// Copyright (c) 2013, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #pragma once #include "rocksdb/slice_transform.h" #include "rocksdb/memtablerep.h" namespace rocksdb { class HashSkipListRepFactory : public MemTableRepFactory { public: explicit HashSkipListRepFactory( const SliceTransform* transform, size_t bucket_count, int32_t skiplist_height, int32_t skiplist_branching_factor) : transform_(transform), bucket_count_(bucket_count), skiplist_height_(skiplist_height), skiplist_branching_factor_(skiplist_branching_factor) { } virtual ~HashSkipListRepFactory() { delete transform_; } virtual MemTableRep* CreateMemTableRep(MemTableRep::KeyComparator& compare, Arena* arena) override; virtual const char* Name() const override { return "HashSkipListRepFactory"; } const SliceTransform* GetTransform() { return transform_; } private: const SliceTransform* transform_; const size_t bucket_count_; const int32_t skiplist_height_; const int32_t skiplist_branching_factor_; }; }