// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.

#include "leveldb/cache.h"

#include <vector>
#include <string>
#include <iostream>
#include "util/coding.h"
#include "util/testharness.h"

namespace leveldb {

// Conversions between numeric keys/values and the types expected by Cache.
static std::string EncodeKey(int k) {
  std::string result;
  PutFixed32(&result, k);
  return result;
}
static int DecodeKey(const Slice& k) {
  assert(k.size() == 4);
  return DecodeFixed32(k.data());
}
static void* EncodeValue(uintptr_t v) { return reinterpret_cast<void*>(v); }
static int DecodeValue(void* v) { return reinterpret_cast<uintptr_t>(v); }

class CacheTest {
 public:
  static CacheTest* current_;

  static void Deleter(const Slice& key, void* v) {
    current_->deleted_keys_.push_back(DecodeKey(key));
    current_->deleted_values_.push_back(DecodeValue(v));
  }

  static const int kCacheSize = 1000;
  std::vector<int> deleted_keys_;
  std::vector<int> deleted_values_;
  shared_ptr<Cache> cache_;

  CacheTest() : cache_(NewLRUCache(kCacheSize)) {
    current_ = this;
  }

  ~CacheTest() {
  }

  int Lookup(int key) {
    Cache::Handle* handle = cache_->Lookup(EncodeKey(key));
    const int r = (handle == nullptr) ? -1 : DecodeValue(cache_->Value(handle));
    if (handle != nullptr) {
      cache_->Release(handle);
    }
    return r;
  }

  void Insert(int key, int value, int charge = 1) {
    cache_->Release(cache_->Insert(EncodeKey(key), EncodeValue(value), charge,
                                   &CacheTest::Deleter));
  }

  void Erase(int key) {
    cache_->Erase(EncodeKey(key));
  }
};
CacheTest* CacheTest::current_;

TEST(CacheTest, HitAndMiss) {
  ASSERT_EQ(-1, Lookup(100));

  Insert(100, 101);
  ASSERT_EQ(101, Lookup(100));
  ASSERT_EQ(-1,  Lookup(200));
  ASSERT_EQ(-1,  Lookup(300));

  Insert(200, 201);
  ASSERT_EQ(101, Lookup(100));
  ASSERT_EQ(201, Lookup(200));
  ASSERT_EQ(-1,  Lookup(300));

  Insert(100, 102);
  ASSERT_EQ(102, Lookup(100));
  ASSERT_EQ(201, Lookup(200));
  ASSERT_EQ(-1,  Lookup(300));

  ASSERT_EQ(1U, deleted_keys_.size());
  ASSERT_EQ(100, deleted_keys_[0]);
  ASSERT_EQ(101, deleted_values_[0]);
}

TEST(CacheTest, Erase) {
  Erase(200);
  ASSERT_EQ(0U, deleted_keys_.size());

  Insert(100, 101);
  Insert(200, 201);
  Erase(100);
  ASSERT_EQ(-1,  Lookup(100));
  ASSERT_EQ(201, Lookup(200));
  ASSERT_EQ(1U, deleted_keys_.size());
  ASSERT_EQ(100, deleted_keys_[0]);
  ASSERT_EQ(101, deleted_values_[0]);

  Erase(100);
  ASSERT_EQ(-1,  Lookup(100));
  ASSERT_EQ(201, Lookup(200));
  ASSERT_EQ(1U, deleted_keys_.size());
}

TEST(CacheTest, EntriesArePinned) {
  Insert(100, 101);
  Cache::Handle* h1 = cache_->Lookup(EncodeKey(100));
  ASSERT_EQ(101, DecodeValue(cache_->Value(h1)));

  Insert(100, 102);
  Cache::Handle* h2 = cache_->Lookup(EncodeKey(100));
  ASSERT_EQ(102, DecodeValue(cache_->Value(h2)));
  ASSERT_EQ(0U, deleted_keys_.size());

  cache_->Release(h1);
  ASSERT_EQ(1U, deleted_keys_.size());
  ASSERT_EQ(100, deleted_keys_[0]);
  ASSERT_EQ(101, deleted_values_[0]);

  Erase(100);
  ASSERT_EQ(-1, Lookup(100));
  ASSERT_EQ(1U, deleted_keys_.size());

  cache_->Release(h2);
  ASSERT_EQ(2U, deleted_keys_.size());
  ASSERT_EQ(100, deleted_keys_[1]);
  ASSERT_EQ(102, deleted_values_[1]);
}

TEST(CacheTest, EvictionPolicy) {
  Insert(100, 101);
  Insert(200, 201);

  // Frequently used entry must be kept around
  for (int i = 0; i < kCacheSize + 100; i++) {
    Insert(1000+i, 2000+i);
    ASSERT_EQ(2000+i, Lookup(1000+i));
    ASSERT_EQ(101, Lookup(100));
  }
  ASSERT_EQ(101, Lookup(100));
  ASSERT_EQ(-1, Lookup(200));
}

TEST(CacheTest, HeavyEntries) {
  // Add a bunch of light and heavy entries and then count the combined
  // size of items still in the cache, which must be approximately the
  // same as the total capacity.
  const int kLight = 1;
  const int kHeavy = 10;
  int added = 0;
  int index = 0;
  while (added < 2*kCacheSize) {
    const int weight = (index & 1) ? kLight : kHeavy;
    Insert(index, 1000+index, weight);
    added += weight;
    index++;
  }

  int cached_weight = 0;
  for (int i = 0; i < index; i++) {
    const int weight = (i & 1 ? kLight : kHeavy);
    int r = Lookup(i);
    if (r >= 0) {
      cached_weight += weight;
      ASSERT_EQ(1000+i, r);
    }
  }
  ASSERT_LE(cached_weight, kCacheSize + kCacheSize/10);
}

TEST(CacheTest, NewId) {
  uint64_t a = cache_->NewId();
  uint64_t b = cache_->NewId();
  ASSERT_NE(a, b);
}


class Value {
 private:
  int v_;
 public:
  Value(int v) : v_(v) { }

  ~Value() { std::cout << v_ << " is destructed\n"; }
};

void deleter(const Slice& key, void* value) {
  delete (Value *)value;
}


TEST(CacheTest, BadEviction) {
  int n = 10;

  // a LRUCache with n entries and one shard only
  std::shared_ptr<Cache> cache = NewLRUCache(n, 0);

  std::vector<Cache::Handle*> handles(n+1);

  // Insert n+1 entries, but not releasing.
  for (int i = 0; i < n+1; i++) {
    std::string key = std::to_string(i+1);
    handles[i] = cache->Insert(key, new Value(i+1), 1, &deleter);
  }

  // Guess what's in the cache now?
  for (int i = 0; i < n+1; i++) {
    std::string key = std::to_string(i+1);
    auto h = cache->Lookup(key);
    std::cout << key << (h?" found\n":" not found\n");
    // Only the first entry should be missing
    ASSERT_TRUE(h || i == 0);
    if (h) cache->Release(h);
  }

  for (int i = 0; i < n+1; i++) {
    cache->Release(handles[i]);
  }
  std::cout << "Poor entries\n";
}

}  // namespace leveldb

int main(int argc, char** argv) {
  return leveldb::test::RunAllTests();
}