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rocksdb/include/rocksdb/perf_context.h

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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
#ifndef STORAGE_ROCKSDB_INCLUDE_PERF_CONTEXT_H
#define STORAGE_ROCKSDB_INCLUDE_PERF_CONTEXT_H
#include <stdint.h>
#include <string>
#include "rocksdb/perf_level.h"
namespace rocksdb {
// A thread local context for gathering performance counter efficiently
// and transparently.
// Use SetPerfLevel(PerfLevel::kEnableTime) to enable time stats.
struct PerfContext {
void Reset(); // reset all performance counters to zero
std::string ToString(bool exclude_zero_counters = false) const;
uint64_t user_key_comparison_count; // total number of user key comparisons
uint64_t block_cache_hit_count; // total number of block cache hits
uint64_t block_read_count; // total number of block reads (with IO)
uint64_t block_read_byte; // total number of bytes from block reads
uint64_t block_read_time; // total nanos spent on block reads
uint64_t block_checksum_time; // total nanos spent on block checksum
uint64_t block_decompress_time; // total nanos spent on block decompression
// total number of internal keys skipped over during iteration.
// There are several reasons for it:
// 1. when calling Next(), the iterator is in the position of the previous
// key, so that we'll need to skip it. It means this counter will always
// be incremented in Next().
// 2. when calling Next(), we need to skip internal entries for the previous
// keys that are overwritten.
// 3. when calling Next(), Seek() or SeekToFirst(), after previous key
// before calling Next(), the seek key in Seek() or the beginning for
// SeekToFirst(), there may be one or more deleted keys before the next
// valid key that the operation should place the iterator to. We need
// to skip both of the tombstone and updates hidden by the tombstones. The
// tombstones are not included in this counter, while previous updates
// hidden by the tombstones will be included here.
// 4. symmetric cases for Prev() and SeekToLast()
// We sometimes also skip entries of more recent updates than the snapshot
// we read from, but they are not included in this counter.
//
uint64_t internal_key_skipped_count;
// Total number of deletes and single deletes skipped over during iteration
// When calling Next(), Seek() or SeekToFirst(), after previous position
// before calling Next(), the seek key in Seek() or the beginning for
// SeekToFirst(), there may be one or more deleted keys before the next valid
// key. Every deleted key is counted once. We don't recount here if there are
// still older updates invalidated by the tombstones.
//
uint64_t internal_delete_skipped_count;
uint64_t get_snapshot_time; // total nanos spent on getting snapshot
uint64_t get_from_memtable_time; // total nanos spent on querying memtables
uint64_t get_from_memtable_count; // number of mem tables queried
// total nanos spent after Get() finds a key
uint64_t get_post_process_time;
uint64_t get_from_output_files_time; // total nanos reading from output files
// total nanos spent on seeking memtable
uint64_t seek_on_memtable_time;
// number of seeks issued on memtable
uint64_t seek_on_memtable_count;
// total nanos spent on seeking child iters
uint64_t seek_child_seek_time;
// number of seek issued in child iterators
uint64_t seek_child_seek_count;
uint64_t seek_min_heap_time; // total nanos spent on the merge heap
// total nanos spent on seeking the internal entries
uint64_t seek_internal_seek_time;
// total nanos spent on iterating internal entries to find the next user entry
uint64_t find_next_user_entry_time;
// total nanos spent on writing to WAL
uint64_t write_wal_time;
// total nanos spent on writing to mem tables
uint64_t write_memtable_time;
// total nanos spent on delaying write
uint64_t write_delay_time;
// total nanos spent on writing a record, excluding the above three times
uint64_t write_pre_and_post_process_time;
uint64_t db_mutex_lock_nanos; // time spent on acquiring DB mutex.
// Time spent on waiting with a condition variable created with DB mutex.
uint64_t db_condition_wait_nanos;
// Time spent on merge operator.
uint64_t merge_operator_time_nanos;
// Time spent on reading index block from block cache or SST file
uint64_t read_index_block_nanos;
// Time spent on reading filter block from block cache or SST file
uint64_t read_filter_block_nanos;
// Time spent on creating data block iterator
uint64_t new_table_block_iter_nanos;
// Time spent on creating a iterator of an SST file.
uint64_t new_table_iterator_nanos;
// Time spent on seeking a key in data/index blocks
uint64_t block_seek_nanos;
// Time spent on finding or creating a table reader
uint64_t find_table_nanos;
// total number of mem table bloom hits
uint64_t bloom_memtable_hit_count;
// total number of mem table bloom misses
uint64_t bloom_memtable_miss_count;
// total number of SST table bloom hits
uint64_t bloom_sst_hit_count;
// total number of SST table bloom misses
uint64_t bloom_sst_miss_count;
};
#if defined(NPERF_CONTEXT) || defined(IOS_CROSS_COMPILE)
extern PerfContext perf_context;
#elif _WIN32
extern __declspec(thread) PerfContext perf_context;
#else
extern __thread PerfContext perf_context;
#endif
}
#endif