Summary:
ZSTD 1.0.0 is coming. We can finally add a support of ZSTD without worrying about compatibility.
Still keep ZSTDNotFinal for compatibility reason.
Test Plan: Run all tests. Run db_bench with ZSTD version with RocksDB built with ZSTD 1.0 and older.
Reviewers: andrewkr, IslamAbdelRahman
Reviewed By: IslamAbdelRahman
Subscribers: cyan, igor, IslamAbdelRahman, leveldb, andrewkr, dhruba
Differential Revision: https://reviews.facebook.net/D63141
Summary: In Zlib_Compress and BZip2_Compress the calculation for size was slightly off when using compression_foramt_version 2 (which includes the decompressed size in the output). Also there were unnecessary loops around the deflate/BZ2_bzCompress calls. In Zlib_Compress there was also a possible exit from the function after calling deflateInit2 that didn't call deflateEnd.
Test Plan: Standard tests
Reviewers: sdong, IslamAbdelRahman, igor
Reviewed By: igor
Subscribers: sdong, IslamAbdelRahman, andrewkr, dhruba
Differential Revision: https://reviews.facebook.net/D60537
Summary:
This adds a new metablock containing a shared dictionary that is used
to compress all data blocks in the SST file. The size of the shared dictionary
is configurable in CompressionOptions and defaults to 0. It's currently only
used for zlib/lz4/lz4hc, but the block will be stored in the SST regardless of
the compression type if the user chooses a nonzero dictionary size.
During compaction, computes the dictionary by randomly sampling the first
output file in each subcompaction. It pre-computes the intervals to sample
by assuming the output file will have the maximum allowable length. In case
the file is smaller, some of the pre-computed sampling intervals can be beyond
end-of-file, in which case we skip over those samples and the dictionary will
be a bit smaller. After the dictionary is generated using the first file in a
subcompaction, it is loaded into the compression library before writing each
block in each subsequent file of that subcompaction.
On the read path, gets the dictionary from the metablock, if it exists. Then,
loads that dictionary into the compression library before reading each block.
Test Plan: new unit test
Reviewers: yhchiang, IslamAbdelRahman, cyan, sdong
Reviewed By: sdong
Subscribers: andrewkr, yoshinorim, kradhakrishnan, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D52287
Comparable with Snappy on comp ratio.
Implemented using Windows API, does not require external package.
Avaiable since Windows 8 and server 2012.
Use -DXPRESS=1 with CMake to enable.
Summary: Now ZSTD hard code level 1. Change it to use the compression level setting.
Test Plan: Run it with hacked codes of sst_dump and show ZSTD compression sizes with different levels.
Reviewers: rven, anthony, yhchiang, kradhakrishnan, igor, IslamAbdelRahman
Reviewed By: IslamAbdelRahman
Subscribers: yoshinorim, leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D52041
Summary: Change to call the new compression function.
Test Plan: build and run db_bench with the compression to make sure it compresses.
Reviewers: anthony, rven, kradhakrishnan, IslamAbdelRahman, igor, yhchiang
Reviewed By: yhchiang
Subscribers: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D51603
Summary:
CompressionTypeSupported was returning LZ4_Supported() for
kZSTDNotFinalCompression. This patch changes it to ZSTD_Supported().
Test Plan: make clean all check
Reviewers: rven, anthony, yhchiang, sdong, igor
Reviewed By: igor
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D46521
Summary: Add ZSTD compression type. The same way as adding LZ4.
Test Plan: run all tests. Generate files in db_bench. Make sure reads succeed. But the SST files cannot be opened in older versions. Also some other adhoc tests.
Reviewers: rven, anthony, IslamAbdelRahman, kradhakrishnan, igor
Reviewed By: igor
Subscribers: MarkCallaghan, maykov, yoshinorim, leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D45747
Summary:
Currently RocksDB silently ignores this issue and doesn't compress the data. Based on discussion, we agree that this is pretty bad because it can cause confusion for our users.
This patch fails DB::Open() if we don't support the compression that is specified in the options.
Test Plan: make check with LZ4 not present. If Snappy is not present all tests will just fail because Snappy is our default library. We should make Snappy the requirement, since without it our default DB::Open() fails.
Reviewers: sdong, MarkCallaghan, rven, yhchiang
Reviewed By: yhchiang
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D39687
Summary: Now we add warnings when user configures compression and the compression is not supported.
Test Plan:
Configured compression to non-supported values. Observed messages in my log:
2015/03/26-12:17:57.586341 7ffb8a496840 [WARN] Compression type chosen for level 2 is not supported: LZ4. RocksDB will not compress data on level 2.
2015/03/26-12:19:10.768045 7f36f15c5840 [WARN] Compression type chosen is not supported: LZ4. RocksDB will not compress data.
Reviewers: rven, sdong, yhchiang
Reviewed By: sdong
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D35979
Summary:
This diff adds BlockBasedTable format_version = 2. New format version brings better compressed block format for these compressions:
1) Zlib -- encode decompressed size in compressed block header
2) BZip2 -- encode decompressed size in compressed block header
3) LZ4 and LZ4HC -- instead of doing memcpy of size_t encode size as varint32. memcpy is very bad because the DB is not portable accross big/little endian machines or even platforms where size_t might be 8 or 4 bytes.
It does not affect format for snappy.
If you write a new database with format_version = 2, it will not be readable by RocksDB versions before 3.10. DB::Open() will return corruption in that case.
Test Plan:
Added a new test in db_test.
I will also run db_bench and verify VSIZE when block_cache == 1GB
Reviewers: yhchiang, rven, MarkCallaghan, dhruba, sdong
Reviewed By: sdong
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D31461
Summary: We keep checksum functions in util/, there is no reason for compression to be in port/
Test Plan: compiles
Reviewers: sdong
Reviewed By: sdong
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D31281
Summary:
We need to turn on -Wshorten-64-to-32 for mobile. See D1671432 (internal phabricator) for details.
This diff turns on the warning flag and fixes all the errors. There were also some interesting errors that I might call bugs, especially in plain table. Going forward, I think it makes sense to have this flag turned on and be very very careful when converting 64-bit to 32-bit variables.
Test Plan: compiles
Reviewers: ljin, rven, yhchiang, sdong
Reviewed By: yhchiang
Subscribers: bobbaldwin, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D28689
Summary:
...and fix all the errors :)
Jim suggested turning on -Wshadow because it helped him fix number of critical bugs in fbcode. I think it's a good idea to be -Wshadow clean.
Test Plan: compiles
Reviewers: yhchiang, rven, sdong, ljin
Reviewed By: ljin
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D27711
Summary: RocksDB already depends on C++11, so we might as well all the goodness that C++11 provides. This means that we don't need AtomicPointer anymore. The less things in port/, the easier it will be to port to other platforms.
Test Plan: make check + careful visual review verifying that NoBarried got memory_order_relaxed, while Acquire/Release methods got memory_order_acquire and memory_order_release
Reviewers: rven, yhchiang, ljin, sdong
Reviewed By: ljin
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D27543
Summary:
Add TimedWait() API to CondVar, which will be used in the future to
support TimedOut Write API and Rate limiter.
Test Plan: make db_test -j32
Reviewers: sdong, ljin
Reviewed By: ljin
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19431
Some platforms, particularly Windows, do not have a single method that can
release both a held reader lock and a held writer lock; instead, a
separate method (ReleaseSRWLockShared or ReleaseSRWLockExclusive) must be
called in each case.
This may also be necessary to back MutexRW with a shared_mutex in C++14;
the current language proposal includes both an unlock() and a
shared_unlock() method.
Summary: as title
Test Plan:
db_bench
the initial result is very promising. I will post results of complete
runs
Reviewers: dhruba, haobo, sdong, igor
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D18867
Summary:
There are some projects in fbcode that define lz4 dependency on r108. We, however, defined dependency on r117. That produced some interesting issues and our build system was not happy.
This diff makes rocksdb work with both r108 and r117. Hopefully this will fix our problems.
Test Plan: compiled rocksdb with both r108 and r117 lz4
Reviewers: dhruba, sdong, haobo
Reviewed By: sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18465
Summary:
Using ThreadLocalPtr as a flag to determine if a mutex is locked or not enables us to implement AssertNotHeld(). It also makes AssertHeld() actually correct.
I had to remove port::Mutex as a dependency for util/thread_local.h, but that's fine since we can just use std::mutex :)
Test Plan: make check
Reviewers: ljin, dhruba, haobo, sdong, yhchiang
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18171
Summary:
clean up the db_bench a little bit. also avoid allocating memory for key
in the loop
Test Plan:
I verified a run with filluniquerandom & readrandom. Iterator seek will be used lot
to measure performance. Will fix whatever comes up
Reviewers: haobo, igor, yhchiang
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17559
Summary:
By constraining the probes within cache line(s), we can improve the
cache miss rate thus performance. This probably only makes sense for
in-memory workload so defaults the option to off.
Numbers and comparision can be found in wiki:
https://our.intern.facebook.com/intern/wiki/index.php/Ljin/rocksdb_perf/2014_03_17#Bloom_Filter_Study
Test Plan: benchmarked this change substantially. Will run make all check as well
Reviewers: haobo, igor, dhruba, sdong, yhchiang
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17133
Summary:
AssertHeld() was a no-op before. Now it does things.
Also, this change caught a bad bug in SuperVersion::Init(). The method is calling db->mutex.AssertHeld(), but db variable is not initialized yet! I also fixed that issue.
Test Plan: make check
Reviewers: dhruba, haobo, ljin, sdong, yhchiang
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17193
Summary: Nothing major, just an extra return line and posibility of leaking fb in NewRandomRWFile
Test Plan: make check
Reviewers: kailiu, dhruba
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15993
Summary:
Change namespace from leveldb to rocksdb. This allows a single
application to link in open-source leveldb code as well as
rocksdb code into the same process.
Test Plan: compile rocksdb
Reviewers: emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13287
Summary: Replace include/leveldb with include/rocksdb.
Test Plan:
make clean; make check
make clean; make release
Differential Revision: https://reviews.facebook.net/D12489
Summary:
Zlib_{Compress,Uncompress} did not handle very small input buffers properly. In addition, they did not call inflate/deflate until Z_STREAM_END was returned; it was possible for them to exit when only Z_OK had returned.
This diff also fixes a bunch of lint errors.
Test Plan: Run make check
Reviewers: dhruba, sheki, haobo
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D11301
Summary:
This diff adds an option to specify whether PTHREAD_MUTEX_ADAPTIVE_NP will be enabled for the rocksdb single big kernel lock. db_bench also have this option now.
Quickly tested 8 thread cpu bound 100 byte random read.
No fast mutex: ~750k/s ops
With fast mutex: ~880k/s ops
Test Plan: make check; db_bench; db_stress
Reviewers: dhruba
CC: MarkCallaghan, leveldb
Differential Revision: https://reviews.facebook.net/D11031
Summary: Leveldb currently uses windowBits=-14 while using zlib compression.(It was earlier 15). This makes the setting configurable. Related changes here: https://reviews.facebook.net/D6105
Test Plan: make all check
Reviewers: dhruba, MarkCallaghan, sheki, heyongqiang
Differential Revision: https://reviews.facebook.net/D6393
Summary:
Leveldb code already calculates checksums for each block. There
is no need to generate checksums inside zlib. This patch switches-off checksum generation/checking in zlib library.
(The Inno support for zlib uses windowsBits=14 as well.)
pfabricator marks this file as binary. But here is the diff
diff --git a/port/port_posix.h b/port/port_posix.h
index 86a0927..db4e0b8 100644
--- a/port/port_posix.h
+++ b/port/port_posix.h
@@ -163,7 +163,7 @@ inline bool Snappy_Uncompress(const char* input, size_t length,
}
inline bool Zlib_Compress(const char* input, size_t length,
- ::std::string* output, int windowBits = 15, int level = -1,
+ ::std::string* output, int windowBits = -14, int level = -1,
int strategy = 0) {
#ifdef ZLIB
// The memLevel parameter specifies how much memory should be allocated for
@@ -223,7 +223,7 @@ inline bool Zlib_Compress(const char* input, size_t length,
}
inline char* Zlib_Uncompress(const char* input_data, size_t input_length,
- int* decompress_size, int windowBits = 15) {
+ int* decompress_size, int windowBits = -14) {
#ifdef ZLIB
z_stream _stream;
memset(&_stream, 0, sizeof(z_stream));
Test Plan: run db_bench with zlib compression.
Reviewers: heyongqiang, MarkCallaghan
Reviewed By: heyongqiang
Differential Revision: https://reviews.facebook.net/D6105
Summary:
Implement ReadWrite locks for leveldb. These will be helpful
to implement a read-modify-write operation (e.g. atomic increments).
Test Plan: does not modify any existing code
Reviewers: heyongqiang
Reviewed By: heyongqiang
CC: MarkCallaghan
Differential Revision: https://reviews.facebook.net/D5787
Summary: added a new option db_log_dir, which points the log dir. Inside that dir, in order to make log names unique, the log file name is prefixed with the leveldb data dir absolute path.
Test Plan: db_test
Reviewers: dhruba
Reviewed By: dhruba
Differential Revision: https://reviews.facebook.net/D5205
- LevelDB patch for FreeBSD. This resolves Issue 22.
Contributed by dforsythe (thanks!).
- Removing Chromium-specific files.
They are now going to live in the Chromium repository.
- Adding a benchmark page comparing LevelDB performance
to SQLite and Kyoto Cabinet's TreeDB, along with
code to generate the benchmarks.
Thanks to Kevin Tseng for compiling the benchmarks,
and Scott Hess and Mikio Hirabayashi for their
help and advice.
git-svn-id: https://leveldb.googlecode.com/svn/trunk@40 62dab493-f737-651d-591e-8d6aee1b9529
- Removed one copy of an uncompressed block contents changing
the signature of Snappy_Uncompress() so it uncompresses into a
flat array instead of a std::string.
Speeds up readrandom ~10%.
- Instead of a combination of Env/WritableFile, we now have a
Logger interface that can be easily overridden applications
that want to supply their own logging.
- Separated out the gcc and Sun Studio parts of atomic_pointer.h
so we can use 'asm', 'volatile' keywords for Sun Studio.
git-svn-id: https://leveldb.googlecode.com/svn/trunk@39 62dab493-f737-651d-591e-8d6aee1b9529
Change atomic_pointer.h to prefer a memory barrier based
implementation over a <cstdatomic> based implementation for
the following reasons:
(1) On a x86-32-bit gcc-4.4 build, <ctdatomic> was corrupting
the AtomicPointer.
(2) On a x86-64-bit gcc build, a <ctstdatomic> based acquire-load
takes ~15ns as opposed to the ~1ns for a memory-barrier
based implementation.
Fixes issue 9 (corruption_test fails)
http://code.google.com/p/leveldb/issues/detail?id=9
Fixes issue 16 (CorruptionTest.MissingDescriptor fails)
http://code.google.com/p/leveldb/issues/detail?id=16
git-svn-id: https://leveldb.googlecode.com/svn/trunk@36 62dab493-f737-651d-591e-8d6aee1b9529
This revision adds two major changes:
1. build_detect_platform which generates build_config.mk
with platform-dependent flags for the build process
2. /port/atomic_pointer.h with anAtomicPointerimplementation
for platforms without <cstdatomic>
Some of this code is loosely based on patches submitted to the
LevelDB mailing list at https://groups.google.com/forum/#!forum/leveldb
Tip of the hat to Dave Smith and Edouard A, who both sent patches.
The presence of Snappy (http://code.google.com/p/snappy/) and
cstdatomic are now both detected in the build_detect_platform
script (1.) which gets executing during make.
For (2.), instead of broadly importing atomicops_* from Chromium or
the Google performance tools, we chose to just implement AtomicPointer
and the limited atomic load and store operations it needs.
This resulted in much less code and fewer files - everything is
contained in atomic_pointer.h.
git-svn-id: https://leveldb.googlecode.com/svn/trunk@34 62dab493-f737-651d-591e-8d6aee1b9529
- Implemented Get() directly instead of building on top of a full
merging iterator stack. This speeds up the "readrandom" benchmark
by up to 15-30%.
- Fixed an opensource compilation problem.
Added --db=<name> flag to control where the database is placed.
- Automatically compact a file when we have done enough
overlapping seeks to that file.
- Fixed a performance bug where we would read from at least one
file in a level even if none of the files overlapped the key
being read.
- Makefile fix for Mac OSX installations that have XCode 4 without XCode 3.
- Unified the two occurrences of binary search in a file-list
into one routine.
- Found and fixed a bug where we would unnecessarily search the
last file when looking for a key larger than all data in the
level.
- A fix to avoid the need for trivial move compactions and
therefore gets rid of two out of five syncs in "fillseq".
- Removed the MANIFEST file write when switching to a new
memtable/log-file for a 10-20% improvement on fill speed on ext4.
- Adding a SNAPPY setting in the Makefile for folks who have
Snappy installed. Snappy compresses values and speeds up writes.
git-svn-id: https://leveldb.googlecode.com/svn/trunk@32 62dab493-f737-651d-591e-8d6aee1b9529