Summary:
Which will be used for tiered storage to preclude hot data from
compacting to the cold tier (the last level).
Internally, adding seqno to time mapping. A periodic_task is scheduled
to record the current_seqno -> current_time in certain cadence. When
memtable flush, the mapping informaiton is stored in sstable property.
During compaction, the mapping information are merged and get the
approximate time of sequence number, which is used to determine if a key
is recently inserted or not and preclude it from the last level if it's
recently inserted (within the `preclude_last_level_data_seconds`).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10338
Test Plan: CI
Reviewed By: siying
Differential Revision: D37810187
Pulled By: jay-zhuang
fbshipit-source-id: 6953be7a18a99de8b1cb3b162d712f79c2b4899f
Summary:
Timer crash when multiple DB instances doing heavy DB open and close
operations concurrently. Which is caused by adding a timer task with
smaller timestamp than the current running task. Fix it by moving the
getting new task timestamp part within timer mutex protection.
And other fixes:
- Disallow adding duplicated function name to timer
- Fix a minor memory leak in timer when a running task is cancelled
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9656
Reviewed By: ajkr
Differential Revision: D34626296
Pulled By: jay-zhuang
fbshipit-source-id: 6b6d96a5149746bf503546244912a9e41a0c5f6b
Summary:
For performance purposes, the lower level routines were changed to use a SystemClock* instead of a std::shared_ptr<SystemClock>. The shared ptr has some performance degradation on certain hardware classes.
For most of the system, there is no risk of the pointer being deleted/invalid because the shared_ptr will be stored elsewhere. For example, the ImmutableDBOptions stores the Env which has a std::shared_ptr<SystemClock> in it. The SystemClock* within the ImmutableDBOptions is essentially a "short cut" to gain access to this constant resource.
There were a few classes (PeriodicWorkScheduler?) where the "short cut" property did not hold. In those cases, the shared pointer was preserved.
Using db_bench readrandom perf_level=3 on my EC2 box, this change performed as well or better than 6.17:
6.17: readrandom : 28.046 micros/op 854902 ops/sec; 61.3 MB/s (355999 of 355999 found)
6.18: readrandom : 32.615 micros/op 735306 ops/sec; 52.7 MB/s (290999 of 290999 found)
PR: readrandom : 27.500 micros/op 871909 ops/sec; 62.5 MB/s (367999 of 367999 found)
(Note that the times for 6.18 are prior to revert of the SystemClock).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/8033
Reviewed By: pdillinger
Differential Revision: D27014563
Pulled By: mrambacher
fbshipit-source-id: ad0459eba03182e454391b5926bf5cdd45657b67
Summary:
Introduces and uses a SystemClock class to RocksDB. This class contains the time-related functions of an Env and these functions can be redirected from the Env to the SystemClock.
Many of the places that used an Env (Timer, PerfStepTimer, RepeatableThread, RateLimiter, WriteController) for time-related functions have been changed to use SystemClock instead. There are likely more places that can be changed, but this is a start to show what can/should be done. Over time it would be nice to migrate most (if not all) of the uses of the time functions from the Env to the SystemClock.
There are several Env classes that implement these functions. Most of these have not been converted yet to SystemClock implementations; that will come in a subsequent PR. It would be good to unify many of the Mock Timer implementations, so that they behave similarly and be tested similarly (some override Sleep, some use a MockSleep, etc).
Additionally, this change will allow new methods to be introduced to the SystemClock (like https://github.com/facebook/rocksdb/issues/7101 WaitFor) in a consistent manner across a smaller number of classes.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7858
Reviewed By: pdillinger
Differential Revision: D26006406
Pulled By: mrambacher
fbshipit-source-id: ed10a8abbdab7ff2e23d69d85bd25b3e7e899e90
Summary:
This provides a workaround for two race conditions that will be fixed in
a more sophisticated way later. This PR:
(1) Makes the client serialize calls to `Timer::Start()` and `Timer::Shutdown()` (see https://github.com/facebook/rocksdb/issues/7711). The long-term fix will be to make those functions thread-safe.
(2) Makes `PeriodicWorkScheduler` atomically add/cancel work together with starting/shutting down its `Timer`. The long-term fix will be for `Timer` API to offer more specialized APIs so the client will not need to synchronize.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7888
Test Plan: ran the repro provided in https://github.com/facebook/rocksdb/issues/7881
Reviewed By: jay-zhuang
Differential Revision: D25990891
Pulled By: ajkr
fbshipit-source-id: a97fdaebbda6d7db7ddb1b146738b68c16c5be38
Summary:
There's a potential deadlock caused by MockTimeEnv time value get to a large number, which causes TimedWait() wait forever. The test misuses the microseconds as seconds, making it more likely to happen.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7277
Reviewed By: pdillinger
Differential Revision: D23183873
Pulled By: jay-zhuang
fbshipit-source-id: 6fc38ebd40b4125a99551204b271f91a27e70086
Summary:
Have a global StatsDumpScheduler for all DB instance stats dumping, including `DumpStats()` and `PersistStats()`. Before this, there're 2 dedicate threads for every DB instance, one for DumpStats() one for PersistStats(), which could create lots of threads if there're hundreds DB instances.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7223
Reviewed By: riversand963
Differential Revision: D23056737
Pulled By: jay-zhuang
fbshipit-source-id: 0faa2311142a73433ebb3317361db7cbf43faeba
Summary:
Timer (defined in timer.h) schedules and runs user-specified fuctions
regularly. Current implementation holds the mutex while running user
function, which will lead to contention and waiting.
To fix, Timer::Run releases mutex before running user function, and
re-acquires it afterwards.
This fix will impact how we can cancel a task. If the task is running,
it is not holding the mutex. The thread calling Cancel() should wait
until the current task finishes.
Test Plan (devserver):
make check
COMPILE_WITH_ASAN=1 make check
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7228
Reviewed By: jay-zhuang
Differential Revision: D23065487
Pulled By: riversand963
fbshipit-source-id: 07cb59741f506d3eb875c8ab90f73437568d3724
Summary:
We have a number of tests hanging on MacOS and windows due to
mishandling of code for mock sleeps. In addition, the code was in
terrible shape because the same variable (addon_time_) would sometimes
refer to microseconds and sometimes to seconds. One test even assumed it
was nanoseconds but was written to pass anyway.
This has been cleaned up so that DB tests generally use a SpecialEnv
function to mock sleep, for either some number of microseconds or seconds
depending on the function called. But to call one of these, the test must first
call SetMockSleep (precondition enforced with assertion), which also turns
sleeps in RocksDB into mock sleeps. To also removes accounting for actual
clock time, call SetTimeElapseOnlySleepOnReopen, which implies
SetMockSleep (on DB re-open). This latter setting only works by applying
on DB re-open, otherwise havoc can ensue if Env goes back in time with
DB open.
More specifics:
Removed some unused test classes, and updated comments on the general
problem.
Fixed DBSSTTest.GetTotalSstFilesSize using a sync point callback instead
of mock time. For this we have the only modification to production code,
inserting a sync point callback in flush_job.cc, which is not a change to
production behavior.
Removed unnecessary resetting of mock times to 0 in many tests. RocksDB
deals in relative time. Any behaviors relying on absolute date/time are likely
a bug. (The above test DBSSTTest.GetTotalSstFilesSize was the only one
clearly injecting a specific absolute time for actual testing convenience.) Just
in case I misunderstood some test, I put this note in each replacement:
// NOTE: Presumed unnecessary and removed: resetting mock time in env
Strengthened some tests like MergeTestTime, MergeCompactionTimeTest, and
FilterCompactionTimeTest in db_test.cc
stats_history_test and blob_db_test are each their own beast, rather deeply
dependent on MockTimeEnv. Each gets its own variant of a work-around for
TimedWait in a mock time environment. (Reduces redundancy and
inconsistency in stats_history_test.)
Intended follow-up:
Remove TimedWait from the public API of InstrumentedCondVar, and only
make that accessible through Env by passing in an InstrumentedCondVar and
a deadline. Then the Env implementations mocking time can fix this problem
without using sync points. (Test infrastructure using sync points interferes
with individual tests' control over sync points.)
With that change, we can simplify/consolidate the scattered work-arounds.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7101
Test Plan: make check on Linux and MacOS
Reviewed By: zhichao-cao
Differential Revision: D23032815
Pulled By: pdillinger
fbshipit-source-id: 7f33967ada8b83011fb54e8279365c008bd6610b
Summary:
Adding a simple timer support to schedule work at a fixed time.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6543
Test Plan: TODO: clean up the unit tests, and make them better.
Reviewed By: siying
Differential Revision: D20465390
Pulled By: sagar0
fbshipit-source-id: cba143f70b6339863e1d0f8b8bf92e51c2b3d678