// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). #pragma once #include "rocksdb/env.h" namespace ROCKSDB_NAMESPACE { // NOTE: SpecialEnv offers most of this functionality, along with hooks // for safe DB behavior under a mock time environment, so should be used // instead of MockTimeEnv for DB tests. class MockTimeEnv : public EnvWrapper { public: explicit MockTimeEnv(Env* base) : EnvWrapper(base) {} virtual Status GetCurrentTime(int64_t* time_sec) override { assert(time_sec != nullptr); *time_sec = static_cast(current_time_us_ / kMicrosInSecond); return Status::OK(); } virtual uint64_t NowSeconds() { return current_time_us_ / kMicrosInSecond; } virtual uint64_t NowMicros() override { return current_time_us_; } virtual uint64_t NowNanos() override { assert(current_time_us_ <= std::numeric_limits::max() / 1000); return current_time_us_ * 1000; } uint64_t RealNowMicros() { return target()->NowMicros(); } void set_current_time(uint64_t time_sec) { assert(time_sec < std::numeric_limits::max() / kMicrosInSecond); assert(time_sec * kMicrosInSecond >= current_time_us_); current_time_us_ = time_sec * kMicrosInSecond; } // It's a fake sleep that just updates the Env current time, which is similar // to `NoSleepEnv.SleepForMicroseconds()` and // `SpecialEnv.MockSleepForMicroseconds()`. // It's also similar to `set_current_time()`, which takes an absolute time in // seconds, vs. this one takes the sleep in microseconds. // Note: Not thread safe. void MockSleepForMicroseconds(int micros) { assert(micros >= 0); assert(current_time_us_ + static_cast(micros) >= current_time_us_); current_time_us_.fetch_add(micros); } void MockSleepForSeconds(int seconds) { assert(seconds >= 0); uint64_t micros = static_cast(seconds) * kMicrosInSecond; assert(current_time_us_ + micros >= current_time_us_); current_time_us_.fetch_add(micros); } // TODO: this is a workaround for the different behavior on different platform // for timedwait timeout. Ideally timedwait API should be moved to env. // details: PR #7101. void InstallTimedWaitFixCallback() { SyncPoint::GetInstance()->DisableProcessing(); SyncPoint::GetInstance()->ClearAllCallBacks(); #if defined(OS_MACOSX) && !defined(NDEBUG) // This is an alternate way (vs. SpecialEnv) of dealing with the fact // that on some platforms, pthread_cond_timedwait does not appear to // release the lock for other threads to operate if the deadline time // is already passed. (TimedWait calls are currently a bad abstraction // because the deadline parameter is usually computed from Env time, // but is interpreted in real clock time.) SyncPoint::GetInstance()->SetCallBack( "InstrumentedCondVar::TimedWaitInternal", [&](void* arg) { uint64_t time_us = *reinterpret_cast(arg); if (time_us < this->RealNowMicros()) { *reinterpret_cast(arg) = this->RealNowMicros() + 1000; } }); #endif // OS_MACOSX && !NDEBUG SyncPoint::GetInstance()->EnableProcessing(); } private: std::atomic current_time_us_{0}; }; } // namespace ROCKSDB_NAMESPACE