// Copyright (c) 2013, Facebook, Inc.  All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// The implementation of ThreadStatus.  It is implemented via combination
// of macros and thread-local variables.
//
// Note that we make get and set access to ThreadStatusData lockless.
// As a result, ThreadStatusData as a whole is not atomic.  However,
// we guarantee consistent ThreadStatusData all the time whenever
// user call GetThreadList().  This consistency guarantee is done
// by having the following constraint in the internal implementation
// of set and get order:
//
// 1. When reset any information in ThreadStatusData, always start from
//    clearing up the lower-level information first.
// 2. When setting any information in ThreadStatusData, always start from
//    setting the higher-level information.
// 3. When returning ThreadStatusData to the user, fields are fetched from
//    higher-level to lower-level.  In addition, where there's a nullptr
//    in one field, then all fields that has lower-level than that field
//    should be ignored.
//
// The high to low level information would be:
// thread_id > thread_type > db > cf > event > event_count > event_details
//
// This means user might not always get full information, but whenever
// returned by the GetThreadList() is guaranteed to be consistent.
#pragma once
#include <unordered_set>
#include <atomic>
#include <string>
#include <unordered_map>
#include <mutex>
#include <list>
#include <vector>
#include "rocksdb/status.h"
#include "rocksdb/thread_status.h"
#include "port/port_posix.h"

namespace rocksdb {

class ColumnFamilyHandle;

// The mutable version of ThreadStatus.  It has a static set maintaining
// the set of current registered threades.
//
// Note that it is suggested to call the above macros.
struct ConstantColumnFamilyInfo {
#if ROCKSDB_USING_THREAD_STATUS
 public:
  ConstantColumnFamilyInfo(
      const void* _db_key,
      const std::string& _db_name,
      const std::string& _cf_name) :
      db_key(_db_key), db_name(_db_name), cf_name(_cf_name) {}
  const void* db_key;
  const std::string db_name;
  const std::string cf_name;
#endif  // ROCKSDB_USING_THREAD_STATUS
};

struct ThreadEventInfo {
#if ROCKSDB_USING_THREAD_STATUS
 public:
  const std::string event_name;
#endif  // ROCKSDB_USING_THREAD_STATUS
};

// the internal data-structure that is used to reflect the current
// status of a thread using a set of atomic pointers.
struct ThreadStatusData {
#if ROCKSDB_USING_THREAD_STATUS
  explicit ThreadStatusData() : thread_id(0) {
    thread_type.store(ThreadStatus::ThreadType::USER_THREAD);
    cf_key.store(0);
    event_info.store(nullptr);
  }
  uint64_t thread_id;
  std::atomic<ThreadStatus::ThreadType> thread_type;
  std::atomic<const void*> cf_key;
  std::atomic<const ThreadEventInfo*> event_info;
#endif  // ROCKSDB_USING_THREAD_STATUS
};

class ThreadStatusImpl {
 public:
  ThreadStatusImpl() {}

  // Releases all ThreadStatusData of all active threads.
  ~ThreadStatusImpl();

  void UnregisterThread();

  // Set the thread type of the current thread.
  void SetThreadType(ThreadStatus::ThreadType ttype);

  // Update the column-family info of the current thread by setting
  // its thread-local pointer of ThreadEventInfo to the correct entry.
  void SetColumnFamilyInfoKey(const void* cf_key);

  // Update the event info of the current thread by setting
  // its thread-local pointer of ThreadEventInfo to the correct entry.
  void SetEventInfoPtr(const ThreadEventInfo* event_info);

  Status GetThreadList(
      std::vector<ThreadStatus>* thread_list) const;

  // Create an entry in the global ColumnFamilyInfo table for the
  // specified column family.  This function should be called only
  // when the current thread does not hold db_mutex.
  static void NewColumnFamilyInfo(
      const void* db_key, const std::string& db_name,
      const void* cf_key, const std::string& cf_name);

  // Erase all ConstantColumnFamilyInfo that is associated with the
  // specified db instance.  This function should be called only when
  // the current thread does not hold db_mutex.
  static void EraseDatabaseInfo(const void* db_key);

  // Erase the ConstantColumnFamilyInfo that is associated with the
  // specified ColumnFamilyData.  This function should be called only
  // when the current thread does not hold db_mutex.
  static void EraseColumnFamilyInfo(const void* cf_key);

  // Verifies whether the input ColumnFamilyHandles matches
  // the information stored in the current cf_info_map.
  static void TEST_VerifyColumnFamilyInfoMap(
      const std::vector<ColumnFamilyHandle*>& handles,
      bool check_exist);

 protected:

#if ROCKSDB_USING_THREAD_STATUS
  // The thread-local variable for storing thread status.
  static __thread ThreadStatusData* thread_status_data_;

  // Obtain the pointer to the thread status data.  It also performs
  // initialization when necessary.
  ThreadStatusData* InitAndGet();

  // The mutex that protects cf_info_map and db_key_map.
  static std::mutex thread_list_mutex_;

  // The current status data of all active threads.
  static std::unordered_set<ThreadStatusData*> thread_data_set_;

  // A global map that keeps the column family information.  It is stored
  // globally instead of inside DB is to avoid the situation where DB is
  // closing while GetThreadList function already get the pointer to its
  // CopnstantColumnFamilyInfo.
  static std::unordered_map<
      const void*, std::unique_ptr<ConstantColumnFamilyInfo>> cf_info_map_;

  // A db_key to cf_key map that allows erasing elements in cf_info_map
  // associated to the same db_key faster.
  static std::unordered_map<
      const void*, std::unordered_set<const void*>> db_key_map_;
#else
  static ThreadStatusData* thread_status_data_;
#endif  // ROCKSDB_USING_THREAD_STATUS
};


extern ThreadStatusImpl thread_local_status;
}  // namespace rocksdb