fork of https://github.com/oxigraph/rocksdb and https://github.com/facebook/rocksdb for nextgraph and oxigraph
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
339 lines
11 KiB
339 lines
11 KiB
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
|
// This source code is licensed under both the GPLv2 (found in the
|
|
// COPYING file in the root directory) and Apache 2.0 License
|
|
// (found in the LICENSE.Apache file in the root directory).
|
|
//
|
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
#pragma once
|
|
|
|
#include <string>
|
|
|
|
#include "cache/sharded_cache.h"
|
|
|
|
#include "port/malloc.h"
|
|
#include "port/port.h"
|
|
#include "util/autovector.h"
|
|
|
|
namespace rocksdb {
|
|
|
|
// LRU cache implementation. This class is not thread-safe.
|
|
|
|
// An entry is a variable length heap-allocated structure.
|
|
// Entries are referenced by cache and/or by any external entity.
|
|
// The cache keeps all its entries in a hash table. Some elements
|
|
// are also stored on LRU list.
|
|
//
|
|
// LRUHandle can be in these states:
|
|
// 1. Referenced externally AND in hash table.
|
|
// In that case the entry is *not* in the LRU list
|
|
// (refs >= 1 && in_cache == true)
|
|
// 2. Not referenced externally AND in hash table.
|
|
// In that case the entry is in the LRU list and can be freed.
|
|
// (refs == 0 && in_cache == true)
|
|
// 3. Referenced externally AND not in hash table.
|
|
// In that case the entry is not in the LRU list and not in hash table.
|
|
// The entry can be freed when refs becomes 0.
|
|
// (refs >= 1 && in_cache == false)
|
|
//
|
|
// All newly created LRUHandles are in state 1. If you call
|
|
// LRUCacheShard::Release on entry in state 1, it will go into state 2.
|
|
// To move from state 1 to state 3, either call LRUCacheShard::Erase or
|
|
// LRUCacheShard::Insert with the same key (but possibly different value).
|
|
// To move from state 2 to state 1, use LRUCacheShard::Lookup.
|
|
// Before destruction, make sure that no handles are in state 1. This means
|
|
// that any successful LRUCacheShard::Lookup/LRUCacheShard::Insert have a
|
|
// matching LRUCache::Release (to move into state 2) or LRUCacheShard::Erase
|
|
// (to move into state 3).
|
|
|
|
struct LRUHandle {
|
|
void* value;
|
|
void (*deleter)(const Slice&, void* value);
|
|
LRUHandle* next_hash;
|
|
LRUHandle* next;
|
|
LRUHandle* prev;
|
|
size_t charge; // TODO(opt): Only allow uint32_t?
|
|
size_t key_length;
|
|
// The hash of key(). Used for fast sharding and comparisons.
|
|
uint32_t hash;
|
|
// The number of external refs to this entry. The cache itself is not counted.
|
|
uint32_t refs;
|
|
|
|
enum Flags : uint8_t {
|
|
// Whether this entry is referenced by the hash table.
|
|
IN_CACHE = (1 << 0),
|
|
// Whether this entry is high priority entry.
|
|
IS_HIGH_PRI = (1 << 1),
|
|
// Whether this entry is in high-pri pool.
|
|
IN_HIGH_PRI_POOL = (1 << 2),
|
|
// Wwhether this entry has had any lookups (hits).
|
|
HAS_HIT = (1 << 3),
|
|
};
|
|
|
|
uint8_t flags;
|
|
|
|
// Beginning of the key (MUST BE THE LAST FIELD IN THIS STRUCT!)
|
|
char key_data[1];
|
|
|
|
Slice key() const { return Slice(key_data, key_length); }
|
|
|
|
// Increase the reference count by 1.
|
|
void Ref() { refs++; }
|
|
|
|
// Just reduce the reference count by 1. Return true if it was last reference.
|
|
bool Unref() {
|
|
assert(refs > 0);
|
|
refs--;
|
|
return refs == 0;
|
|
}
|
|
|
|
// Return true if there are external refs, false otherwise.
|
|
bool HasRefs() const { return refs > 0; }
|
|
|
|
bool InCache() const { return flags & IN_CACHE; }
|
|
bool IsHighPri() const { return flags & IS_HIGH_PRI; }
|
|
bool InHighPriPool() const { return flags & IN_HIGH_PRI_POOL; }
|
|
bool HasHit() const { return flags & HAS_HIT; }
|
|
|
|
void SetInCache(bool in_cache) {
|
|
if (in_cache) {
|
|
flags |= IN_CACHE;
|
|
} else {
|
|
flags &= ~IN_CACHE;
|
|
}
|
|
}
|
|
|
|
void SetPriority(Cache::Priority priority) {
|
|
if (priority == Cache::Priority::HIGH) {
|
|
flags |= IS_HIGH_PRI;
|
|
} else {
|
|
flags &= ~IS_HIGH_PRI;
|
|
}
|
|
}
|
|
|
|
void SetInHighPriPool(bool in_high_pri_pool) {
|
|
if (in_high_pri_pool) {
|
|
flags |= IN_HIGH_PRI_POOL;
|
|
} else {
|
|
flags &= ~IN_HIGH_PRI_POOL;
|
|
}
|
|
}
|
|
|
|
void SetHit() { flags |= HAS_HIT; }
|
|
|
|
void Free() {
|
|
assert(refs == 0);
|
|
if (deleter) {
|
|
(*deleter)(key(), value);
|
|
}
|
|
delete[] reinterpret_cast<char*>(this);
|
|
}
|
|
|
|
// Caclculate the memory usage by metadata
|
|
inline size_t CalcTotalCharge(
|
|
CacheMetadataChargePolicy metadata_charge_policy) {
|
|
size_t meta_charge = 0;
|
|
if (metadata_charge_policy == kFullChargeCacheMetadata) {
|
|
#ifdef ROCKSDB_MALLOC_USABLE_SIZE
|
|
meta_charge += malloc_usable_size(static_cast<void*>(this));
|
|
#else
|
|
// This is the size that is used when a new handle is created
|
|
meta_charge += sizeof(LRUHandle) - 1 + key_length;
|
|
#endif
|
|
}
|
|
return charge + meta_charge;
|
|
}
|
|
};
|
|
|
|
// We provide our own simple hash table since it removes a whole bunch
|
|
// of porting hacks and is also faster than some of the built-in hash
|
|
// table implementations in some of the compiler/runtime combinations
|
|
// we have tested. E.g., readrandom speeds up by ~5% over the g++
|
|
// 4.4.3's builtin hashtable.
|
|
class LRUHandleTable {
|
|
public:
|
|
LRUHandleTable();
|
|
~LRUHandleTable();
|
|
|
|
LRUHandle* Lookup(const Slice& key, uint32_t hash);
|
|
LRUHandle* Insert(LRUHandle* h);
|
|
LRUHandle* Remove(const Slice& key, uint32_t hash);
|
|
|
|
template <typename T>
|
|
void ApplyToAllCacheEntries(T func) {
|
|
for (uint32_t i = 0; i < length_; i++) {
|
|
LRUHandle* h = list_[i];
|
|
while (h != nullptr) {
|
|
auto n = h->next_hash;
|
|
assert(h->InCache());
|
|
func(h);
|
|
h = n;
|
|
}
|
|
}
|
|
}
|
|
|
|
private:
|
|
// Return a pointer to slot that points to a cache entry that
|
|
// matches key/hash. If there is no such cache entry, return a
|
|
// pointer to the trailing slot in the corresponding linked list.
|
|
LRUHandle** FindPointer(const Slice& key, uint32_t hash);
|
|
|
|
void Resize();
|
|
|
|
// The table consists of an array of buckets where each bucket is
|
|
// a linked list of cache entries that hash into the bucket.
|
|
LRUHandle** list_;
|
|
uint32_t length_;
|
|
uint32_t elems_;
|
|
};
|
|
|
|
// A single shard of sharded cache.
|
|
class ALIGN_AS(CACHE_LINE_SIZE) LRUCacheShard final : public CacheShard {
|
|
public:
|
|
LRUCacheShard(size_t capacity, bool strict_capacity_limit,
|
|
double high_pri_pool_ratio, bool use_adaptive_mutex,
|
|
CacheMetadataChargePolicy metadata_charge_policy);
|
|
virtual ~LRUCacheShard() override = default;
|
|
|
|
// Separate from constructor so caller can easily make an array of LRUCache
|
|
// if current usage is more than new capacity, the function will attempt to
|
|
// free the needed space
|
|
virtual void SetCapacity(size_t capacity) override;
|
|
|
|
// Set the flag to reject insertion if cache if full.
|
|
virtual void SetStrictCapacityLimit(bool strict_capacity_limit) override;
|
|
|
|
// Set percentage of capacity reserved for high-pri cache entries.
|
|
void SetHighPriorityPoolRatio(double high_pri_pool_ratio);
|
|
|
|
// Like Cache methods, but with an extra "hash" parameter.
|
|
virtual Status Insert(const Slice& key, uint32_t hash, void* value,
|
|
size_t charge,
|
|
void (*deleter)(const Slice& key, void* value),
|
|
Cache::Handle** handle,
|
|
Cache::Priority priority) override;
|
|
virtual Cache::Handle* Lookup(const Slice& key, uint32_t hash) override;
|
|
virtual bool Ref(Cache::Handle* handle) override;
|
|
virtual bool Release(Cache::Handle* handle,
|
|
bool force_erase = false) override;
|
|
virtual void Erase(const Slice& key, uint32_t hash) override;
|
|
|
|
// Although in some platforms the update of size_t is atomic, to make sure
|
|
// GetUsage() and GetPinnedUsage() work correctly under any platform, we'll
|
|
// protect them with mutex_.
|
|
|
|
virtual size_t GetUsage() const override;
|
|
virtual size_t GetPinnedUsage() const override;
|
|
|
|
virtual void ApplyToAllCacheEntries(void (*callback)(void*, size_t),
|
|
bool thread_safe) override;
|
|
|
|
virtual void EraseUnRefEntries() override;
|
|
|
|
virtual std::string GetPrintableOptions() const override;
|
|
|
|
void TEST_GetLRUList(LRUHandle** lru, LRUHandle** lru_low_pri);
|
|
|
|
// Retrieves number of elements in LRU, for unit test purpose only
|
|
// not threadsafe
|
|
size_t TEST_GetLRUSize();
|
|
|
|
// Retrives high pri pool ratio
|
|
double GetHighPriPoolRatio();
|
|
|
|
private:
|
|
void LRU_Remove(LRUHandle* e);
|
|
void LRU_Insert(LRUHandle* e);
|
|
|
|
// Overflow the last entry in high-pri pool to low-pri pool until size of
|
|
// high-pri pool is no larger than the size specify by high_pri_pool_pct.
|
|
void MaintainPoolSize();
|
|
|
|
// Free some space following strict LRU policy until enough space
|
|
// to hold (usage_ + charge) is freed or the lru list is empty
|
|
// This function is not thread safe - it needs to be executed while
|
|
// holding the mutex_
|
|
void EvictFromLRU(size_t charge, autovector<LRUHandle*>* deleted);
|
|
|
|
// Initialized before use.
|
|
size_t capacity_;
|
|
|
|
// Memory size for entries in high-pri pool.
|
|
size_t high_pri_pool_usage_;
|
|
|
|
// Whether to reject insertion if cache reaches its full capacity.
|
|
bool strict_capacity_limit_;
|
|
|
|
// Ratio of capacity reserved for high priority cache entries.
|
|
double high_pri_pool_ratio_;
|
|
|
|
// High-pri pool size, equals to capacity * high_pri_pool_ratio.
|
|
// Remember the value to avoid recomputing each time.
|
|
double high_pri_pool_capacity_;
|
|
|
|
// Dummy head of LRU list.
|
|
// lru.prev is newest entry, lru.next is oldest entry.
|
|
// LRU contains items which can be evicted, ie reference only by cache
|
|
LRUHandle lru_;
|
|
|
|
// Pointer to head of low-pri pool in LRU list.
|
|
LRUHandle* lru_low_pri_;
|
|
|
|
// ------------^^^^^^^^^^^^^-----------
|
|
// Not frequently modified data members
|
|
// ------------------------------------
|
|
//
|
|
// We separate data members that are updated frequently from the ones that
|
|
// are not frequently updated so that they don't share the same cache line
|
|
// which will lead into false cache sharing
|
|
//
|
|
// ------------------------------------
|
|
// Frequently modified data members
|
|
// ------------vvvvvvvvvvvvv-----------
|
|
LRUHandleTable table_;
|
|
|
|
// Memory size for entries residing in the cache
|
|
size_t usage_;
|
|
|
|
// Memory size for entries residing only in the LRU list
|
|
size_t lru_usage_;
|
|
|
|
// mutex_ protects the following state.
|
|
// We don't count mutex_ as the cache's internal state so semantically we
|
|
// don't mind mutex_ invoking the non-const actions.
|
|
mutable port::Mutex mutex_;
|
|
};
|
|
|
|
class LRUCache
|
|
#ifdef NDEBUG
|
|
final
|
|
#endif
|
|
: public ShardedCache {
|
|
public:
|
|
LRUCache(size_t capacity, int num_shard_bits, bool strict_capacity_limit,
|
|
double high_pri_pool_ratio,
|
|
std::shared_ptr<MemoryAllocator> memory_allocator = nullptr,
|
|
bool use_adaptive_mutex = kDefaultToAdaptiveMutex,
|
|
CacheMetadataChargePolicy metadata_charge_policy =
|
|
kDontChargeCacheMetadata);
|
|
virtual ~LRUCache();
|
|
virtual const char* Name() const override { return "LRUCache"; }
|
|
virtual CacheShard* GetShard(int shard) override;
|
|
virtual const CacheShard* GetShard(int shard) const override;
|
|
virtual void* Value(Handle* handle) override;
|
|
virtual size_t GetCharge(Handle* handle) const override;
|
|
virtual uint32_t GetHash(Handle* handle) const override;
|
|
virtual void DisownData() override;
|
|
|
|
// Retrieves number of elements in LRU, for unit test purpose only
|
|
size_t TEST_GetLRUSize();
|
|
// Retrives high pri pool ratio
|
|
double GetHighPriPoolRatio();
|
|
|
|
private:
|
|
LRUCacheShard* shards_ = nullptr;
|
|
int num_shards_ = 0;
|
|
};
|
|
|
|
} // namespace rocksdb
|
|
|