fork of https://github.com/oxigraph/rocksdb and https://github.com/facebook/rocksdb for nextgraph and oxigraph
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1518 lines
70 KiB
1518 lines
70 KiB
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <stdint.h>
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#include <stdio.h>
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#include <map>
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "rocksdb/iterator.h"
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#include "rocksdb/listener.h"
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#include "rocksdb/metadata.h"
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#include "rocksdb/options.h"
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#include "rocksdb/snapshot.h"
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#include "rocksdb/sst_file_writer.h"
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#include "rocksdb/thread_status.h"
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#include "rocksdb/transaction_log.h"
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#include "rocksdb/types.h"
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#include "rocksdb/version.h"
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#ifdef _WIN32
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// Windows API macro interference
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#undef DeleteFile
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#endif
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#if defined(__GNUC__) || defined(__clang__)
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#define ROCKSDB_DEPRECATED_FUNC __attribute__((__deprecated__))
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#elif _WIN32
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#define ROCKSDB_DEPRECATED_FUNC __declspec(deprecated)
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#endif
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namespace rocksdb {
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struct Options;
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struct DBOptions;
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struct ColumnFamilyOptions;
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struct ReadOptions;
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struct WriteOptions;
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struct FlushOptions;
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struct CompactionOptions;
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struct CompactRangeOptions;
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struct TableProperties;
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struct ExternalSstFileInfo;
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class WriteBatch;
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class Env;
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class EventListener;
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class StatsHistoryIterator;
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class TraceWriter;
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#ifdef ROCKSDB_LITE
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class CompactionJobInfo;
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#endif
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extern const std::string kDefaultColumnFamilyName;
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extern const std::string kPersistentStatsColumnFamilyName;
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struct ColumnFamilyDescriptor {
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std::string name;
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ColumnFamilyOptions options;
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ColumnFamilyDescriptor()
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: name(kDefaultColumnFamilyName), options(ColumnFamilyOptions()) {}
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ColumnFamilyDescriptor(const std::string& _name,
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const ColumnFamilyOptions& _options)
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: name(_name), options(_options) {}
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};
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class ColumnFamilyHandle {
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public:
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virtual ~ColumnFamilyHandle() {}
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// Returns the name of the column family associated with the current handle.
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virtual const std::string& GetName() const = 0;
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// Returns the ID of the column family associated with the current handle.
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virtual uint32_t GetID() const = 0;
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// Fills "*desc" with the up-to-date descriptor of the column family
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// associated with this handle. Since it fills "*desc" with the up-to-date
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// information, this call might internally lock and release DB mutex to
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// access the up-to-date CF options. In addition, all the pointer-typed
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// options cannot be referenced any longer than the original options exist.
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//
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// Note that this function is not supported in RocksDBLite.
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virtual Status GetDescriptor(ColumnFamilyDescriptor* desc) = 0;
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// Returns the comparator of the column family associated with the
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// current handle.
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virtual const Comparator* GetComparator() const = 0;
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};
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static const int kMajorVersion = __ROCKSDB_MAJOR__;
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static const int kMinorVersion = __ROCKSDB_MINOR__;
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// A range of keys
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struct Range {
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Slice start;
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Slice limit;
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Range() {}
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Range(const Slice& s, const Slice& l) : start(s), limit(l) {}
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};
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struct RangePtr {
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const Slice* start;
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const Slice* limit;
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RangePtr() : start(nullptr), limit(nullptr) {}
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RangePtr(const Slice* s, const Slice* l) : start(s), limit(l) {}
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};
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struct IngestExternalFileArg {
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ColumnFamilyHandle* column_family = nullptr;
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std::vector<std::string> external_files;
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IngestExternalFileOptions options;
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};
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struct GetMergeOperandsOptions {
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int expected_max_number_of_operands = 0;
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};
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// A collections of table properties objects, where
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// key: is the table's file name.
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// value: the table properties object of the given table.
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typedef std::unordered_map<std::string, std::shared_ptr<const TableProperties>>
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TablePropertiesCollection;
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// A DB is a persistent ordered map from keys to values.
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// A DB is safe for concurrent access from multiple threads without
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// any external synchronization.
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class DB {
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public:
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// Open the database with the specified "name".
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// Stores a pointer to a heap-allocated database in *dbptr and returns
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// OK on success.
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// Stores nullptr in *dbptr and returns a non-OK status on error.
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// Caller should delete *dbptr when it is no longer needed.
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static Status Open(const Options& options, const std::string& name,
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DB** dbptr);
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// Open the database for read only. All DB interfaces
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// that modify data, like put/delete, will return error.
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// If the db is opened in read only mode, then no compactions
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// will happen.
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//
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// Not supported in ROCKSDB_LITE, in which case the function will
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// return Status::NotSupported.
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static Status OpenForReadOnly(const Options& options, const std::string& name,
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DB** dbptr,
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bool error_if_log_file_exist = false);
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// Open the database for read only with column families. When opening DB with
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// read only, you can specify only a subset of column families in the
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// database that should be opened. However, you always need to specify default
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// column family. The default column family name is 'default' and it's stored
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// in rocksdb::kDefaultColumnFamilyName
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//
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// Not supported in ROCKSDB_LITE, in which case the function will
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// return Status::NotSupported.
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static Status OpenForReadOnly(
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const DBOptions& db_options, const std::string& name,
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const std::vector<ColumnFamilyDescriptor>& column_families,
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std::vector<ColumnFamilyHandle*>* handles, DB** dbptr,
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bool error_if_log_file_exist = false);
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// The following OpenAsSecondary functions create a secondary instance that
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// can dynamically tail the MANIFEST of a primary that must have already been
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// created. User can call TryCatchUpWithPrimary to make the secondary
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// instance catch up with primary (WAL tailing is NOT supported now) whenever
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// the user feels necessary. Column families created by the primary after the
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// secondary instance starts are currently ignored by the secondary instance.
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// Column families opened by secondary and dropped by the primary will be
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// dropped by secondary as well. However the user of the secondary instance
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// can still access the data of such dropped column family as long as they
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// do not destroy the corresponding column family handle.
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// WAL tailing is not supported at present, but will arrive soon.
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//
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// The options argument specifies the options to open the secondary instance.
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// The name argument specifies the name of the primary db that you have used
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// to open the primary instance.
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// The secondary_path argument points to a directory where the secondary
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// instance stores its info log.
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// The dbptr is an out-arg corresponding to the opened secondary instance.
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// The pointer points to a heap-allocated database, and the user should
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// delete it after use.
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// Open DB as secondary instance with only the default column family.
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// Return OK on success, non-OK on failures.
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static Status OpenAsSecondary(const Options& options, const std::string& name,
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const std::string& secondary_path, DB** dbptr);
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// Open DB as secondary instance with column families. You can open a subset
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// of column families in secondary mode.
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// The db_options specify the database specific options.
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// The name argument specifies the name of the primary db that you have used
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// to open the primary instance.
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// The secondary_path argument points to a directory where the secondary
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// instance stores its info log.
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// The column_families argument specifieds a list of column families to open.
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// If any of the column families does not exist, the function returns non-OK
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// status.
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// The handles is an out-arg corresponding to the opened database column
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// familiy handles.
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// The dbptr is an out-arg corresponding to the opened secondary instance.
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// The pointer points to a heap-allocated database, and the caller should
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// delete it after use. Before deleting the dbptr, the user should also
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// delete the pointers stored in handles vector.
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// Return OK on success, on-OK on failures.
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static Status OpenAsSecondary(
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const DBOptions& db_options, const std::string& name,
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const std::string& secondary_path,
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const std::vector<ColumnFamilyDescriptor>& column_families,
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std::vector<ColumnFamilyHandle*>* handles, DB** dbptr);
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// Open DB with column families.
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// db_options specify database specific options
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// column_families is the vector of all column families in the database,
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// containing column family name and options. You need to open ALL column
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// families in the database. To get the list of column families, you can use
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// ListColumnFamilies(). Also, you can open only a subset of column families
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// for read-only access.
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// The default column family name is 'default' and it's stored
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// in rocksdb::kDefaultColumnFamilyName.
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// If everything is OK, handles will on return be the same size
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// as column_families --- handles[i] will be a handle that you
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// will use to operate on column family column_family[i].
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// Before delete DB, you have to close All column families by calling
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// DestroyColumnFamilyHandle() with all the handles.
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static Status Open(const DBOptions& db_options, const std::string& name,
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const std::vector<ColumnFamilyDescriptor>& column_families,
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std::vector<ColumnFamilyHandle*>* handles, DB** dbptr);
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virtual Status Resume() { return Status::NotSupported(); }
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// Close the DB by releasing resources, closing files etc. This should be
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// called before calling the destructor so that the caller can get back a
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// status in case there are any errors. This will not fsync the WAL files.
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// If syncing is required, the caller must first call SyncWAL(), or Write()
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// using an empty write batch with WriteOptions.sync=true.
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// Regardless of the return status, the DB must be freed.
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// If the return status is Aborted(), closing fails because there is
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// unreleased snapshot in the system. In this case, users can release
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// the unreleased snapshots and try again and expect it to succeed. For
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// other status, recalling Close() will be no-op.
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// If the return status is NotSupported(), then the DB implementation does
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// cleanup in the destructor
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virtual Status Close() { return Status::NotSupported(); }
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// ListColumnFamilies will open the DB specified by argument name
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// and return the list of all column families in that DB
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// through column_families argument. The ordering of
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// column families in column_families is unspecified.
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static Status ListColumnFamilies(const DBOptions& db_options,
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const std::string& name,
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std::vector<std::string>* column_families);
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DB() {}
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// No copying allowed
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DB(const DB&) = delete;
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void operator=(const DB&) = delete;
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virtual ~DB();
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// Create a column_family and return the handle of column family
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// through the argument handle.
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virtual Status CreateColumnFamily(const ColumnFamilyOptions& options,
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const std::string& column_family_name,
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ColumnFamilyHandle** handle);
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// Bulk create column families with the same column family options.
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// Return the handles of the column families through the argument handles.
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// In case of error, the request may succeed partially, and handles will
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// contain column family handles that it managed to create, and have size
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// equal to the number of created column families.
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virtual Status CreateColumnFamilies(
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const ColumnFamilyOptions& options,
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const std::vector<std::string>& column_family_names,
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std::vector<ColumnFamilyHandle*>* handles);
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// Bulk create column families.
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// Return the handles of the column families through the argument handles.
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// In case of error, the request may succeed partially, and handles will
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// contain column family handles that it managed to create, and have size
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// equal to the number of created column families.
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virtual Status CreateColumnFamilies(
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const std::vector<ColumnFamilyDescriptor>& column_families,
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std::vector<ColumnFamilyHandle*>* handles);
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// Drop a column family specified by column_family handle. This call
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// only records a drop record in the manifest and prevents the column
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// family from flushing and compacting.
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virtual Status DropColumnFamily(ColumnFamilyHandle* column_family);
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// Bulk drop column families. This call only records drop records in the
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// manifest and prevents the column families from flushing and compacting.
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// In case of error, the request may succeed partially. User may call
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// ListColumnFamilies to check the result.
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virtual Status DropColumnFamilies(
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const std::vector<ColumnFamilyHandle*>& column_families);
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// Close a column family specified by column_family handle and destroy
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// the column family handle specified to avoid double deletion. This call
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// deletes the column family handle by default. Use this method to
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// close column family instead of deleting column family handle directly
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virtual Status DestroyColumnFamilyHandle(ColumnFamilyHandle* column_family);
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// Set the database entry for "key" to "value".
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// If "key" already exists, it will be overwritten.
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// Returns OK on success, and a non-OK status on error.
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// Note: consider setting options.sync = true.
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virtual Status Put(const WriteOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) = 0;
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virtual Status Put(const WriteOptions& options, const Slice& key,
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const Slice& value) {
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return Put(options, DefaultColumnFamily(), key, value);
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}
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// Remove the database entry (if any) for "key". Returns OK on
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// success, and a non-OK status on error. It is not an error if "key"
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// did not exist in the database.
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// Note: consider setting options.sync = true.
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virtual Status Delete(const WriteOptions& options,
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ColumnFamilyHandle* column_family,
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const Slice& key) = 0;
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virtual Status Delete(const WriteOptions& options, const Slice& key) {
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return Delete(options, DefaultColumnFamily(), key);
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}
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// Remove the database entry for "key". Requires that the key exists
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// and was not overwritten. Returns OK on success, and a non-OK status
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// on error. It is not an error if "key" did not exist in the database.
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//
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// If a key is overwritten (by calling Put() multiple times), then the result
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// of calling SingleDelete() on this key is undefined. SingleDelete() only
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// behaves correctly if there has been only one Put() for this key since the
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// previous call to SingleDelete() for this key.
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//
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// This feature is currently an experimental performance optimization
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// for a very specific workload. It is up to the caller to ensure that
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// SingleDelete is only used for a key that is not deleted using Delete() or
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// written using Merge(). Mixing SingleDelete operations with Deletes and
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// Merges can result in undefined behavior.
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//
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// Note: consider setting options.sync = true.
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virtual Status SingleDelete(const WriteOptions& options,
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ColumnFamilyHandle* column_family,
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const Slice& key) = 0;
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virtual Status SingleDelete(const WriteOptions& options, const Slice& key) {
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return SingleDelete(options, DefaultColumnFamily(), key);
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}
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// Removes the database entries in the range ["begin_key", "end_key"), i.e.,
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// including "begin_key" and excluding "end_key". Returns OK on success, and
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// a non-OK status on error. It is not an error if no keys exist in the range
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// ["begin_key", "end_key").
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//
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// This feature is now usable in production, with the following caveats:
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// 1) Accumulating many range tombstones in the memtable will degrade read
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// performance; this can be avoided by manually flushing occasionally.
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// 2) Limiting the maximum number of open files in the presence of range
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// tombstones can degrade read performance. To avoid this problem, set
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// max_open_files to -1 whenever possible.
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virtual Status DeleteRange(const WriteOptions& options,
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ColumnFamilyHandle* column_family,
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const Slice& begin_key, const Slice& end_key);
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// Merge the database entry for "key" with "value". Returns OK on success,
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// and a non-OK status on error. The semantics of this operation is
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// determined by the user provided merge_operator when opening DB.
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// Note: consider setting options.sync = true.
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virtual Status Merge(const WriteOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) = 0;
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virtual Status Merge(const WriteOptions& options, const Slice& key,
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const Slice& value) {
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return Merge(options, DefaultColumnFamily(), key, value);
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}
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// Apply the specified updates to the database.
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// If `updates` contains no update, WAL will still be synced if
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// options.sync=true.
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// Returns OK on success, non-OK on failure.
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// Note: consider setting options.sync = true.
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virtual Status Write(const WriteOptions& options, WriteBatch* updates) = 0;
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// If the database contains an entry for "key" store the
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// corresponding value in *value and return OK.
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//
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// If there is no entry for "key" leave *value unchanged and return
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// a status for which Status::IsNotFound() returns true.
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//
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// May return some other Status on an error.
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virtual inline Status Get(const ReadOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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std::string* value) {
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assert(value != nullptr);
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PinnableSlice pinnable_val(value);
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assert(!pinnable_val.IsPinned());
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auto s = Get(options, column_family, key, &pinnable_val);
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if (s.ok() && pinnable_val.IsPinned()) {
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value->assign(pinnable_val.data(), pinnable_val.size());
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} // else value is already assigned
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return s;
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}
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virtual Status Get(const ReadOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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PinnableSlice* value) = 0;
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virtual Status Get(const ReadOptions& options, const Slice& key,
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std::string* value) {
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return Get(options, DefaultColumnFamily(), key, value);
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}
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// Returns all the merge operands corresponding to the key. If the
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// number of merge operands in DB is greater than
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// merge_operands_options.expected_max_number_of_operands
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// no merge operands are returned and status is Incomplete. Merge operands
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// returned are in the order of insertion.
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// merge_operands- Points to an array of at-least
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// merge_operands_options.expected_max_number_of_operands and the
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// caller is responsible for allocating it. If the status
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// returned is Incomplete then number_of_operands will contain
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// the total number of merge operands found in DB for key.
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virtual Status GetMergeOperands(
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const ReadOptions& options, ColumnFamilyHandle* column_family,
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const Slice& key, PinnableSlice* merge_operands,
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GetMergeOperandsOptions* get_merge_operands_options,
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int* number_of_operands) = 0;
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// If keys[i] does not exist in the database, then the i'th returned
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// status will be one for which Status::IsNotFound() is true, and
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// (*values)[i] will be set to some arbitrary value (often ""). Otherwise,
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// the i'th returned status will have Status::ok() true, and (*values)[i]
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// will store the value associated with keys[i].
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//
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// (*values) will always be resized to be the same size as (keys).
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// Similarly, the number of returned statuses will be the number of keys.
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// Note: keys will not be "de-duplicated". Duplicate keys will return
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// duplicate values in order.
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virtual std::vector<Status> MultiGet(
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const ReadOptions& options,
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const std::vector<ColumnFamilyHandle*>& column_family,
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const std::vector<Slice>& keys, std::vector<std::string>* values) = 0;
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virtual std::vector<Status> MultiGet(const ReadOptions& options,
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const std::vector<Slice>& keys,
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std::vector<std::string>* values) {
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return MultiGet(
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options,
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std::vector<ColumnFamilyHandle*>(keys.size(), DefaultColumnFamily()),
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keys, values);
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}
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|
|
// Overloaded MultiGet API that improves performance by batching operations
|
|
// in the read path for greater efficiency. Currently, only the block based
|
|
// table format with full filters are supported. Other table formats such
|
|
// as plain table, block based table with block based filters and
|
|
// partitioned indexes will still work, but will not get any performance
|
|
// benefits.
|
|
// Parameters -
|
|
// options - ReadOptions
|
|
// column_family - ColumnFamilyHandle* that the keys belong to. All the keys
|
|
// passed to the API are restricted to a single column family
|
|
// num_keys - Number of keys to lookup
|
|
// keys - Pointer to C style array of key Slices with num_keys elements
|
|
// values - Pointer to C style array of PinnableSlices with num_keys elements
|
|
// statuses - Pointer to C style array of Status with num_keys elements
|
|
// sorted_input - If true, it means the input keys are already sorted by key
|
|
// order, so the MultiGet() API doesn't have to sort them
|
|
// again. If false, the keys will be copied and sorted
|
|
// internally by the API - the input array will not be
|
|
// modified
|
|
virtual void MultiGet(const ReadOptions& options,
|
|
ColumnFamilyHandle* column_family,
|
|
const size_t num_keys, const Slice* keys,
|
|
PinnableSlice* values, Status* statuses,
|
|
const bool /*sorted_input*/ = false) {
|
|
std::vector<ColumnFamilyHandle*> cf;
|
|
std::vector<Slice> user_keys;
|
|
std::vector<Status> status;
|
|
std::vector<std::string> vals;
|
|
|
|
for (size_t i = 0; i < num_keys; ++i) {
|
|
cf.emplace_back(column_family);
|
|
user_keys.emplace_back(keys[i]);
|
|
}
|
|
status = MultiGet(options, cf, user_keys, &vals);
|
|
std::copy(status.begin(), status.end(), statuses);
|
|
for (auto& value : vals) {
|
|
values->PinSelf(value);
|
|
values++;
|
|
}
|
|
}
|
|
|
|
// Overloaded MultiGet API that improves performance by batching operations
|
|
// in the read path for greater efficiency. Currently, only the block based
|
|
// table format with full filters are supported. Other table formats such
|
|
// as plain table, block based table with block based filters and
|
|
// partitioned indexes will still work, but will not get any performance
|
|
// benefits.
|
|
// Parameters -
|
|
// options - ReadOptions
|
|
// column_family - ColumnFamilyHandle* that the keys belong to. All the keys
|
|
// passed to the API are restricted to a single column family
|
|
// num_keys - Number of keys to lookup
|
|
// keys - Pointer to C style array of key Slices with num_keys elements
|
|
// values - Pointer to C style array of PinnableSlices with num_keys elements
|
|
// statuses - Pointer to C style array of Status with num_keys elements
|
|
// sorted_input - If true, it means the input keys are already sorted by key
|
|
// order, so the MultiGet() API doesn't have to sort them
|
|
// again. If false, the keys will be copied and sorted
|
|
// internally by the API - the input array will not be
|
|
// modified
|
|
virtual void MultiGet(const ReadOptions& options, const size_t num_keys,
|
|
ColumnFamilyHandle** column_families, const Slice* keys,
|
|
PinnableSlice* values, Status* statuses,
|
|
const bool /*sorted_input*/ = false) {
|
|
std::vector<ColumnFamilyHandle*> cf;
|
|
std::vector<Slice> user_keys;
|
|
std::vector<Status> status;
|
|
std::vector<std::string> vals;
|
|
|
|
for (size_t i = 0; i < num_keys; ++i) {
|
|
cf.emplace_back(column_families[i]);
|
|
user_keys.emplace_back(keys[i]);
|
|
}
|
|
status = MultiGet(options, cf, user_keys, &vals);
|
|
std::copy(status.begin(), status.end(), statuses);
|
|
for (auto& value : vals) {
|
|
values->PinSelf(value);
|
|
values++;
|
|
}
|
|
}
|
|
|
|
// If the key definitely does not exist in the database, then this method
|
|
// returns false, else true. If the caller wants to obtain value when the key
|
|
// is found in memory, a bool for 'value_found' must be passed. 'value_found'
|
|
// will be true on return if value has been set properly.
|
|
// This check is potentially lighter-weight than invoking DB::Get(). One way
|
|
// to make this lighter weight is to avoid doing any IOs.
|
|
// Default implementation here returns true and sets 'value_found' to false
|
|
virtual bool KeyMayExist(const ReadOptions& /*options*/,
|
|
ColumnFamilyHandle* /*column_family*/,
|
|
const Slice& /*key*/, std::string* /*value*/,
|
|
bool* value_found = nullptr) {
|
|
if (value_found != nullptr) {
|
|
*value_found = false;
|
|
}
|
|
return true;
|
|
}
|
|
virtual bool KeyMayExist(const ReadOptions& options, const Slice& key,
|
|
std::string* value, bool* value_found = nullptr) {
|
|
return KeyMayExist(options, DefaultColumnFamily(), key, value, value_found);
|
|
}
|
|
|
|
// Return a heap-allocated iterator over the contents of the database.
|
|
// The result of NewIterator() is initially invalid (caller must
|
|
// call one of the Seek methods on the iterator before using it).
|
|
//
|
|
// Caller should delete the iterator when it is no longer needed.
|
|
// The returned iterator should be deleted before this db is deleted.
|
|
virtual Iterator* NewIterator(const ReadOptions& options,
|
|
ColumnFamilyHandle* column_family) = 0;
|
|
virtual Iterator* NewIterator(const ReadOptions& options) {
|
|
return NewIterator(options, DefaultColumnFamily());
|
|
}
|
|
// Returns iterators from a consistent database state across multiple
|
|
// column families. Iterators are heap allocated and need to be deleted
|
|
// before the db is deleted
|
|
virtual Status NewIterators(
|
|
const ReadOptions& options,
|
|
const std::vector<ColumnFamilyHandle*>& column_families,
|
|
std::vector<Iterator*>* iterators) = 0;
|
|
|
|
// Return a handle to the current DB state. Iterators created with
|
|
// this handle will all observe a stable snapshot of the current DB
|
|
// state. The caller must call ReleaseSnapshot(result) when the
|
|
// snapshot is no longer needed.
|
|
//
|
|
// nullptr will be returned if the DB fails to take a snapshot or does
|
|
// not support snapshot.
|
|
virtual const Snapshot* GetSnapshot() = 0;
|
|
|
|
// Release a previously acquired snapshot. The caller must not
|
|
// use "snapshot" after this call.
|
|
virtual void ReleaseSnapshot(const Snapshot* snapshot) = 0;
|
|
|
|
#ifndef ROCKSDB_LITE
|
|
// Contains all valid property arguments for GetProperty().
|
|
//
|
|
// NOTE: Property names cannot end in numbers since those are interpreted as
|
|
// arguments, e.g., see kNumFilesAtLevelPrefix.
|
|
struct Properties {
|
|
// "rocksdb.num-files-at-level<N>" - returns string containing the number
|
|
// of files at level <N>, where <N> is an ASCII representation of a
|
|
// level number (e.g., "0").
|
|
static const std::string kNumFilesAtLevelPrefix;
|
|
|
|
// "rocksdb.compression-ratio-at-level<N>" - returns string containing the
|
|
// compression ratio of data at level <N>, where <N> is an ASCII
|
|
// representation of a level number (e.g., "0"). Here, compression
|
|
// ratio is defined as uncompressed data size / compressed file size.
|
|
// Returns "-1.0" if no open files at level <N>.
|
|
static const std::string kCompressionRatioAtLevelPrefix;
|
|
|
|
// "rocksdb.stats" - returns a multi-line string containing the data
|
|
// described by kCFStats followed by the data described by kDBStats.
|
|
static const std::string kStats;
|
|
|
|
// "rocksdb.sstables" - returns a multi-line string summarizing current
|
|
// SST files.
|
|
static const std::string kSSTables;
|
|
|
|
// "rocksdb.cfstats" - Both of "rocksdb.cfstats-no-file-histogram" and
|
|
// "rocksdb.cf-file-histogram" together. See below for description
|
|
// of the two.
|
|
static const std::string kCFStats;
|
|
|
|
// "rocksdb.cfstats-no-file-histogram" - returns a multi-line string with
|
|
// general columm family stats per-level over db's lifetime ("L<n>"),
|
|
// aggregated over db's lifetime ("Sum"), and aggregated over the
|
|
// interval since the last retrieval ("Int").
|
|
// It could also be used to return the stats in the format of the map.
|
|
// In this case there will a pair of string to array of double for
|
|
// each level as well as for "Sum". "Int" stats will not be affected
|
|
// when this form of stats are retrieved.
|
|
static const std::string kCFStatsNoFileHistogram;
|
|
|
|
// "rocksdb.cf-file-histogram" - print out how many file reads to every
|
|
// level, as well as the histogram of latency of single requests.
|
|
static const std::string kCFFileHistogram;
|
|
|
|
// "rocksdb.dbstats" - returns a multi-line string with general database
|
|
// stats, both cumulative (over the db's lifetime) and interval (since
|
|
// the last retrieval of kDBStats).
|
|
static const std::string kDBStats;
|
|
|
|
// "rocksdb.levelstats" - returns multi-line string containing the number
|
|
// of files per level and total size of each level (MB).
|
|
static const std::string kLevelStats;
|
|
|
|
// "rocksdb.num-immutable-mem-table" - returns number of immutable
|
|
// memtables that have not yet been flushed.
|
|
static const std::string kNumImmutableMemTable;
|
|
|
|
// "rocksdb.num-immutable-mem-table-flushed" - returns number of immutable
|
|
// memtables that have already been flushed.
|
|
static const std::string kNumImmutableMemTableFlushed;
|
|
|
|
// "rocksdb.mem-table-flush-pending" - returns 1 if a memtable flush is
|
|
// pending; otherwise, returns 0.
|
|
static const std::string kMemTableFlushPending;
|
|
|
|
// "rocksdb.num-running-flushes" - returns the number of currently running
|
|
// flushes.
|
|
static const std::string kNumRunningFlushes;
|
|
|
|
// "rocksdb.compaction-pending" - returns 1 if at least one compaction is
|
|
// pending; otherwise, returns 0.
|
|
static const std::string kCompactionPending;
|
|
|
|
// "rocksdb.num-running-compactions" - returns the number of currently
|
|
// running compactions.
|
|
static const std::string kNumRunningCompactions;
|
|
|
|
// "rocksdb.background-errors" - returns accumulated number of background
|
|
// errors.
|
|
static const std::string kBackgroundErrors;
|
|
|
|
// "rocksdb.cur-size-active-mem-table" - returns approximate size of active
|
|
// memtable (bytes).
|
|
static const std::string kCurSizeActiveMemTable;
|
|
|
|
// "rocksdb.cur-size-all-mem-tables" - returns approximate size of active
|
|
// and unflushed immutable memtables (bytes).
|
|
static const std::string kCurSizeAllMemTables;
|
|
|
|
// "rocksdb.size-all-mem-tables" - returns approximate size of active,
|
|
// unflushed immutable, and pinned immutable memtables (bytes).
|
|
static const std::string kSizeAllMemTables;
|
|
|
|
// "rocksdb.num-entries-active-mem-table" - returns total number of entries
|
|
// in the active memtable.
|
|
static const std::string kNumEntriesActiveMemTable;
|
|
|
|
// "rocksdb.num-entries-imm-mem-tables" - returns total number of entries
|
|
// in the unflushed immutable memtables.
|
|
static const std::string kNumEntriesImmMemTables;
|
|
|
|
// "rocksdb.num-deletes-active-mem-table" - returns total number of delete
|
|
// entries in the active memtable.
|
|
static const std::string kNumDeletesActiveMemTable;
|
|
|
|
// "rocksdb.num-deletes-imm-mem-tables" - returns total number of delete
|
|
// entries in the unflushed immutable memtables.
|
|
static const std::string kNumDeletesImmMemTables;
|
|
|
|
// "rocksdb.estimate-num-keys" - returns estimated number of total keys in
|
|
// the active and unflushed immutable memtables and storage.
|
|
static const std::string kEstimateNumKeys;
|
|
|
|
// "rocksdb.estimate-table-readers-mem" - returns estimated memory used for
|
|
// reading SST tables, excluding memory used in block cache (e.g.,
|
|
// filter and index blocks).
|
|
static const std::string kEstimateTableReadersMem;
|
|
|
|
// "rocksdb.is-file-deletions-enabled" - returns 0 if deletion of obsolete
|
|
// files is enabled; otherwise, returns a non-zero number.
|
|
static const std::string kIsFileDeletionsEnabled;
|
|
|
|
// "rocksdb.num-snapshots" - returns number of unreleased snapshots of the
|
|
// database.
|
|
static const std::string kNumSnapshots;
|
|
|
|
// "rocksdb.oldest-snapshot-time" - returns number representing unix
|
|
// timestamp of oldest unreleased snapshot.
|
|
static const std::string kOldestSnapshotTime;
|
|
|
|
// "rocksdb.num-live-versions" - returns number of live versions. `Version`
|
|
// is an internal data structure. See version_set.h for details. More
|
|
// live versions often mean more SST files are held from being deleted,
|
|
// by iterators or unfinished compactions.
|
|
static const std::string kNumLiveVersions;
|
|
|
|
// "rocksdb.current-super-version-number" - returns number of current LSM
|
|
// version. It is a uint64_t integer number, incremented after there is
|
|
// any change to the LSM tree. The number is not preserved after restarting
|
|
// the DB. After DB restart, it will start from 0 again.
|
|
static const std::string kCurrentSuperVersionNumber;
|
|
|
|
// "rocksdb.estimate-live-data-size" - returns an estimate of the amount of
|
|
// live data in bytes.
|
|
static const std::string kEstimateLiveDataSize;
|
|
|
|
// "rocksdb.min-log-number-to-keep" - return the minimum log number of the
|
|
// log files that should be kept.
|
|
static const std::string kMinLogNumberToKeep;
|
|
|
|
// "rocksdb.min-obsolete-sst-number-to-keep" - return the minimum file
|
|
// number for an obsolete SST to be kept. The max value of `uint64_t`
|
|
// will be returned if all obsolete files can be deleted.
|
|
static const std::string kMinObsoleteSstNumberToKeep;
|
|
|
|
// "rocksdb.total-sst-files-size" - returns total size (bytes) of all SST
|
|
// files.
|
|
// WARNING: may slow down online queries if there are too many files.
|
|
static const std::string kTotalSstFilesSize;
|
|
|
|
// "rocksdb.live-sst-files-size" - returns total size (bytes) of all SST
|
|
// files belong to the latest LSM tree.
|
|
static const std::string kLiveSstFilesSize;
|
|
|
|
// "rocksdb.base-level" - returns number of level to which L0 data will be
|
|
// compacted.
|
|
static const std::string kBaseLevel;
|
|
|
|
// "rocksdb.estimate-pending-compaction-bytes" - returns estimated total
|
|
// number of bytes compaction needs to rewrite to get all levels down
|
|
// to under target size. Not valid for other compactions than level-
|
|
// based.
|
|
static const std::string kEstimatePendingCompactionBytes;
|
|
|
|
// "rocksdb.aggregated-table-properties" - returns a string representation
|
|
// of the aggregated table properties of the target column family.
|
|
static const std::string kAggregatedTableProperties;
|
|
|
|
// "rocksdb.aggregated-table-properties-at-level<N>", same as the previous
|
|
// one but only returns the aggregated table properties of the
|
|
// specified level "N" at the target column family.
|
|
static const std::string kAggregatedTablePropertiesAtLevel;
|
|
|
|
// "rocksdb.actual-delayed-write-rate" - returns the current actual delayed
|
|
// write rate. 0 means no delay.
|
|
static const std::string kActualDelayedWriteRate;
|
|
|
|
// "rocksdb.is-write-stopped" - Return 1 if write has been stopped.
|
|
static const std::string kIsWriteStopped;
|
|
|
|
// "rocksdb.estimate-oldest-key-time" - returns an estimation of
|
|
// oldest key timestamp in the DB. Currently only available for
|
|
// FIFO compaction with
|
|
// compaction_options_fifo.allow_compaction = false.
|
|
static const std::string kEstimateOldestKeyTime;
|
|
|
|
// "rocksdb.block-cache-capacity" - returns block cache capacity.
|
|
static const std::string kBlockCacheCapacity;
|
|
|
|
// "rocksdb.block-cache-usage" - returns the memory size for the entries
|
|
// residing in block cache.
|
|
static const std::string kBlockCacheUsage;
|
|
|
|
// "rocksdb.block-cache-pinned-usage" - returns the memory size for the
|
|
// entries being pinned.
|
|
static const std::string kBlockCachePinnedUsage;
|
|
|
|
// "rocksdb.options-statistics" - returns multi-line string
|
|
// of options.statistics
|
|
static const std::string kOptionsStatistics;
|
|
};
|
|
#endif /* ROCKSDB_LITE */
|
|
|
|
// DB implementations can export properties about their state via this method.
|
|
// If "property" is a valid property understood by this DB implementation (see
|
|
// Properties struct above for valid options), fills "*value" with its current
|
|
// value and returns true. Otherwise, returns false.
|
|
virtual bool GetProperty(ColumnFamilyHandle* column_family,
|
|
const Slice& property, std::string* value) = 0;
|
|
virtual bool GetProperty(const Slice& property, std::string* value) {
|
|
return GetProperty(DefaultColumnFamily(), property, value);
|
|
}
|
|
virtual bool GetMapProperty(ColumnFamilyHandle* column_family,
|
|
const Slice& property,
|
|
std::map<std::string, std::string>* value) = 0;
|
|
virtual bool GetMapProperty(const Slice& property,
|
|
std::map<std::string, std::string>* value) {
|
|
return GetMapProperty(DefaultColumnFamily(), property, value);
|
|
}
|
|
|
|
// Similar to GetProperty(), but only works for a subset of properties whose
|
|
// return value is an integer. Return the value by integer. Supported
|
|
// properties:
|
|
// "rocksdb.num-immutable-mem-table"
|
|
// "rocksdb.mem-table-flush-pending"
|
|
// "rocksdb.compaction-pending"
|
|
// "rocksdb.background-errors"
|
|
// "rocksdb.cur-size-active-mem-table"
|
|
// "rocksdb.cur-size-all-mem-tables"
|
|
// "rocksdb.size-all-mem-tables"
|
|
// "rocksdb.num-entries-active-mem-table"
|
|
// "rocksdb.num-entries-imm-mem-tables"
|
|
// "rocksdb.num-deletes-active-mem-table"
|
|
// "rocksdb.num-deletes-imm-mem-tables"
|
|
// "rocksdb.estimate-num-keys"
|
|
// "rocksdb.estimate-table-readers-mem"
|
|
// "rocksdb.is-file-deletions-enabled"
|
|
// "rocksdb.num-snapshots"
|
|
// "rocksdb.oldest-snapshot-time"
|
|
// "rocksdb.num-live-versions"
|
|
// "rocksdb.current-super-version-number"
|
|
// "rocksdb.estimate-live-data-size"
|
|
// "rocksdb.min-log-number-to-keep"
|
|
// "rocksdb.min-obsolete-sst-number-to-keep"
|
|
// "rocksdb.total-sst-files-size"
|
|
// "rocksdb.live-sst-files-size"
|
|
// "rocksdb.base-level"
|
|
// "rocksdb.estimate-pending-compaction-bytes"
|
|
// "rocksdb.num-running-compactions"
|
|
// "rocksdb.num-running-flushes"
|
|
// "rocksdb.actual-delayed-write-rate"
|
|
// "rocksdb.is-write-stopped"
|
|
// "rocksdb.estimate-oldest-key-time"
|
|
// "rocksdb.block-cache-capacity"
|
|
// "rocksdb.block-cache-usage"
|
|
// "rocksdb.block-cache-pinned-usage"
|
|
virtual bool GetIntProperty(ColumnFamilyHandle* column_family,
|
|
const Slice& property, uint64_t* value) = 0;
|
|
virtual bool GetIntProperty(const Slice& property, uint64_t* value) {
|
|
return GetIntProperty(DefaultColumnFamily(), property, value);
|
|
}
|
|
|
|
// Reset internal stats for DB and all column families.
|
|
// Note this doesn't reset options.statistics as it is not owned by
|
|
// DB.
|
|
virtual Status ResetStats() {
|
|
return Status::NotSupported("Not implemented");
|
|
}
|
|
|
|
// Same as GetIntProperty(), but this one returns the aggregated int
|
|
// property from all column families.
|
|
virtual bool GetAggregatedIntProperty(const Slice& property,
|
|
uint64_t* value) = 0;
|
|
|
|
// Flags for DB::GetSizeApproximation that specify whether memtable
|
|
// stats should be included, or file stats approximation or both
|
|
enum SizeApproximationFlags : uint8_t {
|
|
NONE = 0,
|
|
INCLUDE_MEMTABLES = 1 << 0,
|
|
INCLUDE_FILES = 1 << 1
|
|
};
|
|
|
|
// For each i in [0,n-1], store in "sizes[i]", the approximate
|
|
// file system space used by keys in "[range[i].start .. range[i].limit)".
|
|
//
|
|
// Note that the returned sizes measure file system space usage, so
|
|
// if the user data compresses by a factor of ten, the returned
|
|
// sizes will be one-tenth the size of the corresponding user data size.
|
|
virtual Status GetApproximateSizes(const SizeApproximationOptions& options,
|
|
ColumnFamilyHandle* column_family,
|
|
const Range* range, int n,
|
|
uint64_t* sizes) = 0;
|
|
|
|
// Simpler versions of the GetApproximateSizes() method above.
|
|
// The include_flags argumenbt must of type DB::SizeApproximationFlags
|
|
// and can not be NONE.
|
|
virtual void GetApproximateSizes(ColumnFamilyHandle* column_family,
|
|
const Range* range, int n, uint64_t* sizes,
|
|
uint8_t include_flags = INCLUDE_FILES) {
|
|
SizeApproximationOptions options;
|
|
options.include_memtabtles =
|
|
(include_flags & SizeApproximationFlags::INCLUDE_MEMTABLES) != 0;
|
|
options.include_files =
|
|
(include_flags & SizeApproximationFlags::INCLUDE_FILES) != 0;
|
|
GetApproximateSizes(options, column_family, range, n, sizes);
|
|
}
|
|
virtual void GetApproximateSizes(const Range* range, int n, uint64_t* sizes,
|
|
uint8_t include_flags = INCLUDE_FILES) {
|
|
GetApproximateSizes(DefaultColumnFamily(), range, n, sizes, include_flags);
|
|
}
|
|
|
|
// The method is similar to GetApproximateSizes, except it
|
|
// returns approximate number of records in memtables.
|
|
virtual void GetApproximateMemTableStats(ColumnFamilyHandle* column_family,
|
|
const Range& range,
|
|
uint64_t* const count,
|
|
uint64_t* const size) = 0;
|
|
virtual void GetApproximateMemTableStats(const Range& range,
|
|
uint64_t* const count,
|
|
uint64_t* const size) {
|
|
GetApproximateMemTableStats(DefaultColumnFamily(), range, count, size);
|
|
}
|
|
|
|
// Deprecated versions of GetApproximateSizes
|
|
ROCKSDB_DEPRECATED_FUNC virtual void GetApproximateSizes(
|
|
const Range* range, int n, uint64_t* sizes, bool include_memtable) {
|
|
uint8_t include_flags = SizeApproximationFlags::INCLUDE_FILES;
|
|
if (include_memtable) {
|
|
include_flags |= SizeApproximationFlags::INCLUDE_MEMTABLES;
|
|
}
|
|
GetApproximateSizes(DefaultColumnFamily(), range, n, sizes, include_flags);
|
|
}
|
|
ROCKSDB_DEPRECATED_FUNC virtual void GetApproximateSizes(
|
|
ColumnFamilyHandle* column_family, const Range* range, int n,
|
|
uint64_t* sizes, bool include_memtable) {
|
|
uint8_t include_flags = SizeApproximationFlags::INCLUDE_FILES;
|
|
if (include_memtable) {
|
|
include_flags |= SizeApproximationFlags::INCLUDE_MEMTABLES;
|
|
}
|
|
GetApproximateSizes(column_family, range, n, sizes, include_flags);
|
|
}
|
|
|
|
// Compact the underlying storage for the key range [*begin,*end].
|
|
// The actual compaction interval might be superset of [*begin, *end].
|
|
// In particular, deleted and overwritten versions are discarded,
|
|
// and the data is rearranged to reduce the cost of operations
|
|
// needed to access the data. This operation should typically only
|
|
// be invoked by users who understand the underlying implementation.
|
|
//
|
|
// begin==nullptr is treated as a key before all keys in the database.
|
|
// end==nullptr is treated as a key after all keys in the database.
|
|
// Therefore the following call will compact the entire database:
|
|
// db->CompactRange(options, nullptr, nullptr);
|
|
// Note that after the entire database is compacted, all data are pushed
|
|
// down to the last level containing any data. If the total data size after
|
|
// compaction is reduced, that level might not be appropriate for hosting all
|
|
// the files. In this case, client could set options.change_level to true, to
|
|
// move the files back to the minimum level capable of holding the data set
|
|
// or a given level (specified by non-negative options.target_level).
|
|
virtual Status CompactRange(const CompactRangeOptions& options,
|
|
ColumnFamilyHandle* column_family,
|
|
const Slice* begin, const Slice* end) = 0;
|
|
virtual Status CompactRange(const CompactRangeOptions& options,
|
|
const Slice* begin, const Slice* end) {
|
|
return CompactRange(options, DefaultColumnFamily(), begin, end);
|
|
}
|
|
|
|
ROCKSDB_DEPRECATED_FUNC virtual Status CompactRange(
|
|
ColumnFamilyHandle* column_family, const Slice* begin, const Slice* end,
|
|
bool change_level = false, int target_level = -1,
|
|
uint32_t target_path_id = 0) {
|
|
CompactRangeOptions options;
|
|
options.change_level = change_level;
|
|
options.target_level = target_level;
|
|
options.target_path_id = target_path_id;
|
|
return CompactRange(options, column_family, begin, end);
|
|
}
|
|
|
|
ROCKSDB_DEPRECATED_FUNC virtual Status CompactRange(
|
|
const Slice* begin, const Slice* end, bool change_level = false,
|
|
int target_level = -1, uint32_t target_path_id = 0) {
|
|
CompactRangeOptions options;
|
|
options.change_level = change_level;
|
|
options.target_level = target_level;
|
|
options.target_path_id = target_path_id;
|
|
return CompactRange(options, DefaultColumnFamily(), begin, end);
|
|
}
|
|
|
|
virtual Status SetOptions(
|
|
ColumnFamilyHandle* /*column_family*/,
|
|
const std::unordered_map<std::string, std::string>& /*new_options*/) {
|
|
return Status::NotSupported("Not implemented");
|
|
}
|
|
virtual Status SetOptions(
|
|
const std::unordered_map<std::string, std::string>& new_options) {
|
|
return SetOptions(DefaultColumnFamily(), new_options);
|
|
}
|
|
|
|
virtual Status SetDBOptions(
|
|
const std::unordered_map<std::string, std::string>& new_options) = 0;
|
|
|
|
// CompactFiles() inputs a list of files specified by file numbers and
|
|
// compacts them to the specified level. Note that the behavior is different
|
|
// from CompactRange() in that CompactFiles() performs the compaction job
|
|
// using the CURRENT thread.
|
|
//
|
|
// @see GetDataBaseMetaData
|
|
// @see GetColumnFamilyMetaData
|
|
virtual Status CompactFiles(
|
|
const CompactionOptions& compact_options,
|
|
ColumnFamilyHandle* column_family,
|
|
const std::vector<std::string>& input_file_names, const int output_level,
|
|
const int output_path_id = -1,
|
|
std::vector<std::string>* const output_file_names = nullptr,
|
|
CompactionJobInfo* compaction_job_info = nullptr) = 0;
|
|
|
|
virtual Status CompactFiles(
|
|
const CompactionOptions& compact_options,
|
|
const std::vector<std::string>& input_file_names, const int output_level,
|
|
const int output_path_id = -1,
|
|
std::vector<std::string>* const output_file_names = nullptr,
|
|
CompactionJobInfo* compaction_job_info = nullptr) {
|
|
return CompactFiles(compact_options, DefaultColumnFamily(),
|
|
input_file_names, output_level, output_path_id,
|
|
output_file_names, compaction_job_info);
|
|
}
|
|
|
|
// This function will wait until all currently running background processes
|
|
// finish. After it returns, no background process will be run until
|
|
// ContinueBackgroundWork is called
|
|
virtual Status PauseBackgroundWork() = 0;
|
|
virtual Status ContinueBackgroundWork() = 0;
|
|
|
|
// This function will enable automatic compactions for the given column
|
|
// families if they were previously disabled. The function will first set the
|
|
// disable_auto_compactions option for each column family to 'false', after
|
|
// which it will schedule a flush/compaction.
|
|
//
|
|
// NOTE: Setting disable_auto_compactions to 'false' through SetOptions() API
|
|
// does NOT schedule a flush/compaction afterwards, and only changes the
|
|
// parameter itself within the column family option.
|
|
//
|
|
virtual Status EnableAutoCompaction(
|
|
const std::vector<ColumnFamilyHandle*>& column_family_handles) = 0;
|
|
|
|
virtual void DisableManualCompaction() = 0;
|
|
virtual void EnableManualCompaction() = 0;
|
|
|
|
// Number of levels used for this DB.
|
|
virtual int NumberLevels(ColumnFamilyHandle* column_family) = 0;
|
|
virtual int NumberLevels() { return NumberLevels(DefaultColumnFamily()); }
|
|
|
|
// Maximum level to which a new compacted memtable is pushed if it
|
|
// does not create overlap.
|
|
virtual int MaxMemCompactionLevel(ColumnFamilyHandle* column_family) = 0;
|
|
virtual int MaxMemCompactionLevel() {
|
|
return MaxMemCompactionLevel(DefaultColumnFamily());
|
|
}
|
|
|
|
// Number of files in level-0 that would stop writes.
|
|
virtual int Level0StopWriteTrigger(ColumnFamilyHandle* column_family) = 0;
|
|
virtual int Level0StopWriteTrigger() {
|
|
return Level0StopWriteTrigger(DefaultColumnFamily());
|
|
}
|
|
|
|
// Get DB name -- the exact same name that was provided as an argument to
|
|
// DB::Open()
|
|
virtual const std::string& GetName() const = 0;
|
|
|
|
// Get Env object from the DB
|
|
virtual Env* GetEnv() const = 0;
|
|
|
|
// Get DB Options that we use. During the process of opening the
|
|
// column family, the options provided when calling DB::Open() or
|
|
// DB::CreateColumnFamily() will have been "sanitized" and transformed
|
|
// in an implementation-defined manner.
|
|
virtual Options GetOptions(ColumnFamilyHandle* column_family) const = 0;
|
|
virtual Options GetOptions() const {
|
|
return GetOptions(DefaultColumnFamily());
|
|
}
|
|
|
|
virtual DBOptions GetDBOptions() const = 0;
|
|
|
|
// Flush all mem-table data.
|
|
// Flush a single column family, even when atomic flush is enabled. To flush
|
|
// multiple column families, use Flush(options, column_families).
|
|
virtual Status Flush(const FlushOptions& options,
|
|
ColumnFamilyHandle* column_family) = 0;
|
|
virtual Status Flush(const FlushOptions& options) {
|
|
return Flush(options, DefaultColumnFamily());
|
|
}
|
|
// Flushes multiple column families.
|
|
// If atomic flush is not enabled, Flush(options, column_families) is
|
|
// equivalent to calling Flush(options, column_family) multiple times.
|
|
// If atomic flush is enabled, Flush(options, column_families) will flush all
|
|
// column families specified in 'column_families' up to the latest sequence
|
|
// number at the time when flush is requested.
|
|
// Note that RocksDB 5.15 and earlier may not be able to open later versions
|
|
// with atomic flush enabled.
|
|
virtual Status Flush(
|
|
const FlushOptions& options,
|
|
const std::vector<ColumnFamilyHandle*>& column_families) = 0;
|
|
|
|
// Flush the WAL memory buffer to the file. If sync is true, it calls SyncWAL
|
|
// afterwards.
|
|
virtual Status FlushWAL(bool /*sync*/) {
|
|
return Status::NotSupported("FlushWAL not implemented");
|
|
}
|
|
// Sync the wal. Note that Write() followed by SyncWAL() is not exactly the
|
|
// same as Write() with sync=true: in the latter case the changes won't be
|
|
// visible until the sync is done.
|
|
// Currently only works if allow_mmap_writes = false in Options.
|
|
virtual Status SyncWAL() = 0;
|
|
|
|
// Lock the WAL. Also flushes the WAL after locking.
|
|
virtual Status LockWAL() {
|
|
return Status::NotSupported("LockWAL not implemented");
|
|
}
|
|
|
|
// Unlock the WAL.
|
|
virtual Status UnlockWAL() {
|
|
return Status::NotSupported("UnlockWAL not implemented");
|
|
}
|
|
|
|
// The sequence number of the most recent transaction.
|
|
virtual SequenceNumber GetLatestSequenceNumber() const = 0;
|
|
|
|
// Instructs DB to preserve deletes with sequence numbers >= passed seqnum.
|
|
// Has no effect if DBOptions.preserve_deletes is set to false.
|
|
// This function assumes that user calls this function with monotonically
|
|
// increasing seqnums (otherwise we can't guarantee that a particular delete
|
|
// hasn't been already processed); returns true if the value was successfully
|
|
// updated, false if user attempted to call if with seqnum <= current value.
|
|
virtual bool SetPreserveDeletesSequenceNumber(SequenceNumber seqnum) = 0;
|
|
|
|
#ifndef ROCKSDB_LITE
|
|
|
|
// Prevent file deletions. Compactions will continue to occur,
|
|
// but no obsolete files will be deleted. Calling this multiple
|
|
// times have the same effect as calling it once.
|
|
virtual Status DisableFileDeletions() = 0;
|
|
|
|
// Allow compactions to delete obsolete files.
|
|
// If force == true, the call to EnableFileDeletions() will guarantee that
|
|
// file deletions are enabled after the call, even if DisableFileDeletions()
|
|
// was called multiple times before.
|
|
// If force == false, EnableFileDeletions will only enable file deletion
|
|
// after it's been called at least as many times as DisableFileDeletions(),
|
|
// enabling the two methods to be called by two threads concurrently without
|
|
// synchronization -- i.e., file deletions will be enabled only after both
|
|
// threads call EnableFileDeletions()
|
|
virtual Status EnableFileDeletions(bool force = true) = 0;
|
|
|
|
// GetLiveFiles followed by GetSortedWalFiles can generate a lossless backup
|
|
|
|
// Retrieve the list of all files in the database. The files are
|
|
// relative to the dbname and are not absolute paths. Despite being relative
|
|
// paths, the file names begin with "/". The valid size of the manifest file
|
|
// is returned in manifest_file_size. The manifest file is an ever growing
|
|
// file, but only the portion specified by manifest_file_size is valid for
|
|
// this snapshot. Setting flush_memtable to true does Flush before recording
|
|
// the live files. Setting flush_memtable to false is useful when we don't
|
|
// want to wait for flush which may have to wait for compaction to complete
|
|
// taking an indeterminate time.
|
|
//
|
|
// In case you have multiple column families, even if flush_memtable is true,
|
|
// you still need to call GetSortedWalFiles after GetLiveFiles to compensate
|
|
// for new data that arrived to already-flushed column families while other
|
|
// column families were flushing
|
|
virtual Status GetLiveFiles(std::vector<std::string>&,
|
|
uint64_t* manifest_file_size,
|
|
bool flush_memtable = true) = 0;
|
|
|
|
// Retrieve the sorted list of all wal files with earliest file first
|
|
virtual Status GetSortedWalFiles(VectorLogPtr& files) = 0;
|
|
|
|
// Retrieve information about the current wal file
|
|
//
|
|
// Note that the log might have rolled after this call in which case
|
|
// the current_log_file would not point to the current log file.
|
|
//
|
|
// Additionally, for the sake of optimization current_log_file->StartSequence
|
|
// would always be set to 0
|
|
virtual Status GetCurrentWalFile(
|
|
std::unique_ptr<LogFile>* current_log_file) = 0;
|
|
|
|
// Retrieves the creation time of the oldest file in the DB.
|
|
// This API only works if max_open_files = -1, if it is not then
|
|
// Status returned is Status::NotSupported()
|
|
// The file creation time is set using the env provided to the DB.
|
|
// If the DB was created from a very old release then its possible that
|
|
// the SST files might not have file_creation_time property and even after
|
|
// moving to a newer release its possible that some files never got compacted
|
|
// and may not have file_creation_time property. In both the cases
|
|
// file_creation_time is considered 0 which means this API will return
|
|
// creation_time = 0 as there wouldn't be a timestamp lower than 0.
|
|
virtual Status GetCreationTimeOfOldestFile(uint64_t* creation_time) = 0;
|
|
|
|
// Note: this API is not yet consistent with WritePrepared transactions.
|
|
// Sets iter to an iterator that is positioned at a write-batch containing
|
|
// seq_number. If the sequence number is non existent, it returns an iterator
|
|
// at the first available seq_no after the requested seq_no
|
|
// Returns Status::OK if iterator is valid
|
|
// Must set WAL_ttl_seconds or WAL_size_limit_MB to large values to
|
|
// use this api, else the WAL files will get
|
|
// cleared aggressively and the iterator might keep getting invalid before
|
|
// an update is read.
|
|
virtual Status GetUpdatesSince(
|
|
SequenceNumber seq_number, std::unique_ptr<TransactionLogIterator>* iter,
|
|
const TransactionLogIterator::ReadOptions& read_options =
|
|
TransactionLogIterator::ReadOptions()) = 0;
|
|
|
|
// Windows API macro interference
|
|
#undef DeleteFile
|
|
// Delete the file name from the db directory and update the internal state to
|
|
// reflect that. Supports deletion of sst and log files only. 'name' must be
|
|
// path relative to the db directory. eg. 000001.sst, /archive/000003.log
|
|
virtual Status DeleteFile(std::string name) = 0;
|
|
|
|
// Returns a list of all table files with their level, start key
|
|
// and end key
|
|
virtual void GetLiveFilesMetaData(
|
|
std::vector<LiveFileMetaData>* /*metadata*/) {}
|
|
|
|
// Obtains the meta data of the specified column family of the DB.
|
|
virtual void GetColumnFamilyMetaData(ColumnFamilyHandle* /*column_family*/,
|
|
ColumnFamilyMetaData* /*metadata*/) {}
|
|
|
|
// Get the metadata of the default column family.
|
|
void GetColumnFamilyMetaData(ColumnFamilyMetaData* metadata) {
|
|
GetColumnFamilyMetaData(DefaultColumnFamily(), metadata);
|
|
}
|
|
|
|
// IngestExternalFile() will load a list of external SST files (1) into the DB
|
|
// Two primary modes are supported:
|
|
// - Duplicate keys in the new files will overwrite exiting keys (default)
|
|
// - Duplicate keys will be skipped (set ingest_behind=true)
|
|
// In the first mode we will try to find the lowest possible level that
|
|
// the file can fit in, and ingest the file into this level (2). A file that
|
|
// have a key range that overlap with the memtable key range will require us
|
|
// to Flush the memtable first before ingesting the file.
|
|
// In the second mode we will always ingest in the bottom most level (see
|
|
// docs to IngestExternalFileOptions::ingest_behind).
|
|
//
|
|
// (1) External SST files can be created using SstFileWriter
|
|
// (2) We will try to ingest the files to the lowest possible level
|
|
// even if the file compression doesn't match the level compression
|
|
// (3) If IngestExternalFileOptions->ingest_behind is set to true,
|
|
// we always ingest at the bottommost level, which should be reserved
|
|
// for this purpose (see DBOPtions::allow_ingest_behind flag).
|
|
virtual Status IngestExternalFile(
|
|
ColumnFamilyHandle* column_family,
|
|
const std::vector<std::string>& external_files,
|
|
const IngestExternalFileOptions& options) = 0;
|
|
|
|
virtual Status IngestExternalFile(
|
|
const std::vector<std::string>& external_files,
|
|
const IngestExternalFileOptions& options) {
|
|
return IngestExternalFile(DefaultColumnFamily(), external_files, options);
|
|
}
|
|
|
|
// IngestExternalFiles() will ingest files for multiple column families, and
|
|
// record the result atomically to the MANIFEST.
|
|
// If this function returns OK, all column families' ingestion must succeed.
|
|
// If this function returns NOK, or the process crashes, then non-of the
|
|
// files will be ingested into the database after recovery.
|
|
// Note that it is possible for application to observe a mixed state during
|
|
// the execution of this function. If the user performs range scan over the
|
|
// column families with iterators, iterator on one column family may return
|
|
// ingested data, while iterator on other column family returns old data.
|
|
// Users can use snapshot for a consistent view of data.
|
|
// If your db ingests multiple SST files using this API, i.e. args.size()
|
|
// > 1, then RocksDB 5.15 and earlier will not be able to open it.
|
|
//
|
|
// REQUIRES: each arg corresponds to a different column family: namely, for
|
|
// 0 <= i < j < len(args), args[i].column_family != args[j].column_family.
|
|
virtual Status IngestExternalFiles(
|
|
const std::vector<IngestExternalFileArg>& args) = 0;
|
|
|
|
// CreateColumnFamilyWithImport() will create a new column family with
|
|
// column_family_name and import external SST files specified in metadata into
|
|
// this column family.
|
|
// (1) External SST files can be created using SstFileWriter.
|
|
// (2) External SST files can be exported from a particular column family in
|
|
// an existing DB.
|
|
// Option in import_options specifies whether the external files are copied or
|
|
// moved (default is copy). When option specifies copy, managing files at
|
|
// external_file_path is caller's responsibility. When option specifies a
|
|
// move, the call ensures that the specified files at external_file_path are
|
|
// deleted on successful return and files are not modified on any error
|
|
// return.
|
|
// On error return, column family handle returned will be nullptr.
|
|
// ColumnFamily will be present on successful return and will not be present
|
|
// on error return. ColumnFamily may be present on any crash during this call.
|
|
virtual Status CreateColumnFamilyWithImport(
|
|
const ColumnFamilyOptions& options, const std::string& column_family_name,
|
|
const ImportColumnFamilyOptions& import_options,
|
|
const ExportImportFilesMetaData& metadata,
|
|
ColumnFamilyHandle** handle) = 0;
|
|
|
|
virtual Status VerifyChecksum(const ReadOptions& read_options) = 0;
|
|
|
|
virtual Status VerifyChecksum() { return VerifyChecksum(ReadOptions()); }
|
|
|
|
// AddFile() is deprecated, please use IngestExternalFile()
|
|
ROCKSDB_DEPRECATED_FUNC virtual Status AddFile(
|
|
ColumnFamilyHandle* column_family,
|
|
const std::vector<std::string>& file_path_list, bool move_file = false,
|
|
bool skip_snapshot_check = false) {
|
|
IngestExternalFileOptions ifo;
|
|
ifo.move_files = move_file;
|
|
ifo.snapshot_consistency = !skip_snapshot_check;
|
|
ifo.allow_global_seqno = false;
|
|
ifo.allow_blocking_flush = false;
|
|
return IngestExternalFile(column_family, file_path_list, ifo);
|
|
}
|
|
|
|
ROCKSDB_DEPRECATED_FUNC virtual Status AddFile(
|
|
const std::vector<std::string>& file_path_list, bool move_file = false,
|
|
bool skip_snapshot_check = false) {
|
|
IngestExternalFileOptions ifo;
|
|
ifo.move_files = move_file;
|
|
ifo.snapshot_consistency = !skip_snapshot_check;
|
|
ifo.allow_global_seqno = false;
|
|
ifo.allow_blocking_flush = false;
|
|
return IngestExternalFile(DefaultColumnFamily(), file_path_list, ifo);
|
|
}
|
|
|
|
// AddFile() is deprecated, please use IngestExternalFile()
|
|
ROCKSDB_DEPRECATED_FUNC virtual Status AddFile(
|
|
ColumnFamilyHandle* column_family, const std::string& file_path,
|
|
bool move_file = false, bool skip_snapshot_check = false) {
|
|
IngestExternalFileOptions ifo;
|
|
ifo.move_files = move_file;
|
|
ifo.snapshot_consistency = !skip_snapshot_check;
|
|
ifo.allow_global_seqno = false;
|
|
ifo.allow_blocking_flush = false;
|
|
return IngestExternalFile(column_family, {file_path}, ifo);
|
|
}
|
|
|
|
ROCKSDB_DEPRECATED_FUNC virtual Status AddFile(
|
|
const std::string& file_path, bool move_file = false,
|
|
bool skip_snapshot_check = false) {
|
|
IngestExternalFileOptions ifo;
|
|
ifo.move_files = move_file;
|
|
ifo.snapshot_consistency = !skip_snapshot_check;
|
|
ifo.allow_global_seqno = false;
|
|
ifo.allow_blocking_flush = false;
|
|
return IngestExternalFile(DefaultColumnFamily(), {file_path}, ifo);
|
|
}
|
|
|
|
// Load table file with information "file_info" into "column_family"
|
|
ROCKSDB_DEPRECATED_FUNC virtual Status AddFile(
|
|
ColumnFamilyHandle* column_family,
|
|
const std::vector<ExternalSstFileInfo>& file_info_list,
|
|
bool move_file = false, bool skip_snapshot_check = false) {
|
|
std::vector<std::string> external_files;
|
|
for (const ExternalSstFileInfo& file_info : file_info_list) {
|
|
external_files.push_back(file_info.file_path);
|
|
}
|
|
IngestExternalFileOptions ifo;
|
|
ifo.move_files = move_file;
|
|
ifo.snapshot_consistency = !skip_snapshot_check;
|
|
ifo.allow_global_seqno = false;
|
|
ifo.allow_blocking_flush = false;
|
|
return IngestExternalFile(column_family, external_files, ifo);
|
|
}
|
|
|
|
ROCKSDB_DEPRECATED_FUNC virtual Status AddFile(
|
|
const std::vector<ExternalSstFileInfo>& file_info_list,
|
|
bool move_file = false, bool skip_snapshot_check = false) {
|
|
std::vector<std::string> external_files;
|
|
for (const ExternalSstFileInfo& file_info : file_info_list) {
|
|
external_files.push_back(file_info.file_path);
|
|
}
|
|
IngestExternalFileOptions ifo;
|
|
ifo.move_files = move_file;
|
|
ifo.snapshot_consistency = !skip_snapshot_check;
|
|
ifo.allow_global_seqno = false;
|
|
ifo.allow_blocking_flush = false;
|
|
return IngestExternalFile(DefaultColumnFamily(), external_files, ifo);
|
|
}
|
|
|
|
ROCKSDB_DEPRECATED_FUNC virtual Status AddFile(
|
|
ColumnFamilyHandle* column_family, const ExternalSstFileInfo* file_info,
|
|
bool move_file = false, bool skip_snapshot_check = false) {
|
|
IngestExternalFileOptions ifo;
|
|
ifo.move_files = move_file;
|
|
ifo.snapshot_consistency = !skip_snapshot_check;
|
|
ifo.allow_global_seqno = false;
|
|
ifo.allow_blocking_flush = false;
|
|
return IngestExternalFile(column_family, {file_info->file_path}, ifo);
|
|
}
|
|
|
|
ROCKSDB_DEPRECATED_FUNC virtual Status AddFile(
|
|
const ExternalSstFileInfo* file_info, bool move_file = false,
|
|
bool skip_snapshot_check = false) {
|
|
IngestExternalFileOptions ifo;
|
|
ifo.move_files = move_file;
|
|
ifo.snapshot_consistency = !skip_snapshot_check;
|
|
ifo.allow_global_seqno = false;
|
|
ifo.allow_blocking_flush = false;
|
|
return IngestExternalFile(DefaultColumnFamily(), {file_info->file_path},
|
|
ifo);
|
|
}
|
|
|
|
#endif // ROCKSDB_LITE
|
|
|
|
// Sets the globally unique ID created at database creation time by invoking
|
|
// Env::GenerateUniqueId(), in identity. Returns Status::OK if identity could
|
|
// be set properly
|
|
virtual Status GetDbIdentity(std::string& identity) const = 0;
|
|
|
|
// Returns default column family handle
|
|
virtual ColumnFamilyHandle* DefaultColumnFamily() const = 0;
|
|
|
|
#ifndef ROCKSDB_LITE
|
|
virtual Status GetPropertiesOfAllTables(ColumnFamilyHandle* column_family,
|
|
TablePropertiesCollection* props) = 0;
|
|
virtual Status GetPropertiesOfAllTables(TablePropertiesCollection* props) {
|
|
return GetPropertiesOfAllTables(DefaultColumnFamily(), props);
|
|
}
|
|
virtual Status GetPropertiesOfTablesInRange(
|
|
ColumnFamilyHandle* column_family, const Range* range, std::size_t n,
|
|
TablePropertiesCollection* props) = 0;
|
|
|
|
virtual Status SuggestCompactRange(ColumnFamilyHandle* /*column_family*/,
|
|
const Slice* /*begin*/,
|
|
const Slice* /*end*/) {
|
|
return Status::NotSupported("SuggestCompactRange() is not implemented.");
|
|
}
|
|
|
|
virtual Status PromoteL0(ColumnFamilyHandle* /*column_family*/,
|
|
int /*target_level*/) {
|
|
return Status::NotSupported("PromoteL0() is not implemented.");
|
|
}
|
|
|
|
// Trace DB operations. Use EndTrace() to stop tracing.
|
|
virtual Status StartTrace(const TraceOptions& /*options*/,
|
|
std::unique_ptr<TraceWriter>&& /*trace_writer*/) {
|
|
return Status::NotSupported("StartTrace() is not implemented.");
|
|
}
|
|
|
|
virtual Status EndTrace() {
|
|
return Status::NotSupported("EndTrace() is not implemented.");
|
|
}
|
|
|
|
// Trace block cache accesses. Use EndBlockCacheTrace() to stop tracing.
|
|
virtual Status StartBlockCacheTrace(
|
|
const TraceOptions& /*options*/,
|
|
std::unique_ptr<TraceWriter>&& /*trace_writer*/) {
|
|
return Status::NotSupported("StartBlockCacheTrace() is not implemented.");
|
|
}
|
|
|
|
virtual Status EndBlockCacheTrace() {
|
|
return Status::NotSupported("EndBlockCacheTrace() is not implemented.");
|
|
}
|
|
#endif // ROCKSDB_LITE
|
|
|
|
// Needed for StackableDB
|
|
virtual DB* GetRootDB() { return this; }
|
|
|
|
// Given a window [start_time, end_time), setup a StatsHistoryIterator
|
|
// to access stats history. Note the start_time and end_time are epoch
|
|
// time measured in seconds, and end_time is an exclusive bound.
|
|
virtual Status GetStatsHistory(
|
|
uint64_t /*start_time*/, uint64_t /*end_time*/,
|
|
std::unique_ptr<StatsHistoryIterator>* /*stats_iterator*/) {
|
|
return Status::NotSupported("GetStatsHistory() is not implemented.");
|
|
}
|
|
|
|
#ifndef ROCKSDB_LITE
|
|
// Make the secondary instance catch up with the primary by tailing and
|
|
// replaying the MANIFEST and WAL of the primary.
|
|
// Column families created by the primary after the secondary instance starts
|
|
// will be ignored unless the secondary instance closes and restarts with the
|
|
// newly created column families.
|
|
// Column families that exist before secondary instance starts and dropped by
|
|
// the primary afterwards will be marked as dropped. However, as long as the
|
|
// secondary instance does not delete the corresponding column family
|
|
// handles, the data of the column family is still accessible to the
|
|
// secondary.
|
|
// TODO: we will support WAL tailing soon.
|
|
virtual Status TryCatchUpWithPrimary() {
|
|
return Status::NotSupported("Supported only by secondary instance");
|
|
}
|
|
#endif // !ROCKSDB_LITE
|
|
};
|
|
|
|
// Destroy the contents of the specified database.
|
|
// Be very careful using this method.
|
|
Status DestroyDB(const std::string& name, const Options& options,
|
|
const std::vector<ColumnFamilyDescriptor>& column_families =
|
|
std::vector<ColumnFamilyDescriptor>());
|
|
|
|
#ifndef ROCKSDB_LITE
|
|
// If a DB cannot be opened, you may attempt to call this method to
|
|
// resurrect as much of the contents of the database as possible.
|
|
// Some data may be lost, so be careful when calling this function
|
|
// on a database that contains important information.
|
|
//
|
|
// With this API, we will warn and skip data associated with column families not
|
|
// specified in column_families.
|
|
//
|
|
// @param column_families Descriptors for known column families
|
|
Status RepairDB(const std::string& dbname, const DBOptions& db_options,
|
|
const std::vector<ColumnFamilyDescriptor>& column_families);
|
|
|
|
// @param unknown_cf_opts Options for column families encountered during the
|
|
// repair that were not specified in column_families.
|
|
Status RepairDB(const std::string& dbname, const DBOptions& db_options,
|
|
const std::vector<ColumnFamilyDescriptor>& column_families,
|
|
const ColumnFamilyOptions& unknown_cf_opts);
|
|
|
|
// @param options These options will be used for the database and for ALL column
|
|
// families encountered during the repair
|
|
Status RepairDB(const std::string& dbname, const Options& options);
|
|
|
|
#endif
|
|
|
|
} // namespace rocksdb
|
|
|