// Copyright (c) 2013, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. #ifndef ROCKSDB_LITE #include "rocksdb/utilities/write_batch_with_index.h" #include #include #include "db/column_family.h" #include "db/merge_context.h" #include "db/merge_helper.h" #include "db/skiplist.h" #include "rocksdb/comparator.h" #include "rocksdb/iterator.h" #include "util/arena.h" #include "utilities/write_batch_with_index/write_batch_with_index_internal.h" namespace rocksdb { // when direction == forward // * current_at_base_ <=> base_iterator > delta_iterator // when direction == backwards // * current_at_base_ <=> base_iterator < delta_iterator // always: // * equal_keys_ <=> base_iterator == delta_iterator class BaseDeltaIterator : public Iterator { public: BaseDeltaIterator(Iterator* base_iterator, WBWIIterator* delta_iterator, const Comparator* comparator) : forward_(true), current_at_base_(true), equal_keys_(false), status_(Status::OK()), base_iterator_(base_iterator), delta_iterator_(delta_iterator), comparator_(comparator) {} virtual ~BaseDeltaIterator() {} bool Valid() const override { return current_at_base_ ? BaseValid() : DeltaValid(); } void SeekToFirst() override { forward_ = true; base_iterator_->SeekToFirst(); delta_iterator_->SeekToFirst(); UpdateCurrent(); } void SeekToLast() override { forward_ = false; base_iterator_->SeekToLast(); delta_iterator_->SeekToLast(); UpdateCurrent(); } void Seek(const Slice& k) override { forward_ = true; base_iterator_->Seek(k); delta_iterator_->Seek(k); UpdateCurrent(); } void Next() override { if (!Valid()) { status_ = Status::NotSupported("Next() on invalid iterator"); } if (!forward_) { // Need to change direction // if our direction was backward and we're not equal, we have two states: // * both iterators are valid: we're already in a good state (current // shows to smaller) // * only one iterator is valid: we need to advance that iterator forward_ = true; equal_keys_ = false; if (!BaseValid()) { assert(DeltaValid()); base_iterator_->SeekToFirst(); } else if (!DeltaValid()) { delta_iterator_->SeekToFirst(); } else if (current_at_base_) { // Change delta from larger than base to smaller AdvanceDelta(); } else { // Change base from larger than delta to smaller AdvanceBase(); } if (DeltaValid() && BaseValid()) { if (comparator_->Compare(delta_iterator_->Entry().key, base_iterator_->key()) == 0) { equal_keys_ = true; } } } Advance(); } void Prev() override { if (!Valid()) { status_ = Status::NotSupported("Prev() on invalid iterator"); } if (forward_) { // Need to change direction // if our direction was backward and we're not equal, we have two states: // * both iterators are valid: we're already in a good state (current // shows to smaller) // * only one iterator is valid: we need to advance that iterator forward_ = false; equal_keys_ = false; if (!BaseValid()) { assert(DeltaValid()); base_iterator_->SeekToLast(); } else if (!DeltaValid()) { delta_iterator_->SeekToLast(); } else if (current_at_base_) { // Change delta from less advanced than base to more advanced AdvanceDelta(); } else { // Change base from less advanced than delta to more advanced AdvanceBase(); } if (DeltaValid() && BaseValid()) { if (comparator_->Compare(delta_iterator_->Entry().key, base_iterator_->key()) == 0) { equal_keys_ = true; } } } Advance(); } Slice key() const override { return current_at_base_ ? base_iterator_->key() : delta_iterator_->Entry().key; } Slice value() const override { return current_at_base_ ? base_iterator_->value() : delta_iterator_->Entry().value; } Status status() const override { if (!status_.ok()) { return status_; } if (!base_iterator_->status().ok()) { return base_iterator_->status(); } return delta_iterator_->status(); } private: void AssertInvariants() { #ifndef NDEBUG if (!Valid()) { return; } if (!BaseValid()) { assert(!current_at_base_ && delta_iterator_->Valid()); return; } if (!DeltaValid()) { assert(current_at_base_ && base_iterator_->Valid()); return; } // we don't support those yet assert(delta_iterator_->Entry().type != kMergeRecord && delta_iterator_->Entry().type != kLogDataRecord); int compare = comparator_->Compare(delta_iterator_->Entry().key, base_iterator_->key()); if (forward_) { // current_at_base -> compare < 0 assert(!current_at_base_ || compare < 0); // !current_at_base -> compare <= 0 assert(current_at_base_ && compare >= 0); } else { // current_at_base -> compare > 0 assert(!current_at_base_ || compare > 0); // !current_at_base -> compare <= 0 assert(current_at_base_ && compare <= 0); } // equal_keys_ <=> compare == 0 assert((equal_keys_ || compare != 0) && (!equal_keys_ || compare == 0)); #endif } void Advance() { if (equal_keys_) { assert(BaseValid() && DeltaValid()); AdvanceBase(); AdvanceDelta(); } else { if (current_at_base_) { assert(BaseValid()); AdvanceBase(); } else { assert(DeltaValid()); AdvanceDelta(); } } UpdateCurrent(); } void AdvanceDelta() { if (forward_) { delta_iterator_->Next(); } else { delta_iterator_->Prev(); } } void AdvanceBase() { if (forward_) { base_iterator_->Next(); } else { base_iterator_->Prev(); } } bool BaseValid() const { return base_iterator_->Valid(); } bool DeltaValid() const { return delta_iterator_->Valid(); } void UpdateCurrent() { while (true) { WriteEntry delta_entry; if (DeltaValid()) { delta_entry = delta_iterator_->Entry(); } equal_keys_ = false; if (!BaseValid()) { // Base has finished. if (!DeltaValid()) { // Finished return; } if (delta_entry.type == kDeleteRecord) { AdvanceDelta(); } else { current_at_base_ = false; return; } } else if (!DeltaValid()) { // Delta has finished. current_at_base_ = true; return; } else { int compare = (forward_ ? 1 : -1) * comparator_->Compare(delta_entry.key, base_iterator_->key()); if (compare <= 0) { // delta bigger or equal if (compare == 0) { equal_keys_ = true; } if (delta_entry.type != kDeleteRecord) { current_at_base_ = false; return; } // Delta is less advanced and is delete. AdvanceDelta(); if (equal_keys_) { AdvanceBase(); } } else { current_at_base_ = true; return; } } } AssertInvariants(); } bool forward_; bool current_at_base_; bool equal_keys_; Status status_; std::unique_ptr base_iterator_; std::unique_ptr delta_iterator_; const Comparator* comparator_; // not owned }; typedef SkipList WriteBatchEntrySkipList; class WBWIIteratorImpl : public WBWIIterator { public: WBWIIteratorImpl(uint32_t column_family_id, WriteBatchEntrySkipList* skip_list, const ReadableWriteBatch* write_batch) : column_family_id_(column_family_id), skip_list_iter_(skip_list), write_batch_(write_batch) {} virtual ~WBWIIteratorImpl() {} virtual bool Valid() const override { if (!skip_list_iter_.Valid()) { return false; } const WriteBatchIndexEntry* iter_entry = skip_list_iter_.key(); return (iter_entry != nullptr && iter_entry->column_family == column_family_id_); } virtual void SeekToFirst() override { WriteBatchIndexEntry search_entry(WriteBatchIndexEntry::kFlagMin, column_family_id_); skip_list_iter_.Seek(&search_entry); } virtual void SeekToLast() override { WriteBatchIndexEntry search_entry(WriteBatchIndexEntry::kFlagMin, column_family_id_ + 1); skip_list_iter_.Seek(&search_entry); if (!skip_list_iter_.Valid()) { skip_list_iter_.SeekToLast(); } else { skip_list_iter_.Prev(); } } virtual void Seek(const Slice& key) override { WriteBatchIndexEntry search_entry(&key, column_family_id_); skip_list_iter_.Seek(&search_entry); } virtual void Next() override { skip_list_iter_.Next(); } virtual void Prev() override { skip_list_iter_.Prev(); } virtual WriteEntry Entry() const override { WriteEntry ret; Slice blob; const WriteBatchIndexEntry* iter_entry = skip_list_iter_.key(); // this is guaranteed with Valid() assert(iter_entry != nullptr && iter_entry->column_family == column_family_id_); auto s = write_batch_->GetEntryFromDataOffset(iter_entry->offset, &ret.type, &ret.key, &ret.value, &blob); assert(s.ok()); assert(ret.type == kPutRecord || ret.type == kDeleteRecord || ret.type == kMergeRecord); return ret; } virtual Status status() const override { // this is in-memory data structure, so the only way status can be non-ok is // through memory corruption return Status::OK(); } const WriteBatchIndexEntry* GetRawEntry() const { return skip_list_iter_.key(); } private: uint32_t column_family_id_; WriteBatchEntrySkipList::Iterator skip_list_iter_; const ReadableWriteBatch* write_batch_; }; struct WriteBatchWithIndex::Rep { Rep(const Comparator* index_comparator, size_t reserved_bytes = 0, bool _overwrite_key = false) : write_batch(reserved_bytes), comparator(index_comparator, &write_batch), skip_list(comparator, &arena), overwrite_key(_overwrite_key), last_entry_offset(0) {} ReadableWriteBatch write_batch; WriteBatchEntryComparator comparator; Arena arena; WriteBatchEntrySkipList skip_list; bool overwrite_key; size_t last_entry_offset; // Remember current offset of internal write batch, which is used as // the starting offset of the next record. void SetLastEntryOffset() { last_entry_offset = write_batch.GetDataSize(); } // In overwrite mode, find the existing entry for the same key and update it // to point to the current entry. // Return true if the key is found and updated. bool UpdateExistingEntry(ColumnFamilyHandle* column_family, const Slice& key); bool UpdateExistingEntryWithCfId(uint32_t column_family_id, const Slice& key); // Add the recent entry to the update. // In overwrite mode, if key already exists in the index, update it. void AddOrUpdateIndex(ColumnFamilyHandle* column_family, const Slice& key); void AddOrUpdateIndex(const Slice& key); // Allocate an index entry pointing to the last entry in the write batch and // put it to skip list. void AddNewEntry(uint32_t column_family_id); // Clear all updates buffered in this batch. void Clear(); void ClearIndex(); // Rebuild index by reading all records from the batch. // Returns non-ok status on corruption. Status ReBuildIndex(); }; bool WriteBatchWithIndex::Rep::UpdateExistingEntry( ColumnFamilyHandle* column_family, const Slice& key) { uint32_t cf_id = GetColumnFamilyID(column_family); return UpdateExistingEntryWithCfId(cf_id, key); } bool WriteBatchWithIndex::Rep::UpdateExistingEntryWithCfId( uint32_t column_family_id, const Slice& key) { if (!overwrite_key) { return false; } WBWIIteratorImpl iter(column_family_id, &skip_list, &write_batch); iter.Seek(key); if (!iter.Valid()) { return false; } if (comparator.CompareKey(column_family_id, key, iter.Entry().key) != 0) { return false; } WriteBatchIndexEntry* non_const_entry = const_cast(iter.GetRawEntry()); non_const_entry->offset = last_entry_offset; return true; } void WriteBatchWithIndex::Rep::AddOrUpdateIndex( ColumnFamilyHandle* column_family, const Slice& key) { if (!UpdateExistingEntry(column_family, key)) { uint32_t cf_id = GetColumnFamilyID(column_family); const auto* cf_cmp = GetColumnFamilyUserComparator(column_family); if (cf_cmp != nullptr) { comparator.SetComparatorForCF(cf_id, cf_cmp); } AddNewEntry(cf_id); } } void WriteBatchWithIndex::Rep::AddOrUpdateIndex(const Slice& key) { if (!UpdateExistingEntryWithCfId(0, key)) { AddNewEntry(0); } } void WriteBatchWithIndex::Rep::AddNewEntry(uint32_t column_family_id) { auto* mem = arena.Allocate(sizeof(WriteBatchIndexEntry)); auto* index_entry = new (mem) WriteBatchIndexEntry(last_entry_offset, column_family_id); skip_list.Insert(index_entry); } void WriteBatchWithIndex::Rep::Clear() { write_batch.Clear(); ClearIndex(); } void WriteBatchWithIndex::Rep::ClearIndex() { skip_list.~WriteBatchEntrySkipList(); arena.~Arena(); new (&arena) Arena(); new (&skip_list) WriteBatchEntrySkipList(comparator, &arena); last_entry_offset = 0; } Status WriteBatchWithIndex::Rep::ReBuildIndex() { Status s; ClearIndex(); if (write_batch.Count() == 0) { // Nothing to re-index return s; } size_t offset = WriteBatchInternal::GetFirstOffset(&write_batch); Slice input(write_batch.Data()); input.remove_prefix(offset); // Loop through all entries in Rep and add each one to the index int found = 0; while (s.ok() && !input.empty()) { Slice key, value, blob; uint32_t column_family_id = 0; // default char tag = 0; // set offset of current entry for call to AddNewEntry() last_entry_offset = input.data() - write_batch.Data().data(); s = ReadRecordFromWriteBatch(&input, &tag, &column_family_id, &key, &value, &blob); if (!s.ok()) { break; } switch (tag) { case kTypeColumnFamilyValue: case kTypeValue: case kTypeColumnFamilyDeletion: case kTypeDeletion: case kTypeColumnFamilyMerge: case kTypeMerge: found++; if (!UpdateExistingEntryWithCfId(column_family_id, key)) { AddNewEntry(column_family_id); } break; case kTypeLogData: break; default: return Status::Corruption("unknown WriteBatch tag"); } } if (s.ok() && found != write_batch.Count()) { s = Status::Corruption("WriteBatch has wrong count"); } return s; } WriteBatchWithIndex::WriteBatchWithIndex( const Comparator* default_index_comparator, size_t reserved_bytes, bool overwrite_key) : rep(new Rep(default_index_comparator, reserved_bytes, overwrite_key)) {} WriteBatchWithIndex::~WriteBatchWithIndex() { delete rep; } WriteBatch* WriteBatchWithIndex::GetWriteBatch() { return &rep->write_batch; } WBWIIterator* WriteBatchWithIndex::NewIterator() { return new WBWIIteratorImpl(0, &(rep->skip_list), &rep->write_batch); } WBWIIterator* WriteBatchWithIndex::NewIterator( ColumnFamilyHandle* column_family) { return new WBWIIteratorImpl(GetColumnFamilyID(column_family), &(rep->skip_list), &rep->write_batch); } Iterator* WriteBatchWithIndex::NewIteratorWithBase( ColumnFamilyHandle* column_family, Iterator* base_iterator) { if (rep->overwrite_key == false) { assert(false); return nullptr; } return new BaseDeltaIterator(base_iterator, NewIterator(column_family), GetColumnFamilyUserComparator(column_family)); } Iterator* WriteBatchWithIndex::NewIteratorWithBase(Iterator* base_iterator) { if (rep->overwrite_key == false) { assert(false); return nullptr; } // default column family's comparator return new BaseDeltaIterator(base_iterator, NewIterator(), rep->comparator.default_comparator()); } void WriteBatchWithIndex::Put(ColumnFamilyHandle* column_family, const Slice& key, const Slice& value) { rep->SetLastEntryOffset(); rep->write_batch.Put(column_family, key, value); rep->AddOrUpdateIndex(column_family, key); } void WriteBatchWithIndex::Put(const Slice& key, const Slice& value) { rep->SetLastEntryOffset(); rep->write_batch.Put(key, value); rep->AddOrUpdateIndex(key); } void WriteBatchWithIndex::Merge(ColumnFamilyHandle* column_family, const Slice& key, const Slice& value) { rep->SetLastEntryOffset(); rep->write_batch.Merge(column_family, key, value); rep->AddOrUpdateIndex(column_family, key); } void WriteBatchWithIndex::Merge(const Slice& key, const Slice& value) { rep->SetLastEntryOffset(); rep->write_batch.Merge(key, value); rep->AddOrUpdateIndex(key); } void WriteBatchWithIndex::PutLogData(const Slice& blob) { rep->write_batch.PutLogData(blob); } void WriteBatchWithIndex::Delete(ColumnFamilyHandle* column_family, const Slice& key) { rep->SetLastEntryOffset(); rep->write_batch.Delete(column_family, key); rep->AddOrUpdateIndex(column_family, key); } void WriteBatchWithIndex::Delete(const Slice& key) { rep->SetLastEntryOffset(); rep->write_batch.Delete(key); rep->AddOrUpdateIndex(key); } void WriteBatchWithIndex::Clear() { rep->Clear(); } Status WriteBatchWithIndex::GetFromBatch(ColumnFamilyHandle* column_family, const DBOptions& options, const Slice& key, std::string* value) { Status s; MergeContext merge_context; WriteBatchWithIndexInternal::Result result = WriteBatchWithIndexInternal::GetFromBatch(options, this, column_family, key, &merge_context, &rep->comparator, value, &s); switch (result) { case WriteBatchWithIndexInternal::Result::kFound: case WriteBatchWithIndexInternal::Result::kError: // use returned status break; case WriteBatchWithIndexInternal::Result::kDeleted: case WriteBatchWithIndexInternal::Result::kNotFound: s = Status::NotFound(); break; case WriteBatchWithIndexInternal::Result::kMergeInProgress: s = Status::MergeInProgress(); break; default: assert(false); } return s; } Status WriteBatchWithIndex::GetFromBatchAndDB(DB* db, const ReadOptions& read_options, const Slice& key, std::string* value) { return GetFromBatchAndDB(db, read_options, db->DefaultColumnFamily(), key, value); } Status WriteBatchWithIndex::GetFromBatchAndDB(DB* db, const ReadOptions& read_options, ColumnFamilyHandle* column_family, const Slice& key, std::string* value) { Status s; MergeContext merge_context; const DBOptions& options = db->GetDBOptions(); std::string batch_value; WriteBatchWithIndexInternal::Result result = WriteBatchWithIndexInternal::GetFromBatch( options, this, column_family, key, &merge_context, &rep->comparator, &batch_value, &s); if (result == WriteBatchWithIndexInternal::Result::kFound) { value->assign(batch_value.data(), batch_value.size()); return s; } if (result == WriteBatchWithIndexInternal::Result::kDeleted) { return Status::NotFound(); } if (result == WriteBatchWithIndexInternal::Result::kError) { return s; } assert(result == WriteBatchWithIndexInternal::Result::kMergeInProgress || result == WriteBatchWithIndexInternal::Result::kNotFound); // Did not find key in batch OR could not resolve Merges. Try DB. s = db->Get(read_options, column_family, key, value); if (s.ok() || s.IsNotFound()) { // DB Get Suceeded if (result == WriteBatchWithIndexInternal::Result::kMergeInProgress) { // Merge result from DB with merges in Batch auto cfh = reinterpret_cast(column_family); const MergeOperator* merge_operator = cfh->cfd()->ioptions()->merge_operator; Statistics* statistics = options.statistics.get(); Env* env = options.env; Logger* logger = options.info_log.get(); Slice db_slice(*value); Slice* merge_data; if (s.ok()) { merge_data = &db_slice; } else { // Key not present in db (s.IsNotFound()) merge_data = nullptr; } s = MergeHelper::TimedFullMerge( key, merge_data, merge_context.GetOperands(), merge_operator, statistics, env, logger, value); } } return s; } void WriteBatchWithIndex::SetSavePoint() { rep->write_batch.SetSavePoint(); } Status WriteBatchWithIndex::RollbackToSavePoint() { Status s = rep->write_batch.RollbackToSavePoint(); if (s.ok()) { s = rep->ReBuildIndex(); } return s; } } // namespace rocksdb #endif // !ROCKSDB_LITE