// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #pragma once #include #include #include #include "file/file_prefetch_buffer.h" #include "file/random_access_file_reader.h" #include "memory/memory_allocator.h" #include "options/cf_options.h" #include "port/malloc.h" #include "port/port.h" // noexcept #include "rocksdb/slice.h" #include "rocksdb/status.h" #include "rocksdb/table.h" #include "util/hash.h" namespace ROCKSDB_NAMESPACE { class RandomAccessFile; struct ReadOptions; extern bool ShouldReportDetailedTime(Env* env, Statistics* stats); // the length of the magic number in bytes. constexpr uint32_t kMagicNumberLengthByte = 8; // BlockHandle is a pointer to the extent of a file that stores a data // block or a meta block. class BlockHandle { public: // Creates a block handle with special values indicating "uninitialized," // distinct from the "null" block handle. BlockHandle(); BlockHandle(uint64_t offset, uint64_t size); // The offset of the block in the file. uint64_t offset() const { return offset_; } void set_offset(uint64_t _offset) { offset_ = _offset; } // The size of the stored block uint64_t size() const { return size_; } void set_size(uint64_t _size) { size_ = _size; } void EncodeTo(std::string* dst) const; char* EncodeTo(char* dst) const; Status DecodeFrom(Slice* input); Status DecodeSizeFrom(uint64_t offset, Slice* input); // Return a string that contains the copy of handle. std::string ToString(bool hex = true) const; // if the block handle's offset and size are both "0", we will view it // as a null block handle that points to no where. bool IsNull() const { return offset_ == 0 && size_ == 0; } static const BlockHandle& NullBlockHandle() { return kNullBlockHandle; } // Maximum encoding length of a BlockHandle static constexpr uint32_t kMaxEncodedLength = 2 * kMaxVarint64Length; inline bool operator==(const BlockHandle& rhs) const { return offset_ == rhs.offset_ && size_ == rhs.size_; } inline bool operator!=(const BlockHandle& rhs) const { return !(*this == rhs); } private: uint64_t offset_; uint64_t size_; static const BlockHandle kNullBlockHandle; }; // Value in block-based table file index. // // The index entry for block n is: y -> h, [x], // where: y is some key between the last key of block n (inclusive) and the // first key of block n+1 (exclusive); h is BlockHandle pointing to block n; // x, if present, is the first key of block n (unshortened). // This struct represents the "h, [x]" part. struct IndexValue { BlockHandle handle; // Empty means unknown. Slice first_internal_key; IndexValue() = default; IndexValue(BlockHandle _handle, Slice _first_internal_key) : handle(_handle), first_internal_key(_first_internal_key) {} // have_first_key indicates whether the `first_internal_key` is used. // If previous_handle is not null, delta encoding is used; // in this case, the two handles must point to consecutive blocks: // handle.offset() == // previous_handle->offset() + previous_handle->size() + kBlockTrailerSize void EncodeTo(std::string* dst, bool have_first_key, const BlockHandle* previous_handle) const; Status DecodeFrom(Slice* input, bool have_first_key, const BlockHandle* previous_handle); std::string ToString(bool hex, bool have_first_key) const; }; inline uint32_t GetCompressFormatForVersion(uint32_t format_version) { // As of format_version 2, we encode compressed block with // compress_format_version == 2. Before that, the version is 1. // DO NOT CHANGE THIS FUNCTION, it affects disk format return format_version >= 2 ? 2 : 1; } constexpr uint32_t kLatestFormatVersion = 5; inline bool IsSupportedFormatVersion(uint32_t version) { return version <= kLatestFormatVersion; } // Footer encapsulates the fixed information stored at the tail end of every // SST file. In general, it should only include things that cannot go // elsewhere under the metaindex block. For example, checksum_type is // required for verifying metaindex block checksum (when applicable), but // index block handle can easily go in metaindex block (possible future). // See also FooterBuilder below. class Footer { public: // Create empty. Populate using DecodeFrom. Footer() {} // Deserialize a footer (populate fields) from `input` and check for various // corruptions. `input_offset` is the offset within the target file of // `input` buffer (future use). Status DecodeFrom(Slice input, uint64_t input_offset); // Table magic number identifies file as RocksDB SST file and which kind of // SST format is use. uint64_t table_magic_number() const { return table_magic_number_; } // A version (footer and more) within a kind of SST. (It would add more // unnecessary complexity to separate footer versions and // BBTO::format_version.) uint32_t format_version() const { return format_version_; } // Block handle for metaindex block. const BlockHandle& metaindex_handle() const { return metaindex_handle_; } // Block handle for (top-level) index block. const BlockHandle& index_handle() const { return index_handle_; } // Checksum type used in the file. ChecksumType checksum_type() const { return static_cast(checksum_type_); } // Block trailer size used by file with this footer (e.g. 5 for block-based // table and 0 for plain table). This is inferred from magic number so // not in the serialized form. inline size_t GetBlockTrailerSize() const { return block_trailer_size_; } // Convert this object to a human readable form std::string ToString() const; // Encoded lengths of Footers. Bytes for serialized Footer will always be // >= kMinEncodedLength and <= kMaxEncodedLength. // // Footer version 0 (legacy) will always occupy exactly this many bytes. // It consists of two block handles, padding, and a magic number. static constexpr uint32_t kVersion0EncodedLength = 2 * BlockHandle::kMaxEncodedLength + kMagicNumberLengthByte; static constexpr uint32_t kMinEncodedLength = kVersion0EncodedLength; // Footer of versions 1 and higher will always occupy exactly this many // bytes. It originally consisted of the checksum type, two block handles, // padding (to maximum handle encoding size), a format version number, and a // magic number. static constexpr uint32_t kNewVersionsEncodedLength = 1 + 2 * BlockHandle::kMaxEncodedLength + 4 + kMagicNumberLengthByte; static constexpr uint32_t kMaxEncodedLength = kNewVersionsEncodedLength; static constexpr uint64_t kNullTableMagicNumber = 0; static constexpr uint32_t kInvalidFormatVersion = 0xffffffffU; private: static constexpr int kInvalidChecksumType = (1 << (sizeof(ChecksumType) * 8)) | kNoChecksum; uint64_t table_magic_number_ = kNullTableMagicNumber; uint32_t format_version_ = kInvalidFormatVersion; BlockHandle metaindex_handle_; BlockHandle index_handle_; int checksum_type_ = kInvalidChecksumType; uint8_t block_trailer_size_ = 0; }; // Builder for Footer class FooterBuilder { public: // Run builder in inputs. This is a single step with lots of parameters for // efficiency (based on perf testing). // * table_magic_number identifies file as RocksDB SST file and which kind of // SST format is use. // * format_version is a version for the footer and can also apply to other // aspects of the SST file (see BlockBasedTableOptions::format_version). // NOTE: To save complexity in the caller, when format_version == 0 and // there is a corresponding legacy magic number to the one specified, the // legacy magic number will be written for forward compatibility. // * footer_offset is the file offset where the footer will be written // (for future use). // * checksum_type is for formats using block checksums. // * index_handle is optional for some kinds of SST files. void Build(uint64_t table_magic_number, uint32_t format_version, uint64_t footer_offset, ChecksumType checksum_type, const BlockHandle& metaindex_handle, const BlockHandle& index_handle = BlockHandle::NullBlockHandle()); // After Builder, get a Slice for the serialized Footer, backed by this // FooterBuilder. const Slice& GetSlice() const { assert(slice_.size()); return slice_; } private: Slice slice_; std::array data_; }; // Read the footer from file // If enforce_table_magic_number != 0, ReadFooterFromFile() will return // corruption if table_magic number is not equal to enforce_table_magic_number Status ReadFooterFromFile(const IOOptions& opts, RandomAccessFileReader* file, FilePrefetchBuffer* prefetch_buffer, uint64_t file_size, Footer* footer, uint64_t enforce_table_magic_number = 0); // Computes a checksum using the given ChecksumType. Sometimes we need to // include one more input byte logically at the end but not part of the main // data buffer. If data_size >= 1, then // ComputeBuiltinChecksum(type, data, size) // == // ComputeBuiltinChecksumWithLastByte(type, data, size - 1, data[size - 1]) uint32_t ComputeBuiltinChecksum(ChecksumType type, const char* data, size_t size); uint32_t ComputeBuiltinChecksumWithLastByte(ChecksumType type, const char* data, size_t size, char last_byte); // Represents the contents of a block read from an SST file. Depending on how // it's created, it may or may not own the actual block bytes. As an example, // BlockContents objects representing data read from mmapped files only point // into the mmapped region. struct BlockContents { // Points to block payload (without trailer) Slice data; CacheAllocationPtr allocation; #ifndef NDEBUG // Whether there is a known trailer after what is pointed to by `data`. // See BlockBasedTable::GetCompressionType. bool is_raw_block = false; #endif // NDEBUG BlockContents() {} // Does not take ownership of the underlying data bytes. BlockContents(const Slice& _data) : data(_data) {} // Takes ownership of the underlying data bytes. BlockContents(CacheAllocationPtr&& _data, size_t _size) : data(_data.get(), _size), allocation(std::move(_data)) {} // Takes ownership of the underlying data bytes. BlockContents(std::unique_ptr&& _data, size_t _size) : data(_data.get(), _size) { allocation.reset(_data.release()); } // Returns whether the object has ownership of the underlying data bytes. bool own_bytes() const { return allocation.get() != nullptr; } // The additional memory space taken by the block data. size_t usable_size() const { if (allocation.get() != nullptr) { auto allocator = allocation.get_deleter().allocator; if (allocator) { return allocator->UsableSize(allocation.get(), data.size()); } #ifdef ROCKSDB_MALLOC_USABLE_SIZE return malloc_usable_size(allocation.get()); #else return data.size(); #endif // ROCKSDB_MALLOC_USABLE_SIZE } else { return 0; // no extra memory is occupied by the data } } size_t ApproximateMemoryUsage() const { return usable_size() + sizeof(*this); } BlockContents(BlockContents&& other) ROCKSDB_NOEXCEPT { *this = std::move(other); } BlockContents& operator=(BlockContents&& other) { data = std::move(other.data); allocation = std::move(other.allocation); #ifndef NDEBUG is_raw_block = other.is_raw_block; #endif // NDEBUG return *this; } }; // The 'data' points to the raw block contents read in from file. // This method allocates a new heap buffer and the raw block // contents are uncompresed into this buffer. This buffer is // returned via 'result' and it is upto the caller to // free this buffer. // For description of compress_format_version and possible values, see // util/compression.h extern Status UncompressBlockContents(const UncompressionInfo& info, const char* data, size_t n, BlockContents* contents, uint32_t compress_format_version, const ImmutableOptions& ioptions, MemoryAllocator* allocator = nullptr); // This is an extension to UncompressBlockContents that accepts // a specific compression type. This is used by un-wrapped blocks // with no compression header. extern Status UncompressBlockContentsForCompressionType( const UncompressionInfo& info, const char* data, size_t n, BlockContents* contents, uint32_t compress_format_version, const ImmutableOptions& ioptions, MemoryAllocator* allocator = nullptr); // Replace db_host_id contents with the real hostname if necessary extern Status ReifyDbHostIdProperty(Env* env, std::string* db_host_id); // Implementation details follow. Clients should ignore, // TODO(andrewkr): we should prefer one way of representing a null/uninitialized // BlockHandle. Currently we use zeros for null and use negation-of-zeros for // uninitialized. inline BlockHandle::BlockHandle() : BlockHandle(~uint64_t{0}, ~uint64_t{0}) {} inline BlockHandle::BlockHandle(uint64_t _offset, uint64_t _size) : offset_(_offset), size_(_size) {} } // namespace ROCKSDB_NAMESPACE