/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ #ifndef THRIFT_ASYNC_TASYNCSERVERSOCKET_H_ #define THRIFT_ASYNC_TASYNCSERVERSOCKET_H_ 1 #include "thrift/lib/cpp/thrift_config.h" #include "thrift/lib/cpp/async/TDelayedDestruction.h" #include "thrift/lib/cpp/async/TEventHandler.h" #include #include #include #include #include #include #include namespace apache { namespace thrift { namespace transport { class TSocketAddress; } namespace async { class TNotificationPipe; /** * A listening socket that asynchronously informs a callback whenever a new * connection has been accepted. * * Unlike most async interfaces that always invoke their callback in the same * TEventBase thread, TAsyncServerSocket is unusual in that it can distribute * the callbacks across multiple TEventBase threads. * * This supports a common use case for network servers to distribute incoming * connections across a number of TEventBase threads. (Servers typically run * with one TEventBase thread per CPU.) * * Despite being able to invoke callbacks in multiple TEventBase threads, * TAsyncServerSocket still has one "primary" TEventBase. Operations that * modify the TAsyncServerSocket state may only be performed from the primary * TEventBase thread. */ class TAsyncServerSocket : public TDelayedDestruction, private TEventHandler { public: #if THRIFT_HAVE_UNIQUE_PTR typedef std::unique_ptr UniquePtr; #endif class AcceptCallback { public: virtual ~AcceptCallback() {} /** * connectionAccepted() is called whenever a new client connection is * received. * * The AcceptCallback will remain installed after connectionAccepted() * returns. * * @param fd The newly accepted client socket. The AcceptCallback * assumes ownership of this socket, and is responsible * for closing it when done. The newly accepted file * descriptor will have already been put into * non-blocking mode. * @param clientAddr A reference to a TSocketAddress struct containing the * client's address. This struct is only guaranteed to * remain valid until connectionAccepted() returns. */ virtual void connectionAccepted(int fd, const transport::TSocketAddress& clientAddr) THRIFT_NOEXCEPT = 0; /** * acceptError() is called if an error occurs while accepting. * * The AcceptCallback will remain installed even after an accept error, * as the errors are typically somewhat transient, such as being out of * file descriptors. The server socket must be explicitly stopped if you * wish to stop accepting after an error. * * @param ex An exception representing the error. */ virtual void acceptError(const std::exception& ex) THRIFT_NOEXCEPT = 0; /** * acceptStarted() will be called in the callback's TEventBase thread * after this callback has been added to the TAsyncServerSocket. * * acceptStarted() will be called before any calls to connectionAccepted() * or acceptError() are made on this callback. * * acceptStarted() makes it easier for callbacks to perform initialization * inside the callback thread. (The call to addAcceptCallback() must * always be made from the TAsyncServerSocket's primary TEventBase thread. * acceptStarted() provides a hook that will always be invoked in the * callback's thread.) * * Note that the call to acceptStarted() is made once the callback is * added, regardless of whether or not the TAsyncServerSocket is actually * accepting at the moment. acceptStarted() will be called even if the * TAsyncServerSocket is paused when the callback is added (including if * the initial call to startAccepting() on the TAsyncServerSocket has not * been made yet). */ virtual void acceptStarted() THRIFT_NOEXCEPT {} /** * acceptStopped() will be called when this AcceptCallback is removed from * the TAsyncServerSocket, or when the TAsyncServerSocket is destroyed, * whichever occurs first. * * No more calls to connectionAccepted() or acceptError() will be made * after acceptStopped() is invoked. */ virtual void acceptStopped() THRIFT_NOEXCEPT {} }; static const uint32_t kDefaultMaxAcceptAtOnce = 30; static const uint32_t kDefaultCallbackAcceptAtOnce = 5; static const uint32_t kDefaultMaxMessagesInPipe = 0xffffffff; /** * Create a new TAsyncServerSocket with the specified TEventBase. * * @param eventBase The TEventBase to use for driving the asynchronous I/O. * If this parameter is NULL, attachEventBase() must be * called before this socket can begin accepting * connections. */ explicit TAsyncServerSocket(TEventBase* eventBase = NULL); /** * Helper function to create a shared_ptr. * * This passes in the correct destructor object, since TAsyncServerSocket's * destructor is protected and cannot be invoked directly. */ static boost::shared_ptr newSocket(TEventBase* evb) { return boost::shared_ptr(new TAsyncServerSocket(evb), Destructor()); } /** * Destroy the socket. * * TAsyncServerSocket::destroy() must be called to destroy the socket. * The normal destructor is private, and should not be invoked directly. * This prevents callers from deleting a TAsyncServerSocket while it is * invoking a callback. * * destroy() must be invoked from the socket's primary TEventBase thread. * * If there are AcceptCallbacks still installed when destroy() is called, * acceptStopped() will be called on these callbacks to notify them that * accepting has stopped. Accept callbacks being driven by other TEventBase * threads may continue to receive new accept callbacks for a brief period of * time after destroy() returns. They will not receive any more callback * invocations once acceptStopped() is invoked. */ virtual void destroy(); /** * Attach this TAsyncServerSocket to its primary TEventBase. * * This may only be called if the TAsyncServerSocket is not already attached * to a TEventBase. The TAsyncServerSocket must be attached to a TEventBase * before it can begin accepting connections. */ void attachEventBase(TEventBase *eventBase); /** * Detach the TAsyncServerSocket from its primary TEventBase. * * detachEventBase() may only be called if the TAsyncServerSocket is not * currently accepting connections. */ void detachEventBase(); /** * Get the TEventBase used by this socket. */ TEventBase* getEventBase() const { return eventBase_; } /** * Create a TAsyncServerSocket from an existing socket file descriptor. * * useExistingSocket() will cause the TAsyncServerSocket to take ownership of * the specified file descriptor, and use it to listen for new connections. * The TAsyncServerSocket will close the file descriptor when it is * destroyed. * * useExistingSocket() must be called before bind() or listen(). * * The supplied file descriptor will automatically be put into non-blocking * mode. The caller may have already directly called bind() and possibly * listen on the file descriptor. If so the caller should skip calling the * corresponding TAsyncServerSocket::bind() and listen() methods. * * On error a TTransportException will be thrown and the caller will retain * ownership of the file descriptor. */ void useExistingSocket(int fd); /** * Return the underlying file descriptor */ int getSocket() const { return socket_; } /** * Bind to the specified address. * * This must be called from the primary TEventBase thread. * * Throws TTransportException on error. */ void bind(const transport::TSocketAddress& address); /** * Bind to the specified port. * * This must be called from the primary TEventBase thread. * * Throws TTransportException on error. */ void bind(uint16_t port); /** * Get the local address to which the socket is bound. * * Throws TTransportException on error. */ void getAddress(transport::TSocketAddress* addressReturn); /** * Begin listening for connections. * * This calls ::listen() with the specified backlog. * * Once listen() is invoked the socket will actually be open so that remote * clients may establish connections. (Clients that attempt to connect * before listen() is called will receive a connection refused error.) * * At least one callback must be set and startAccepting() must be called to * actually begin notifying the accept callbacks of newly accepted * connections. The backlog parameter controls how many connections the * kernel will accept and buffer internally while the accept callbacks are * paused (or if accepting is enabled but the callbacks cannot keep up). * * bind() must be called before calling listen(). * listen() must be called from the primary TEventBase thread. * * Throws TTransportException on error. */ void listen(int backlog); /** * Add an AcceptCallback. * * When a new socket is accepted, one of the AcceptCallbacks will be invoked * with the new socket. The AcceptCallbacks are invoked in a round-robin * fashion. This allows the accepted sockets to distributed among a pool of * threads, each running its own TEventBase object. This is a common model, * since most asynchronous-style servers typically run one TEventBase thread * per CPU. * * The TEventBase object associated with each AcceptCallback must be running * its loop. If the TEventBase loop is not running, sockets will still be * scheduled for the callback, but the callback cannot actually get invoked * until the loop runs. * * This method must be invoked from the TAsyncServerSocket's primary * TEventBase thread. * * Note that startAccepting() must be called on the TAsyncServerSocket to * cause it to actually start accepting sockets once callbacks have been * installed. * * @param callback The callback to invoke. * @param eventBase The TEventBase to use to invoke the callback. This * parameter may be NULL, in which case the callback will be invoked in * the TAsyncServerSocket's primary TEventBase. * @param maxAtOnce The maximum number of connections to accept in this * callback on a single iteration of the event base loop. * This only takes effect when eventBase is non-NULL. When * using a NULL eventBase for the callback, the * setMaxAcceptAtOnce() method controls how many * connections the main event base will accept at once. */ void addAcceptCallback(AcceptCallback *callback, TEventBase *eventBase, uint32_t maxAtOnce = kDefaultCallbackAcceptAtOnce); /** * Remove an AcceptCallback. * * This allows a single AcceptCallback to be removed from the round-robin * pool. * * This method must be invoked from the TAsyncServerSocket's primary * TEventBase thread. Use TEventBase::runInEventBaseThread() to schedule the * operation in the correct TEventBase if your code is not in the server * socket's primary TEventBase. * * Given that the accept callback is being driven by a different TEventBase, * the AcceptCallback may continue to be invoked for a short period of time * after removeAcceptCallback() returns in this thread. Once the other * TEventBase thread receives the notification to stop, it will call * acceptStopped() on the callback to inform it that it is fully stopped and * will not receive any new sockets. * * If the last accept callback is removed while the socket is accepting, * the socket will implicitly pause accepting. If a callback is later added, * it will resume accepting immediately, without requiring startAccepting() * to be invoked. * * @param callback The callback to uninstall. * @param eventBase The TEventBase associated with this callback. This must * be the same TEventBase that was used when the callback was installed * with addAcceptCallback(). */ void removeAcceptCallback(AcceptCallback *callback, TEventBase *eventBase); /** * Begin accepting connctions on this socket. * * bind() and listen() must be called before calling startAccepting(). * * When a TAsyncServerSocket is initially created, it will not begin * accepting connections until at least one callback has been added and * startAccepting() has been called. startAccepting() can also be used to * resume accepting connections after a call to pauseAccepting(). * * If startAccepting() is called when there are no accept callbacks * installed, the socket will not actually begin accepting until an accept * callback is added. * * This method may only be called from the primary TEventBase thread. */ void startAccepting(); /** * Pause accepting connections. * * startAccepting() may be called to resume accepting. * * This method may only be called from the primary TEventBase thread. * If there are AcceptCallbacks being driven by other TEventBase threads they * may continue to receive callbacks for a short period of time after * pauseAccepting() returns. * * Unlike removeAcceptCallback() or destroy(), acceptStopped() will not be * called on the AcceptCallback objects simply due to a temporary pause. If * the server socket is later destroyed while paused, acceptStopped() will be * called all of the installed AcceptCallbacks. */ void pauseAccepting(); /** * Get the maximum number of connections that will be accepted each time * around the event loop. */ uint32_t getMaxAcceptAtOnce() const { return maxAcceptAtOnce_; } /** * Set the maximum number of connections that will be accepted each time * around the event loop. * * This provides a very coarse-grained way of controlling how fast the * TAsyncServerSocket will accept connections. If you find that when your * server is overloaded TAsyncServerSocket accepts connections more quickly * than your code can process them, you can try lowering this number so that * fewer connections will be accepted each event loop iteration. * * For more explicit control over the accept rate, you can also use * pauseAccepting() to temporarily pause accepting when your server is * overloaded, and then use startAccepting() later to resume accepting. */ void setMaxAcceptAtOnce(uint32_t numConns) { maxAcceptAtOnce_ = numConns; } /** * Get the maximum number of unprocessed messages which a NotificationPipe * can hold. */ uint32_t getMaxNumMessagesInPipe() const { return maxNumMsgsInPipe_; } /** * Set the maximum number of unprocessed messages in NotificationPipe. * No new message will be sent to that NotificationPipe if there are more * than such number of unprocessed messages in that pipe. */ void setMaxNumMessagesInPipe(uint32_t num) { maxNumMsgsInPipe_ = num; } /** * Get the speed of adjusting connection accept rate. */ double getAcceptRateAdjustSpeed() const { return acceptRateAdjustSpeed_; } /** * Set the speed of adjusting connection accept rate. */ void setAcceptRateAdjustSpeed(double speed) { acceptRateAdjustSpeed_ = speed; } /** * Get the number of connections dropped by the TAsyncServerSocket */ double getNumDroppedConnections() const { return numDroppedConnections_; } protected: /** * Protected destructor. * * Invoke destroy() instead to destroy the TAsyncServerSocket. */ virtual ~TAsyncServerSocket(); private: /** * A struct to keep track of the callbacks associated with this server * socket. */ struct CallbackInfo { CallbackInfo(AcceptCallback *callback, TEventBase *eventBase) : callback(callback), eventBase(eventBase), pipe(NULL) {} AcceptCallback *callback; TEventBase *eventBase; // Note that the TNotificationPipe is actually owned by the RemoteAcceptor. // The RemoteAcceptor will destroy the TNotificationPipe (and itself) // once the pipe is closed by the TAsyncServerSocket. TNotificationPipe *pipe; }; class RemoteAcceptor; enum MessageType { MSG_NEW_CONN = 0, MSG_ERROR = 1 }; class BackoffTimeout; // Inherited from TEventHandler virtual void handlerReady(uint16_t events) THRIFT_NOEXCEPT; int createSocket(int family); void setupSocket(int fd); void dispatchSocket(int socket, const transport::TSocketAddress& address); void dispatchError(const char *msg, int errnoValue); void enterBackoff(); void backoffTimeoutExpired(); CallbackInfo* nextCallback() { CallbackInfo* info = &callbacks_[callbackIndex_]; ++callbackIndex_; if (callbackIndex_ >= callbacks_.size()) { callbackIndex_ = 0; } return info; } TEventBase *eventBase_; sa_family_t addressFamily_; int socket_; bool accepting_; uint32_t maxAcceptAtOnce_; uint32_t maxNumMsgsInPipe_; double acceptRateAdjustSpeed_; //0 to disable auto adjust double acceptRate_; int64_t lastAccepTimestamp_; // milliseconds int64_t numDroppedConnections_; uint32_t callbackIndex_; BackoffTimeout *backoffTimeout_; std::vector callbacks_; }; }}} // apache::thrift::async #endif // THRIFT_ASYNC_TASYNCSERVERSOCKET_H_