// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #include "file/file_prefetch_buffer.h" #include #include #include "file/random_access_file_reader.h" #include "monitoring/histogram.h" #include "monitoring/iostats_context_imp.h" #include "port/port.h" #include "test_util/sync_point.h" #include "util/random.h" #include "util/rate_limiter.h" namespace ROCKSDB_NAMESPACE { Status FilePrefetchBuffer::Prefetch(const IOOptions& opts, RandomAccessFileReader* reader, uint64_t offset, size_t n, bool for_compaction) { if (!enable_ || reader == nullptr) { return Status::OK(); } TEST_SYNC_POINT("FilePrefetchBuffer::Prefetch:Start"); size_t alignment = reader->file()->GetRequiredBufferAlignment(); size_t offset_ = static_cast(offset); uint64_t rounddown_offset = Rounddown(offset_, alignment); uint64_t roundup_end = Roundup(offset_ + n, alignment); uint64_t roundup_len = roundup_end - rounddown_offset; assert(roundup_len >= alignment); assert(roundup_len % alignment == 0); // Check if requested bytes are in the existing buffer_. // If all bytes exist -- return. // If only a few bytes exist -- reuse them & read only what is really needed. // This is typically the case of incremental reading of data. // If no bytes exist in buffer -- full pread. Status s; uint64_t chunk_offset_in_buffer = 0; uint64_t chunk_len = 0; bool copy_data_to_new_buffer = false; if (buffer_.CurrentSize() > 0 && offset >= buffer_offset_ && offset <= buffer_offset_ + buffer_.CurrentSize()) { if (offset + n <= buffer_offset_ + buffer_.CurrentSize()) { // All requested bytes are already in the buffer. So no need to Read // again. return s; } else { // Only a few requested bytes are in the buffer. memmove those chunk of // bytes to the beginning, and memcpy them back into the new buffer if a // new buffer is created. chunk_offset_in_buffer = Rounddown(static_cast(offset - buffer_offset_), alignment); chunk_len = buffer_.CurrentSize() - chunk_offset_in_buffer; assert(chunk_offset_in_buffer % alignment == 0); assert(chunk_len % alignment == 0); assert(chunk_offset_in_buffer + chunk_len <= buffer_offset_ + buffer_.CurrentSize()); if (chunk_len > 0) { copy_data_to_new_buffer = true; } else { // this reset is not necessary, but just to be safe. chunk_offset_in_buffer = 0; } } } // Create a new buffer only if current capacity is not sufficient, and memcopy // bytes from old buffer if needed (i.e., if chunk_len is greater than 0). if (buffer_.Capacity() < roundup_len) { buffer_.Alignment(alignment); buffer_.AllocateNewBuffer(static_cast(roundup_len), copy_data_to_new_buffer, chunk_offset_in_buffer, static_cast(chunk_len)); } else if (chunk_len > 0) { // New buffer not needed. But memmove bytes from tail to the beginning since // chunk_len is greater than 0. buffer_.RefitTail(static_cast(chunk_offset_in_buffer), static_cast(chunk_len)); } Slice result; size_t read_len = static_cast(roundup_len - chunk_len); s = reader->Read(opts, rounddown_offset + chunk_len, read_len, &result, buffer_.BufferStart() + chunk_len, nullptr, for_compaction); if (!s.ok()) { return s; } #ifndef NDEBUG if (result.size() < read_len) { // Fake an IO error to force db_stress fault injection to ignore // truncated read errors IGNORE_STATUS_IF_ERROR(Status::IOError()); } #endif buffer_offset_ = rounddown_offset; buffer_.Size(static_cast(chunk_len) + result.size()); return s; } bool FilePrefetchBuffer::TryReadFromCache(const IOOptions& opts, uint64_t offset, size_t n, Slice* result, bool for_compaction) { if (track_min_offset_ && offset < min_offset_read_) { min_offset_read_ = static_cast(offset); } if (!enable_ || offset < buffer_offset_) { return false; } // If the buffer contains only a few of the requested bytes: // If readahead is enabled: prefetch the remaining bytes + readadhead bytes // and satisfy the request. // If readahead is not enabled: return false. if (offset + n > buffer_offset_ + buffer_.CurrentSize()) { if (readahead_size_ > 0) { assert(file_reader_ != nullptr); assert(max_readahead_size_ >= readahead_size_); Status s; if (for_compaction) { s = Prefetch(opts, file_reader_, offset, std::max(n, readahead_size_), for_compaction); } else { s = Prefetch(opts, file_reader_, offset, n + readahead_size_, for_compaction); } if (!s.ok()) { return false; } readahead_size_ = std::min(max_readahead_size_, readahead_size_ * 2); } else { return false; } } uint64_t offset_in_buffer = offset - buffer_offset_; *result = Slice(buffer_.BufferStart() + offset_in_buffer, n); return true; } } // namespace ROCKSDB_NAMESPACE