// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #pragma once #include "rocksdb/rocksdb_namespace.h" namespace ROCKSDB_NAMESPACE { class Cleanable { public: Cleanable(); // No copy constructor and copy assignment allowed. Cleanable(Cleanable&) = delete; Cleanable& operator=(Cleanable&) = delete; ~Cleanable(); // Move constructor and move assignment is allowed. Cleanable(Cleanable&&); Cleanable& operator=(Cleanable&&); // Clients are allowed to register function/arg1/arg2 triples that // will be invoked when this iterator is destroyed. // // Note that unlike all of the preceding methods, this method is // not abstract and therefore clients should not override it. using CleanupFunction = void (*)(void* arg1, void* arg2); void RegisterCleanup(CleanupFunction function, void* arg1, void* arg2); void DelegateCleanupsTo(Cleanable* other); // DoCleanup and also resets the pointers for reuse inline void Reset() { DoCleanup(); cleanup_.function = nullptr; cleanup_.next = nullptr; } protected: struct Cleanup { CleanupFunction function; void* arg1; void* arg2; Cleanup* next; }; Cleanup cleanup_; // It also becomes the owner of c void RegisterCleanup(Cleanup* c); private: // Performs all the cleanups. It does not reset the pointers. Making it // private // to prevent misuse inline void DoCleanup() { if (cleanup_.function != nullptr) { (*cleanup_.function)(cleanup_.arg1, cleanup_.arg2); for (Cleanup* c = cleanup_.next; c != nullptr;) { (*c->function)(c->arg1, c->arg2); Cleanup* next = c->next; delete c; c = next; } } } }; } // namespace ROCKSDB_NAMESPACE