// Copyright (c) 2011-present, Facebook, Inc. All rights reserved // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #pragma once #include #include #include "cache/sharded_cache.h" #include "port/lang.h" #include "port/malloc.h" #include "port/port.h" #include "rocksdb/secondary_cache.h" #include "util/autovector.h" namespace ROCKSDB_NAMESPACE { namespace fast_lru_cache { // An experimental (under development!) alternative to LRUCache struct LRUHandle { void* value; Cache::DeleterFn deleter; LRUHandle* next_hash; LRUHandle* next; LRUHandle* prev; size_t total_charge; // TODO(opt): Only allow uint32_t? size_t key_length; // The hash of key(). Used for fast sharding and comparisons. uint32_t hash; // The number of external refs to this entry. The cache itself is not counted. uint32_t refs; enum Flags : uint8_t { // Whether this entry is referenced by the hash table. IN_CACHE = (1 << 0), }; uint8_t flags; // Beginning of the key (MUST BE THE LAST FIELD IN THIS STRUCT!) char key_data[1]; Slice key() const { return Slice(key_data, key_length); } // Increase the reference count by 1. void Ref() { refs++; } // Just reduce the reference count by 1. Return true if it was last reference. bool Unref() { assert(refs > 0); refs--; return refs == 0; } // Return true if there are external refs, false otherwise. bool HasRefs() const { return refs > 0; } bool InCache() const { return flags & IN_CACHE; } void SetInCache(bool in_cache) { if (in_cache) { flags |= IN_CACHE; } else { flags &= ~IN_CACHE; } } void Free() { assert(refs == 0); if (deleter) { (*deleter)(key(), value); } delete[] reinterpret_cast(this); } // Calculate the memory usage by metadata. inline size_t CalcMetaCharge( CacheMetadataChargePolicy metadata_charge_policy) const { if (metadata_charge_policy != kFullChargeCacheMetadata) { return 0; } else { #ifdef ROCKSDB_MALLOC_USABLE_SIZE return malloc_usable_size( const_cast(static_cast(this))); #else // This is the size that is used when a new handle is created. return sizeof(LRUHandle) - 1 + key_length; #endif } } inline void CalcTotalCharge( size_t charge, CacheMetadataChargePolicy metadata_charge_policy) { total_charge = charge + CalcMetaCharge(metadata_charge_policy); } inline size_t GetCharge( CacheMetadataChargePolicy metadata_charge_policy) const { size_t meta_charge = CalcMetaCharge(metadata_charge_policy); assert(total_charge >= meta_charge); return total_charge - meta_charge; } }; // We provide our own simple hash table since it removes a whole bunch // of porting hacks and is also faster than some of the built-in hash // table implementations in some of the compiler/runtime combinations // we have tested. E.g., readrandom speeds up by ~5% over the g++ // 4.4.3's builtin hashtable. class LRUHandleTable { public: explicit LRUHandleTable(int hash_bits); ~LRUHandleTable(); LRUHandle* Lookup(const Slice& key, uint32_t hash); LRUHandle* Insert(LRUHandle* h); LRUHandle* Remove(const Slice& key, uint32_t hash); template void ApplyToEntriesRange(T func, uint32_t index_begin, uint32_t index_end) { for (uint32_t i = index_begin; i < index_end; i++) { LRUHandle* h = list_[i]; while (h != nullptr) { auto n = h->next_hash; assert(h->InCache()); func(h); h = n; } } } int GetLengthBits() const { return length_bits_; } // Return the address of the head of the chain in the bucket given // by the hash. inline LRUHandle** Head(uint32_t hash); private: // Return a pointer to slot that points to a cache entry that // matches key/hash. If there is no such cache entry, return a // pointer to the trailing slot in the corresponding linked list. LRUHandle** FindPointer(const Slice& key, uint32_t hash); // Number of hash bits (upper because lower bits used for sharding) // used for table index. Length == 1 << length_bits_ int length_bits_; // The table consists of an array of buckets where each bucket is // a linked list of cache entries that hash into the bucket. std::unique_ptr list_; }; // A single shard of sharded cache. class ALIGN_AS(CACHE_LINE_SIZE) LRUCacheShard final : public CacheShard { public: LRUCacheShard(size_t capacity, size_t estimated_value_size, bool strict_capacity_limit, CacheMetadataChargePolicy metadata_charge_policy); ~LRUCacheShard() override = default; // Separate from constructor so caller can easily make an array of LRUCache // if current usage is more than new capacity, the function will attempt to // free the needed space. void SetCapacity(size_t capacity) override; // Set the flag to reject insertion if cache if full. void SetStrictCapacityLimit(bool strict_capacity_limit) override; // Like Cache methods, but with an extra "hash" parameter. Status Insert(const Slice& key, uint32_t hash, void* value, size_t charge, Cache::DeleterFn deleter, Cache::Handle** handle, Cache::Priority priority) override; Status Insert(const Slice& key, uint32_t hash, void* value, const Cache::CacheItemHelper* helper, size_t charge, Cache::Handle** handle, Cache::Priority priority) override { return Insert(key, hash, value, charge, helper->del_cb, handle, priority); } Cache::Handle* Lookup(const Slice& key, uint32_t hash, const Cache::CacheItemHelper* /*helper*/, const Cache::CreateCallback& /*create_cb*/, Cache::Priority /*priority*/, bool /*wait*/, Statistics* /*stats*/) override { return Lookup(key, hash); } Cache::Handle* Lookup(const Slice& key, uint32_t hash) override; bool Release(Cache::Handle* handle, bool /*useful*/, bool erase_if_last_ref) override { return Release(handle, erase_if_last_ref); } bool IsReady(Cache::Handle* /*handle*/) override { return true; } void Wait(Cache::Handle* /*handle*/) override {} bool Ref(Cache::Handle* handle) override; bool Release(Cache::Handle* handle, bool erase_if_last_ref = false) override; void Erase(const Slice& key, uint32_t hash) override; size_t GetUsage() const override; size_t GetPinnedUsage() const override; void ApplyToSomeEntries( const std::function& callback, uint32_t average_entries_per_lock, uint32_t* state) override; void EraseUnRefEntries() override; std::string GetPrintableOptions() const override; private: friend class LRUCache; // Insert an item into the hash table and, if handle is null, insert into // the LRU list. Older items are evicted as necessary. If the cache is full // and free_handle_on_fail is true, the item is deleted and handle is set to // nullptr. Status InsertItem(LRUHandle* item, Cache::Handle** handle, bool free_handle_on_fail); void LRU_Remove(LRUHandle* e); void LRU_Insert(LRUHandle* e); // Free some space following strict LRU policy until enough space // to hold (usage_ + charge) is freed or the lru list is empty // This function is not thread safe - it needs to be executed while // holding the mutex_. void EvictFromLRU(size_t charge, autovector* deleted); // Returns the number of bits used to hash an element in the per-shard // table. static int GetHashBits(size_t capacity, size_t estimated_value_size, CacheMetadataChargePolicy metadata_charge_policy); // Initialized before use. size_t capacity_; // Whether to reject insertion if cache reaches its full capacity. bool strict_capacity_limit_; // Dummy head of LRU list. // lru.prev is newest entry, lru.next is oldest entry. // LRU contains items which can be evicted, ie reference only by cache LRUHandle lru_; // Pointer to head of low-pri pool in LRU list. LRUHandle* lru_low_pri_; // ------------^^^^^^^^^^^^^----------- // Not frequently modified data members // ------------------------------------ // // We separate data members that are updated frequently from the ones that // are not frequently updated so that they don't share the same cache line // which will lead into false cache sharing // // ------------------------------------ // Frequently modified data members // ------------vvvvvvvvvvvvv----------- LRUHandleTable table_; // Memory size for entries residing in the cache. size_t usage_; // Memory size for entries residing only in the LRU list. size_t lru_usage_; // mutex_ protects the following state. // We don't count mutex_ as the cache's internal state so semantically we // don't mind mutex_ invoking the non-const actions. mutable port::Mutex mutex_; }; class LRUCache #ifdef NDEBUG final #endif : public ShardedCache { public: LRUCache(size_t capacity, size_t estimated_value_size, int num_shard_bits, bool strict_capacity_limit, CacheMetadataChargePolicy metadata_charge_policy = kDontChargeCacheMetadata); ~LRUCache() override; const char* Name() const override { return "LRUCache"; } CacheShard* GetShard(uint32_t shard) override; const CacheShard* GetShard(uint32_t shard) const override; void* Value(Handle* handle) override; size_t GetCharge(Handle* handle) const override; uint32_t GetHash(Handle* handle) const override; DeleterFn GetDeleter(Handle* handle) const override; void DisownData() override; private: LRUCacheShard* shards_ = nullptr; int num_shards_ = 0; }; } // namespace fast_lru_cache std::shared_ptr NewFastLRUCache( size_t capacity, size_t estimated_value_size, int num_shard_bits, bool strict_capacity_limit, CacheMetadataChargePolicy metadata_charge_policy); } // namespace ROCKSDB_NAMESPACE