// Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #include "leveldb/options.h" #include #include "leveldb/comparator.h" #include "leveldb/env.h" #include "leveldb/filter_policy.h" #include "leveldb/cache.h" namespace leveldb { Options::Options() : comparator(BytewiseComparator()), create_if_missing(false), error_if_exists(false), paranoid_checks(false), env(Env::Default()), info_log(NULL), write_buffer_size(4<<20), max_write_buffer_number(2), max_open_files(1000), block_size(4096), block_restart_interval(16), compression(kSnappyCompression), filter_policy(NULL), num_levels(7), level0_file_num_compaction_trigger(4), level0_slowdown_writes_trigger(8), level0_stop_writes_trigger(12), max_mem_compaction_level(2), target_file_size_base(2 * 1048576), target_file_size_multiplier(1), max_bytes_for_level_base(10 * 1048576), max_bytes_for_level_multiplier(10), expanded_compaction_factor(25), source_compaction_factor(1), max_grandparent_overlap_factor(10), statistics(NULL), disableDataSync(false), use_fsync(false), db_stats_log_interval(1800), db_log_dir(""), disable_seek_compaction(false), delete_obsolete_files_period_micros(0), max_background_compactions(1), max_log_file_size(0), rate_limit(0.0), max_manifest_file_size(std::numeric_limits::max()), no_block_cache(false), table_cache_numshardbits(4), compaction_filter_args(NULL), CompactionFilter(NULL), disable_auto_compactions(false), WAL_ttl_seconds(0), manifest_preallocation_size(4 * 1024 * 1024) { } void Options::Dump(Logger* log) const { Log(log," Options.comparator: %s", comparator->Name()); Log(log," Options.create_if_missing: %d", create_if_missing); Log(log," Options.error_if_exists: %d", error_if_exists); Log(log," Options.paranoid_checks: %d", paranoid_checks); Log(log," Options.env: %p", env); Log(log," Options.info_log: %p", info_log.get()); Log(log," Options.write_buffer_size: %zd", write_buffer_size); Log(log," Options.max_write_buffer_number: %d", max_write_buffer_number); Log(log," Options.max_open_files: %d", max_open_files); Log(log," Options.block_cache: %p", block_cache.get()); if (block_cache) { Log(log," Options.block_cache_size: %zd", block_cache->GetCapacity()); } Log(log," Options.block_size: %zd", block_size); Log(log," Options.block_restart_interval: %d", block_restart_interval); if (!compression_per_level.empty()) { for (int i = 0; i < compression_per_level.size(); i++) { Log(log," Options.compression[%d]: %d", i, compression_per_level[i]); } } else { Log(log," Options.compression: %d", compression); } Log(log," Options.filter_policy: %s", filter_policy == NULL ? "NULL" : filter_policy->Name()); Log(log," Options.num_levels: %d", num_levels); Log(log," Options.disableDataSync: %d", disableDataSync); Log(log," Options.use_fsync: %d", use_fsync); Log(log," Options.max_log_file_size: %ld", max_log_file_size); Log(log,"Options.max_manifest_file_size: %ld", max_manifest_file_size); Log(log," Options.db_stats_log_interval: %d", db_stats_log_interval); Log(log," Options.compression_opts.window_bits: %d", compression_opts.window_bits); Log(log," Options.compression_opts.level: %d", compression_opts.level); Log(log," Options.compression_opts.strategy: %d", compression_opts.strategy); Log(log," Options.level0_file_num_compaction_trigger: %d", level0_file_num_compaction_trigger); Log(log," Options.level0_slowdown_writes_trigger: %d", level0_slowdown_writes_trigger); Log(log," Options.level0_stop_writes_trigger: %d", level0_stop_writes_trigger); Log(log," Options.max_mem_compaction_level: %d", max_mem_compaction_level); Log(log," Options.target_file_size_base: %d", target_file_size_base); Log(log," Options.target_file_size_multiplier: %d", target_file_size_multiplier); Log(log," Options.max_bytes_for_level_base: %ld", max_bytes_for_level_base); Log(log," Options.max_bytes_for_level_multiplier: %d", max_bytes_for_level_multiplier); Log(log," Options.expanded_compaction_factor: %d", expanded_compaction_factor); Log(log," Options.source_compaction_factor: %d", source_compaction_factor); Log(log," Options.max_grandparent_overlap_factor: %d", max_grandparent_overlap_factor); Log(log," Options.db_log_dir: %s", db_log_dir.c_str()); Log(log," Options.disable_seek_compaction: %d", disable_seek_compaction); Log(log," Options.no_block_cache: %d", no_block_cache); Log(log," Options.table_cache_numshardbits: %d", table_cache_numshardbits); Log(log," Options.delete_obsolete_files_period_micros: %ld", delete_obsolete_files_period_micros); Log(log," Options.max_background_compactions: %d", max_background_compactions); Log(log," Options.rate_limit: %.2f", rate_limit); Log(log," Options.compaction_filter_args: %p", compaction_filter_args); Log(log," Options.CompactionFilter: %p", CompactionFilter); Log(log," Options.disable_auto_compactions: %d", disable_auto_compactions); Log(log," Options.WAL_ttl_seconds: %ld", WAL_ttl_seconds); Log(log," Options.manifest_preallocation_size: %ld", manifest_preallocation_size); } // Options::Dump } // namespace leveldb