// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/table_cache.h"
#include "db/filename.h"
#include "rocksdb/statistics.h"
#include "table/table.h"
#include "util/coding.h"
#include "util/stop_watch.h"
namespace leveldb {
static void DeleteEntry(const Slice& key, void* value) {
Table* table = reinterpret_cast
(value);
delete table;
}
static void UnrefEntry(void* arg1, void* arg2) {
Cache* cache = reinterpret_cast(arg1);
Cache::Handle* h = reinterpret_cast(arg2);
cache->Release(h);
}
TableCache::TableCache(const std::string& dbname,
const Options* options,
const EnvOptions& storage_options,
int entries)
: env_(options->env),
dbname_(dbname),
options_(options),
storage_options_(storage_options),
cache_(NewLRUCache(entries, options->table_cache_numshardbits)) {}
TableCache::~TableCache() {
}
Status TableCache::FindTable(const EnvOptions& toptions,
uint64_t file_number, uint64_t file_size,
Cache::Handle** handle, bool* table_io,
const bool no_io) {
Status s;
char buf[sizeof(file_number)];
EncodeFixed64(buf, file_number);
Slice key(buf, sizeof(buf));
*handle = cache_->Lookup(key);
if (*handle == nullptr) {
if (no_io) { // Dont do IO and return a not-found status
return Status::NotFound("Table not found in table_cache, no_io is set");
}
if (table_io != nullptr) {
*table_io = true; // we had to do IO from storage
}
std::string fname = TableFileName(dbname_, file_number);
unique_ptr file;
unique_ptr table;
s = env_->NewRandomAccessFile(fname, &file, toptions);
RecordTick(options_->statistics, NO_FILE_OPENS);
if (s.ok()) {
if (options_->advise_random_on_open) {
file->Hint(RandomAccessFile::RANDOM);
}
StopWatch sw(env_, options_->statistics, TABLE_OPEN_IO_MICROS);
s = Table::Open(*options_, toptions, std::move(file), file_size, &table);
}
if (!s.ok()) {
assert(table == nullptr);
RecordTick(options_->statistics, NO_FILE_ERRORS);
// We do not cache error results so that if the error is transient,
// or somebody repairs the file, we recover automatically.
} else {
assert(file.get() == nullptr);
*handle = cache_->Insert(key, table.release(), 1, &DeleteEntry);
}
}
return s;
}
Iterator* TableCache::NewIterator(const ReadOptions& options,
const EnvOptions& toptions,
uint64_t file_number,
uint64_t file_size,
Table** tableptr,
bool for_compaction) {
if (tableptr != nullptr) {
*tableptr = nullptr;
}
Cache::Handle* handle = nullptr;
Status s = FindTable(toptions, file_number, file_size, &handle);
if (!s.ok()) {
return NewErrorIterator(s);
}
Table* table =
reinterpret_cast(cache_->Value(handle));
Iterator* result = table->NewIterator(options);
result->RegisterCleanup(&UnrefEntry, cache_.get(), handle);
if (tableptr != nullptr) {
*tableptr = table;
}
if (for_compaction) {
table->SetupForCompaction();
}
return result;
}
Status TableCache::Get(const ReadOptions& options,
uint64_t file_number,
uint64_t file_size,
const Slice& k,
void* arg,
bool (*saver)(void*, const Slice&, const Slice&, bool),
bool* table_io,
void (*mark_key_may_exist)(void*),
const bool no_io) {
Cache::Handle* handle = nullptr;
Status s = FindTable(storage_options_, file_number, file_size,
&handle, table_io, no_io);
if (s.ok()) {
Table* t =
reinterpret_cast(cache_->Value(handle));
s = t->InternalGet(options, k, arg, saver, mark_key_may_exist, no_io);
cache_->Release(handle);
} else if (no_io && s.IsNotFound()) {
// Couldnt find Table in cache but treat as kFound if no_io set
(*mark_key_may_exist)(arg);
return Status::OK();
}
return s;
}
bool TableCache::PrefixMayMatch(const ReadOptions& options,
uint64_t file_number,
uint64_t file_size,
const Slice& internal_prefix,
bool* table_io) {
Cache::Handle* handle = nullptr;
Status s = FindTable(storage_options_, file_number,
file_size, &handle, table_io);
bool may_match = true;
if (s.ok()) {
Table* t =
reinterpret_cast(cache_->Value(handle));
may_match = t->PrefixMayMatch(internal_prefix);
cache_->Release(handle);
}
return may_match;
}
void TableCache::Evict(uint64_t file_number) {
char buf[sizeof(file_number)];
EncodeFixed64(buf, file_number);
cache_->Erase(Slice(buf, sizeof(buf)));
}
} // namespace leveldb