fork of https://github.com/oxigraph/rocksdb and https://github.com/facebook/rocksdb for nextgraph and oxigraph
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465 lines
14 KiB
465 lines
14 KiB
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "util/file_reader_writer.h"
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#include <algorithm>
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#include <mutex>
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#include "port/port.h"
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#include "util/histogram.h"
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#include "util/iostats_context_imp.h"
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#include "util/random.h"
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#include "util/rate_limiter.h"
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#include "util/sync_point.h"
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namespace rocksdb {
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Status SequentialFileReader::Read(size_t n, Slice* result, char* scratch) {
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Status s = file_->Read(n, result, scratch);
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IOSTATS_ADD(bytes_read, result->size());
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return s;
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}
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Status SequentialFileReader::Skip(uint64_t n) { return file_->Skip(n); }
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Status RandomAccessFileReader::Read(uint64_t offset, size_t n, Slice* result,
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char* scratch) const {
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Status s;
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uint64_t elapsed = 0;
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{
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StopWatch sw(env_, stats_, hist_type_,
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(stats_ != nullptr) ? &elapsed : nullptr);
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IOSTATS_TIMER_GUARD(read_nanos);
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s = file_->Read(offset, n, result, scratch);
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IOSTATS_ADD_IF_POSITIVE(bytes_read, result->size());
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}
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if (stats_ != nullptr && file_read_hist_ != nullptr) {
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file_read_hist_->Add(elapsed);
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}
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return s;
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}
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Status WritableFileWriter::Append(const Slice& data) {
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const char* src = data.data();
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size_t left = data.size();
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Status s;
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pending_sync_ = true;
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pending_fsync_ = true;
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TEST_KILL_RANDOM(rocksdb_kill_odds * REDUCE_ODDS2);
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{
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IOSTATS_TIMER_GUARD(prepare_write_nanos);
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TEST_SYNC_POINT("WritableFileWriter::Append:BeforePrepareWrite");
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writable_file_->PrepareWrite(static_cast<size_t>(GetFileSize()), left);
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}
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// Flush only when I/O is buffered
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if (use_os_buffer_ &&
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(buf_.GetCapacity() - buf_.GetCurrentSize()) < left) {
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if (buf_.GetCurrentSize() > 0) {
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s = Flush();
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if (!s.ok()) {
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return s;
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}
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}
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if (buf_.GetCapacity() < (1 << 20)) {
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size_t desiredCapacity = buf_.GetCapacity() * 2;
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desiredCapacity = std::min(desiredCapacity, size_t(1 << 20));
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buf_.AllocateNewBuffer(desiredCapacity);
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}
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assert(buf_.GetCurrentSize() == 0);
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}
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// We never write directly to disk with unbuffered I/O on.
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// or we simply use it for its original purpose to accumulate many small
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// chunks
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if (!use_os_buffer_ || (buf_.GetCapacity() >= left)) {
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while (left > 0) {
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size_t appended = buf_.Append(src, left);
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left -= appended;
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src += appended;
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if (left > 0) {
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s = Flush();
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if (!s.ok()) {
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break;
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}
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// We double the buffer here because
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// Flush calls do not keep up with the incoming bytes
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// This is the only place when buffer is changed with unbuffered I/O
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if (buf_.GetCapacity() < (1 << 20)) {
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size_t desiredCapacity = buf_.GetCapacity() * 2;
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desiredCapacity = std::min(desiredCapacity, size_t(1 << 20));
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buf_.AllocateNewBuffer(desiredCapacity);
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}
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}
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}
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} else {
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// Writing directly to file bypassing the buffer
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assert(buf_.GetCurrentSize() == 0);
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s = WriteBuffered(src, left);
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}
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TEST_KILL_RANDOM(rocksdb_kill_odds);
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filesize_ += data.size();
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return Status::OK();
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}
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Status WritableFileWriter::Close() {
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// Do not quit immediately on failure the file MUST be closed
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Status s;
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// Possible to close it twice now as we MUST close
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// in __dtor, simply flushing is not enough
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// Windows when pre-allocating does not fill with zeros
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// also with unbuffered access we also set the end of data.
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if (!writable_file_) {
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return s;
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}
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s = Flush(); // flush cache to OS
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// In unbuffered mode we write whole pages so
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// we need to let the file know where data ends.
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Status interim = writable_file_->Truncate(filesize_);
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if (!interim.ok() && s.ok()) {
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s = interim;
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}
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TEST_KILL_RANDOM(rocksdb_kill_odds);
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interim = writable_file_->Close();
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if (!interim.ok() && s.ok()) {
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s = interim;
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}
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writable_file_.reset();
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return s;
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}
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// write out the cached data to the OS cache
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Status WritableFileWriter::Flush() {
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Status s;
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TEST_KILL_RANDOM(rocksdb_kill_odds * REDUCE_ODDS2);
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if (buf_.GetCurrentSize() > 0) {
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if (use_os_buffer_) {
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s = WriteBuffered(buf_.GetBufferStart(), buf_.GetCurrentSize());
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} else {
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s = WriteUnbuffered();
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}
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if (!s.ok()) {
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return s;
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}
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}
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s = writable_file_->Flush();
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if (!s.ok()) {
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return s;
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}
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// sync OS cache to disk for every bytes_per_sync_
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// TODO: give log file and sst file different options (log
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// files could be potentially cached in OS for their whole
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// life time, thus we might not want to flush at all).
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// We try to avoid sync to the last 1MB of data. For two reasons:
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// (1) avoid rewrite the same page that is modified later.
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// (2) for older version of OS, write can block while writing out
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// the page.
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// Xfs does neighbor page flushing outside of the specified ranges. We
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// need to make sure sync range is far from the write offset.
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if (!direct_io_ && bytes_per_sync_) {
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const uint64_t kBytesNotSyncRange = 1024 * 1024; // recent 1MB is not synced.
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const uint64_t kBytesAlignWhenSync = 4 * 1024; // Align 4KB.
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if (filesize_ > kBytesNotSyncRange) {
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uint64_t offset_sync_to = filesize_ - kBytesNotSyncRange;
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offset_sync_to -= offset_sync_to % kBytesAlignWhenSync;
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assert(offset_sync_to >= last_sync_size_);
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if (offset_sync_to > 0 &&
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offset_sync_to - last_sync_size_ >= bytes_per_sync_) {
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s = RangeSync(last_sync_size_, offset_sync_to - last_sync_size_);
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last_sync_size_ = offset_sync_to;
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}
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}
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}
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return s;
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}
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Status WritableFileWriter::Sync(bool use_fsync) {
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Status s = Flush();
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if (!s.ok()) {
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return s;
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}
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TEST_KILL_RANDOM(rocksdb_kill_odds);
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if (!direct_io_ && pending_sync_) {
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s = SyncInternal(use_fsync);
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if (!s.ok()) {
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return s;
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}
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}
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TEST_KILL_RANDOM(rocksdb_kill_odds);
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pending_sync_ = false;
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if (use_fsync) {
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pending_fsync_ = false;
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}
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return Status::OK();
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}
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Status WritableFileWriter::SyncWithoutFlush(bool use_fsync) {
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if (!writable_file_->IsSyncThreadSafe()) {
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return Status::NotSupported(
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"Can't WritableFileWriter::SyncWithoutFlush() because "
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"WritableFile::IsSyncThreadSafe() is false");
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}
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TEST_SYNC_POINT("WritableFileWriter::SyncWithoutFlush:1");
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Status s = SyncInternal(use_fsync);
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TEST_SYNC_POINT("WritableFileWriter::SyncWithoutFlush:2");
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return s;
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}
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Status WritableFileWriter::SyncInternal(bool use_fsync) {
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Status s;
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IOSTATS_TIMER_GUARD(fsync_nanos);
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TEST_SYNC_POINT("WritableFileWriter::SyncInternal:0");
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if (use_fsync) {
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s = writable_file_->Fsync();
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} else {
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s = writable_file_->Sync();
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}
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return s;
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}
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Status WritableFileWriter::RangeSync(off_t offset, off_t nbytes) {
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IOSTATS_TIMER_GUARD(range_sync_nanos);
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TEST_SYNC_POINT("WritableFileWriter::RangeSync:0");
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return writable_file_->RangeSync(offset, nbytes);
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}
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size_t WritableFileWriter::RequestToken(size_t bytes, bool align) {
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Env::IOPriority io_priority;
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if (rate_limiter_ && (io_priority = writable_file_->GetIOPriority()) <
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Env::IO_TOTAL) {
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bytes = std::min(
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bytes, static_cast<size_t>(rate_limiter_->GetSingleBurstBytes()));
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if (align) {
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// Here we may actually require more than burst and block
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// but we can not write less than one page at a time on unbuffered
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// thus we may want not to use ratelimiter s
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size_t alignment = buf_.GetAlignment();
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bytes = std::max(alignment, TruncateToPageBoundary(alignment, bytes));
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}
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rate_limiter_->Request(bytes, io_priority);
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}
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return bytes;
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}
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// This method writes to disk the specified data and makes use of the rate
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// limiter if available
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Status WritableFileWriter::WriteBuffered(const char* data, size_t size) {
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Status s;
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assert(use_os_buffer_);
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const char* src = data;
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size_t left = size;
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while (left > 0) {
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size_t allowed = RequestToken(left, false);
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{
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IOSTATS_TIMER_GUARD(write_nanos);
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TEST_SYNC_POINT("WritableFileWriter::Flush:BeforeAppend");
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s = writable_file_->Append(Slice(src, allowed));
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if (!s.ok()) {
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return s;
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}
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}
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IOSTATS_ADD(bytes_written, allowed);
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TEST_KILL_RANDOM(rocksdb_kill_odds);
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left -= allowed;
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src += allowed;
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}
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buf_.SetSize(0);
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return s;
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}
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// This flushes the accumulated data in the buffer. We pad data with zeros if
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// necessary to the whole page.
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// However, during automatic flushes padding would not be necessary.
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// We always use RateLimiter if available. We move (Refit) any buffer bytes
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// that are left over the
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// whole number of pages to be written again on the next flush because we can
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// only write on aligned
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// offsets.
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Status WritableFileWriter::WriteUnbuffered() {
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Status s;
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assert(!use_os_buffer_);
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const size_t alignment = buf_.GetAlignment();
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assert((next_write_offset_ % alignment) == 0);
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// Calculate whole page final file advance if all writes succeed
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size_t file_advance =
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TruncateToPageBoundary(alignment, buf_.GetCurrentSize());
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// Calculate the leftover tail, we write it here padded with zeros BUT we
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// will write
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// it again in the future either on Close() OR when the current whole page
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// fills out
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size_t leftover_tail = buf_.GetCurrentSize() - file_advance;
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// Round up and pad
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buf_.PadToAlignmentWith(0);
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const char* src = buf_.GetBufferStart();
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uint64_t write_offset = next_write_offset_;
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size_t left = buf_.GetCurrentSize();
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while (left > 0) {
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// Check how much is allowed
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size_t size = RequestToken(left, true);
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{
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IOSTATS_TIMER_GUARD(write_nanos);
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TEST_SYNC_POINT("WritableFileWriter::Flush:BeforeAppend");
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// Unbuffered writes must be positional
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s = writable_file_->Append(Slice(src, size), write_offset);
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if (!s.ok()) {
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buf_.SetSize(file_advance + leftover_tail);
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return s;
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}
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}
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IOSTATS_ADD(bytes_written, size);
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left -= size;
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src += size;
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write_offset += size;
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assert((next_write_offset_ % alignment) == 0);
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}
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if (s.ok()) {
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// Move the tail to the beginning of the buffer
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// This never happens during normal Append but rather during
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// explicit call to Flush()/Sync() or Close()
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buf_.RefitTail(file_advance, leftover_tail);
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// This is where we start writing next time which may or not be
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// the actual file size on disk. They match if the buffer size
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// is a multiple of whole pages otherwise filesize_ is leftover_tail
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// behind
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next_write_offset_ += file_advance;
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}
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return s;
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}
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namespace {
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class ReadaheadRandomAccessFile : public RandomAccessFile {
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public:
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ReadaheadRandomAccessFile(std::unique_ptr<RandomAccessFile>&& file,
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size_t readahead_size)
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: file_(std::move(file)),
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readahead_size_(readahead_size),
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forward_calls_(file_->ReaderWriterForward()),
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buffer_(new char[readahead_size_]),
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buffer_offset_(0),
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buffer_len_(0) {}
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ReadaheadRandomAccessFile(const ReadaheadRandomAccessFile&) = delete;
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ReadaheadRandomAccessFile& operator=(const ReadaheadRandomAccessFile&) = delete;
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virtual Status Read(uint64_t offset, size_t n, Slice* result,
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char* scratch) const override {
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if (n >= readahead_size_) {
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return file_->Read(offset, n, result, scratch);
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}
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// On Windows in unbuffered mode this will lead to double buffering
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// and double locking so we avoid that.
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// In normal mode Windows caches so much data from disk that we do
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// not need readahead.
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if (forward_calls_) {
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return file_->Read(offset, n, result, scratch);
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}
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std::unique_lock<std::mutex> lk(lock_);
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size_t copied = 0;
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// if offset between [buffer_offset_, buffer_offset_ + buffer_len>
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if (offset >= buffer_offset_ && offset < buffer_len_ + buffer_offset_) {
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uint64_t offset_in_buffer = offset - buffer_offset_;
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copied = std::min(static_cast<uint64_t>(buffer_len_)-offset_in_buffer,
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static_cast<uint64_t>(n));
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memcpy(scratch, buffer_.get() + offset_in_buffer, copied);
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if (copied == n) {
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// fully cached
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*result = Slice(scratch, n);
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return Status::OK();
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}
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}
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Slice readahead_result;
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Status s = file_->Read(offset + copied, readahead_size_, &readahead_result,
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buffer_.get());
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if (!s.ok()) {
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return s;
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}
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auto left_to_copy = std::min(readahead_result.size(), n - copied);
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memcpy(scratch + copied, readahead_result.data(), left_to_copy);
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*result = Slice(scratch, copied + left_to_copy);
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if (readahead_result.data() == buffer_.get()) {
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buffer_offset_ = offset + copied;
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buffer_len_ = readahead_result.size();
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} else {
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buffer_len_ = 0;
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}
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return Status::OK();
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}
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virtual size_t GetUniqueId(char* id, size_t max_size) const override {
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return file_->GetUniqueId(id, max_size);
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}
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virtual void Hint(AccessPattern pattern) override { file_->Hint(pattern); }
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virtual Status InvalidateCache(size_t offset, size_t length) override {
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return file_->InvalidateCache(offset, length);
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}
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private:
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std::unique_ptr<RandomAccessFile> file_;
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size_t readahead_size_;
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const bool forward_calls_;
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mutable std::mutex lock_;
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mutable std::unique_ptr<char[]> buffer_;
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mutable uint64_t buffer_offset_;
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mutable size_t buffer_len_;
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};
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} // namespace
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std::unique_ptr<RandomAccessFile> NewReadaheadRandomAccessFile(
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std::unique_ptr<RandomAccessFile>&& file, size_t readahead_size) {
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return std::make_unique<ReadaheadRandomAccessFile> (
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std::move(file), readahead_size);
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}
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} // namespace rocksdb
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