fork of https://github.com/oxigraph/rocksdb and https://github.com/facebook/rocksdb for nextgraph and oxigraph
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1235 lines
51 KiB
1235 lines
51 KiB
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#ifndef STORAGE_ROCKSDB_INCLUDE_OPTIONS_H_
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#define STORAGE_ROCKSDB_INCLUDE_OPTIONS_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <string>
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#include <memory>
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#include <vector>
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#include <limits>
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#include <unordered_map>
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#include "rocksdb/advanced_options.h"
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#include "rocksdb/comparator.h"
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#include "rocksdb/env.h"
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#include "rocksdb/listener.h"
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#include "rocksdb/universal_compaction.h"
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#include "rocksdb/version.h"
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#include "rocksdb/write_buffer_manager.h"
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#ifdef max
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#undef max
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#endif
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namespace rocksdb {
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class Cache;
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class CompactionFilter;
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class CompactionFilterFactory;
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class Comparator;
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class Env;
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enum InfoLogLevel : unsigned char;
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class SstFileManager;
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class FilterPolicy;
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class Logger;
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class MergeOperator;
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class Snapshot;
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class MemTableRepFactory;
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class RateLimiter;
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class Slice;
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class Statistics;
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class InternalKeyComparator;
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class WalFilter;
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// DB contents are stored in a set of blocks, each of which holds a
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// sequence of key,value pairs. Each block may be compressed before
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// being stored in a file. The following enum describes which
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// compression method (if any) is used to compress a block.
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enum CompressionType : unsigned char {
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// NOTE: do not change the values of existing entries, as these are
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// part of the persistent format on disk.
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kNoCompression = 0x0,
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kSnappyCompression = 0x1,
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kZlibCompression = 0x2,
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kBZip2Compression = 0x3,
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kLZ4Compression = 0x4,
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kLZ4HCCompression = 0x5,
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kXpressCompression = 0x6,
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kZSTD = 0x7,
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// Only use kZSTDNotFinalCompression if you have to use ZSTD lib older than
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// 0.8.0 or consider a possibility of downgrading the service or copying
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// the database files to another service running with an older version of
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// RocksDB that doesn't have kZSTD. Otherwise, you should use kZSTD. We will
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// eventually remove the option from the public API.
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kZSTDNotFinalCompression = 0x40,
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// kDisableCompressionOption is used to disable some compression options.
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kDisableCompressionOption = 0xff,
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};
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struct Options;
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struct ColumnFamilyOptions : public AdvancedColumnFamilyOptions {
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// The function recovers options to a previous version. Only 4.6 or later
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// versions are supported.
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ColumnFamilyOptions* OldDefaults(int rocksdb_major_version = 4,
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int rocksdb_minor_version = 6);
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// Some functions that make it easier to optimize RocksDB
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// Use this if your DB is very small (like under 1GB) and you don't want to
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// spend lots of memory for memtables.
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ColumnFamilyOptions* OptimizeForSmallDb();
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// Use this if you don't need to keep the data sorted, i.e. you'll never use
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// an iterator, only Put() and Get() API calls
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//
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// Not supported in ROCKSDB_LITE
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ColumnFamilyOptions* OptimizeForPointLookup(
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uint64_t block_cache_size_mb);
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// Default values for some parameters in ColumnFamilyOptions are not
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// optimized for heavy workloads and big datasets, which means you might
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// observe write stalls under some conditions. As a starting point for tuning
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// RocksDB options, use the following two functions:
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// * OptimizeLevelStyleCompaction -- optimizes level style compaction
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// * OptimizeUniversalStyleCompaction -- optimizes universal style compaction
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// Universal style compaction is focused on reducing Write Amplification
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// Factor for big data sets, but increases Space Amplification. You can learn
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// more about the different styles here:
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// https://github.com/facebook/rocksdb/wiki/Rocksdb-Architecture-Guide
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// Make sure to also call IncreaseParallelism(), which will provide the
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// biggest performance gains.
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// Note: we might use more memory than memtable_memory_budget during high
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// write rate period
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//
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// OptimizeUniversalStyleCompaction is not supported in ROCKSDB_LITE
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ColumnFamilyOptions* OptimizeLevelStyleCompaction(
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uint64_t memtable_memory_budget = 512 * 1024 * 1024);
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ColumnFamilyOptions* OptimizeUniversalStyleCompaction(
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uint64_t memtable_memory_budget = 512 * 1024 * 1024);
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// -------------------
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// Parameters that affect behavior
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// Comparator used to define the order of keys in the table.
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// Default: a comparator that uses lexicographic byte-wise ordering
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//
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// REQUIRES: The client must ensure that the comparator supplied
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// here has the same name and orders keys *exactly* the same as the
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// comparator provided to previous open calls on the same DB.
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const Comparator* comparator = BytewiseComparator();
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// REQUIRES: The client must provide a merge operator if Merge operation
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// needs to be accessed. Calling Merge on a DB without a merge operator
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// would result in Status::NotSupported. The client must ensure that the
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// merge operator supplied here has the same name and *exactly* the same
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// semantics as the merge operator provided to previous open calls on
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// the same DB. The only exception is reserved for upgrade, where a DB
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// previously without a merge operator is introduced to Merge operation
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// for the first time. It's necessary to specify a merge operator when
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// opening the DB in this case.
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// Default: nullptr
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std::shared_ptr<MergeOperator> merge_operator = nullptr;
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// A single CompactionFilter instance to call into during compaction.
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// Allows an application to modify/delete a key-value during background
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// compaction.
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//
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// If the client requires a new compaction filter to be used for different
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// compaction runs, it can specify compaction_filter_factory instead of this
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// option. The client should specify only one of the two.
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// compaction_filter takes precedence over compaction_filter_factory if
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// client specifies both.
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//
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// If multithreaded compaction is being used, the supplied CompactionFilter
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// instance may be used from different threads concurrently and so should be
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// thread-safe.
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//
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// Default: nullptr
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const CompactionFilter* compaction_filter = nullptr;
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// This is a factory that provides compaction filter objects which allow
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// an application to modify/delete a key-value during background compaction.
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//
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// A new filter will be created on each compaction run. If multithreaded
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// compaction is being used, each created CompactionFilter will only be used
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// from a single thread and so does not need to be thread-safe.
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//
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// Default: nullptr
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std::shared_ptr<CompactionFilterFactory> compaction_filter_factory = nullptr;
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// -------------------
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// Parameters that affect performance
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// Amount of data to build up in memory (backed by an unsorted log
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// on disk) before converting to a sorted on-disk file.
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//
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// Larger values increase performance, especially during bulk loads.
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// Up to max_write_buffer_number write buffers may be held in memory
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// at the same time,
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// so you may wish to adjust this parameter to control memory usage.
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// Also, a larger write buffer will result in a longer recovery time
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// the next time the database is opened.
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//
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// Note that write_buffer_size is enforced per column family.
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// See db_write_buffer_size for sharing memory across column families.
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//
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// Default: 64MB
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//
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// Dynamically changeable through SetOptions() API
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size_t write_buffer_size = 64 << 20;
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// Compress blocks using the specified compression algorithm. This
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// parameter can be changed dynamically.
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//
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// Default: kSnappyCompression, if it's supported. If snappy is not linked
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// with the library, the default is kNoCompression.
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//
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// Typical speeds of kSnappyCompression on an Intel(R) Core(TM)2 2.4GHz:
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// ~200-500MB/s compression
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// ~400-800MB/s decompression
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// Note that these speeds are significantly faster than most
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// persistent storage speeds, and therefore it is typically never
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// worth switching to kNoCompression. Even if the input data is
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// incompressible, the kSnappyCompression implementation will
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// efficiently detect that and will switch to uncompressed mode.
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CompressionType compression;
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// Compression algorithm that will be used for the bottommost level that
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// contain files.
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//
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// Default: kDisableCompressionOption (Disabled)
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CompressionType bottommost_compression = kDisableCompressionOption;
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// different options for compression algorithms
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CompressionOptions compression_opts;
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// Number of files to trigger level-0 compaction. A value <0 means that
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// level-0 compaction will not be triggered by number of files at all.
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//
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// Default: 4
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//
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// Dynamically changeable through SetOptions() API
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int level0_file_num_compaction_trigger = 4;
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// If non-nullptr, use the specified function to determine the
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// prefixes for keys. These prefixes will be placed in the filter.
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// Depending on the workload, this can reduce the number of read-IOP
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// cost for scans when a prefix is passed via ReadOptions to
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// db.NewIterator(). For prefix filtering to work properly,
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// "prefix_extractor" and "comparator" must be such that the following
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// properties hold:
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//
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// 1) key.starts_with(prefix(key))
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// 2) Compare(prefix(key), key) <= 0.
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// 3) If Compare(k1, k2) <= 0, then Compare(prefix(k1), prefix(k2)) <= 0
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// 4) prefix(prefix(key)) == prefix(key)
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//
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// Default: nullptr
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std::shared_ptr<const SliceTransform> prefix_extractor = nullptr;
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// Control maximum total data size for a level.
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// max_bytes_for_level_base is the max total for level-1.
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// Maximum number of bytes for level L can be calculated as
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// (max_bytes_for_level_base) * (max_bytes_for_level_multiplier ^ (L-1))
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// For example, if max_bytes_for_level_base is 200MB, and if
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// max_bytes_for_level_multiplier is 10, total data size for level-1
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// will be 200MB, total file size for level-2 will be 2GB,
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// and total file size for level-3 will be 20GB.
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//
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// Default: 256MB.
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//
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// Dynamically changeable through SetOptions() API
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uint64_t max_bytes_for_level_base = 256 * 1048576;
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// Disable automatic compactions. Manual compactions can still
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// be issued on this column family
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//
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// Dynamically changeable through SetOptions() API
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bool disable_auto_compactions = false;
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// This is a factory that provides TableFactory objects.
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// Default: a block-based table factory that provides a default
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// implementation of TableBuilder and TableReader with default
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// BlockBasedTableOptions.
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std::shared_ptr<TableFactory> table_factory;
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// Create ColumnFamilyOptions with default values for all fields
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ColumnFamilyOptions();
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// Create ColumnFamilyOptions from Options
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explicit ColumnFamilyOptions(const Options& options);
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void Dump(Logger* log) const;
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};
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enum class WALRecoveryMode : char {
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// Original levelDB recovery
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// We tolerate incomplete record in trailing data on all logs
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// Use case : This is legacy behavior
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kTolerateCorruptedTailRecords = 0x00,
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// Recover from clean shutdown
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// We don't expect to find any corruption in the WAL
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// Use case : This is ideal for unit tests and rare applications that
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// can require high consistency guarantee
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kAbsoluteConsistency = 0x01,
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// Recover to point-in-time consistency (default)
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// We stop the WAL playback on discovering WAL inconsistency
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// Use case : Ideal for systems that have disk controller cache like
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// hard disk, SSD without super capacitor that store related data
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kPointInTimeRecovery = 0x02,
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// Recovery after a disaster
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// We ignore any corruption in the WAL and try to salvage as much data as
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// possible
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// Use case : Ideal for last ditch effort to recover data or systems that
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// operate with low grade unrelated data
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kSkipAnyCorruptedRecords = 0x03,
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};
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struct DbPath {
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std::string path;
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uint64_t target_size; // Target size of total files under the path, in byte.
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DbPath() : target_size(0) {}
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DbPath(const std::string& p, uint64_t t) : path(p), target_size(t) {}
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};
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struct DBOptions {
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// The function recovers options to the option as in version 4.6.
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DBOptions* OldDefaults(int rocksdb_major_version = 4,
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int rocksdb_minor_version = 6);
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// Some functions that make it easier to optimize RocksDB
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// Use this if your DB is very small (like under 1GB) and you don't want to
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// spend lots of memory for memtables.
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DBOptions* OptimizeForSmallDb();
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#ifndef ROCKSDB_LITE
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// By default, RocksDB uses only one background thread for flush and
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// compaction. Calling this function will set it up such that total of
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// `total_threads` is used. Good value for `total_threads` is the number of
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// cores. You almost definitely want to call this function if your system is
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// bottlenecked by RocksDB.
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DBOptions* IncreaseParallelism(int total_threads = 16);
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#endif // ROCKSDB_LITE
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// If true, the database will be created if it is missing.
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// Default: false
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bool create_if_missing = false;
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// If true, missing column families will be automatically created.
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// Default: false
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bool create_missing_column_families = false;
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// If true, an error is raised if the database already exists.
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// Default: false
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bool error_if_exists = false;
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// If true, RocksDB will aggressively check consistency of the data.
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// Also, if any of the writes to the database fails (Put, Delete, Merge,
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// Write), the database will switch to read-only mode and fail all other
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// Write operations.
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// In most cases you want this to be set to true.
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// Default: true
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bool paranoid_checks = true;
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// Use the specified object to interact with the environment,
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// e.g. to read/write files, schedule background work, etc.
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// Default: Env::Default()
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Env* env = Env::Default();
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// Use to control write rate of flush and compaction. Flush has higher
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// priority than compaction. Rate limiting is disabled if nullptr.
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// If rate limiter is enabled, bytes_per_sync is set to 1MB by default.
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// Default: nullptr
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std::shared_ptr<RateLimiter> rate_limiter = nullptr;
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// Use to track SST files and control their file deletion rate.
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//
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// Features:
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// - Throttle the deletion rate of the SST files.
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// - Keep track the total size of all SST files.
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// - Set a maximum allowed space limit for SST files that when reached
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// the DB wont do any further flushes or compactions and will set the
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// background error.
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// - Can be shared between multiple dbs.
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// Limitations:
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// - Only track and throttle deletes of SST files in
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// first db_path (db_name if db_paths is empty).
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//
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// Default: nullptr
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std::shared_ptr<SstFileManager> sst_file_manager = nullptr;
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// Any internal progress/error information generated by the db will
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// be written to info_log if it is non-nullptr, or to a file stored
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// in the same directory as the DB contents if info_log is nullptr.
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// Default: nullptr
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std::shared_ptr<Logger> info_log = nullptr;
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#ifdef NDEBUG
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InfoLogLevel info_log_level = INFO_LEVEL;
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#else
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InfoLogLevel info_log_level = DEBUG_LEVEL;
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#endif // NDEBUG
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// Number of open files that can be used by the DB. You may need to
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// increase this if your database has a large working set. Value -1 means
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// files opened are always kept open. You can estimate number of files based
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// on target_file_size_base and target_file_size_multiplier for level-based
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// compaction. For universal-style compaction, you can usually set it to -1.
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// Default: -1
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int max_open_files = -1;
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// If max_open_files is -1, DB will open all files on DB::Open(). You can
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// use this option to increase the number of threads used to open the files.
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// Default: 16
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int max_file_opening_threads = 16;
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// Once write-ahead logs exceed this size, we will start forcing the flush of
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// column families whose memtables are backed by the oldest live WAL file
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// (i.e. the ones that are causing all the space amplification). If set to 0
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// (default), we will dynamically choose the WAL size limit to be
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// [sum of all write_buffer_size * max_write_buffer_number] * 4
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// Default: 0
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uint64_t max_total_wal_size = 0;
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// If non-null, then we should collect metrics about database operations
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std::shared_ptr<Statistics> statistics = nullptr;
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// By default, writes to stable storage use fdatasync (on platforms
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// where this function is available). If this option is true,
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// fsync is used instead.
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//
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// fsync and fdatasync are equally safe for our purposes and fdatasync is
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// faster, so it is rarely necessary to set this option. It is provided
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// as a workaround for kernel/filesystem bugs, such as one that affected
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// fdatasync with ext4 in kernel versions prior to 3.7.
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bool use_fsync = false;
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// A list of paths where SST files can be put into, with its target size.
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// Newer data is placed into paths specified earlier in the vector while
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// older data gradually moves to paths specified later in the vector.
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//
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// For example, you have a flash device with 10GB allocated for the DB,
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// as well as a hard drive of 2TB, you should config it to be:
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// [{"/flash_path", 10GB}, {"/hard_drive", 2TB}]
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//
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// The system will try to guarantee data under each path is close to but
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// not larger than the target size. But current and future file sizes used
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// by determining where to place a file are based on best-effort estimation,
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// which means there is a chance that the actual size under the directory
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// is slightly more than target size under some workloads. User should give
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// some buffer room for those cases.
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//
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// If none of the paths has sufficient room to place a file, the file will
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// be placed to the last path anyway, despite to the target size.
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//
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// Placing newer data to earlier paths is also best-efforts. User should
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// expect user files to be placed in higher levels in some extreme cases.
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//
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// If left empty, only one path will be used, which is db_name passed when
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// opening the DB.
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// Default: empty
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std::vector<DbPath> db_paths;
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// This specifies the info LOG dir.
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// If it is empty, the log files will be in the same dir as data.
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// If it is non empty, the log files will be in the specified dir,
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// and the db data dir's absolute path will be used as the log file
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// name's prefix.
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std::string db_log_dir = "";
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// This specifies the absolute dir path for write-ahead logs (WAL).
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// If it is empty, the log files will be in the same dir as data,
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// dbname is used as the data dir by default
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// If it is non empty, the log files will be in kept the specified dir.
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// When destroying the db,
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// all log files in wal_dir and the dir itself is deleted
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std::string wal_dir = "";
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// The periodicity when obsolete files get deleted. The default
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// value is 6 hours. The files that get out of scope by compaction
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// process will still get automatically delete on every compaction,
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// regardless of this setting
|
|
uint64_t delete_obsolete_files_period_micros = 6ULL * 60 * 60 * 1000000;
|
|
|
|
// Maximum number of concurrent background jobs (compactions and flushes).
|
|
int max_background_jobs = 2;
|
|
|
|
// NOT SUPPORTED ANYMORE: RocksDB automatically decides this based on the
|
|
// value of max_background_jobs. This option is ignored.
|
|
int base_background_compactions = -1;
|
|
|
|
// NOT SUPPORTED ANYMORE: RocksDB automatically decides this based on the
|
|
// value of max_background_jobs. For backwards compatibility we will set
|
|
// `max_background_jobs = max_background_compactions + max_background_flushes`
|
|
// in the case where user sets at least one of `max_background_compactions` or
|
|
// `max_background_flushes` (we replace -1 by 1 in case one option is unset).
|
|
//
|
|
// Maximum number of concurrent background compaction jobs, submitted to
|
|
// the default LOW priority thread pool.
|
|
//
|
|
// If you're increasing this, also consider increasing number of threads in
|
|
// LOW priority thread pool. For more information, see
|
|
// Env::SetBackgroundThreads
|
|
// Default: -1
|
|
int max_background_compactions = -1;
|
|
|
|
// This value represents the maximum number of threads that will
|
|
// concurrently perform a compaction job by breaking it into multiple,
|
|
// smaller ones that are run simultaneously.
|
|
// Default: 1 (i.e. no subcompactions)
|
|
uint32_t max_subcompactions = 1;
|
|
|
|
// NOT SUPPORTED ANYMORE: RocksDB automatically decides this based on the
|
|
// value of max_background_jobs. For backwards compatibility we will set
|
|
// `max_background_jobs = max_background_compactions + max_background_flushes`
|
|
// in the case where user sets at least one of `max_background_compactions` or
|
|
// `max_background_flushes`.
|
|
//
|
|
// Maximum number of concurrent background memtable flush jobs, submitted by
|
|
// default to the HIGH priority thread pool. If the HIGH priority thread pool
|
|
// is configured to have zero threads, flush jobs will share the LOW priority
|
|
// thread pool with compaction jobs.
|
|
//
|
|
// It is important to use both thread pools when the same Env is shared by
|
|
// multiple db instances. Without a separate pool, long running compaction
|
|
// jobs could potentially block memtable flush jobs of other db instances,
|
|
// leading to unnecessary Put stalls.
|
|
//
|
|
// If you're increasing this, also consider increasing number of threads in
|
|
// HIGH priority thread pool. For more information, see
|
|
// Env::SetBackgroundThreads
|
|
// Default: -1
|
|
int max_background_flushes = -1;
|
|
|
|
// Specify the maximal size of the info log file. If the log file
|
|
// is larger than `max_log_file_size`, a new info log file will
|
|
// be created.
|
|
// If max_log_file_size == 0, all logs will be written to one
|
|
// log file.
|
|
size_t max_log_file_size = 0;
|
|
|
|
// Time for the info log file to roll (in seconds).
|
|
// If specified with non-zero value, log file will be rolled
|
|
// if it has been active longer than `log_file_time_to_roll`.
|
|
// Default: 0 (disabled)
|
|
// Not supported in ROCKSDB_LITE mode!
|
|
size_t log_file_time_to_roll = 0;
|
|
|
|
// Maximal info log files to be kept.
|
|
// Default: 1000
|
|
size_t keep_log_file_num = 1000;
|
|
|
|
// Recycle log files.
|
|
// If non-zero, we will reuse previously written log files for new
|
|
// logs, overwriting the old data. The value indicates how many
|
|
// such files we will keep around at any point in time for later
|
|
// use. This is more efficient because the blocks are already
|
|
// allocated and fdatasync does not need to update the inode after
|
|
// each write.
|
|
// Default: 0
|
|
size_t recycle_log_file_num = 0;
|
|
|
|
// manifest file is rolled over on reaching this limit.
|
|
// The older manifest file be deleted.
|
|
// The default value is MAX_INT so that roll-over does not take place.
|
|
uint64_t max_manifest_file_size = std::numeric_limits<uint64_t>::max();
|
|
|
|
// Number of shards used for table cache.
|
|
int table_cache_numshardbits = 6;
|
|
|
|
// NOT SUPPORTED ANYMORE
|
|
// int table_cache_remove_scan_count_limit;
|
|
|
|
// The following two fields affect how archived logs will be deleted.
|
|
// 1. If both set to 0, logs will be deleted asap and will not get into
|
|
// the archive.
|
|
// 2. If WAL_ttl_seconds is 0 and WAL_size_limit_MB is not 0,
|
|
// WAL files will be checked every 10 min and if total size is greater
|
|
// then WAL_size_limit_MB, they will be deleted starting with the
|
|
// earliest until size_limit is met. All empty files will be deleted.
|
|
// 3. If WAL_ttl_seconds is not 0 and WAL_size_limit_MB is 0, then
|
|
// WAL files will be checked every WAL_ttl_secondsi / 2 and those that
|
|
// are older than WAL_ttl_seconds will be deleted.
|
|
// 4. If both are not 0, WAL files will be checked every 10 min and both
|
|
// checks will be performed with ttl being first.
|
|
uint64_t WAL_ttl_seconds = 0;
|
|
uint64_t WAL_size_limit_MB = 0;
|
|
|
|
// Number of bytes to preallocate (via fallocate) the manifest
|
|
// files. Default is 4mb, which is reasonable to reduce random IO
|
|
// as well as prevent overallocation for mounts that preallocate
|
|
// large amounts of data (such as xfs's allocsize option).
|
|
size_t manifest_preallocation_size = 4 * 1024 * 1024;
|
|
|
|
// Allow the OS to mmap file for reading sst tables. Default: false
|
|
bool allow_mmap_reads = false;
|
|
|
|
// Allow the OS to mmap file for writing.
|
|
// DB::SyncWAL() only works if this is set to false.
|
|
// Default: false
|
|
bool allow_mmap_writes = false;
|
|
|
|
// Enable direct I/O mode for read/write
|
|
// they may or may not improve performance depending on the use case
|
|
//
|
|
// Files will be opened in "direct I/O" mode
|
|
// which means that data r/w from the disk will not be cached or
|
|
// buffered. The hardware buffer of the devices may however still
|
|
// be used. Memory mapped files are not impacted by these parameters.
|
|
|
|
// Use O_DIRECT for user reads
|
|
// Default: false
|
|
// Not supported in ROCKSDB_LITE mode!
|
|
bool use_direct_reads = false;
|
|
|
|
// Use O_DIRECT for both reads and writes in background flush and compactions
|
|
// When true, we also force new_table_reader_for_compaction_inputs to true.
|
|
// Default: false
|
|
// Not supported in ROCKSDB_LITE mode!
|
|
bool use_direct_io_for_flush_and_compaction = false;
|
|
|
|
// If false, fallocate() calls are bypassed
|
|
bool allow_fallocate = true;
|
|
|
|
// Disable child process inherit open files. Default: true
|
|
bool is_fd_close_on_exec = true;
|
|
|
|
// NOT SUPPORTED ANYMORE -- this options is no longer used
|
|
bool skip_log_error_on_recovery = false;
|
|
|
|
// if not zero, dump rocksdb.stats to LOG every stats_dump_period_sec
|
|
// Default: 600 (10 min)
|
|
unsigned int stats_dump_period_sec = 600;
|
|
|
|
// If set true, will hint the underlying file system that the file
|
|
// access pattern is random, when a sst file is opened.
|
|
// Default: true
|
|
bool advise_random_on_open = true;
|
|
|
|
// Amount of data to build up in memtables across all column
|
|
// families before writing to disk.
|
|
//
|
|
// This is distinct from write_buffer_size, which enforces a limit
|
|
// for a single memtable.
|
|
//
|
|
// This feature is disabled by default. Specify a non-zero value
|
|
// to enable it.
|
|
//
|
|
// Default: 0 (disabled)
|
|
size_t db_write_buffer_size = 0;
|
|
|
|
// The memory usage of memtable will report to this object. The same object
|
|
// can be passed into multiple DBs and it will track the sum of size of all
|
|
// the DBs. If the total size of all live memtables of all the DBs exceeds
|
|
// a limit, a flush will be triggered in the next DB to which the next write
|
|
// is issued.
|
|
//
|
|
// If the object is only passed to on DB, the behavior is the same as
|
|
// db_write_buffer_size. When write_buffer_manager is set, the value set will
|
|
// override db_write_buffer_size.
|
|
//
|
|
// This feature is disabled by default. Specify a non-zero value
|
|
// to enable it.
|
|
//
|
|
// Default: null
|
|
std::shared_ptr<WriteBufferManager> write_buffer_manager = nullptr;
|
|
|
|
// Specify the file access pattern once a compaction is started.
|
|
// It will be applied to all input files of a compaction.
|
|
// Default: NORMAL
|
|
enum AccessHint {
|
|
NONE,
|
|
NORMAL,
|
|
SEQUENTIAL,
|
|
WILLNEED
|
|
};
|
|
AccessHint access_hint_on_compaction_start = NORMAL;
|
|
|
|
// If true, always create a new file descriptor and new table reader
|
|
// for compaction inputs. Turn this parameter on may introduce extra
|
|
// memory usage in the table reader, if it allocates extra memory
|
|
// for indexes. This will allow file descriptor prefetch options
|
|
// to be set for compaction input files and not to impact file
|
|
// descriptors for the same file used by user queries.
|
|
// Suggest to enable BlockBasedTableOptions.cache_index_and_filter_blocks
|
|
// for this mode if using block-based table.
|
|
//
|
|
// Default: false
|
|
bool new_table_reader_for_compaction_inputs = false;
|
|
|
|
// If non-zero, we perform bigger reads when doing compaction. If you're
|
|
// running RocksDB on spinning disks, you should set this to at least 2MB.
|
|
// That way RocksDB's compaction is doing sequential instead of random reads.
|
|
//
|
|
// When non-zero, we also force new_table_reader_for_compaction_inputs to
|
|
// true.
|
|
//
|
|
// Default: 0
|
|
size_t compaction_readahead_size = 0;
|
|
|
|
// This is a maximum buffer size that is used by WinMmapReadableFile in
|
|
// unbuffered disk I/O mode. We need to maintain an aligned buffer for
|
|
// reads. We allow the buffer to grow until the specified value and then
|
|
// for bigger requests allocate one shot buffers. In unbuffered mode we
|
|
// always bypass read-ahead buffer at ReadaheadRandomAccessFile
|
|
// When read-ahead is required we then make use of compaction_readahead_size
|
|
// value and always try to read ahead. With read-ahead we always
|
|
// pre-allocate buffer to the size instead of growing it up to a limit.
|
|
//
|
|
// This option is currently honored only on Windows
|
|
//
|
|
// Default: 1 Mb
|
|
//
|
|
// Special value: 0 - means do not maintain per instance buffer. Allocate
|
|
// per request buffer and avoid locking.
|
|
size_t random_access_max_buffer_size = 1024 * 1024;
|
|
|
|
// This is the maximum buffer size that is used by WritableFileWriter.
|
|
// On Windows, we need to maintain an aligned buffer for writes.
|
|
// We allow the buffer to grow until it's size hits the limit in buffered
|
|
// IO and fix the buffer size when using direct IO to ensure alignment of
|
|
// write requests if the logical sector size is unusual
|
|
//
|
|
// Default: 1024 * 1024 (1 MB)
|
|
size_t writable_file_max_buffer_size = 1024 * 1024;
|
|
|
|
|
|
// Use adaptive mutex, which spins in the user space before resorting
|
|
// to kernel. This could reduce context switch when the mutex is not
|
|
// heavily contended. However, if the mutex is hot, we could end up
|
|
// wasting spin time.
|
|
// Default: false
|
|
bool use_adaptive_mutex = false;
|
|
|
|
// Create DBOptions with default values for all fields
|
|
DBOptions();
|
|
// Create DBOptions from Options
|
|
explicit DBOptions(const Options& options);
|
|
|
|
void Dump(Logger* log) const;
|
|
|
|
// Allows OS to incrementally sync files to disk while they are being
|
|
// written, asynchronously, in the background. This operation can be used
|
|
// to smooth out write I/Os over time. Users shouldn't rely on it for
|
|
// persistency guarantee.
|
|
// Issue one request for every bytes_per_sync written. 0 turns it off.
|
|
// Default: 0
|
|
//
|
|
// You may consider using rate_limiter to regulate write rate to device.
|
|
// When rate limiter is enabled, it automatically enables bytes_per_sync
|
|
// to 1MB.
|
|
//
|
|
// This option applies to table files
|
|
uint64_t bytes_per_sync = 0;
|
|
|
|
// Same as bytes_per_sync, but applies to WAL files
|
|
// Default: 0, turned off
|
|
uint64_t wal_bytes_per_sync = 0;
|
|
|
|
// A vector of EventListeners which call-back functions will be called
|
|
// when specific RocksDB event happens.
|
|
std::vector<std::shared_ptr<EventListener>> listeners;
|
|
|
|
// If true, then the status of the threads involved in this DB will
|
|
// be tracked and available via GetThreadList() API.
|
|
//
|
|
// Default: false
|
|
bool enable_thread_tracking = false;
|
|
|
|
// The limited write rate to DB if soft_pending_compaction_bytes_limit or
|
|
// level0_slowdown_writes_trigger is triggered, or we are writing to the
|
|
// last mem table allowed and we allow more than 3 mem tables. It is
|
|
// calculated using size of user write requests before compression.
|
|
// RocksDB may decide to slow down more if the compaction still
|
|
// gets behind further.
|
|
// If the value is 0, we will infer a value from `rater_limiter` value
|
|
// if it is not empty, or 16MB if `rater_limiter` is empty. Note that
|
|
// if users change the rate in `rate_limiter` after DB is opened,
|
|
// `delayed_write_rate` won't be adjusted.
|
|
//
|
|
// Unit: byte per second.
|
|
//
|
|
// Default: 0
|
|
uint64_t delayed_write_rate = 0;
|
|
|
|
// By default, a single write thread queue is maintained. The thread gets
|
|
// to the head of the queue becomes write batch group leader and responsible
|
|
// for writing to WAL and memtable for the batch group.
|
|
//
|
|
// If enable_pipelined_write is true, separate write thread queue is
|
|
// maintained for WAL write and memtable write. A write thread first enter WAL
|
|
// writer queue and then memtable writer queue. Pending thread on the WAL
|
|
// writer queue thus only have to wait for previous writers to finish their
|
|
// WAL writing but not the memtable writing. Enabling the feature may improve
|
|
// write throughput and reduce latency of the prepare phase of two-phase
|
|
// commit.
|
|
//
|
|
// Default: false
|
|
bool enable_pipelined_write = false;
|
|
|
|
// If true, allow multi-writers to update mem tables in parallel.
|
|
// Only some memtable_factory-s support concurrent writes; currently it
|
|
// is implemented only for SkipListFactory. Concurrent memtable writes
|
|
// are not compatible with inplace_update_support or filter_deletes.
|
|
// It is strongly recommended to set enable_write_thread_adaptive_yield
|
|
// if you are going to use this feature.
|
|
//
|
|
// Default: true
|
|
bool allow_concurrent_memtable_write = true;
|
|
|
|
// If true, threads synchronizing with the write batch group leader will
|
|
// wait for up to write_thread_max_yield_usec before blocking on a mutex.
|
|
// This can substantially improve throughput for concurrent workloads,
|
|
// regardless of whether allow_concurrent_memtable_write is enabled.
|
|
//
|
|
// Default: true
|
|
bool enable_write_thread_adaptive_yield = true;
|
|
|
|
// The maximum number of microseconds that a write operation will use
|
|
// a yielding spin loop to coordinate with other write threads before
|
|
// blocking on a mutex. (Assuming write_thread_slow_yield_usec is
|
|
// set properly) increasing this value is likely to increase RocksDB
|
|
// throughput at the expense of increased CPU usage.
|
|
//
|
|
// Default: 100
|
|
uint64_t write_thread_max_yield_usec = 100;
|
|
|
|
// The latency in microseconds after which a std::this_thread::yield
|
|
// call (sched_yield on Linux) is considered to be a signal that
|
|
// other processes or threads would like to use the current core.
|
|
// Increasing this makes writer threads more likely to take CPU
|
|
// by spinning, which will show up as an increase in the number of
|
|
// involuntary context switches.
|
|
//
|
|
// Default: 3
|
|
uint64_t write_thread_slow_yield_usec = 3;
|
|
|
|
// If true, then DB::Open() will not update the statistics used to optimize
|
|
// compaction decision by loading table properties from many files.
|
|
// Turning off this feature will improve DBOpen time especially in
|
|
// disk environment.
|
|
//
|
|
// Default: false
|
|
bool skip_stats_update_on_db_open = false;
|
|
|
|
// Recovery mode to control the consistency while replaying WAL
|
|
// Default: kPointInTimeRecovery
|
|
WALRecoveryMode wal_recovery_mode = WALRecoveryMode::kPointInTimeRecovery;
|
|
|
|
// if set to false then recovery will fail when a prepared
|
|
// transaction is encountered in the WAL
|
|
bool allow_2pc = false;
|
|
|
|
// A global cache for table-level rows.
|
|
// Default: nullptr (disabled)
|
|
// Not supported in ROCKSDB_LITE mode!
|
|
std::shared_ptr<Cache> row_cache = nullptr;
|
|
|
|
#ifndef ROCKSDB_LITE
|
|
// A filter object supplied to be invoked while processing write-ahead-logs
|
|
// (WALs) during recovery. The filter provides a way to inspect log
|
|
// records, ignoring a particular record or skipping replay.
|
|
// The filter is invoked at startup and is invoked from a single-thread
|
|
// currently.
|
|
WalFilter* wal_filter = nullptr;
|
|
#endif // ROCKSDB_LITE
|
|
|
|
// If true, then DB::Open / CreateColumnFamily / DropColumnFamily
|
|
// / SetOptions will fail if options file is not detected or properly
|
|
// persisted.
|
|
//
|
|
// DEFAULT: false
|
|
bool fail_if_options_file_error = false;
|
|
|
|
// If true, then print malloc stats together with rocksdb.stats
|
|
// when printing to LOG.
|
|
// DEFAULT: false
|
|
bool dump_malloc_stats = false;
|
|
|
|
// By default RocksDB replay WAL logs and flush them on DB open, which may
|
|
// create very small SST files. If this option is enabled, RocksDB will try
|
|
// to avoid (but not guarantee not to) flush during recovery. Also, existing
|
|
// WAL logs will be kept, so that if crash happened before flush, we still
|
|
// have logs to recover from.
|
|
//
|
|
// DEFAULT: false
|
|
bool avoid_flush_during_recovery = false;
|
|
|
|
// By default RocksDB will flush all memtables on DB close if there are
|
|
// unpersisted data (i.e. with WAL disabled) The flush can be skip to speedup
|
|
// DB close. Unpersisted data WILL BE LOST.
|
|
//
|
|
// DEFAULT: false
|
|
//
|
|
// Dynamically changeable through SetDBOptions() API.
|
|
bool avoid_flush_during_shutdown = false;
|
|
|
|
// Set this option to true during creation of database if you want
|
|
// to be able to ingest behind (call IngestExternalFile() skipping keys
|
|
// that already exist, rather than overwriting matching keys).
|
|
// Setting this option to true will affect 2 things:
|
|
// 1) Disable some internal optimizations around SST file compression
|
|
// 2) Reserve bottom-most level for ingested files only.
|
|
// 3) Note that num_levels should be >= 3 if this option is turned on.
|
|
//
|
|
// DEFAULT: false
|
|
// Immutable.
|
|
bool allow_ingest_behind = false;
|
|
|
|
// Needed to support differential snapshots.
|
|
// If set to true then DB will only process deletes with sequence number
|
|
// less than what was set by SetPreserveDeletesSequenceNumber(uint64_t ts).
|
|
// Clients are responsible to periodically call this method to advance
|
|
// the cutoff time. If this method is never called and preserve_deletes
|
|
// is set to true NO deletes will ever be processed.
|
|
// At the moment this only keeps normal deletes, SingleDeletes will
|
|
// not be preserved.
|
|
// DEFAULT: false
|
|
// Immutable (TODO: make it dynamically changeable)
|
|
bool preserve_deletes = false;
|
|
|
|
// If enabled it uses two queues for writes, one for the ones with
|
|
// disable_memtable and one for the ones that also write to memtable. This
|
|
// allows the memtable writes not to lag behind other writes. It can be used
|
|
// to optimize MySQL 2PC in which only the commits, which are serial, write to
|
|
// memtable.
|
|
bool two_write_queues = false;
|
|
|
|
// If true WAL is not flushed automatically after each write. Instead it
|
|
// relies on manual invocation of FlushWAL to write the WAL buffer to its
|
|
// file.
|
|
bool manual_wal_flush = false;
|
|
};
|
|
|
|
// Options to control the behavior of a database (passed to DB::Open)
|
|
struct Options : public DBOptions, public ColumnFamilyOptions {
|
|
// Create an Options object with default values for all fields.
|
|
Options() : DBOptions(), ColumnFamilyOptions() {}
|
|
|
|
Options(const DBOptions& db_options,
|
|
const ColumnFamilyOptions& column_family_options)
|
|
: DBOptions(db_options), ColumnFamilyOptions(column_family_options) {}
|
|
|
|
// The function recovers options to the option as in version 4.6.
|
|
Options* OldDefaults(int rocksdb_major_version = 4,
|
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int rocksdb_minor_version = 6);
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void Dump(Logger* log) const;
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|
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void DumpCFOptions(Logger* log) const;
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|
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// Some functions that make it easier to optimize RocksDB
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|
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// Set appropriate parameters for bulk loading.
|
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// The reason that this is a function that returns "this" instead of a
|
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// constructor is to enable chaining of multiple similar calls in the future.
|
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//
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|
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// All data will be in level 0 without any automatic compaction.
|
|
// It's recommended to manually call CompactRange(NULL, NULL) before reading
|
|
// from the database, because otherwise the read can be very slow.
|
|
Options* PrepareForBulkLoad();
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|
|
|
// Use this if your DB is very small (like under 1GB) and you don't want to
|
|
// spend lots of memory for memtables.
|
|
Options* OptimizeForSmallDb();
|
|
};
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|
|
|
//
|
|
// An application can issue a read request (via Get/Iterators) and specify
|
|
// if that read should process data that ALREADY resides on a specified cache
|
|
// level. For example, if an application specifies kBlockCacheTier then the
|
|
// Get call will process data that is already processed in the memtable or
|
|
// the block cache. It will not page in data from the OS cache or data that
|
|
// resides in storage.
|
|
enum ReadTier {
|
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kReadAllTier = 0x0, // data in memtable, block cache, OS cache or storage
|
|
kBlockCacheTier = 0x1, // data in memtable or block cache
|
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kPersistedTier = 0x2, // persisted data. When WAL is disabled, this option
|
|
// will skip data in memtable.
|
|
// Note that this ReadTier currently only supports
|
|
// Get and MultiGet and does not support iterators.
|
|
kMemtableTier = 0x3 // data in memtable. used for memtable-only iterators.
|
|
};
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|
|
// Options that control read operations
|
|
struct ReadOptions {
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|
// If "snapshot" is non-nullptr, read as of the supplied snapshot
|
|
// (which must belong to the DB that is being read and which must
|
|
// not have been released). If "snapshot" is nullptr, use an implicit
|
|
// snapshot of the state at the beginning of this read operation.
|
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// Default: nullptr
|
|
const Snapshot* snapshot;
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|
|
|
// `iterate_lower_bound` defines the smallest key at which the backward
|
|
// iterator can return an entry. Once the bound is passed, Valid() will be
|
|
// false. `iterate_lower_bound` is inclusive ie the bound value is a valid
|
|
// entry.
|
|
//
|
|
// If prefix_extractor is not null, the Seek target and `iterate_lower_bound`
|
|
// need to have the same prefix. This is because ordering is not guaranteed
|
|
// outside of prefix domain.
|
|
//
|
|
// Default: nullptr
|
|
const Slice* iterate_lower_bound;
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|
|
|
// "iterate_upper_bound" defines the extent upto which the forward iterator
|
|
// can returns entries. Once the bound is reached, Valid() will be false.
|
|
// "iterate_upper_bound" is exclusive ie the bound value is
|
|
// not a valid entry. If iterator_extractor is not null, the Seek target
|
|
// and iterator_upper_bound need to have the same prefix.
|
|
// This is because ordering is not guaranteed outside of prefix domain.
|
|
//
|
|
// Default: nullptr
|
|
const Slice* iterate_upper_bound;
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|
|
|
// If non-zero, NewIterator will create a new table reader which
|
|
// performs reads of the given size. Using a large size (> 2MB) can
|
|
// improve the performance of forward iteration on spinning disks.
|
|
// Default: 0
|
|
size_t readahead_size;
|
|
|
|
// A threshold for the number of keys that can be skipped before failing an
|
|
// iterator seek as incomplete. The default value of 0 should be used to
|
|
// never fail a request as incomplete, even on skipping too many keys.
|
|
// Default: 0
|
|
uint64_t max_skippable_internal_keys;
|
|
|
|
// Specify if this read request should process data that ALREADY
|
|
// resides on a particular cache. If the required data is not
|
|
// found at the specified cache, then Status::Incomplete is returned.
|
|
// Default: kReadAllTier
|
|
ReadTier read_tier;
|
|
|
|
// If true, all data read from underlying storage will be
|
|
// verified against corresponding checksums.
|
|
// Default: true
|
|
bool verify_checksums;
|
|
|
|
// Should the "data block"/"index block"/"filter block" read for this
|
|
// iteration be cached in memory?
|
|
// Callers may wish to set this field to false for bulk scans.
|
|
// Default: true
|
|
bool fill_cache;
|
|
|
|
// Specify to create a tailing iterator -- a special iterator that has a
|
|
// view of the complete database (i.e. it can also be used to read newly
|
|
// added data) and is optimized for sequential reads. It will return records
|
|
// that were inserted into the database after the creation of the iterator.
|
|
// Default: false
|
|
// Not supported in ROCKSDB_LITE mode!
|
|
bool tailing;
|
|
|
|
// Specify to create a managed iterator -- a special iterator that
|
|
// uses less resources by having the ability to free its underlying
|
|
// resources on request.
|
|
// Default: false
|
|
// Not supported in ROCKSDB_LITE mode!
|
|
bool managed;
|
|
|
|
// Enable a total order seek regardless of index format (e.g. hash index)
|
|
// used in the table. Some table format (e.g. plain table) may not support
|
|
// this option.
|
|
// If true when calling Get(), we also skip prefix bloom when reading from
|
|
// block based table. It provides a way to read existing data after
|
|
// changing implementation of prefix extractor.
|
|
bool total_order_seek;
|
|
|
|
// Enforce that the iterator only iterates over the same prefix as the seek.
|
|
// This option is effective only for prefix seeks, i.e. prefix_extractor is
|
|
// non-null for the column family and total_order_seek is false. Unlike
|
|
// iterate_upper_bound, prefix_same_as_start only works within a prefix
|
|
// but in both directions.
|
|
// Default: false
|
|
bool prefix_same_as_start;
|
|
|
|
// Keep the blocks loaded by the iterator pinned in memory as long as the
|
|
// iterator is not deleted, If used when reading from tables created with
|
|
// BlockBasedTableOptions::use_delta_encoding = false,
|
|
// Iterator's property "rocksdb.iterator.is-key-pinned" is guaranteed to
|
|
// return 1.
|
|
// Default: false
|
|
bool pin_data;
|
|
|
|
// If true, when PurgeObsoleteFile is called in CleanupIteratorState, we
|
|
// schedule a background job in the flush job queue and delete obsolete files
|
|
// in background.
|
|
// Default: false
|
|
bool background_purge_on_iterator_cleanup;
|
|
|
|
// If true, keys deleted using the DeleteRange() API will be visible to
|
|
// readers until they are naturally deleted during compaction. This improves
|
|
// read performance in DBs with many range deletions.
|
|
// Default: false
|
|
bool ignore_range_deletions;
|
|
|
|
// A callback to determine whether relevant keys for this scan exist in a
|
|
// given table based on the table's properties. The callback is passed the
|
|
// properties of each table during iteration. If the callback returns false,
|
|
// the table will not be scanned. This option only affects Iterators and has
|
|
// no impact on point lookups.
|
|
// Default: empty (every table will be scanned)
|
|
std::function<bool(const TableProperties&)> table_filter;
|
|
|
|
// Needed to support differential snapshots. Has 2 effects:
|
|
// 1) Iterator will skip all internal keys with seqnum < iter_start_seqnum
|
|
// 2) if this param > 0 iterator will return INTERNAL keys instead of
|
|
// user keys; e.g. return tombstones as well.
|
|
// Default: 0 (don't filter by seqnum, return user keys)
|
|
SequenceNumber iter_start_seqnum;
|
|
|
|
ReadOptions();
|
|
ReadOptions(bool cksum, bool cache);
|
|
};
|
|
|
|
// Options that control write operations
|
|
struct WriteOptions {
|
|
// If true, the write will be flushed from the operating system
|
|
// buffer cache (by calling WritableFile::Sync()) before the write
|
|
// is considered complete. If this flag is true, writes will be
|
|
// slower.
|
|
//
|
|
// If this flag is false, and the machine crashes, some recent
|
|
// writes may be lost. Note that if it is just the process that
|
|
// crashes (i.e., the machine does not reboot), no writes will be
|
|
// lost even if sync==false.
|
|
//
|
|
// In other words, a DB write with sync==false has similar
|
|
// crash semantics as the "write()" system call. A DB write
|
|
// with sync==true has similar crash semantics to a "write()"
|
|
// system call followed by "fdatasync()".
|
|
//
|
|
// Default: false
|
|
bool sync;
|
|
|
|
// If true, writes will not first go to the write ahead log,
|
|
// and the write may got lost after a crash.
|
|
// Default: false
|
|
bool disableWAL;
|
|
|
|
// If true and if user is trying to write to column families that don't exist
|
|
// (they were dropped), ignore the write (don't return an error). If there
|
|
// are multiple writes in a WriteBatch, other writes will succeed.
|
|
// Default: false
|
|
bool ignore_missing_column_families;
|
|
|
|
// If true and we need to wait or sleep for the write request, fails
|
|
// immediately with Status::Incomplete().
|
|
// Default: false
|
|
bool no_slowdown;
|
|
|
|
// If true, this write request is of lower priority if compaction is
|
|
// behind. In this case, no_slowdown = true, the request will be cancelled
|
|
// immediately with Status::Incomplete() returned. Otherwise, it will be
|
|
// slowed down. The slowdown value is determined by RocksDB to guarantee
|
|
// it introduces minimum impacts to high priority writes.
|
|
//
|
|
// Default: false
|
|
bool low_pri;
|
|
|
|
WriteOptions()
|
|
: sync(false),
|
|
disableWAL(false),
|
|
ignore_missing_column_families(false),
|
|
no_slowdown(false),
|
|
low_pri(false) {}
|
|
};
|
|
|
|
// Options that control flush operations
|
|
struct FlushOptions {
|
|
// If true, the flush will wait until the flush is done.
|
|
// Default: true
|
|
bool wait;
|
|
|
|
FlushOptions() : wait(true) {}
|
|
};
|
|
|
|
// Create a Logger from provided DBOptions
|
|
extern Status CreateLoggerFromOptions(const std::string& dbname,
|
|
const DBOptions& options,
|
|
std::shared_ptr<Logger>* logger);
|
|
|
|
// CompactionOptions are used in CompactFiles() call.
|
|
struct CompactionOptions {
|
|
// Compaction output compression type
|
|
// Default: snappy
|
|
CompressionType compression;
|
|
// Compaction will create files of size `output_file_size_limit`.
|
|
// Default: MAX, which means that compaction will create a single file
|
|
uint64_t output_file_size_limit;
|
|
|
|
CompactionOptions()
|
|
: compression(kSnappyCompression),
|
|
output_file_size_limit(std::numeric_limits<uint64_t>::max()) {}
|
|
};
|
|
|
|
// For level based compaction, we can configure if we want to skip/force
|
|
// bottommost level compaction.
|
|
enum class BottommostLevelCompaction {
|
|
// Skip bottommost level compaction
|
|
kSkip,
|
|
// Only compact bottommost level if there is a compaction filter
|
|
// This is the default option
|
|
kIfHaveCompactionFilter,
|
|
// Always compact bottommost level
|
|
kForce,
|
|
};
|
|
|
|
// CompactRangeOptions is used by CompactRange() call.
|
|
struct CompactRangeOptions {
|
|
// If true, no other compaction will run at the same time as this
|
|
// manual compaction
|
|
bool exclusive_manual_compaction = true;
|
|
// If true, compacted files will be moved to the minimum level capable
|
|
// of holding the data or given level (specified non-negative target_level).
|
|
bool change_level = false;
|
|
// If change_level is true and target_level have non-negative value, compacted
|
|
// files will be moved to target_level.
|
|
int target_level = -1;
|
|
// Compaction outputs will be placed in options.db_paths[target_path_id].
|
|
// Behavior is undefined if target_path_id is out of range.
|
|
uint32_t target_path_id = 0;
|
|
// By default level based compaction will only compact the bottommost level
|
|
// if there is a compaction filter
|
|
BottommostLevelCompaction bottommost_level_compaction =
|
|
BottommostLevelCompaction::kIfHaveCompactionFilter;
|
|
};
|
|
|
|
// IngestExternalFileOptions is used by IngestExternalFile()
|
|
struct IngestExternalFileOptions {
|
|
// Can be set to true to move the files instead of copying them.
|
|
bool move_files = false;
|
|
// If set to false, an ingested file keys could appear in existing snapshots
|
|
// that where created before the file was ingested.
|
|
bool snapshot_consistency = true;
|
|
// If set to false, IngestExternalFile() will fail if the file key range
|
|
// overlaps with existing keys or tombstones in the DB.
|
|
bool allow_global_seqno = true;
|
|
// If set to false and the file key range overlaps with the memtable key range
|
|
// (memtable flush required), IngestExternalFile will fail.
|
|
bool allow_blocking_flush = true;
|
|
// Set to true if you would like duplicate keys in the file being ingested
|
|
// to be skipped rather than overwriting existing data under that key.
|
|
// Usecase: back-fill of some historical data in the database without
|
|
// over-writing existing newer version of data.
|
|
// This option could only be used if the DB has been running
|
|
// with allow_ingest_behind=true since the dawn of time.
|
|
// All files will be ingested at the bottommost level with seqno=0.
|
|
bool ingest_behind = false;
|
|
};
|
|
|
|
} // namespace rocksdb
|
|
|
|
#endif // STORAGE_ROCKSDB_INCLUDE_OPTIONS_H_
|
|
|