// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. // #pragma once #include #include #ifdef ROCKSDB_MALLOC_USABLE_SIZE #ifdef OS_FREEBSD #include #else // OS_FREEBSD #include #endif // OS_FREEBSD #endif // ROCKSDB_MALLOC_USABLE_SIZE #include #include "memory/memory_allocator.h" #include "rocksdb/options.h" #include "rocksdb/table.h" #include "table/block_based/block_type.h" #include "test_util/sync_point.h" #include "util/coding.h" #include "util/compression_context_cache.h" #include "util/string_util.h" #ifdef SNAPPY #include #endif #ifdef ZLIB #include #endif #ifdef BZIP2 #include #endif #if defined(LZ4) #include #include #endif #if defined(ZSTD) #include // v1.1.3+ #if ZSTD_VERSION_NUMBER >= 10103 #include #endif // ZSTD_VERSION_NUMBER >= 10103 // v1.4.0+ #if ZSTD_VERSION_NUMBER >= 10400 #define ZSTD_STREAMING #endif // ZSTD_VERSION_NUMBER >= 10400 namespace ROCKSDB_NAMESPACE { // Need this for the context allocation override // On windows we need to do this explicitly #if (ZSTD_VERSION_NUMBER >= 500) #if defined(ROCKSDB_JEMALLOC) && defined(OS_WIN) && \ defined(ZSTD_STATIC_LINKING_ONLY) #define ROCKSDB_ZSTD_CUSTOM_MEM namespace port { ZSTD_customMem GetJeZstdAllocationOverrides(); } // namespace port #endif // defined(ROCKSDB_JEMALLOC) && defined(OS_WIN) && // defined(ZSTD_STATIC_LINKING_ONLY) // We require `ZSTD_sizeof_DDict` and `ZSTD_createDDict_byReference` to use // `ZSTD_DDict`. The former was introduced in v1.0.0 and the latter was // introduced in v1.1.3. But an important bug fix for `ZSTD_sizeof_DDict` came // in v1.1.4, so that is the version we require. As of today's latest version // (v1.3.8), they are both still in the experimental API, which means they are // only exported when the compiler flag `ZSTD_STATIC_LINKING_ONLY` is set. #if defined(ZSTD_STATIC_LINKING_ONLY) && ZSTD_VERSION_NUMBER >= 10104 #define ROCKSDB_ZSTD_DDICT #endif // defined(ZSTD_STATIC_LINKING_ONLY) && ZSTD_VERSION_NUMBER >= 10104 // Cached data represents a portion that can be re-used // If, in the future we have more than one native context to // cache we can arrange this as a tuple class ZSTDUncompressCachedData { public: using ZSTDNativeContext = ZSTD_DCtx*; ZSTDUncompressCachedData() {} // Init from cache ZSTDUncompressCachedData(const ZSTDUncompressCachedData& o) = delete; ZSTDUncompressCachedData& operator=(const ZSTDUncompressCachedData&) = delete; ZSTDUncompressCachedData(ZSTDUncompressCachedData&& o) noexcept : ZSTDUncompressCachedData() { *this = std::move(o); } ZSTDUncompressCachedData& operator=(ZSTDUncompressCachedData&& o) noexcept { assert(zstd_ctx_ == nullptr); std::swap(zstd_ctx_, o.zstd_ctx_); std::swap(cache_idx_, o.cache_idx_); return *this; } ZSTDNativeContext Get() const { return zstd_ctx_; } int64_t GetCacheIndex() const { return cache_idx_; } void CreateIfNeeded() { if (zstd_ctx_ == nullptr) { #ifdef ROCKSDB_ZSTD_CUSTOM_MEM zstd_ctx_ = ZSTD_createDCtx_advanced(port::GetJeZstdAllocationOverrides()); #else // ROCKSDB_ZSTD_CUSTOM_MEM zstd_ctx_ = ZSTD_createDCtx(); #endif // ROCKSDB_ZSTD_CUSTOM_MEM cache_idx_ = -1; } } void InitFromCache(const ZSTDUncompressCachedData& o, int64_t idx) { zstd_ctx_ = o.zstd_ctx_; cache_idx_ = idx; } ~ZSTDUncompressCachedData() { if (zstd_ctx_ != nullptr && cache_idx_ == -1) { ZSTD_freeDCtx(zstd_ctx_); } } private: ZSTDNativeContext zstd_ctx_ = nullptr; int64_t cache_idx_ = -1; // -1 means this instance owns the context }; #endif // (ZSTD_VERSION_NUMBER >= 500) } // namespace ROCKSDB_NAMESPACE #endif // ZSTD #if !(defined ZSTD) || !(ZSTD_VERSION_NUMBER >= 500) namespace ROCKSDB_NAMESPACE { class ZSTDUncompressCachedData { void* padding; // unused public: using ZSTDNativeContext = void*; ZSTDUncompressCachedData() {} ZSTDUncompressCachedData(const ZSTDUncompressCachedData&) {} ZSTDUncompressCachedData& operator=(const ZSTDUncompressCachedData&) = delete; ZSTDUncompressCachedData(ZSTDUncompressCachedData&&) noexcept = default; ZSTDUncompressCachedData& operator=(ZSTDUncompressCachedData&&) noexcept = default; ZSTDNativeContext Get() const { return nullptr; } int64_t GetCacheIndex() const { return -1; } void CreateIfNeeded() {} void InitFromCache(const ZSTDUncompressCachedData&, int64_t) {} private: void ignore_padding__() { padding = nullptr; } }; } // namespace ROCKSDB_NAMESPACE #endif #if defined(XPRESS) #include "port/xpress.h" #endif namespace ROCKSDB_NAMESPACE { // Holds dictionary and related data, like ZSTD's digested compression // dictionary. struct CompressionDict { #if ZSTD_VERSION_NUMBER >= 700 ZSTD_CDict* zstd_cdict_ = nullptr; #endif // ZSTD_VERSION_NUMBER >= 700 std::string dict_; public: #if ZSTD_VERSION_NUMBER >= 700 CompressionDict(std::string dict, CompressionType type, int level) { #else // ZSTD_VERSION_NUMBER >= 700 CompressionDict(std::string dict, CompressionType /*type*/, int /*level*/) { #endif // ZSTD_VERSION_NUMBER >= 700 dict_ = std::move(dict); #if ZSTD_VERSION_NUMBER >= 700 zstd_cdict_ = nullptr; if (!dict_.empty() && (type == kZSTD || type == kZSTDNotFinalCompression)) { if (level == CompressionOptions::kDefaultCompressionLevel) { // 3 is the value of ZSTD_CLEVEL_DEFAULT (not exposed publicly), see // https://github.com/facebook/zstd/issues/1148 level = 3; } // Should be safe (but slower) if below call fails as we'll use the // raw dictionary to compress. zstd_cdict_ = ZSTD_createCDict(dict_.data(), dict_.size(), level); assert(zstd_cdict_ != nullptr); } #endif // ZSTD_VERSION_NUMBER >= 700 } ~CompressionDict() { #if ZSTD_VERSION_NUMBER >= 700 size_t res = 0; if (zstd_cdict_ != nullptr) { res = ZSTD_freeCDict(zstd_cdict_); } assert(res == 0); // Last I checked they can't fail (void)res; // prevent unused var warning #endif // ZSTD_VERSION_NUMBER >= 700 } #if ZSTD_VERSION_NUMBER >= 700 const ZSTD_CDict* GetDigestedZstdCDict() const { return zstd_cdict_; } #endif // ZSTD_VERSION_NUMBER >= 700 Slice GetRawDict() const { return dict_; } static const CompressionDict& GetEmptyDict() { static CompressionDict empty_dict{}; return empty_dict; } CompressionDict() = default; // Disable copy/move CompressionDict(const CompressionDict&) = delete; CompressionDict& operator=(const CompressionDict&) = delete; CompressionDict(CompressionDict&&) = delete; CompressionDict& operator=(CompressionDict&&) = delete; }; // Holds dictionary and related data, like ZSTD's digested uncompression // dictionary. struct UncompressionDict { // Block containing the data for the compression dictionary in case the // constructor that takes a string parameter is used. std::string dict_; // Block containing the data for the compression dictionary in case the // constructor that takes a Slice parameter is used and the passed in // CacheAllocationPtr is not nullptr. CacheAllocationPtr allocation_; // Slice pointing to the compression dictionary data. Can point to // dict_, allocation_, or some other memory location, depending on how // the object was constructed. Slice slice_; #ifdef ROCKSDB_ZSTD_DDICT // Processed version of the contents of slice_ for ZSTD compression. ZSTD_DDict* zstd_ddict_ = nullptr; #endif // ROCKSDB_ZSTD_DDICT #ifdef ROCKSDB_ZSTD_DDICT UncompressionDict(std::string dict, bool using_zstd) #else // ROCKSDB_ZSTD_DDICT UncompressionDict(std::string dict, bool /* using_zstd */) #endif // ROCKSDB_ZSTD_DDICT : dict_(std::move(dict)), slice_(dict_) { #ifdef ROCKSDB_ZSTD_DDICT if (!slice_.empty() && using_zstd) { zstd_ddict_ = ZSTD_createDDict_byReference(slice_.data(), slice_.size()); assert(zstd_ddict_ != nullptr); } #endif // ROCKSDB_ZSTD_DDICT } #ifdef ROCKSDB_ZSTD_DDICT UncompressionDict(Slice slice, CacheAllocationPtr&& allocation, bool using_zstd) #else // ROCKSDB_ZSTD_DDICT UncompressionDict(Slice slice, CacheAllocationPtr&& allocation, bool /* using_zstd */) #endif // ROCKSDB_ZSTD_DDICT : allocation_(std::move(allocation)), slice_(std::move(slice)) { #ifdef ROCKSDB_ZSTD_DDICT if (!slice_.empty() && using_zstd) { zstd_ddict_ = ZSTD_createDDict_byReference(slice_.data(), slice_.size()); assert(zstd_ddict_ != nullptr); } #endif // ROCKSDB_ZSTD_DDICT } UncompressionDict(UncompressionDict&& rhs) : dict_(std::move(rhs.dict_)), allocation_(std::move(rhs.allocation_)), slice_(std::move(rhs.slice_)) #ifdef ROCKSDB_ZSTD_DDICT , zstd_ddict_(rhs.zstd_ddict_) #endif { #ifdef ROCKSDB_ZSTD_DDICT rhs.zstd_ddict_ = nullptr; #endif } ~UncompressionDict() { #ifdef ROCKSDB_ZSTD_DDICT size_t res = 0; if (zstd_ddict_ != nullptr) { res = ZSTD_freeDDict(zstd_ddict_); } assert(res == 0); // Last I checked they can't fail (void)res; // prevent unused var warning #endif // ROCKSDB_ZSTD_DDICT } UncompressionDict& operator=(UncompressionDict&& rhs) { if (this == &rhs) { return *this; } dict_ = std::move(rhs.dict_); allocation_ = std::move(rhs.allocation_); slice_ = std::move(rhs.slice_); #ifdef ROCKSDB_ZSTD_DDICT zstd_ddict_ = rhs.zstd_ddict_; rhs.zstd_ddict_ = nullptr; #endif return *this; } // The object is self-contained if the string constructor is used, or the // Slice constructor is invoked with a non-null allocation. Otherwise, it // is the caller's responsibility to ensure that the underlying storage // outlives this object. bool own_bytes() const { return !dict_.empty() || allocation_; } const Slice& GetRawDict() const { return slice_; } // For TypedCacheInterface const Slice& ContentSlice() const { return slice_; } static constexpr CacheEntryRole kCacheEntryRole = CacheEntryRole::kOtherBlock; static constexpr BlockType kBlockType = BlockType::kCompressionDictionary; #ifdef ROCKSDB_ZSTD_DDICT const ZSTD_DDict* GetDigestedZstdDDict() const { return zstd_ddict_; } #endif // ROCKSDB_ZSTD_DDICT static const UncompressionDict& GetEmptyDict() { static UncompressionDict empty_dict{}; return empty_dict; } size_t ApproximateMemoryUsage() const { size_t usage = sizeof(struct UncompressionDict); usage += dict_.size(); if (allocation_) { auto allocator = allocation_.get_deleter().allocator; if (allocator) { usage += allocator->UsableSize(allocation_.get(), slice_.size()); } else { usage += slice_.size(); } } #ifdef ROCKSDB_ZSTD_DDICT usage += ZSTD_sizeof_DDict(zstd_ddict_); #endif // ROCKSDB_ZSTD_DDICT return usage; } UncompressionDict() = default; // Disable copy UncompressionDict(const CompressionDict&) = delete; UncompressionDict& operator=(const CompressionDict&) = delete; }; class CompressionContext { private: #if defined(ZSTD) && (ZSTD_VERSION_NUMBER >= 500) ZSTD_CCtx* zstd_ctx_ = nullptr; void CreateNativeContext(CompressionType type) { if (type == kZSTD || type == kZSTDNotFinalCompression) { #ifdef ROCKSDB_ZSTD_CUSTOM_MEM zstd_ctx_ = ZSTD_createCCtx_advanced(port::GetJeZstdAllocationOverrides()); #else // ROCKSDB_ZSTD_CUSTOM_MEM zstd_ctx_ = ZSTD_createCCtx(); #endif // ROCKSDB_ZSTD_CUSTOM_MEM } } void DestroyNativeContext() { if (zstd_ctx_ != nullptr) { ZSTD_freeCCtx(zstd_ctx_); } } public: // callable inside ZSTD_Compress ZSTD_CCtx* ZSTDPreallocCtx() const { assert(zstd_ctx_ != nullptr); return zstd_ctx_; } #else // ZSTD && (ZSTD_VERSION_NUMBER >= 500) private: void CreateNativeContext(CompressionType /* type */) {} void DestroyNativeContext() {} #endif // ZSTD && (ZSTD_VERSION_NUMBER >= 500) public: explicit CompressionContext(CompressionType type) { CreateNativeContext(type); } ~CompressionContext() { DestroyNativeContext(); } CompressionContext(const CompressionContext&) = delete; CompressionContext& operator=(const CompressionContext&) = delete; }; class CompressionInfo { const CompressionOptions& opts_; const CompressionContext& context_; const CompressionDict& dict_; const CompressionType type_; const uint64_t sample_for_compression_; public: CompressionInfo(const CompressionOptions& _opts, const CompressionContext& _context, const CompressionDict& _dict, CompressionType _type, uint64_t _sample_for_compression) : opts_(_opts), context_(_context), dict_(_dict), type_(_type), sample_for_compression_(_sample_for_compression) {} const CompressionOptions& options() const { return opts_; } const CompressionContext& context() const { return context_; } const CompressionDict& dict() const { return dict_; } CompressionType type() const { return type_; } uint64_t SampleForCompression() const { return sample_for_compression_; } }; class UncompressionContext { private: CompressionContextCache* ctx_cache_ = nullptr; ZSTDUncompressCachedData uncomp_cached_data_; public: explicit UncompressionContext(CompressionType type) { if (type == kZSTD || type == kZSTDNotFinalCompression) { ctx_cache_ = CompressionContextCache::Instance(); uncomp_cached_data_ = ctx_cache_->GetCachedZSTDUncompressData(); } } ~UncompressionContext() { if (uncomp_cached_data_.GetCacheIndex() != -1) { assert(ctx_cache_ != nullptr); ctx_cache_->ReturnCachedZSTDUncompressData( uncomp_cached_data_.GetCacheIndex()); } } UncompressionContext(const UncompressionContext&) = delete; UncompressionContext& operator=(const UncompressionContext&) = delete; ZSTDUncompressCachedData::ZSTDNativeContext GetZSTDContext() const { return uncomp_cached_data_.Get(); } }; class UncompressionInfo { const UncompressionContext& context_; const UncompressionDict& dict_; const CompressionType type_; public: UncompressionInfo(const UncompressionContext& _context, const UncompressionDict& _dict, CompressionType _type) : context_(_context), dict_(_dict), type_(_type) {} const UncompressionContext& context() const { return context_; } const UncompressionDict& dict() const { return dict_; } CompressionType type() const { return type_; } }; inline bool Snappy_Supported() { #ifdef SNAPPY return true; #else return false; #endif } inline bool Zlib_Supported() { #ifdef ZLIB return true; #else return false; #endif } inline bool BZip2_Supported() { #ifdef BZIP2 return true; #else return false; #endif } inline bool LZ4_Supported() { #ifdef LZ4 return true; #else return false; #endif } inline bool XPRESS_Supported() { #ifdef XPRESS return true; #else return false; #endif } inline bool ZSTD_Supported() { #ifdef ZSTD // ZSTD format is finalized since version 0.8.0. return (ZSTD_versionNumber() >= 800); #else return false; #endif } inline bool ZSTDNotFinal_Supported() { #ifdef ZSTD return true; #else return false; #endif } inline bool ZSTD_Streaming_Supported() { #if defined(ZSTD) && defined(ZSTD_STREAMING) return true; #else return false; #endif } inline bool StreamingCompressionTypeSupported( CompressionType compression_type) { switch (compression_type) { case kNoCompression: return true; case kZSTD: return ZSTD_Streaming_Supported(); default: return false; } } inline bool CompressionTypeSupported(CompressionType compression_type) { switch (compression_type) { case kNoCompression: return true; case kSnappyCompression: return Snappy_Supported(); case kZlibCompression: return Zlib_Supported(); case kBZip2Compression: return BZip2_Supported(); case kLZ4Compression: return LZ4_Supported(); case kLZ4HCCompression: return LZ4_Supported(); case kXpressCompression: return XPRESS_Supported(); case kZSTDNotFinalCompression: return ZSTDNotFinal_Supported(); case kZSTD: return ZSTD_Supported(); default: assert(false); return false; } } inline bool DictCompressionTypeSupported(CompressionType compression_type) { switch (compression_type) { case kNoCompression: return false; case kSnappyCompression: return false; case kZlibCompression: return Zlib_Supported(); case kBZip2Compression: return false; case kLZ4Compression: case kLZ4HCCompression: #if LZ4_VERSION_NUMBER >= 10400 // r124+ return LZ4_Supported(); #else return false; #endif case kXpressCompression: return false; case kZSTDNotFinalCompression: #if ZSTD_VERSION_NUMBER >= 500 // v0.5.0+ return ZSTDNotFinal_Supported(); #else return false; #endif case kZSTD: #if ZSTD_VERSION_NUMBER >= 500 // v0.5.0+ return ZSTD_Supported(); #else return false; #endif default: assert(false); return false; } } inline std::string CompressionTypeToString(CompressionType compression_type) { switch (compression_type) { case kNoCompression: return "NoCompression"; case kSnappyCompression: return "Snappy"; case kZlibCompression: return "Zlib"; case kBZip2Compression: return "BZip2"; case kLZ4Compression: return "LZ4"; case kLZ4HCCompression: return "LZ4HC"; case kXpressCompression: return "Xpress"; case kZSTD: return "ZSTD"; case kZSTDNotFinalCompression: return "ZSTDNotFinal"; case kDisableCompressionOption: return "DisableOption"; default: assert(false); return ""; } } inline std::string CompressionOptionsToString( CompressionOptions& compression_options) { std::string result; result.reserve(512); result.append("window_bits=") .append(std::to_string(compression_options.window_bits)) .append("; "); result.append("level=") .append(std::to_string(compression_options.level)) .append("; "); result.append("strategy=") .append(std::to_string(compression_options.strategy)) .append("; "); result.append("max_dict_bytes=") .append(std::to_string(compression_options.max_dict_bytes)) .append("; "); result.append("zstd_max_train_bytes=") .append(std::to_string(compression_options.zstd_max_train_bytes)) .append("; "); result.append("enabled=") .append(std::to_string(compression_options.enabled)) .append("; "); result.append("max_dict_buffer_bytes=") .append(std::to_string(compression_options.max_dict_buffer_bytes)) .append("; "); result.append("use_zstd_dict_trainer=") .append(std::to_string(compression_options.use_zstd_dict_trainer)) .append("; "); return result; } // compress_format_version can have two values: // 1 -- decompressed sizes for BZip2 and Zlib are not included in the compressed // block. Also, decompressed sizes for LZ4 are encoded in platform-dependent // way. // 2 -- Zlib, BZip2 and LZ4 encode decompressed size as Varint32 just before the // start of compressed block. Snappy format is the same as version 1. inline bool Snappy_Compress(const CompressionInfo& /*info*/, const char* input, size_t length, ::std::string* output) { #ifdef SNAPPY output->resize(snappy::MaxCompressedLength(length)); size_t outlen; snappy::RawCompress(input, length, &(*output)[0], &outlen); output->resize(outlen); return true; #else (void)input; (void)length; (void)output; return false; #endif } inline CacheAllocationPtr Snappy_Uncompress( const char* input, size_t length, size_t* uncompressed_size, MemoryAllocator* allocator = nullptr) { #ifdef SNAPPY size_t uncompressed_length = 0; if (!snappy::GetUncompressedLength(input, length, &uncompressed_length)) { return nullptr; } CacheAllocationPtr output = AllocateBlock(uncompressed_length, allocator); if (!snappy::RawUncompress(input, length, output.get())) { return nullptr; } *uncompressed_size = uncompressed_length; return output; #else (void)input; (void)length; (void)uncompressed_size; (void)allocator; return nullptr; #endif } namespace compression { // returns size inline size_t PutDecompressedSizeInfo(std::string* output, uint32_t length) { PutVarint32(output, length); return output->size(); } inline bool GetDecompressedSizeInfo(const char** input_data, size_t* input_length, uint32_t* output_len) { auto new_input_data = GetVarint32Ptr(*input_data, *input_data + *input_length, output_len); if (new_input_data == nullptr) { return false; } *input_length -= (new_input_data - *input_data); *input_data = new_input_data; return true; } } // namespace compression // compress_format_version == 1 -- decompressed size is not included in the // block header // compress_format_version == 2 -- decompressed size is included in the block // header in varint32 format // @param compression_dict Data for presetting the compression library's // dictionary. inline bool Zlib_Compress(const CompressionInfo& info, uint32_t compress_format_version, const char* input, size_t length, ::std::string* output) { #ifdef ZLIB if (length > std::numeric_limits::max()) { // Can't compress more than 4GB return false; } size_t output_header_len = 0; if (compress_format_version == 2) { output_header_len = compression::PutDecompressedSizeInfo( output, static_cast(length)); } // The memLevel parameter specifies how much memory should be allocated for // the internal compression state. // memLevel=1 uses minimum memory but is slow and reduces compression ratio. // memLevel=9 uses maximum memory for optimal speed. // The default value is 8. See zconf.h for more details. static const int memLevel = 8; int level; if (info.options().level == CompressionOptions::kDefaultCompressionLevel) { level = Z_DEFAULT_COMPRESSION; } else { level = info.options().level; } z_stream _stream; memset(&_stream, 0, sizeof(z_stream)); int st = deflateInit2(&_stream, level, Z_DEFLATED, info.options().window_bits, memLevel, info.options().strategy); if (st != Z_OK) { return false; } Slice compression_dict = info.dict().GetRawDict(); if (compression_dict.size()) { // Initialize the compression library's dictionary st = deflateSetDictionary( &_stream, reinterpret_cast(compression_dict.data()), static_cast(compression_dict.size())); if (st != Z_OK) { deflateEnd(&_stream); return false; } } // Get an upper bound on the compressed size. size_t upper_bound = deflateBound(&_stream, static_cast(length)); output->resize(output_header_len + upper_bound); // Compress the input, and put compressed data in output. _stream.next_in = (Bytef*)input; _stream.avail_in = static_cast(length); // Initialize the output size. _stream.avail_out = static_cast(upper_bound); _stream.next_out = reinterpret_cast(&(*output)[output_header_len]); bool compressed = false; st = deflate(&_stream, Z_FINISH); if (st == Z_STREAM_END) { compressed = true; output->resize(output->size() - _stream.avail_out); } // The only return value we really care about is Z_STREAM_END. // Z_OK means insufficient output space. This means the compression is // bigger than decompressed size. Just fail the compression in that case. deflateEnd(&_stream); return compressed; #else (void)info; (void)compress_format_version; (void)input; (void)length; (void)output; return false; #endif } // compress_format_version == 1 -- decompressed size is not included in the // block header // compress_format_version == 2 -- decompressed size is included in the block // header in varint32 format // @param compression_dict Data for presetting the compression library's // dictionary. inline CacheAllocationPtr Zlib_Uncompress( const UncompressionInfo& info, const char* input_data, size_t input_length, size_t* uncompressed_size, uint32_t compress_format_version, MemoryAllocator* allocator = nullptr, int windowBits = -14) { #ifdef ZLIB uint32_t output_len = 0; if (compress_format_version == 2) { if (!compression::GetDecompressedSizeInfo(&input_data, &input_length, &output_len)) { return nullptr; } } else { // Assume the decompressed data size will 5x of compressed size, but round // to the page size size_t proposed_output_len = ((input_length * 5) & (~(4096 - 1))) + 4096; output_len = static_cast( std::min(proposed_output_len, static_cast(std::numeric_limits::max()))); } z_stream _stream; memset(&_stream, 0, sizeof(z_stream)); // For raw inflate, the windowBits should be -8..-15. // If windowBits is bigger than zero, it will use either zlib // header or gzip header. Adding 32 to it will do automatic detection. int st = inflateInit2(&_stream, windowBits > 0 ? windowBits + 32 : windowBits); if (st != Z_OK) { return nullptr; } const Slice& compression_dict = info.dict().GetRawDict(); if (compression_dict.size()) { // Initialize the compression library's dictionary st = inflateSetDictionary( &_stream, reinterpret_cast(compression_dict.data()), static_cast(compression_dict.size())); if (st != Z_OK) { return nullptr; } } _stream.next_in = (Bytef*)input_data; _stream.avail_in = static_cast(input_length); auto output = AllocateBlock(output_len, allocator); _stream.next_out = (Bytef*)output.get(); _stream.avail_out = static_cast(output_len); bool done = false; while (!done) { st = inflate(&_stream, Z_SYNC_FLUSH); switch (st) { case Z_STREAM_END: done = true; break; case Z_OK: { // No output space. Increase the output space by 20%. // We should never run out of output space if // compress_format_version == 2 assert(compress_format_version != 2); size_t old_sz = output_len; uint32_t output_len_delta = output_len / 5; output_len += output_len_delta < 10 ? 10 : output_len_delta; auto tmp = AllocateBlock(output_len, allocator); memcpy(tmp.get(), output.get(), old_sz); output = std::move(tmp); // Set more output. _stream.next_out = (Bytef*)(output.get() + old_sz); _stream.avail_out = static_cast(output_len - old_sz); break; } case Z_BUF_ERROR: default: inflateEnd(&_stream); return nullptr; } } // If we encoded decompressed block size, we should have no bytes left assert(compress_format_version != 2 || _stream.avail_out == 0); assert(output_len >= _stream.avail_out); *uncompressed_size = output_len - _stream.avail_out; inflateEnd(&_stream); return output; #else (void)info; (void)input_data; (void)input_length; (void)uncompressed_size; (void)compress_format_version; (void)allocator; (void)windowBits; return nullptr; #endif } // compress_format_version == 1 -- decompressed size is not included in the // block header // compress_format_version == 2 -- decompressed size is included in the block // header in varint32 format inline bool BZip2_Compress(const CompressionInfo& /*info*/, uint32_t compress_format_version, const char* input, size_t length, ::std::string* output) { #ifdef BZIP2 if (length > std::numeric_limits::max()) { // Can't compress more than 4GB return false; } size_t output_header_len = 0; if (compress_format_version == 2) { output_header_len = compression::PutDecompressedSizeInfo( output, static_cast(length)); } // Resize output to be the plain data length. // This may not be big enough if the compression actually expands data. output->resize(output_header_len + length); bz_stream _stream; memset(&_stream, 0, sizeof(bz_stream)); // Block size 1 is 100K. // 0 is for silent. // 30 is the default workFactor int st = BZ2_bzCompressInit(&_stream, 1, 0, 30); if (st != BZ_OK) { return false; } // Compress the input, and put compressed data in output. _stream.next_in = (char*)input; _stream.avail_in = static_cast(length); // Initialize the output size. _stream.avail_out = static_cast(length); _stream.next_out = reinterpret_cast(&(*output)[output_header_len]); bool compressed = false; st = BZ2_bzCompress(&_stream, BZ_FINISH); if (st == BZ_STREAM_END) { compressed = true; output->resize(output->size() - _stream.avail_out); } // The only return value we really care about is BZ_STREAM_END. // BZ_FINISH_OK means insufficient output space. This means the compression // is bigger than decompressed size. Just fail the compression in that case. BZ2_bzCompressEnd(&_stream); return compressed; #else (void)compress_format_version; (void)input; (void)length; (void)output; return false; #endif } // compress_format_version == 1 -- decompressed size is not included in the // block header // compress_format_version == 2 -- decompressed size is included in the block // header in varint32 format inline CacheAllocationPtr BZip2_Uncompress( const char* input_data, size_t input_length, size_t* uncompressed_size, uint32_t compress_format_version, MemoryAllocator* allocator = nullptr) { #ifdef BZIP2 uint32_t output_len = 0; if (compress_format_version == 2) { if (!compression::GetDecompressedSizeInfo(&input_data, &input_length, &output_len)) { return nullptr; } } else { // Assume the decompressed data size will 5x of compressed size, but round // to the next page size size_t proposed_output_len = ((input_length * 5) & (~(4096 - 1))) + 4096; output_len = static_cast( std::min(proposed_output_len, static_cast(std::numeric_limits::max()))); } bz_stream _stream; memset(&_stream, 0, sizeof(bz_stream)); int st = BZ2_bzDecompressInit(&_stream, 0, 0); if (st != BZ_OK) { return nullptr; } _stream.next_in = (char*)input_data; _stream.avail_in = static_cast(input_length); auto output = AllocateBlock(output_len, allocator); _stream.next_out = (char*)output.get(); _stream.avail_out = static_cast(output_len); bool done = false; while (!done) { st = BZ2_bzDecompress(&_stream); switch (st) { case BZ_STREAM_END: done = true; break; case BZ_OK: { // No output space. Increase the output space by 20%. // We should never run out of output space if // compress_format_version == 2 assert(compress_format_version != 2); uint32_t old_sz = output_len; output_len = output_len * 1.2; auto tmp = AllocateBlock(output_len, allocator); memcpy(tmp.get(), output.get(), old_sz); output = std::move(tmp); // Set more output. _stream.next_out = (char*)(output.get() + old_sz); _stream.avail_out = static_cast(output_len - old_sz); break; } default: BZ2_bzDecompressEnd(&_stream); return nullptr; } } // If we encoded decompressed block size, we should have no bytes left assert(compress_format_version != 2 || _stream.avail_out == 0); assert(output_len >= _stream.avail_out); *uncompressed_size = output_len - _stream.avail_out; BZ2_bzDecompressEnd(&_stream); return output; #else (void)input_data; (void)input_length; (void)uncompressed_size; (void)compress_format_version; (void)allocator; return nullptr; #endif } // compress_format_version == 1 -- decompressed size is included in the // block header using memcpy, which makes database non-portable) // compress_format_version == 2 -- decompressed size is included in the block // header in varint32 format // @param compression_dict Data for presetting the compression library's // dictionary. inline bool LZ4_Compress(const CompressionInfo& info, uint32_t compress_format_version, const char* input, size_t length, ::std::string* output) { #ifdef LZ4 if (length > std::numeric_limits::max()) { // Can't compress more than 4GB return false; } size_t output_header_len = 0; if (compress_format_version == 2) { // new encoding, using varint32 to store size information output_header_len = compression::PutDecompressedSizeInfo( output, static_cast(length)); } else { // legacy encoding, which is not really portable (depends on big/little // endianness) output_header_len = 8; output->resize(output_header_len); char* p = const_cast(output->c_str()); memcpy(p, &length, sizeof(length)); } int compress_bound = LZ4_compressBound(static_cast(length)); output->resize(static_cast(output_header_len + compress_bound)); int outlen; #if LZ4_VERSION_NUMBER >= 10400 // r124+ LZ4_stream_t* stream = LZ4_createStream(); Slice compression_dict = info.dict().GetRawDict(); if (compression_dict.size()) { LZ4_loadDict(stream, compression_dict.data(), static_cast(compression_dict.size())); } #if LZ4_VERSION_NUMBER >= 10700 // r129+ outlen = LZ4_compress_fast_continue(stream, input, &(*output)[output_header_len], static_cast(length), compress_bound, 1); #else // up to r128 outlen = LZ4_compress_limitedOutput_continue( stream, input, &(*output)[output_header_len], static_cast(length), compress_bound); #endif LZ4_freeStream(stream); #else // up to r123 outlen = LZ4_compress_limitedOutput(input, &(*output)[output_header_len], static_cast(length), compress_bound); #endif // LZ4_VERSION_NUMBER >= 10400 if (outlen == 0) { return false; } output->resize(static_cast(output_header_len + outlen)); return true; #else // LZ4 (void)info; (void)compress_format_version; (void)input; (void)length; (void)output; return false; #endif } // compress_format_version == 1 -- decompressed size is included in the // block header using memcpy, which makes database non-portable) // compress_format_version == 2 -- decompressed size is included in the block // header in varint32 format // @param compression_dict Data for presetting the compression library's // dictionary. inline CacheAllocationPtr LZ4_Uncompress(const UncompressionInfo& info, const char* input_data, size_t input_length, size_t* uncompressed_size, uint32_t compress_format_version, MemoryAllocator* allocator = nullptr) { #ifdef LZ4 uint32_t output_len = 0; if (compress_format_version == 2) { // new encoding, using varint32 to store size information if (!compression::GetDecompressedSizeInfo(&input_data, &input_length, &output_len)) { return nullptr; } } else { // legacy encoding, which is not really portable (depends on big/little // endianness) if (input_length < 8) { return nullptr; } if (port::kLittleEndian) { memcpy(&output_len, input_data, sizeof(output_len)); } else { memcpy(&output_len, input_data + 4, sizeof(output_len)); } input_length -= 8; input_data += 8; } auto output = AllocateBlock(output_len, allocator); int decompress_bytes = 0; #if LZ4_VERSION_NUMBER >= 10400 // r124+ LZ4_streamDecode_t* stream = LZ4_createStreamDecode(); const Slice& compression_dict = info.dict().GetRawDict(); if (compression_dict.size()) { LZ4_setStreamDecode(stream, compression_dict.data(), static_cast(compression_dict.size())); } decompress_bytes = LZ4_decompress_safe_continue( stream, input_data, output.get(), static_cast(input_length), static_cast(output_len)); LZ4_freeStreamDecode(stream); #else // up to r123 decompress_bytes = LZ4_decompress_safe(input_data, output.get(), static_cast(input_length), static_cast(output_len)); #endif // LZ4_VERSION_NUMBER >= 10400 if (decompress_bytes < 0) { return nullptr; } assert(decompress_bytes == static_cast(output_len)); *uncompressed_size = decompress_bytes; return output; #else // LZ4 (void)info; (void)input_data; (void)input_length; (void)uncompressed_size; (void)compress_format_version; (void)allocator; return nullptr; #endif } // compress_format_version == 1 -- decompressed size is included in the // block header using memcpy, which makes database non-portable) // compress_format_version == 2 -- decompressed size is included in the block // header in varint32 format // @param compression_dict Data for presetting the compression library's // dictionary. inline bool LZ4HC_Compress(const CompressionInfo& info, uint32_t compress_format_version, const char* input, size_t length, ::std::string* output) { #ifdef LZ4 if (length > std::numeric_limits::max()) { // Can't compress more than 4GB return false; } size_t output_header_len = 0; if (compress_format_version == 2) { // new encoding, using varint32 to store size information output_header_len = compression::PutDecompressedSizeInfo( output, static_cast(length)); } else { // legacy encoding, which is not really portable (depends on big/little // endianness) output_header_len = 8; output->resize(output_header_len); char* p = const_cast(output->c_str()); memcpy(p, &length, sizeof(length)); } int compress_bound = LZ4_compressBound(static_cast(length)); output->resize(static_cast(output_header_len + compress_bound)); int outlen; int level; if (info.options().level == CompressionOptions::kDefaultCompressionLevel) { level = 0; // lz4hc.h says any value < 1 will be sanitized to default } else { level = info.options().level; } #if LZ4_VERSION_NUMBER >= 10400 // r124+ LZ4_streamHC_t* stream = LZ4_createStreamHC(); LZ4_resetStreamHC(stream, level); Slice compression_dict = info.dict().GetRawDict(); const char* compression_dict_data = compression_dict.size() > 0 ? compression_dict.data() : nullptr; size_t compression_dict_size = compression_dict.size(); if (compression_dict_data != nullptr) { LZ4_loadDictHC(stream, compression_dict_data, static_cast(compression_dict_size)); } #if LZ4_VERSION_NUMBER >= 10700 // r129+ outlen = LZ4_compress_HC_continue(stream, input, &(*output)[output_header_len], static_cast(length), compress_bound); #else // r124-r128 outlen = LZ4_compressHC_limitedOutput_continue( stream, input, &(*output)[output_header_len], static_cast(length), compress_bound); #endif // LZ4_VERSION_NUMBER >= 10700 LZ4_freeStreamHC(stream); #elif LZ4_VERSION_MAJOR // r113-r123 outlen = LZ4_compressHC2_limitedOutput(input, &(*output)[output_header_len], static_cast(length), compress_bound, level); #else // up to r112 outlen = LZ4_compressHC_limitedOutput(input, &(*output)[output_header_len], static_cast(length), compress_bound); #endif // LZ4_VERSION_NUMBER >= 10400 if (outlen == 0) { return false; } output->resize(static_cast(output_header_len + outlen)); return true; #else // LZ4 (void)info; (void)compress_format_version; (void)input; (void)length; (void)output; return false; #endif } #ifdef XPRESS inline bool XPRESS_Compress(const char* input, size_t length, std::string* output) { return port::xpress::Compress(input, length, output); } #else inline bool XPRESS_Compress(const char* /*input*/, size_t /*length*/, std::string* /*output*/) { return false; } #endif #ifdef XPRESS inline char* XPRESS_Uncompress(const char* input_data, size_t input_length, size_t* uncompressed_size) { return port::xpress::Decompress(input_data, input_length, uncompressed_size); } #else inline char* XPRESS_Uncompress(const char* /*input_data*/, size_t /*input_length*/, size_t* /*uncompressed_size*/) { return nullptr; } #endif inline bool ZSTD_Compress(const CompressionInfo& info, const char* input, size_t length, ::std::string* output) { #ifdef ZSTD if (length > std::numeric_limits::max()) { // Can't compress more than 4GB return false; } size_t output_header_len = compression::PutDecompressedSizeInfo( output, static_cast(length)); size_t compressBound = ZSTD_compressBound(length); output->resize(static_cast(output_header_len + compressBound)); size_t outlen = 0; int level; if (info.options().level == CompressionOptions::kDefaultCompressionLevel) { // 3 is the value of ZSTD_CLEVEL_DEFAULT (not exposed publicly), see // https://github.com/facebook/zstd/issues/1148 level = 3; } else { level = info.options().level; } #if ZSTD_VERSION_NUMBER >= 500 // v0.5.0+ ZSTD_CCtx* context = info.context().ZSTDPreallocCtx(); assert(context != nullptr); #if ZSTD_VERSION_NUMBER >= 700 // v0.7.0+ if (info.dict().GetDigestedZstdCDict() != nullptr) { outlen = ZSTD_compress_usingCDict(context, &(*output)[output_header_len], compressBound, input, length, info.dict().GetDigestedZstdCDict()); } #endif // ZSTD_VERSION_NUMBER >= 700 if (outlen == 0) { outlen = ZSTD_compress_usingDict(context, &(*output)[output_header_len], compressBound, input, length, info.dict().GetRawDict().data(), info.dict().GetRawDict().size(), level); } #else // up to v0.4.x outlen = ZSTD_compress(&(*output)[output_header_len], compressBound, input, length, level); #endif // ZSTD_VERSION_NUMBER >= 500 if (outlen == 0) { return false; } output->resize(output_header_len + outlen); return true; #else // ZSTD (void)info; (void)input; (void)length; (void)output; return false; #endif } // @param compression_dict Data for presetting the compression library's // dictionary. inline CacheAllocationPtr ZSTD_Uncompress( const UncompressionInfo& info, const char* input_data, size_t input_length, size_t* uncompressed_size, MemoryAllocator* allocator = nullptr) { #ifdef ZSTD uint32_t output_len = 0; if (!compression::GetDecompressedSizeInfo(&input_data, &input_length, &output_len)) { return nullptr; } auto output = AllocateBlock(output_len, allocator); size_t actual_output_length = 0; #if ZSTD_VERSION_NUMBER >= 500 // v0.5.0+ ZSTD_DCtx* context = info.context().GetZSTDContext(); assert(context != nullptr); #ifdef ROCKSDB_ZSTD_DDICT if (info.dict().GetDigestedZstdDDict() != nullptr) { actual_output_length = ZSTD_decompress_usingDDict( context, output.get(), output_len, input_data, input_length, info.dict().GetDigestedZstdDDict()); } #endif // ROCKSDB_ZSTD_DDICT if (actual_output_length == 0) { actual_output_length = ZSTD_decompress_usingDict( context, output.get(), output_len, input_data, input_length, info.dict().GetRawDict().data(), info.dict().GetRawDict().size()); } #else // up to v0.4.x (void)info; actual_output_length = ZSTD_decompress(output.get(), output_len, input_data, input_length); #endif // ZSTD_VERSION_NUMBER >= 500 assert(actual_output_length == output_len); *uncompressed_size = actual_output_length; return output; #else // ZSTD (void)info; (void)input_data; (void)input_length; (void)uncompressed_size; (void)allocator; return nullptr; #endif } inline bool ZSTD_TrainDictionarySupported() { #ifdef ZSTD // Dictionary trainer is available since v0.6.1 for static linking, but not // available for dynamic linking until v1.1.3. For now we enable the feature // in v1.1.3+ only. return (ZSTD_versionNumber() >= 10103); #else return false; #endif } inline std::string ZSTD_TrainDictionary(const std::string& samples, const std::vector& sample_lens, size_t max_dict_bytes) { // Dictionary trainer is available since v0.6.1 for static linking, but not // available for dynamic linking until v1.1.3. For now we enable the feature // in v1.1.3+ only. #if ZSTD_VERSION_NUMBER >= 10103 // v1.1.3+ assert(samples.empty() == sample_lens.empty()); if (samples.empty()) { return ""; } std::string dict_data(max_dict_bytes, '\0'); size_t dict_len = ZDICT_trainFromBuffer( &dict_data[0], max_dict_bytes, &samples[0], &sample_lens[0], static_cast(sample_lens.size())); if (ZDICT_isError(dict_len)) { return ""; } assert(dict_len <= max_dict_bytes); dict_data.resize(dict_len); return dict_data; #else // up to v1.1.2 assert(false); (void)samples; (void)sample_lens; (void)max_dict_bytes; return ""; #endif // ZSTD_VERSION_NUMBER >= 10103 } inline std::string ZSTD_TrainDictionary(const std::string& samples, size_t sample_len_shift, size_t max_dict_bytes) { // Dictionary trainer is available since v0.6.1, but ZSTD was marked stable // only since v0.8.0. For now we enable the feature in stable versions only. #if ZSTD_VERSION_NUMBER >= 10103 // v1.1.3+ // skips potential partial sample at the end of "samples" size_t num_samples = samples.size() >> sample_len_shift; std::vector sample_lens(num_samples, size_t(1) << sample_len_shift); return ZSTD_TrainDictionary(samples, sample_lens, max_dict_bytes); #else // up to v1.1.2 assert(false); (void)samples; (void)sample_len_shift; (void)max_dict_bytes; return ""; #endif // ZSTD_VERSION_NUMBER >= 10103 } inline bool ZSTD_FinalizeDictionarySupported() { #ifdef ZSTD // ZDICT_finalizeDictionary API is stable since v1.4.5 return (ZSTD_versionNumber() >= 10405); #else return false; #endif } inline std::string ZSTD_FinalizeDictionary( const std::string& samples, const std::vector& sample_lens, size_t max_dict_bytes, int level) { // ZDICT_finalizeDictionary is stable since version v1.4.5 #if ZSTD_VERSION_NUMBER >= 10405 // v1.4.5+ assert(samples.empty() == sample_lens.empty()); if (samples.empty()) { return ""; } if (level == CompressionOptions::kDefaultCompressionLevel) { // 3 is the value of ZSTD_CLEVEL_DEFAULT (not exposed publicly), see // https://github.com/facebook/zstd/issues/1148 level = 3; } std::string dict_data(max_dict_bytes, '\0'); size_t dict_len = ZDICT_finalizeDictionary( dict_data.data(), max_dict_bytes, samples.data(), std::min(static_cast(samples.size()), max_dict_bytes), samples.data(), sample_lens.data(), static_cast(sample_lens.size()), {level, 0 /* notificationLevel */, 0 /* dictID */}); if (ZDICT_isError(dict_len)) { return ""; } else { assert(dict_len <= max_dict_bytes); dict_data.resize(dict_len); return dict_data; } #else // up to v1.4.4 (void)samples; (void)sample_lens; (void)max_dict_bytes; (void)level; return ""; #endif // ZSTD_VERSION_NUMBER >= 10405 } inline bool CompressData(const Slice& raw, const CompressionInfo& compression_info, uint32_t compress_format_version, std::string* compressed_output) { bool ret = false; // Will return compressed block contents if (1) the compression method is // supported in this platform and (2) the compression rate is "good enough". switch (compression_info.type()) { case kSnappyCompression: ret = Snappy_Compress(compression_info, raw.data(), raw.size(), compressed_output); break; case kZlibCompression: ret = Zlib_Compress(compression_info, compress_format_version, raw.data(), raw.size(), compressed_output); break; case kBZip2Compression: ret = BZip2_Compress(compression_info, compress_format_version, raw.data(), raw.size(), compressed_output); break; case kLZ4Compression: ret = LZ4_Compress(compression_info, compress_format_version, raw.data(), raw.size(), compressed_output); break; case kLZ4HCCompression: ret = LZ4HC_Compress(compression_info, compress_format_version, raw.data(), raw.size(), compressed_output); break; case kXpressCompression: ret = XPRESS_Compress(raw.data(), raw.size(), compressed_output); break; case kZSTD: case kZSTDNotFinalCompression: ret = ZSTD_Compress(compression_info, raw.data(), raw.size(), compressed_output); break; default: // Do not recognize this compression type break; } TEST_SYNC_POINT_CALLBACK("CompressData:TamperWithReturnValue", static_cast(&ret)); return ret; } inline CacheAllocationPtr UncompressData( const UncompressionInfo& uncompression_info, const char* data, size_t n, size_t* uncompressed_size, uint32_t compress_format_version, MemoryAllocator* allocator = nullptr) { switch (uncompression_info.type()) { case kSnappyCompression: return Snappy_Uncompress(data, n, uncompressed_size, allocator); case kZlibCompression: return Zlib_Uncompress(uncompression_info, data, n, uncompressed_size, compress_format_version, allocator); case kBZip2Compression: return BZip2_Uncompress(data, n, uncompressed_size, compress_format_version, allocator); case kLZ4Compression: case kLZ4HCCompression: return LZ4_Uncompress(uncompression_info, data, n, uncompressed_size, compress_format_version, allocator); case kXpressCompression: // XPRESS allocates memory internally, thus no support for custom // allocator. return CacheAllocationPtr(XPRESS_Uncompress(data, n, uncompressed_size)); case kZSTD: case kZSTDNotFinalCompression: return ZSTD_Uncompress(uncompression_info, data, n, uncompressed_size, allocator); default: return CacheAllocationPtr(); } } // Records the compression type for subsequent WAL records. class CompressionTypeRecord { public: explicit CompressionTypeRecord(CompressionType compression_type) : compression_type_(compression_type) {} CompressionType GetCompressionType() const { return compression_type_; } inline void EncodeTo(std::string* dst) const { assert(dst != nullptr); PutFixed32(dst, compression_type_); } inline Status DecodeFrom(Slice* src) { constexpr char class_name[] = "CompressionTypeRecord"; uint32_t val; if (!GetFixed32(src, &val)) { return Status::Corruption(class_name, "Error decoding WAL compression type"); } CompressionType compression_type = static_cast(val); if (!StreamingCompressionTypeSupported(compression_type)) { return Status::Corruption(class_name, "WAL compression type not supported"); } compression_type_ = compression_type; return Status::OK(); } inline std::string DebugString() const { return "compression_type: " + CompressionTypeToString(compression_type_); } private: CompressionType compression_type_; }; // Base class to implement compression for a stream of buffers. // Instantiate an implementation of the class using Create() with the // compression type and use Compress() repeatedly. // The output buffer needs to be at least max_output_len. // Call Reset() in between frame boundaries or in case of an error. // NOTE: This class is not thread safe. class StreamingCompress { public: StreamingCompress(CompressionType compression_type, const CompressionOptions& opts, uint32_t compress_format_version, size_t max_output_len) : compression_type_(compression_type), opts_(opts), compress_format_version_(compress_format_version), max_output_len_(max_output_len) {} virtual ~StreamingCompress() = default; // compress should be called repeatedly with the same input till the method // returns 0 // Parameters: // input - buffer to compress // input_size - size of input buffer // output - compressed buffer allocated by caller, should be at least // max_output_len // output_size - size of the output buffer // Returns -1 for errors, the remaining size of the input buffer that needs to // be compressed virtual int Compress(const char* input, size_t input_size, char* output, size_t* output_pos) = 0; // static method to create object of a class inherited from StreamingCompress // based on the actual compression type. static StreamingCompress* Create(CompressionType compression_type, const CompressionOptions& opts, uint32_t compress_format_version, size_t max_output_len); virtual void Reset() = 0; protected: const CompressionType compression_type_; const CompressionOptions opts_; const uint32_t compress_format_version_; const size_t max_output_len_; }; // Base class to uncompress a stream of compressed buffers. // Instantiate an implementation of the class using Create() with the // compression type and use Uncompress() repeatedly. // The output buffer needs to be at least max_output_len. // Call Reset() in between frame boundaries or in case of an error. // NOTE: This class is not thread safe. class StreamingUncompress { public: StreamingUncompress(CompressionType compression_type, uint32_t compress_format_version, size_t max_output_len) : compression_type_(compression_type), compress_format_version_(compress_format_version), max_output_len_(max_output_len) {} virtual ~StreamingUncompress() = default; // uncompress should be called again with the same input if output_size is // equal to max_output_len or with the next input fragment. // Parameters: // input - buffer to uncompress // input_size - size of input buffer // output - uncompressed buffer allocated by caller, should be at least // max_output_len // output_size - size of the output buffer // Returns -1 for errors, remaining input to be processed otherwise. virtual int Uncompress(const char* input, size_t input_size, char* output, size_t* output_pos) = 0; static StreamingUncompress* Create(CompressionType compression_type, uint32_t compress_format_version, size_t max_output_len); virtual void Reset() = 0; protected: CompressionType compression_type_; uint32_t compress_format_version_; size_t max_output_len_; }; class ZSTDStreamingCompress final : public StreamingCompress { public: explicit ZSTDStreamingCompress(const CompressionOptions& opts, uint32_t compress_format_version, size_t max_output_len) : StreamingCompress(kZSTD, opts, compress_format_version, max_output_len) { #ifdef ZSTD_STREAMING cctx_ = ZSTD_createCCtx(); // Each compressed frame will have a checksum ZSTD_CCtx_setParameter(cctx_, ZSTD_c_checksumFlag, 1); assert(cctx_ != nullptr); input_buffer_ = {/*src=*/nullptr, /*size=*/0, /*pos=*/0}; #endif } ~ZSTDStreamingCompress() override { #ifdef ZSTD_STREAMING ZSTD_freeCCtx(cctx_); #endif } int Compress(const char* input, size_t input_size, char* output, size_t* output_pos) override; void Reset() override; #ifdef ZSTD_STREAMING ZSTD_CCtx* cctx_; ZSTD_inBuffer input_buffer_; #endif }; class ZSTDStreamingUncompress final : public StreamingUncompress { public: explicit ZSTDStreamingUncompress(uint32_t compress_format_version, size_t max_output_len) : StreamingUncompress(kZSTD, compress_format_version, max_output_len) { #ifdef ZSTD_STREAMING dctx_ = ZSTD_createDCtx(); assert(dctx_ != nullptr); input_buffer_ = {/*src=*/nullptr, /*size=*/0, /*pos=*/0}; #endif } ~ZSTDStreamingUncompress() override { #ifdef ZSTD_STREAMING ZSTD_freeDCtx(dctx_); #endif } int Uncompress(const char* input, size_t input_size, char* output, size_t* output_size) override; void Reset() override; private: #ifdef ZSTD_STREAMING ZSTD_DCtx* dctx_; ZSTD_inBuffer input_buffer_; #endif }; } // namespace ROCKSDB_NAMESPACE