// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #include "util/lru_cache.h" #include #include #include #include "util/mutexlock.h" namespace rocksdb { LRUHandleTable::LRUHandleTable() : length_(0), elems_(0), list_(nullptr) { Resize(); } LRUHandleTable::~LRUHandleTable() { ApplyToAllCacheEntries([](LRUHandle* h) { if (h->refs == 1) { h->Free(); } }); delete[] list_; } LRUHandle* LRUHandleTable::Lookup(const Slice& key, uint32_t hash) { return *FindPointer(key, hash); } LRUHandle* LRUHandleTable::Insert(LRUHandle* h) { LRUHandle** ptr = FindPointer(h->key(), h->hash); LRUHandle* old = *ptr; h->next_hash = (old == nullptr ? nullptr : old->next_hash); *ptr = h; if (old == nullptr) { ++elems_; if (elems_ > length_) { // Since each cache entry is fairly large, we aim for a small // average linked list length (<= 1). Resize(); } } return old; } LRUHandle* LRUHandleTable::Remove(const Slice& key, uint32_t hash) { LRUHandle** ptr = FindPointer(key, hash); LRUHandle* result = *ptr; if (result != nullptr) { *ptr = result->next_hash; --elems_; } return result; } LRUHandle** LRUHandleTable::FindPointer(const Slice& key, uint32_t hash) { LRUHandle** ptr = &list_[hash & (length_ - 1)]; while (*ptr != nullptr && ((*ptr)->hash != hash || key != (*ptr)->key())) { ptr = &(*ptr)->next_hash; } return ptr; } void LRUHandleTable::Resize() { uint32_t new_length = 16; while (new_length < elems_ * 1.5) { new_length *= 2; } LRUHandle** new_list = new LRUHandle*[new_length]; memset(new_list, 0, sizeof(new_list[0]) * new_length); uint32_t count = 0; for (uint32_t i = 0; i < length_; i++) { LRUHandle* h = list_[i]; while (h != nullptr) { LRUHandle* next = h->next_hash; uint32_t hash = h->hash; LRUHandle** ptr = &new_list[hash & (new_length - 1)]; h->next_hash = *ptr; *ptr = h; h = next; count++; } } assert(elems_ == count); delete[] list_; list_ = new_list; length_ = new_length; } LRUCacheShard::LRUCacheShard() : usage_(0), lru_usage_(0), high_pri_pool_usage_(0) { // Make empty circular linked list lru_.next = &lru_; lru_.prev = &lru_; lru_low_pri_ = &lru_; } LRUCacheShard::~LRUCacheShard() {} bool LRUCacheShard::Unref(LRUHandle* e) { assert(e->refs > 0); e->refs--; return e->refs == 0; } // Call deleter and free void LRUCacheShard::EraseUnRefEntries() { autovector last_reference_list; { MutexLock l(&mutex_); while (lru_.next != &lru_) { LRUHandle* old = lru_.next; assert(old->InCache()); assert(old->refs == 1); // LRU list contains elements which may be evicted LRU_Remove(old); table_.Remove(old->key(), old->hash); old->SetInCache(false); Unref(old); usage_ -= old->charge; last_reference_list.push_back(old); } } for (auto entry : last_reference_list) { entry->Free(); } } void LRUCacheShard::ApplyToAllCacheEntries(void (*callback)(void*, size_t), bool thread_safe) { if (thread_safe) { mutex_.Lock(); } table_.ApplyToAllCacheEntries( [callback](LRUHandle* h) { callback(h->value, h->charge); }); if (thread_safe) { mutex_.Unlock(); } } void LRUCacheShard::TEST_GetLRUList(LRUHandle** lru, LRUHandle** lru_low_pri) { *lru = &lru_; *lru_low_pri = lru_low_pri_; } void LRUCacheShard::LRU_Remove(LRUHandle* e) { assert(e->next != nullptr); assert(e->prev != nullptr); if (lru_low_pri_ == e) { lru_low_pri_ = e->prev; } e->next->prev = e->prev; e->prev->next = e->next; e->prev = e->next = nullptr; lru_usage_ -= e->charge; if (e->InHighPriPool()) { assert(high_pri_pool_usage_ >= e->charge); high_pri_pool_usage_ -= e->charge; } } void LRUCacheShard::LRU_Insert(LRUHandle* e) { assert(e->next == nullptr); assert(e->prev == nullptr); if (high_pri_pool_ratio_ > 0 && e->IsHighPri()) { // Inset "e" to head of LRU list. e->next = &lru_; e->prev = lru_.prev; e->prev->next = e; e->next->prev = e; e->SetInHighPriPool(true); high_pri_pool_usage_ += e->charge; MaintainPoolSize(); } else { // Insert "e" to the head of low-pri pool. Note that when // high_pri_pool_ratio is 0, head of low-pri pool is also head of LRU list. e->next = lru_low_pri_->next; e->prev = lru_low_pri_; e->prev->next = e; e->next->prev = e; e->SetInHighPriPool(false); lru_low_pri_ = e; } lru_usage_ += e->charge; } void LRUCacheShard::MaintainPoolSize() { while (high_pri_pool_usage_ > high_pri_pool_capacity_) { // Overflow last entry in high-pri pool to low-pri pool. lru_low_pri_ = lru_low_pri_->next; assert(lru_low_pri_ != &lru_); lru_low_pri_->SetInHighPriPool(false); high_pri_pool_usage_ -= lru_low_pri_->charge; } } void LRUCacheShard::EvictFromLRU(size_t charge, autovector* deleted) { while (usage_ + charge > capacity_ && lru_.next != &lru_) { LRUHandle* old = lru_.next; assert(old->InCache()); assert(old->refs == 1); // LRU list contains elements which may be evicted LRU_Remove(old); table_.Remove(old->key(), old->hash); old->SetInCache(false); Unref(old); usage_ -= old->charge; deleted->push_back(old); } } void LRUCacheShard::SetCapacity(size_t capacity) { autovector last_reference_list; { MutexLock l(&mutex_); capacity_ = capacity; high_pri_pool_capacity_ = capacity_ * high_pri_pool_ratio_; EvictFromLRU(0, &last_reference_list); } // we free the entries here outside of mutex for // performance reasons for (auto entry : last_reference_list) { entry->Free(); } } void LRUCacheShard::SetStrictCapacityLimit(bool strict_capacity_limit) { MutexLock l(&mutex_); strict_capacity_limit_ = strict_capacity_limit; } Cache::Handle* LRUCacheShard::Lookup(const Slice& key, uint32_t hash) { MutexLock l(&mutex_); LRUHandle* e = table_.Lookup(key, hash); if (e != nullptr) { assert(e->InCache()); if (e->refs == 1) { LRU_Remove(e); } e->refs++; } return reinterpret_cast(e); } void LRUCacheShard::SetHighPriorityPoolRatio(double high_pri_pool_ratio) { MutexLock l(&mutex_); high_pri_pool_ratio_ = high_pri_pool_ratio; high_pri_pool_capacity_ = capacity_ * high_pri_pool_ratio_; MaintainPoolSize(); } void LRUCacheShard::Release(Cache::Handle* handle) { if (handle == nullptr) { return; } LRUHandle* e = reinterpret_cast(handle); bool last_reference = false; { MutexLock l(&mutex_); last_reference = Unref(e); if (last_reference) { usage_ -= e->charge; } if (e->refs == 1 && e->InCache()) { // The item is still in cache, and nobody else holds a reference to it if (usage_ > capacity_) { // the cache is full // The LRU list must be empty since the cache is full assert(lru_.next == &lru_); // take this opportunity and remove the item table_.Remove(e->key(), e->hash); e->SetInCache(false); Unref(e); usage_ -= e->charge; last_reference = true; } else { // put the item on the list to be potentially freed LRU_Insert(e); } } } // free outside of mutex if (last_reference) { e->Free(); } } Status LRUCacheShard::Insert(const Slice& key, uint32_t hash, void* value, size_t charge, void (*deleter)(const Slice& key, void* value), Cache::Handle** handle, Cache::Priority priority) { // Allocate the memory here outside of the mutex // If the cache is full, we'll have to release it // It shouldn't happen very often though. LRUHandle* e = reinterpret_cast( new char[sizeof(LRUHandle) - 1 + key.size()]); Status s; autovector last_reference_list; e->value = value; e->deleter = deleter; e->charge = charge; e->key_length = key.size(); e->hash = hash; e->refs = (handle == nullptr ? 1 : 2); // One from LRUCache, one for the returned handle e->next = e->prev = nullptr; e->SetInCache(true); e->SetPriority(priority); memcpy(e->key_data, key.data(), key.size()); { MutexLock l(&mutex_); // Free the space following strict LRU policy until enough space // is freed or the lru list is empty EvictFromLRU(charge, &last_reference_list); if (strict_capacity_limit_ && usage_ - lru_usage_ + charge > capacity_) { if (handle == nullptr) { last_reference_list.push_back(e); } else { delete[] reinterpret_cast(e); *handle = nullptr; } s = Status::Incomplete("Insert failed due to LRU cache being full."); } else { // insert into the cache // note that the cache might get larger than its capacity if not enough // space was freed LRUHandle* old = table_.Insert(e); usage_ += e->charge; if (old != nullptr) { old->SetInCache(false); if (Unref(old)) { usage_ -= old->charge; // old is on LRU because it's in cache and its reference count // was just 1 (Unref returned 0) LRU_Remove(old); last_reference_list.push_back(old); } } if (handle == nullptr) { LRU_Insert(e); } else { *handle = reinterpret_cast(e); } s = Status::OK(); } } // we free the entries here outside of mutex for // performance reasons for (auto entry : last_reference_list) { entry->Free(); } return s; } void LRUCacheShard::Erase(const Slice& key, uint32_t hash) { LRUHandle* e; bool last_reference = false; { MutexLock l(&mutex_); e = table_.Remove(key, hash); if (e != nullptr) { last_reference = Unref(e); if (last_reference) { usage_ -= e->charge; } if (last_reference && e->InCache()) { LRU_Remove(e); } e->SetInCache(false); } } // mutex not held here // last_reference will only be true if e != nullptr if (last_reference) { e->Free(); } } size_t LRUCacheShard::GetUsage() const { MutexLock l(&mutex_); return usage_; } size_t LRUCacheShard::GetPinnedUsage() const { MutexLock l(&mutex_); assert(usage_ >= lru_usage_); return usage_ - lru_usage_; } class LRUCache : public ShardedCache { public: LRUCache(size_t capacity, int num_shard_bits, bool strict_capacity_limit, double high_pri_pool_ratio) : ShardedCache(capacity, num_shard_bits, strict_capacity_limit) { int num_shards = 1 << num_shard_bits; shards_ = new LRUCacheShard[num_shards]; SetCapacity(capacity); SetStrictCapacityLimit(strict_capacity_limit); for (int i = 0; i < num_shards; i++) { shards_[i].SetHighPriorityPoolRatio(high_pri_pool_ratio); } } virtual ~LRUCache() { delete[] shards_; } virtual const char* Name() const override { return "LRUCache"; } virtual CacheShard* GetShard(int shard) override { return reinterpret_cast(&shards_[shard]); } virtual const CacheShard* GetShard(int shard) const override { return reinterpret_cast(&shards_[shard]); } virtual void* Value(Handle* handle) override { return reinterpret_cast(handle)->value; } virtual size_t GetCharge(Handle* handle) const override { return reinterpret_cast(handle)->charge; } virtual uint32_t GetHash(Handle* handle) const override { return reinterpret_cast(handle)->hash; } virtual void DisownData() override { shards_ = nullptr; } private: LRUCacheShard* shards_; }; std::shared_ptr NewLRUCache(size_t capacity, int num_shard_bits, bool strict_capacity_limit, double high_pri_pool_ratio) { if (num_shard_bits >= 20) { return nullptr; // the cache cannot be sharded into too many fine pieces } if (high_pri_pool_ratio < 0.0 || high_pri_pool_ratio > 1.0) { // invalid high_pri_pool_ratio return nullptr; } return std::make_shared(capacity, num_shard_bits, strict_capacity_limit, high_pri_pool_ratio); } } // namespace rocksdb