fork of https://github.com/oxigraph/rocksdb and https://github.com/facebook/rocksdb for nextgraph and oxigraph
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117 lines
3.9 KiB
117 lines
3.9 KiB
// Copyright (c) 2014, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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package org.rocksdb;
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/**
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* RocksObject is the base-class of all RocksDB classes that has a pointer to
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* some c++ rocksdb object.
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*
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* RocksObject has dispose() function, which releases its associated c++ resource.
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* This function can be either called manually, or being called automatically
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* during the regular Java GC process. However, since Java may wrongly assume a
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* RocksObject only contains a long member variable and think it is small in size,
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* Java may give RocksObject low priority in the GC process. For this, it is
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* suggested to call dispose() manually. However, it is safe to let RocksObject go
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* out-of-scope without manually calling dispose() as dispose() will be called
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* in the finalizer during the regular GC process.
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*/
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public abstract class RocksObject {
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protected RocksObject() {
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nativeHandle_ = 0;
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owningHandle_ = true;
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}
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/**
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* Release the c++ object manually pointed by the native handle.
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*
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* Note that dispose() will also be called during the GC process
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* if it was not called before its RocksObject went out-of-scope.
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* However, since Java may wrongly wrongly assume those objects are
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* small in that they seems to only hold a long variable. As a result,
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* they might have low priority in the GC process. To prevent this,
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* it is suggested to call dispose() manually.
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*
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* Note that once an instance of RocksObject has been disposed,
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* calling its function will lead undefined behavior.
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*/
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public final synchronized void dispose() {
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if (isOwningNativeHandle() && isInitialized()) {
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disposeInternal();
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}
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nativeHandle_ = 0;
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disOwnNativeHandle();
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}
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/**
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* The helper function of dispose() which all subclasses of RocksObject
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* must implement to release their associated C++ resource.
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*/
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protected abstract void disposeInternal();
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/**
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* Revoke ownership of the native object.
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*
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* This will prevent the object from attempting to delete the underlying
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* native object in its finalizer. This must be used when another object
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* takes over ownership of the native object or both will attempt to delete
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* the underlying object when garbage collected.
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*
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* When disOwnNativeHandle() is called, dispose() will simply set nativeHandle_
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* to 0 without releasing its associated C++ resource. As a result,
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* incorrectly use this function may cause memory leak, and this function call
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* will not affect the return value of isInitialized().
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*
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* @see dispose()
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* @see isInitialized()
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*/
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protected void disOwnNativeHandle() {
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owningHandle_ = false;
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}
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/**
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* Returns true if the current RocksObject is responsable to release its
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* native handle.
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*
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* @return true if the current RocksObject is responsible to release its
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* native handle.
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*
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* @see disOwnNativeHandle()
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* @see dispose()
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*/
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protected boolean isOwningNativeHandle() {
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return owningHandle_;
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}
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/**
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* Returns true if the associated native handle has been initialized.
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*
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* @return true if the associated native handle has been initialized.
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*
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* @see dispose()
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*/
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protected boolean isInitialized() {
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return (nativeHandle_ != 0);
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}
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/**
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* Simply calls dispose() and release its c++ resource if it has not
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* yet released.
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*/
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@Override protected void finalize() {
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dispose();
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}
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/**
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* A long variable holding c++ pointer pointing to some RocksDB C++ object.
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*/
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protected long nativeHandle_;
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/**
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* A flag indicating whether the current RocksObject is responsible to
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* release the c++ object stored in its nativeHandle_.
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*/
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private boolean owningHandle_;
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}
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