// Copyright (c) 2013, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #pragma once #include #include #include "rocksdb/slice.h" #include "rocksdb/status.h" #include "rocksdb/options.h" #include "rocksdb/table.h" namespace rocksdb { class Block; class RandomAccessFile; struct ReadOptions; // BlockHandle is a pointer to the extent of a file that stores a data // block or a meta block. class BlockHandle { public: BlockHandle(); BlockHandle(uint64_t offset, uint64_t size); // The offset of the block in the file. uint64_t offset() const { return offset_; } void set_offset(uint64_t offset) { offset_ = offset; } // The size of the stored block uint64_t size() const { return size_; } void set_size(uint64_t size) { size_ = size; } void EncodeTo(std::string* dst) const; Status DecodeFrom(Slice* input); // if the block handle's offset and size are both "0", we will view it // as a null block handle that points to no where. bool IsNull() const { return offset_ == 0 && size_ == 0; } static const BlockHandle& NullBlockHandle() { return kNullBlockHandle; } // Maximum encoding length of a BlockHandle enum { kMaxEncodedLength = 10 + 10 }; private: uint64_t offset_ = 0; uint64_t size_ = 0; static const BlockHandle kNullBlockHandle; }; // Footer encapsulates the fixed information stored at the tail // end of every table file. class Footer { public: // @table_magic_number serves two purposes: // 1. Identify different types of the tables. // 2. Help us to identify if a given file is a valid sst. Footer(uint64_t table_magic_number) : kTableMagicNumber(table_magic_number) { } // The block handle for the metaindex block of the table const BlockHandle& metaindex_handle() const { return metaindex_handle_; } void set_metaindex_handle(const BlockHandle& h) { metaindex_handle_ = h; } // The block handle for the index block of the table const BlockHandle& index_handle() const { return index_handle_; } void set_index_handle(const BlockHandle& h) { index_handle_ = h; } void EncodeTo(std::string* dst) const; Status DecodeFrom(Slice* input); // Encoded length of a Footer. Note that the serialization of a // Footer will always occupy exactly this many bytes. It consists // of two block handles and a magic number. enum { kEncodedLength = 2*BlockHandle::kMaxEncodedLength + 8 }; private: BlockHandle metaindex_handle_; BlockHandle index_handle_; const uint64_t kTableMagicNumber; }; // 1-byte type + 32-bit crc static const size_t kBlockTrailerSize = 5; struct BlockContents { Slice data; // Actual contents of data bool cachable; // True iff data can be cached bool heap_allocated; // True iff caller should delete[] data.data() CompressionType compression_type; }; // Read the block identified by "handle" from "file". On failure // return non-OK. On success fill *result and return OK. extern Status ReadBlockContents(RandomAccessFile* file, const ReadOptions& options, const BlockHandle& handle, BlockContents* result, Env* env, bool do_uncompress); // The 'data' points to the raw block contents read in from file. // This method allocates a new heap buffer and the raw block // contents are uncompresed into this buffer. This buffer is // returned via 'result' and it is upto the caller to // free this buffer. extern Status UncompressBlockContents(const char* data, size_t n, BlockContents* result); // Implementation details follow. Clients should ignore, inline BlockHandle::BlockHandle() : BlockHandle(~static_cast(0), ~static_cast(0)) { } inline BlockHandle::BlockHandle(uint64_t offset, uint64_t size) : offset_(offset), size_(size) { } } // namespace rocksdb