Summary:
This diff addresses task #4296714 and rethinks how users provide us with TablePropertiesCollectors as part of Options.
Here's description of task #4296714:
I'm debugging #4295529 and noticed that our count of user properties kDeletedKeys is wrong. We're sharing one single InternalKeyPropertiesCollector with all Table Builders. In LOG Files, we're outputting number of kDeletedKeys as connected with a single table, while it's actually the total count of deleted keys since creation of the DB.
For example, this table has 3155 entries and 1391828 deleted keys.
The problem with current approach that we call methods on a single TablePropertiesCollector for all the tables we create. Even worse, we could do it from multiple threads at the same time and TablePropertiesCollector has no way of knowing which table we're calling it for.
Good part: Looks like nobody inside Facebook is using Options::table_properties_collectors. This means we should be able to painfully change the API.
In this change, I introduce TablePropertiesCollectorFactory. For every table we create, we call `CreateTablePropertiesCollector`, which creates a TablePropertiesCollector for a single table. We then use it sequentially from a single thread, which means it doesn't have to be thread-safe.
Test Plan:
Added a test in table_properties_collector_test that fails on master (build two tables, assert that kDeletedKeys count is correct for the second one).
Also, all other tests
Reviewers: sdong, dhruba, haobo, kailiu
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18579
Summary:
This patch introduced a new table options that allows us to make
block-based table's index pluggable.
To support that new features:
* Code has been refacotred to be more flexible and supports this option well.
* More documentation is added for the existing obsecure functionalities.
* Big surgeon on DataBlockReader(), where the logic was really convoluted.
* Other small code cleanups.
The pluggablility will mostly affect development of internal modules
and won't change frequently, as a result I intentionally avoid
heavy-weight patterns (like factory) and try to make it simple.
Test Plan: make all check
Reviewers: haobo, sdong
Reviewed By: sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16395
Summary: In PlainTable, use one single byte to represent 8 bytes of internal bytes, if seqID = 0 and it is value type (which should be common for bottom most files). It is to save 7 bytes for uncompressed cases.
Test Plan: make all check
Reviewers: haobo, dhruba, kailiu
Reviewed By: haobo
CC: igor, leveldb
Differential Revision: https://reviews.facebook.net/D15489
Summary:
As we are having different types of tables and they all might share the same structure in block-based table:
[metaindex block]
[index block]
[Footer]
To be able to identify differnt types of tables, we need to parameterize the "magic number" in the `Footer`.
Test Plan:
make check
Summary:
Previously we introduce a `flush_block_policy_factory` in Options, however, that options is strongly releated to Table based tables.
It will make more sense to move it to block based table's own factory class.
Test Plan: make check to pass existing tests
Reviewers: dhruba, haobo
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14211
Summary:
Rocksdb can now support a uncompressed block cache, or a compressed
block cache or both. Lookups first look for a block in the
uncompressed cache, if it is not found only then it is looked up
in the compressed cache. If it is found in the compressed cache,
then it is uncompressed and inserted into the uncompressed cache.
It is possible that the same block resides in the compressed cache
as well as the uncompressed cache at the same time. Both caches
have their own individual LRU policy.
Test Plan: Unit test case attached.
Reviewers: kailiu, sdong, haobo, leveldb
Reviewed By: haobo
CC: xjin, haobo
Differential Revision: https://reviews.facebook.net/D12675
Summary:
This patch is to address @haobo's comments on D13521:
1. rename Table to be TableReader and make its factory function to be GetTableReader
2. move the compression type selection logic out of TableBuilder but to compaction logic
3. more accurate comments
4. Move stat name constants into BlockBasedTable implementation.
5. remove some uncleaned codes in simple_table_db_test
Test Plan: pass test suites.
Reviewers: haobo, dhruba, kailiu
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13785
Summary: This patch makes Table and TableBuilder a abstract class and make all the implementation of the current table into BlockedBasedTable and BlockedBasedTable Builder.
Test Plan: Make db_test.cc to work with block based table. Add a new test simple_table_db_test.cc where a different simple table format is implemented.
Reviewers: dhruba, haobo, kailiu, emayanke, vamsi
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13521
Summary:
This patch adds a option for universal compaction to allow us to only compress output files if the files compacted previously did not yet reach a specified ratio, to save CPU costs in some cases.
Compression is always skipped for flushing. This is because the size information is not easy to evaluate for flushing case. We can improve it later.
Test Plan:
add test
DBTest.UniversalCompactionCompressRatio1 and DBTest.UniversalCompactionCompressRatio12
Reviewers: dhruba, haobo
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13467
Summary:
The previous release 2.4 had a mapping to alias the older
namespace to rocksdb. This mapping is not needed in the new
release.
Test Plan:
make check
make release
Reviewers: emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13359
Summary:
Change namespace from leveldb to rocksdb. This allows a single
application to link in open-source leveldb code as well as
rocksdb code into the same process.
Test Plan: compile rocksdb
Reviewers: emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13287
Summary: Replace include/leveldb with include/rocksdb.
Test Plan:
make clean; make check
make clean; make release
Differential Revision: https://reviews.facebook.net/D12489
Summary:
Scripted and removed all trailing spaces and converted all tabs to
spaces.
Also fixed other lint errors.
All lint errors from this point of time should be taken seriously.
Test Plan: make all check
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D7059
Summary:
The leveldb API is enhanced to support different compression algorithms at
different levels.
This adds the option min_level_to_compress to db_bench that specifies
the minimum level for which compression should be done when
compression is enabled. This can be used to disable compression for levels
0 and 1 which are likely to suffer from stalls because of the CPU load
for memtable flushes and (L0,L1) compaction. Level 0 is special as it
gets frequent memtable flushes. Level 1 is special as it frequently
gets all:all file compactions between it and level 0. But all other levels
could be the same. For any level N where N > 1, the rate of sequential
IO for that level should be the same. The last level is the
exception because it might not be full and because files from it are
not read to compact with the next larger level.
The same amount of time will be spent doing compaction at any
level N excluding N=0, 1 or the last level. By this standard all
of those levels should use the same compression. The difference is that
the loss (using more disk space) from a faster compression algorithm
is less significant for N=2 than for N=3. So we might be willing to
trade disk space for faster write rates with no compression
for L0 and L1, snappy for L2, zlib for L3. Using a faster compression
algorithm for the mid levels also allows us to reclaim some cpu
without trading off much loss in disk space overhead.
Also note that little is to be gained by compressing levels 0 and 1. For
a 4-level tree they account for 10% of the data. For a 5-level tree they
account for 1% of the data.
With compression enabled:
* memtable flush rate is ~18MB/second
* (L0,L1) compaction rate is ~30MB/second
With compression enabled but min_level_to_compress=2
* memtable flush rate is ~320MB/second
* (L0,L1) compaction rate is ~560MB/second
This practicaly takes the same code from https://reviews.facebook.net/D6225
but makes the leveldb api more general purpose with a few additional
lines of code.
Test Plan: make check
Differential Revision: https://reviews.facebook.net/D6261
In particular, we add a new FilterPolicy class. An instance
of this class can be supplied in Options when opening a
database. If supplied, the instance is used to generate
summaries of keys (e.g., a bloom filter) which are placed in
sstables. These summaries are consulted by DB::Get() so we
can avoid reading sstable blocks that are guaranteed to not
contain the key we are looking for.
This change provides one implementation of FilterPolicy
based on bloom filters.
Other changes:
- Updated version number to 1.4.
- Some build tweaks.
- C binding for CompactRange.
- A few more benchmarks: deleteseq, deleterandom, readmissing, seekrandom.
- Minor .gitignore update.
- Replace raw slice comparison with a call to user comparator.
Added test for custom comparators.
- Fix end of namespace comments.
- Fixed bug in picking inputs for a level-0 compaction.
When finding overlapping files, the covered range may expand
as files are added to the input set. We now correctly expand
the range when this happens instead of continuing to use the
old range. For example, suppose L0 contains files with the
following ranges:
F1: a .. d
F2: c .. g
F3: f .. j
and the initial compaction target is F3. We used to search
for range f..j which yielded {F2,F3}. However we now expand
the range as soon as another file is added. In this case,
when F2 is added, we expand the range to c..j and restart the
search. That picks up file F1 as well.
This change fixes a bug related to deleted keys showing up
incorrectly after a compaction as described in Issue 44.
(Sync with upstream @25072954)