// Copyright (c) 2013, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. // // See port_example.h for documentation for the following types/functions. #ifndef STORAGE_LEVELDB_PORT_PORT_POSIX_H_ #define STORAGE_LEVELDB_PORT_PORT_POSIX_H_ #undef PLATFORM_IS_LITTLE_ENDIAN #if defined(OS_MACOSX) #include #if defined(__DARWIN_LITTLE_ENDIAN) && defined(__DARWIN_BYTE_ORDER) #define PLATFORM_IS_LITTLE_ENDIAN \ (__DARWIN_BYTE_ORDER == __DARWIN_LITTLE_ENDIAN) #endif #elif defined(OS_SOLARIS) #include #ifdef _LITTLE_ENDIAN #define PLATFORM_IS_LITTLE_ENDIAN true #else #define PLATFORM_IS_LITTLE_ENDIAN false #endif #elif defined(OS_FREEBSD) || defined(OS_OPENBSD) || defined(OS_NETBSD) ||\ defined(OS_DRAGONFLYBSD) || defined(OS_ANDROID) #include #include #else #include #endif #include #ifdef SNAPPY #include #endif #ifdef ZLIB #include #endif #ifdef BZIP2 #include #endif #include #include #include #include "rocksdb/options.h" #include "port/atomic_pointer.h" #ifndef PLATFORM_IS_LITTLE_ENDIAN #define PLATFORM_IS_LITTLE_ENDIAN (__BYTE_ORDER == __LITTLE_ENDIAN) #endif #if defined(OS_MACOSX) || defined(OS_SOLARIS) || defined(OS_FREEBSD) ||\ defined(OS_NETBSD) || defined(OS_OPENBSD) || defined(OS_DRAGONFLYBSD) ||\ defined(OS_ANDROID) // Use fread/fwrite/fflush on platforms without _unlocked variants #define fread_unlocked fread #define fwrite_unlocked fwrite #define fflush_unlocked fflush #endif #if defined(OS_MACOSX) || defined(OS_FREEBSD) ||\ defined(OS_OPENBSD) || defined(OS_DRAGONFLYBSD) // Use fsync() on platforms without fdatasync() #define fdatasync fsync #endif #if defined(OS_ANDROID) && __ANDROID_API__ < 9 // fdatasync() was only introduced in API level 9 on Android. Use fsync() // when targetting older platforms. #define fdatasync fsync #endif namespace rocksdb { namespace port { static const bool kLittleEndian = PLATFORM_IS_LITTLE_ENDIAN; #undef PLATFORM_IS_LITTLE_ENDIAN class CondVar; class Mutex { public: /* implicit */ Mutex(bool adaptive = false); ~Mutex(); void Lock(); void Unlock(); void AssertHeld() { } private: friend class CondVar; pthread_mutex_t mu_; // No copying Mutex(const Mutex&); void operator=(const Mutex&); }; class RWMutex { public: RWMutex(); ~RWMutex(); void ReadLock(); void WriteLock(); void Unlock(); void AssertHeld() { } private: pthread_rwlock_t mu_; // the underlying platform mutex // No copying allowed RWMutex(const RWMutex&); void operator=(const RWMutex&); }; class CondVar { public: explicit CondVar(Mutex* mu); ~CondVar(); void Wait(); void Signal(); void SignalAll(); private: pthread_cond_t cv_; Mutex* mu_; }; typedef pthread_once_t OnceType; #define LEVELDB_ONCE_INIT PTHREAD_ONCE_INIT extern void InitOnce(OnceType* once, void (*initializer)()); inline bool Snappy_Compress(const CompressionOptions& opts, const char* input, size_t length, ::std::string* output) { #ifdef SNAPPY output->resize(snappy::MaxCompressedLength(length)); size_t outlen; snappy::RawCompress(input, length, &(*output)[0], &outlen); output->resize(outlen); return true; #endif return false; } inline bool Snappy_GetUncompressedLength(const char* input, size_t length, size_t* result) { #ifdef SNAPPY return snappy::GetUncompressedLength(input, length, result); #else return false; #endif } inline bool Snappy_Uncompress(const char* input, size_t length, char* output) { #ifdef SNAPPY return snappy::RawUncompress(input, length, output); #else return false; #endif } inline bool Zlib_Compress(const CompressionOptions& opts, const char* input, size_t length, ::std::string* output) { #ifdef ZLIB // The memLevel parameter specifies how much memory should be allocated for // the internal compression state. // memLevel=1 uses minimum memory but is slow and reduces compression ratio. // memLevel=9 uses maximum memory for optimal speed. // The default value is 8. See zconf.h for more details. static const int memLevel = 8; z_stream _stream; memset(&_stream, 0, sizeof(z_stream)); int st = deflateInit2(&_stream, opts.level, Z_DEFLATED, opts.window_bits, memLevel, opts.strategy); if (st != Z_OK) { return false; } // Resize output to be the plain data length. // This may not be big enough if the compression actually expands data. output->resize(length); // Compress the input, and put compressed data in output. _stream.next_in = (Bytef *)input; _stream.avail_in = length; // Initialize the output size. _stream.avail_out = length; _stream.next_out = (Bytef *)&(*output)[0]; int old_sz =0, new_sz =0, new_sz_delta =0; bool done = false; while (!done) { int st = deflate(&_stream, Z_FINISH); switch (st) { case Z_STREAM_END: done = true; break; case Z_OK: // No output space. Increase the output space by 20%. // (Should we fail the compression since it expands the size?) old_sz = output->size(); new_sz_delta = (int)(output->size() * 0.2); new_sz = output->size() + (new_sz_delta < 10 ? 10 : new_sz_delta); output->resize(new_sz); // Set more output. _stream.next_out = (Bytef *)&(*output)[old_sz]; _stream.avail_out = new_sz - old_sz; break; case Z_BUF_ERROR: default: deflateEnd(&_stream); return false; } } output->resize(output->size() - _stream.avail_out); deflateEnd(&_stream); return true; #endif return false; } inline char* Zlib_Uncompress(const char* input_data, size_t input_length, int* decompress_size, int windowBits = -14) { #ifdef ZLIB z_stream _stream; memset(&_stream, 0, sizeof(z_stream)); // For raw inflate, the windowBits should be -8..-15. // If windowBits is bigger than zero, it will use either zlib // header or gzip header. Adding 32 to it will do automatic detection. int st = inflateInit2(&_stream, windowBits > 0 ? windowBits + 32 : windowBits); if (st != Z_OK) { return nullptr; } _stream.next_in = (Bytef *)input_data; _stream.avail_in = input_length; // Assume the decompressed data size will 5x of compressed size. int output_len = input_length * 5; char* output = new char[output_len]; int old_sz = output_len; _stream.next_out = (Bytef *)output; _stream.avail_out = output_len; char* tmp = nullptr; int output_len_delta; bool done = false; //while(_stream.next_in != nullptr && _stream.avail_in != 0) { while (!done) { int st = inflate(&_stream, Z_SYNC_FLUSH); switch (st) { case Z_STREAM_END: done = true; break; case Z_OK: // No output space. Increase the output space by 20%. old_sz = output_len; output_len_delta = (int)(output_len * 0.2); output_len += output_len_delta < 10 ? 10 : output_len_delta; tmp = new char[output_len]; memcpy(tmp, output, old_sz); delete[] output; output = tmp; // Set more output. _stream.next_out = (Bytef *)(output + old_sz); _stream.avail_out = output_len - old_sz; break; case Z_BUF_ERROR: default: delete[] output; inflateEnd(&_stream); return nullptr; } } *decompress_size = output_len - _stream.avail_out; inflateEnd(&_stream); return output; #endif return nullptr; } inline bool BZip2_Compress(const CompressionOptions& opts, const char* input, size_t length, ::std::string* output) { #ifdef BZIP2 bz_stream _stream; memset(&_stream, 0, sizeof(bz_stream)); // Block size 1 is 100K. // 0 is for silent. // 30 is the default workFactor int st = BZ2_bzCompressInit(&_stream, 1, 0, 30); if (st != BZ_OK) { return false; } // Resize output to be the plain data length. // This may not be big enough if the compression actually expands data. output->resize(length); // Compress the input, and put compressed data in output. _stream.next_in = (char *)input; _stream.avail_in = length; // Initialize the output size. _stream.next_out = (char *)&(*output)[0]; _stream.avail_out = length; int old_sz =0, new_sz =0; while(_stream.next_in != nullptr && _stream.avail_in != 0) { int st = BZ2_bzCompress(&_stream, BZ_FINISH); switch (st) { case BZ_STREAM_END: break; case BZ_FINISH_OK: // No output space. Increase the output space by 20%. // (Should we fail the compression since it expands the size?) old_sz = output->size(); new_sz = (int)(output->size() * 1.2); output->resize(new_sz); // Set more output. _stream.next_out = (char *)&(*output)[old_sz]; _stream.avail_out = new_sz - old_sz; break; case BZ_SEQUENCE_ERROR: default: BZ2_bzCompressEnd(&_stream); return false; } } output->resize(output->size() - _stream.avail_out); BZ2_bzCompressEnd(&_stream); return true; return output; #endif return false; } inline char* BZip2_Uncompress(const char* input_data, size_t input_length, int* decompress_size) { #ifdef BZIP2 bz_stream _stream; memset(&_stream, 0, sizeof(bz_stream)); int st = BZ2_bzDecompressInit(&_stream, 0, 0); if (st != BZ_OK) { return nullptr; } _stream.next_in = (char *)input_data; _stream.avail_in = input_length; // Assume the decompressed data size will be 5x of compressed size. int output_len = input_length * 5; char* output = new char[output_len]; int old_sz = output_len; _stream.next_out = (char *)output; _stream.avail_out = output_len; char* tmp = nullptr; while(_stream.next_in != nullptr && _stream.avail_in != 0) { int st = BZ2_bzDecompress(&_stream); switch (st) { case BZ_STREAM_END: break; case BZ_OK: // No output space. Increase the output space by 20%. old_sz = output_len; output_len = (int)(output_len * 1.2); tmp = new char[output_len]; memcpy(tmp, output, old_sz); delete[] output; output = tmp; // Set more output. _stream.next_out = (char *)(output + old_sz); _stream.avail_out = output_len - old_sz; break; default: delete[] output; BZ2_bzDecompressEnd(&_stream); return nullptr; } } *decompress_size = output_len - _stream.avail_out; BZ2_bzDecompressEnd(&_stream); return output; #endif return nullptr; } inline bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg) { return false; } } // namespace port } // namespace rocksdb #endif // STORAGE_LEVELDB_PORT_PORT_POSIX_H_