// Copyright (c) 2012 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. // // Class for specifying user-defined functions which perform a // transformation on a slice. It is not required that every slice // belong to the domain and/or range of a function. Subclasses should // define InDomain and InRange to determine which slices are in either // of these sets respectively. #ifndef STORAGE_LEVELDB_INCLUDE_SLICE_TRANSFORM_H_ #define STORAGE_LEVELDB_INCLUDE_SLICE_TRANSFORM_H_ #include namespace leveldb { class Slice; class SliceTransform { public: virtual ~SliceTransform() {}; // Return the name of this transformation. virtual const char* Name() const = 0; // transform a src in domain to a dst in the range virtual Slice Transform(const Slice& src) const = 0; // determine whether this is a valid src upon the function applies virtual bool InDomain(const Slice& src) const = 0; // determine whether dst=Transform(src) for some src virtual bool InRange(const Slice& dst) const = 0; }; extern const SliceTransform* NewFixedPrefixTransform(size_t prefix_len); } #endif // STORAGE_LEVELDB_INCLUDE_SLICE_TRANSFORM_H_