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rocksdb/include/rocksdb/utilities/object_registry.h

205 lines
7.3 KiB

// Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#ifndef ROCKSDB_LITE
#include <functional>
#include <memory>
#include <regex>
#include <string>
#include <unordered_map>
#include <vector>
#include "rocksdb/status.h"
namespace rocksdb {
class Logger;
// Returns a new T when called with a string. Populates the std::unique_ptr
// argument if granting ownership to caller.
template <typename T>
using FactoryFunc =
std::function<T*(const std::string&, std::unique_ptr<T>*, std::string*)>;
class ObjectLibrary {
public:
// Base class for an Entry in the Registry.
class Entry {
public:
virtual ~Entry() {}
Entry(const std::string& name) : name_(std::move(name)) {}
// Checks to see if the target matches this entry
virtual bool matches(const std::string& target) const {
return name_ == target;
}
const std::string& Name() const { return name_; }
private:
const std::string name_; // The name of the Entry
}; // End class Entry
// An Entry containing a FactoryFunc for creating new Objects
template <typename T>
class FactoryEntry : public Entry {
public:
FactoryEntry(const std::string& name, FactoryFunc<T> f)
: Entry(name), pattern_(std::move(name)), factory_(std::move(f)) {}
~FactoryEntry() override {}
bool matches(const std::string& target) const override {
return std::regex_match(target, pattern_);
}
// Creates a new T object.
T* NewFactoryObject(const std::string& target, std::unique_ptr<T>* guard,
std::string* msg) const {
return factory_(target, guard, msg);
}
private:
std::regex pattern_; // The pattern for this entry
FactoryFunc<T> factory_;
}; // End class FactoryEntry
public:
// Finds the entry matching the input name and type
const Entry* FindEntry(const std::string& type,
const std::string& name) const;
void Dump(Logger* logger) const;
// Registers the factory with the library for the pattern.
// If the pattern matches, the factory may be used to create a new object.
template <typename T>
const FactoryFunc<T>& Register(const std::string& pattern,
const FactoryFunc<T>& factory) {
std::unique_ptr<Entry> entry(new FactoryEntry<T>(pattern, factory));
AddEntry(T::Type(), entry);
return factory;
}
// Returns the default ObjectLibrary
static std::shared_ptr<ObjectLibrary>& Default();
private:
// Adds the input entry to the list for the given type
void AddEntry(const std::string& type, std::unique_ptr<Entry>& entry);
// ** FactoryFunctions for this loader, organized by type
std::unordered_map<std::string, std::vector<std::unique_ptr<Entry>>> entries_;
};
// The ObjectRegistry is used to register objects that can be created by a
// name/pattern at run-time where the specific implementation of the object may
// not be known in advance.
class ObjectRegistry {
public:
static std::shared_ptr<ObjectRegistry> NewInstance();
ObjectRegistry();
void AddLibrary(const std::shared_ptr<ObjectLibrary>& library) {
libraries_.emplace_back(library);
}
// Creates a new T using the factory function that was registered with a
// pattern that matches the provided "target" string according to
// std::regex_match.
//
// If no registered functions match, returns nullptr. If multiple functions
// match, the factory function used is unspecified.
//
// Populates res_guard with result pointer if caller is granted ownership.
template <typename T>
T* NewObject(const std::string& target, std::unique_ptr<T>* guard,
std::string* errmsg) {
guard->reset();
const auto* basic = FindEntry(T::Type(), target);
if (basic != nullptr) {
const auto* factory =
static_cast<const ObjectLibrary::FactoryEntry<T>*>(basic);
return factory->NewFactoryObject(target, guard, errmsg);
} else {
*errmsg = std::string("Could not load ") + T::Type();
return nullptr;
}
}
// Creates a new unique T using the input factory functions.
// Returns OK if a new unique T was successfully created
// Returns NotFound if the type/target could not be created
// Returns InvalidArgument if the factory return an unguarded object
// (meaning it cannot be managed by a unique ptr)
template <typename T>
Status NewUniqueObject(const std::string& target,
std::unique_ptr<T>* result) {
std::string errmsg;
T* ptr = NewObject(target, result, &errmsg);
if (ptr == nullptr) {
return Status::NotFound(errmsg, target);
} else if (*result) {
return Status::OK();
} else {
return Status::InvalidArgument(std::string("Cannot make a unique ") +
T::Type() + " from unguarded one ",
target);
}
}
// Creates a new shared T using the input factory functions.
// Returns OK if a new shared T was successfully created
// Returns NotFound if the type/target could not be created
// Returns InvalidArgument if the factory return an unguarded object
// (meaning it cannot be managed by a shared ptr)
template <typename T>
Status NewSharedObject(const std::string& target,
std::shared_ptr<T>* result) {
std::string errmsg;
std::unique_ptr<T> guard;
T* ptr = NewObject(target, &guard, &errmsg);
if (ptr == nullptr) {
return Status::NotFound(errmsg, target);
} else if (guard) {
result->reset(guard.release());
return Status::OK();
} else {
return Status::InvalidArgument(std::string("Cannot make a shared ") +
T::Type() + " from unguarded one ",
target);
}
}
// Creates a new static T using the input factory functions.
// Returns OK if a new static T was successfully created
// Returns NotFound if the type/target could not be created
// Returns InvalidArgument if the factory return a guarded object
// (meaning it is managed by a unique ptr)
template <typename T>
Status NewStaticObject(const std::string& target, T** result) {
std::string errmsg;
std::unique_ptr<T> guard;
T* ptr = NewObject(target, &guard, &errmsg);
if (ptr == nullptr) {
return Status::NotFound(errmsg, target);
} else if (guard.get()) {
return Status::InvalidArgument(std::string("Cannot make a static ") +
T::Type() + " from a guarded one ",
target);
} else {
*result = ptr;
return Status::OK();
}
}
// Dump the contents of the registry to the logger
void Dump(Logger* logger) const;
private:
const ObjectLibrary::Entry* FindEntry(const std::string& type,
const std::string& name) const;
// The set of libraries to search for factories for this registry.
// The libraries are searched in reverse order (back to front) when
// searching for entries.
std::vector<std::shared_ptr<ObjectLibrary>> libraries_;
};
} // namespace rocksdb
#endif // ROCKSDB_LITE