// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #include "util/sharded_cache.h" #include "util/mutexlock.h" namespace rocksdb { ShardedCache::ShardedCache(size_t capacity, int num_shard_bits, bool strict_capacity_limit) : num_shard_bits_(num_shard_bits), capacity_(capacity), strict_capacity_limit_(strict_capacity_limit), last_id_(1) {} void ShardedCache::SetCapacity(size_t capacity) { int num_shards = 1 << num_shard_bits_; const size_t per_shard = (capacity + (num_shards - 1)) / num_shards; MutexLock l(&capacity_mutex_); for (int s = 0; s < num_shards; s++) { GetShard(s)->SetCapacity(per_shard); } capacity_ = capacity; } void ShardedCache::SetStrictCapacityLimit(bool strict_capacity_limit) { int num_shards = 1 << num_shard_bits_; MutexLock l(&capacity_mutex_); for (int s = 0; s < num_shards; s++) { GetShard(s)->SetStrictCapacityLimit(strict_capacity_limit); } strict_capacity_limit_ = strict_capacity_limit; } Status ShardedCache::Insert(const Slice& key, void* value, size_t charge, void (*deleter)(const Slice& key, void* value), Handle** handle, Priority priority) { uint32_t hash = HashSlice(key); return GetShard(Shard(hash)) ->Insert(key, hash, value, charge, deleter, handle, priority); } Cache::Handle* ShardedCache::Lookup(const Slice& key, Statistics* stats) { uint32_t hash = HashSlice(key); return GetShard(Shard(hash))->Lookup(key, hash); } void ShardedCache::Release(Handle* handle) { uint32_t hash = GetHash(handle); GetShard(Shard(hash))->Release(handle); } void ShardedCache::Erase(const Slice& key) { uint32_t hash = HashSlice(key); GetShard(Shard(hash))->Erase(key, hash); } uint64_t ShardedCache::NewId() { return last_id_.fetch_add(1, std::memory_order_relaxed); } size_t ShardedCache::GetCapacity() const { MutexLock l(&capacity_mutex_); return capacity_; } bool ShardedCache::HasStrictCapacityLimit() const { MutexLock l(&capacity_mutex_); return strict_capacity_limit_; } size_t ShardedCache::GetUsage() const { // We will not lock the cache when getting the usage from shards. int num_shards = 1 << num_shard_bits_; size_t usage = 0; for (int s = 0; s < num_shards; s++) { usage += GetShard(s)->GetUsage(); } return usage; } size_t ShardedCache::GetUsage(Handle* handle) const { return GetCharge(handle); } size_t ShardedCache::GetPinnedUsage() const { // We will not lock the cache when getting the usage from shards. int num_shards = 1 << num_shard_bits_; size_t usage = 0; for (int s = 0; s < num_shards; s++) { usage += GetShard(s)->GetPinnedUsage(); } return usage; } void ShardedCache::ApplyToAllCacheEntries(void (*callback)(void*, size_t), bool thread_safe) { int num_shards = 1 << num_shard_bits_; for (int s = 0; s < num_shards; s++) { GetShard(s)->ApplyToAllCacheEntries(callback, thread_safe); } } void ShardedCache::EraseUnRefEntries() { int num_shards = 1 << num_shard_bits_; for (int s = 0; s < num_shards; s++) { GetShard(s)->EraseUnRefEntries(); } } } // namespace rocksdb