// Copyright (c) 2013, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #pragma once #include #include #include #include "db/dbformat.h" #include "db/skiplist.h" #include "db/version_edit.h" #include "rocksdb/db.h" #include "rocksdb/memtablerep.h" #include "util/arena.h" #include "util/dynamic_bloom.h" namespace rocksdb { class Arena; class Mutex; class MemTableIterator; class MergeContext; class MemTable { public: struct KeyComparator : public MemTableRep::KeyComparator { const InternalKeyComparator comparator; explicit KeyComparator(const InternalKeyComparator& c) : comparator(c) { } virtual int operator()(const char* prefix_len_key1, const char* prefix_len_key2) const; virtual int operator()(const char* prefix_len_key, const Slice& key) const override; }; // MemTables are reference counted. The initial reference count // is zero and the caller must call Ref() at least once. explicit MemTable(const InternalKeyComparator& comparator, const Options& options); ~MemTable(); // Increase reference count. void Ref() { ++refs_; } // Drop reference count. // If the refcount goes to zero return this memtable, otherwise return null MemTable* Unref() { --refs_; assert(refs_ >= 0); if (refs_ <= 0) { return this; } return nullptr; } // Returns an estimate of the number of bytes of data in use by this // data structure. // // REQUIRES: external synchronization to prevent simultaneous // operations on the same MemTable. size_t ApproximateMemoryUsage(); // This method heuristically determines if the memtable should continue to // host more data. bool ShouldFlush() const { return should_flush_; } // Return an iterator that yields the contents of the memtable. // // The caller must ensure that the underlying MemTable remains live // while the returned iterator is live. The keys returned by this // iterator are internal keys encoded by AppendInternalKey in the // db/dbformat.{h,cc} module. // // By default, it returns an iterator for prefix seek if prefix_extractor // is configured in Options. // arena: If not null, the arena needs to be used to allocate the Iterator. // Calling ~Iterator of the iterator will destroy all the states but // those allocated in arena. Iterator* NewIterator(const ReadOptions& options, Arena* arena); // Add an entry into memtable that maps key to value at the // specified sequence number and with the specified type. // Typically value will be empty if type==kTypeDeletion. void Add(SequenceNumber seq, ValueType type, const Slice& key, const Slice& value); // If memtable contains a value for key, store it in *value and return true. // If memtable contains a deletion for key, store a NotFound() error // in *status and return true. // If memtable contains Merge operation as the most recent entry for a key, // and the merge process does not stop (not reaching a value or delete), // prepend the current merge operand to *operands. // store MergeInProgress in s, and return false. // Else, return false. bool Get(const LookupKey& key, std::string* value, Status* s, MergeContext& merge_context, const Options& options); // Attempts to update the new_value inplace, else does normal Add // Pseudocode // if key exists in current memtable && prev_value is of type kTypeValue // if new sizeof(new_value) <= sizeof(prev_value) // update inplace // else add(key, new_value) // else add(key, new_value) void Update(SequenceNumber seq, const Slice& key, const Slice& value); // If prev_value for key exits, attempts to update it inplace. // else returns false // Pseudocode // if key exists in current memtable && prev_value is of type kTypeValue // new_value = delta(prev_value) // if sizeof(new_value) <= sizeof(prev_value) // update inplace // else add(key, new_value) // else return false bool UpdateCallback(SequenceNumber seq, const Slice& key, const Slice& delta, const Options& options); // Returns the number of successive merge entries starting from the newest // entry for the key up to the last non-merge entry or last entry for the // key in the memtable. size_t CountSuccessiveMergeEntries(const LookupKey& key); // Get total number of entries in the mem table. uint64_t GetNumEntries() const { return num_entries_; } // Returns the edits area that is needed for flushing the memtable VersionEdit* GetEdits() { return &edit_; } // Returns the sequence number of the first element that was inserted // into the memtable SequenceNumber GetFirstSequenceNumber() { return first_seqno_; } // Returns the next active logfile number when this memtable is about to // be flushed to storage uint64_t GetNextLogNumber() { return mem_next_logfile_number_; } // Sets the next active logfile number when this memtable is about to // be flushed to storage void SetNextLogNumber(uint64_t num) { mem_next_logfile_number_ = num; } // Notify the underlying storage that no more items will be added void MarkImmutable() { table_->MarkReadOnly(); } // return true if the current MemTableRep supports merge operator. bool IsMergeOperatorSupported() const { return table_->IsMergeOperatorSupported(); } // return true if the current MemTableRep supports snapshots. bool IsSnapshotSupported() const { return table_->IsSnapshotSupported(); } // Get the lock associated for the key port::RWMutex* GetLock(const Slice& key); const InternalKeyComparator& GetInternalKeyComparator() const { return comparator_.comparator; } const Arena& TEST_GetArena() const { return arena_; } private: // Dynamically check if we can add more incoming entries. bool ShouldFlushNow() const; friend class MemTableIterator; friend class MemTableBackwardIterator; friend class MemTableList; KeyComparator comparator_; int refs_; const size_t kArenaBlockSize; const size_t kWriteBufferSize; Arena arena_; unique_ptr table_; uint64_t num_entries_; // These are used to manage memtable flushes to storage bool flush_in_progress_; // started the flush bool flush_completed_; // finished the flush uint64_t file_number_; // filled up after flush is complete // The updates to be applied to the transaction log when this // memtable is flushed to storage. VersionEdit edit_; // The sequence number of the kv that was inserted first SequenceNumber first_seqno_; // The log files earlier than this number can be deleted. uint64_t mem_next_logfile_number_; // rw locks for inplace updates std::vector locks_; // No copying allowed MemTable(const MemTable&); void operator=(const MemTable&); const SliceTransform* const prefix_extractor_; std::unique_ptr prefix_bloom_; // a flag indicating if a memtable has met the criteria to flush bool should_flush_; }; extern const char* EncodeKey(std::string* scratch, const Slice& target); } // namespace rocksdb