// Copyright (c) 2013, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. #include "rocksdb/env.h" #include "util/thread_status_updater.h" #include "util/thread_status_util.h" namespace rocksdb { #ifndef NDEBUG // the delay for debugging purpose. static int operations_delay[ThreadStatus::NUM_OP_TYPES] ={0}; static int states_delay[ThreadStatus::NUM_STATE_TYPES] = {0}; void ThreadStatusUtil::TEST_SetStateDelay( const ThreadStatus::StateType state, int micro) { states_delay[state] = micro; } void ThreadStatusUtil::TEST_StateDelay( const ThreadStatus::StateType state) { Env::Default()->SleepForMicroseconds( states_delay[state]); } void ThreadStatusUtil::TEST_SetOperationDelay( const ThreadStatus::OperationType operation, int micro) { operations_delay[operation] = micro; } void ThreadStatusUtil::TEST_OperationDelay( const ThreadStatus::OperationType operation) { Env::Default()->SleepForMicroseconds( operations_delay[operation]); } #endif // !NDEBUG } // namespace rocksdb