// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. // // A checkpoint is an openable snapshot of a database at a point in time. #pragma once #ifndef ROCKSDB_LITE #include #include "rocksdb/status.h" namespace rocksdb { class DB; class Checkpoint { public: // Creates a Checkpoint object to be used for creating openable sbapshots static Status Create(DB* db, Checkpoint** checkpoint_ptr); // Builds an openable snapshot of RocksDB on the same disk, which // accepts an output directory on the same disk, and under the directory // (1) hard-linked SST files pointing to existing live SST files // SST files will be copied if output directory is on a different filesystem // (2) a copied manifest files and other files // The directory should not already exist and will be created by this API. // The directory will be an absolute path virtual Status CreateCheckpoint(const std::string& checkpoint_dir); virtual ~Checkpoint() {} }; } // namespace rocksdb #endif // !ROCKSDB_LITE