fork of https://github.com/oxigraph/rocksdb and https://github.com/facebook/rocksdb for nextgraph and oxigraph
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570 lines
16 KiB
570 lines
16 KiB
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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//
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// A Status encapsulates the result of an operation. It may indicate success,
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// or it may indicate an error with an associated error message.
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//
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// Multiple threads can invoke const methods on a Status without
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// external synchronization, but if any of the threads may call a
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// non-const method, all threads accessing the same Status must use
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// external synchronization.
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#pragma once
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#ifdef ROCKSDB_ASSERT_STATUS_CHECKED
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#include <stdio.h>
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#include <stdlib.h>
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#endif
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#include <memory>
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#include <string>
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#ifdef ROCKSDB_ASSERT_STATUS_CHECKED
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#include "port/stack_trace.h"
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#endif
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#include "rocksdb/slice.h"
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namespace ROCKSDB_NAMESPACE {
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class Status {
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public:
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// Create a success status.
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Status()
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: code_(kOk),
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subcode_(kNone),
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sev_(kNoError),
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retryable_(false),
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data_loss_(false),
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scope_(0),
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state_(nullptr) {}
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~Status() {
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#ifdef ROCKSDB_ASSERT_STATUS_CHECKED
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if (!checked_) {
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fprintf(stderr, "Failed to check Status %p\n", this);
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port::PrintStack();
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abort();
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}
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#endif // ROCKSDB_ASSERT_STATUS_CHECKED
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}
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// Copy the specified status.
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Status(const Status& s);
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Status& operator=(const Status& s);
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Status(Status&& s) noexcept;
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Status& operator=(Status&& s) noexcept;
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bool operator==(const Status& rhs) const;
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bool operator!=(const Status& rhs) const;
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// In case of intentionally swallowing an error, user must explicitly call
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// this function. That way we are easily able to search the code to find where
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// error swallowing occurs.
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inline void PermitUncheckedError() const { MarkChecked(); }
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inline void MustCheck() const {
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#ifdef ROCKSDB_ASSERT_STATUS_CHECKED
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checked_ = false;
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#endif // ROCKSDB_ASSERT_STATUS_CHECKED
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}
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enum Code : unsigned char {
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kOk = 0,
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kNotFound = 1,
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kCorruption = 2,
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kNotSupported = 3,
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kInvalidArgument = 4,
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kIOError = 5,
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kMergeInProgress = 6,
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kIncomplete = 7,
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kShutdownInProgress = 8,
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kTimedOut = 9,
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kAborted = 10,
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kBusy = 11,
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kExpired = 12,
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kTryAgain = 13,
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kCompactionTooLarge = 14,
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kColumnFamilyDropped = 15,
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kMaxCode
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};
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Code code() const {
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MarkChecked();
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return code_;
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}
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enum SubCode : unsigned char {
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kNone = 0,
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kMutexTimeout = 1,
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kLockTimeout = 2,
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kLockLimit = 3,
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kNoSpace = 4,
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kDeadlock = 5,
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kStaleFile = 6,
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kMemoryLimit = 7,
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kSpaceLimit = 8,
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kPathNotFound = 9,
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KMergeOperandsInsufficientCapacity = 10,
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kManualCompactionPaused = 11,
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kOverwritten = 12,
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kTxnNotPrepared = 13,
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kIOFenced = 14,
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kMaxSubCode
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};
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SubCode subcode() const {
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MarkChecked();
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return subcode_;
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}
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enum Severity : unsigned char {
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kNoError = 0,
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kSoftError = 1,
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kHardError = 2,
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kFatalError = 3,
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kUnrecoverableError = 4,
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kMaxSeverity
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};
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Status(const Status& s, Severity sev);
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Status(Code _code, SubCode _subcode, Severity _sev, const Slice& msg)
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: Status(_code, _subcode, msg, "", _sev) {}
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Severity severity() const {
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MarkChecked();
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return sev_;
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}
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// Returns a C style string indicating the message of the Status
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const char* getState() const {
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MarkChecked();
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return state_.get();
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}
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// Return a success status.
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static Status OK() { return Status(); }
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// Successful, though an existing something was overwritten
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// Note: using variants of OK status for program logic is discouraged,
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// but it can be useful for communicating statistical information without
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// changing public APIs.
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static Status OkOverwritten() { return Status(kOk, kOverwritten); }
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// Return error status of an appropriate type.
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static Status NotFound(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kNotFound, msg, msg2);
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}
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// Fast path for not found without malloc;
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static Status NotFound(SubCode msg = kNone) { return Status(kNotFound, msg); }
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static Status NotFound(SubCode sc, const Slice& msg,
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const Slice& msg2 = Slice()) {
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return Status(kNotFound, sc, msg, msg2);
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}
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static Status Corruption(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kCorruption, msg, msg2);
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}
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static Status Corruption(SubCode msg = kNone) {
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return Status(kCorruption, msg);
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}
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static Status NotSupported(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kNotSupported, msg, msg2);
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}
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static Status NotSupported(SubCode msg = kNone) {
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return Status(kNotSupported, msg);
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}
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static Status InvalidArgument(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kInvalidArgument, msg, msg2);
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}
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static Status InvalidArgument(SubCode msg = kNone) {
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return Status(kInvalidArgument, msg);
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}
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static Status IOError(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kIOError, msg, msg2);
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}
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static Status IOError(SubCode msg = kNone) { return Status(kIOError, msg); }
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static Status MergeInProgress(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kMergeInProgress, msg, msg2);
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}
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static Status MergeInProgress(SubCode msg = kNone) {
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return Status(kMergeInProgress, msg);
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}
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static Status Incomplete(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kIncomplete, msg, msg2);
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}
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static Status Incomplete(SubCode msg = kNone) {
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return Status(kIncomplete, msg);
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}
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static Status ShutdownInProgress(SubCode msg = kNone) {
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return Status(kShutdownInProgress, msg);
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}
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static Status ShutdownInProgress(const Slice& msg,
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const Slice& msg2 = Slice()) {
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return Status(kShutdownInProgress, msg, msg2);
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}
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static Status Aborted(SubCode msg = kNone) { return Status(kAborted, msg); }
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static Status Aborted(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kAborted, msg, msg2);
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}
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static Status Busy(SubCode msg = kNone) { return Status(kBusy, msg); }
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static Status Busy(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kBusy, msg, msg2);
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}
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static Status TimedOut(SubCode msg = kNone) { return Status(kTimedOut, msg); }
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static Status TimedOut(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kTimedOut, msg, msg2);
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}
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static Status Expired(SubCode msg = kNone) { return Status(kExpired, msg); }
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static Status Expired(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kExpired, msg, msg2);
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}
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static Status TryAgain(SubCode msg = kNone) { return Status(kTryAgain, msg); }
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static Status TryAgain(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kTryAgain, msg, msg2);
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}
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static Status CompactionTooLarge(SubCode msg = kNone) {
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return Status(kCompactionTooLarge, msg);
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}
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static Status CompactionTooLarge(const Slice& msg,
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const Slice& msg2 = Slice()) {
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return Status(kCompactionTooLarge, msg, msg2);
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}
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static Status ColumnFamilyDropped(SubCode msg = kNone) {
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return Status(kColumnFamilyDropped, msg);
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}
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static Status ColumnFamilyDropped(const Slice& msg,
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const Slice& msg2 = Slice()) {
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return Status(kColumnFamilyDropped, msg, msg2);
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}
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static Status NoSpace() { return Status(kIOError, kNoSpace); }
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static Status NoSpace(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kIOError, kNoSpace, msg, msg2);
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}
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static Status MemoryLimit() { return Status(kAborted, kMemoryLimit); }
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static Status MemoryLimit(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kAborted, kMemoryLimit, msg, msg2);
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}
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static Status SpaceLimit() { return Status(kIOError, kSpaceLimit); }
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static Status SpaceLimit(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kIOError, kSpaceLimit, msg, msg2);
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}
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static Status PathNotFound() { return Status(kIOError, kPathNotFound); }
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static Status PathNotFound(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kIOError, kPathNotFound, msg, msg2);
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}
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static Status TxnNotPrepared() {
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return Status(kInvalidArgument, kTxnNotPrepared);
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}
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static Status TxnNotPrepared(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kInvalidArgument, kTxnNotPrepared, msg, msg2);
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}
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// Returns true iff the status indicates success.
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bool ok() const {
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MarkChecked();
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return code() == kOk;
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}
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// Returns true iff the status indicates success *with* something
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// overwritten
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bool IsOkOverwritten() const {
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MarkChecked();
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return code() == kOk && subcode() == kOverwritten;
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}
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// Returns true iff the status indicates a NotFound error.
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bool IsNotFound() const {
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MarkChecked();
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return code() == kNotFound;
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}
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// Returns true iff the status indicates a Corruption error.
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bool IsCorruption() const {
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MarkChecked();
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return code() == kCorruption;
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}
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// Returns true iff the status indicates a NotSupported error.
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bool IsNotSupported() const {
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MarkChecked();
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return code() == kNotSupported;
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}
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// Returns true iff the status indicates an InvalidArgument error.
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bool IsInvalidArgument() const {
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MarkChecked();
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return code() == kInvalidArgument;
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}
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// Returns true iff the status indicates an IOError.
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bool IsIOError() const {
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MarkChecked();
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return code() == kIOError;
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}
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// Returns true iff the status indicates an MergeInProgress.
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bool IsMergeInProgress() const {
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MarkChecked();
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return code() == kMergeInProgress;
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}
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// Returns true iff the status indicates Incomplete
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bool IsIncomplete() const {
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MarkChecked();
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return code() == kIncomplete;
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}
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// Returns true iff the status indicates Shutdown In progress
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bool IsShutdownInProgress() const {
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MarkChecked();
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return code() == kShutdownInProgress;
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}
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bool IsTimedOut() const {
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MarkChecked();
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return code() == kTimedOut;
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}
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bool IsAborted() const {
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MarkChecked();
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return code() == kAborted;
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}
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bool IsLockLimit() const {
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MarkChecked();
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return code() == kAborted && subcode() == kLockLimit;
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}
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// Returns true iff the status indicates that a resource is Busy and
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// temporarily could not be acquired.
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bool IsBusy() const {
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MarkChecked();
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return code() == kBusy;
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}
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bool IsDeadlock() const {
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MarkChecked();
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return code() == kBusy && subcode() == kDeadlock;
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}
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// Returns true iff the status indicated that the operation has Expired.
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bool IsExpired() const {
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MarkChecked();
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return code() == kExpired;
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}
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// Returns true iff the status indicates a TryAgain error.
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// This usually means that the operation failed, but may succeed if
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// re-attempted.
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bool IsTryAgain() const {
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MarkChecked();
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return code() == kTryAgain;
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}
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// Returns true iff the status indicates the proposed compaction is too large
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bool IsCompactionTooLarge() const {
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MarkChecked();
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return code() == kCompactionTooLarge;
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}
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// Returns true iff the status indicates Column Family Dropped
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bool IsColumnFamilyDropped() const {
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MarkChecked();
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return code() == kColumnFamilyDropped;
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}
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// Returns true iff the status indicates a NoSpace error
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// This is caused by an I/O error returning the specific "out of space"
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// error condition. Stricto sensu, an NoSpace error is an I/O error
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// with a specific subcode, enabling users to take the appropriate action
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// if needed
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bool IsNoSpace() const {
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MarkChecked();
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return (code() == kIOError) && (subcode() == kNoSpace);
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}
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// Returns true iff the status indicates a memory limit error. There may be
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// cases where we limit the memory used in certain operations (eg. the size
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// of a write batch) in order to avoid out of memory exceptions.
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bool IsMemoryLimit() const {
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MarkChecked();
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return (code() == kAborted) && (subcode() == kMemoryLimit);
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}
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// Returns true iff the status indicates a PathNotFound error
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// This is caused by an I/O error returning the specific "no such file or
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// directory" error condition. A PathNotFound error is an I/O error with
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// a specific subcode, enabling users to take appropriate action if necessary
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bool IsPathNotFound() const {
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MarkChecked();
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return (code() == kIOError || code() == kNotFound) &&
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(subcode() == kPathNotFound);
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}
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// Returns true iff the status indicates manual compaction paused. This
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// is caused by a call to PauseManualCompaction
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bool IsManualCompactionPaused() const {
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MarkChecked();
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return (code() == kIncomplete) && (subcode() == kManualCompactionPaused);
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}
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// Returns true iff the status indicates a TxnNotPrepared error.
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bool IsTxnNotPrepared() const {
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MarkChecked();
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return (code() == kInvalidArgument) && (subcode() == kTxnNotPrepared);
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}
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// Returns true iff the status indicates a IOFenced error.
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bool IsIOFenced() const {
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MarkChecked();
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return (code() == kIOError) && (subcode() == kIOFenced);
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}
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// Return a string representation of this status suitable for printing.
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// Returns the string "OK" for success.
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std::string ToString() const;
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protected:
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Code code_;
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SubCode subcode_;
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Severity sev_;
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bool retryable_;
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bool data_loss_;
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unsigned char scope_;
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// A nullptr state_ (which is at least the case for OK) means the extra
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// message is empty.
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std::unique_ptr<const char[]> state_;
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#ifdef ROCKSDB_ASSERT_STATUS_CHECKED
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mutable bool checked_ = false;
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#endif // ROCKSDB_ASSERT_STATUS_CHECKED
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explicit Status(Code _code, SubCode _subcode = kNone)
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: code_(_code),
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subcode_(_subcode),
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sev_(kNoError),
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retryable_(false),
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data_loss_(false),
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scope_(0) {}
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explicit Status(Code _code, SubCode _subcode, bool retryable, bool data_loss,
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unsigned char scope)
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: code_(_code),
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subcode_(_subcode),
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sev_(kNoError),
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retryable_(retryable),
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data_loss_(data_loss),
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scope_(scope) {}
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Status(Code _code, SubCode _subcode, const Slice& msg, const Slice& msg2,
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Severity sev = kNoError);
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Status(Code _code, const Slice& msg, const Slice& msg2)
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: Status(_code, kNone, msg, msg2) {}
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static std::unique_ptr<const char[]> CopyState(const char* s);
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inline void MarkChecked() const {
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#ifdef ROCKSDB_ASSERT_STATUS_CHECKED
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checked_ = true;
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#endif // ROCKSDB_ASSERT_STATUS_CHECKED
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}
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};
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inline Status::Status(const Status& s)
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: code_(s.code_),
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subcode_(s.subcode_),
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sev_(s.sev_),
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retryable_(s.retryable_),
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data_loss_(s.data_loss_),
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scope_(s.scope_) {
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s.MarkChecked();
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state_ = (s.state_ == nullptr) ? nullptr : CopyState(s.state_.get());
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}
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inline Status::Status(const Status& s, Severity sev)
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: code_(s.code_),
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subcode_(s.subcode_),
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sev_(sev),
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retryable_(s.retryable_),
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data_loss_(s.data_loss_),
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scope_(s.scope_) {
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s.MarkChecked();
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state_ = (s.state_ == nullptr) ? nullptr : CopyState(s.state_.get());
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}
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inline Status& Status::operator=(const Status& s) {
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if (this != &s) {
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s.MarkChecked();
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MustCheck();
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code_ = s.code_;
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subcode_ = s.subcode_;
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sev_ = s.sev_;
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retryable_ = s.retryable_;
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data_loss_ = s.data_loss_;
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scope_ = s.scope_;
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state_ = (s.state_ == nullptr) ? nullptr : CopyState(s.state_.get());
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}
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return *this;
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}
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inline Status::Status(Status&& s) noexcept : Status() {
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s.MarkChecked();
|
|
*this = std::move(s);
|
|
}
|
|
|
|
inline Status& Status::operator=(Status&& s) noexcept {
|
|
if (this != &s) {
|
|
s.MarkChecked();
|
|
MustCheck();
|
|
code_ = std::move(s.code_);
|
|
s.code_ = kOk;
|
|
subcode_ = std::move(s.subcode_);
|
|
s.subcode_ = kNone;
|
|
sev_ = std::move(s.sev_);
|
|
s.sev_ = kNoError;
|
|
retryable_ = std::move(s.retryable_);
|
|
s.retryable_ = false;
|
|
data_loss_ = std::move(s.data_loss_);
|
|
s.data_loss_ = false;
|
|
scope_ = std::move(s.scope_);
|
|
s.scope_ = 0;
|
|
state_ = std::move(s.state_);
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
inline bool Status::operator==(const Status& rhs) const {
|
|
MarkChecked();
|
|
rhs.MarkChecked();
|
|
return (code_ == rhs.code_);
|
|
}
|
|
|
|
inline bool Status::operator!=(const Status& rhs) const {
|
|
MarkChecked();
|
|
rhs.MarkChecked();
|
|
return !(*this == rhs);
|
|
}
|
|
|
|
} // namespace ROCKSDB_NAMESPACE
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|
|