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275 lines
8.4 KiB
275 lines
8.4 KiB
/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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#ifndef THRIFT_TEST_LOADGEN_WORKER_H_
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#define THRIFT_TEST_LOADGEN_WORKER_H_ 1
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#include "thrift/lib/cpp/test/loadgen/WorkerIf.h"
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#include "thrift/lib/cpp/test/loadgen/IntervalTimer.h"
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#include "thrift/lib/cpp/test/loadgen/LoadConfig.h"
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#include "thrift/lib/cpp/test/loadgen/ScoreBoard.h"
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#include "thrift/lib/cpp/concurrency/Util.h"
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#include "thrift/lib/cpp/TLogging.h"
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#include <boost/noncopyable.hpp>
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#include <boost/shared_ptr.hpp>
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namespace apache { namespace thrift { namespace loadgen {
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/**
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* Main Worker implementation
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*
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* If you are implementing a new load generator, you should define your own
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* subclass of Worker, and implement the createConnection() and
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* performOperation() methods.
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*
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* This is templatized on the client type.
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*
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* The Config type is also templatized for convenience. This allows
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* subclasses to store their own more-specific configuration type that derives
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* from LoadConfig.
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*/
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template <typename ClientT, typename ConfigT = LoadConfig>
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class Worker : public WorkerIf, public boost::noncopyable {
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public:
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typedef ClientT ClientType;
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typedef ConfigT ConfigType;
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enum ErrorAction {
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EA_CONTINUE,
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EA_NEXT_CONNECTION,
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EA_DROP_THREAD,
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EA_ABORT
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};
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Worker()
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: id_(-1)
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, alive_(false)
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, intervalTimer_(NULL)
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, config_()
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, scoreboard_() {}
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/**
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* Initialize the Worker.
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*
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* This is separate from the constructor so that developers writing new
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* Worker implementations don't have to pass through additional constructor
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* arguments. If the subclass doesn't need any special initialization, they
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* can just use the default constructor.
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*
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* If a Worker implementation does need to perform additional implementation-
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* specific initialization after the config object has been set, it can
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* override init().
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*/
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void init(int id,
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const boost::shared_ptr<ConfigT>& config,
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const boost::shared_ptr<ScoreBoard>& scoreboard,
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IntervalTimer* itimer) {
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assert(id_ == -1);
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assert(!config_);
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id_ = id;
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config_ = config;
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scoreboard_ = scoreboard;
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intervalTimer_ = itimer;
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alive_ = true;
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}
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virtual ~Worker() {}
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int getID() const {
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return id_;
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}
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/**
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* Create a new connection to the server.
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*
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* Subclasses must implement this method.
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*/
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virtual boost::shared_ptr<ClientT> createConnection() = 0;
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/**
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* Perform an operation on a connection.
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*
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* Subclasses must implement this method.
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*/
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virtual void performOperation(const boost::shared_ptr<ClientT>& client,
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uint32_t opType) = 0;
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/**
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* Determine how to handle an exception raised by createConnection().
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*
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* The default behavior is to log an error message and abort.
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* Subclasses may override this function to provide alternate behavior.
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*/
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virtual ErrorAction handleConnError(const std::exception& ex) {
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T_ERROR("worker %d caught %s exception while connecting: %s",
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id_, typeid(ex).name(), ex.what());
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return EA_ABORT;
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}
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/**
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* Determine how to handle an exception raised by performOperation().
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*
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* The default behavior is to log an error message and continue processing on
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* a new connection. Subclasses may override this function to provide
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* alternate behavior.
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*/
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virtual ErrorAction handleOpError(uint32_t opType, const std::exception& ex) {
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T_ERROR("worker %d caught %s exception performing operation %s: %s",
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id_, typeid(ex).name(), config_->getOpName(opType).c_str(),
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ex.what());
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return EA_NEXT_CONNECTION;
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}
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/**
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* Get the LoadConfig for this worker.
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*
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* (Returns a templatized config type for convenience, so subclasses can
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* store a subclass of LoadConfig, and retrieve it without having to cast it
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* back to the subclass type.)
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*/
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const boost::shared_ptr<ConfigT>& getConfig() const {
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return config_;
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}
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/**
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* The main worker method.
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*
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* Loop forever creating connections and performing operations on them.
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* (May return if an error occurs and the error handler returns
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* EA_DROP_THREAD.)
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*/
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virtual void run() {
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while (true) {
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// Create a new connection
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boost::shared_ptr<ClientT> client;
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try {
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client = createConnection();
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} catch (const std::exception& ex) {
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ErrorAction action = handleConnError(ex);
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if (action == EA_CONTINUE || action == EA_NEXT_CONNECTION) {
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// continue the next connection loop
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continue;
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} else if (action == EA_DROP_THREAD) {
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T_ERROR("worker %d exiting after connection error", id_);
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alive_ = false;
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return;
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} else if (action == EA_ABORT) {
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T_ERROR("worker %d causing abort after connection error", id_);
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abort();
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} else {
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T_ERROR("worker %d received unknown conn error action %d; aborting",
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id_, action);
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abort();
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}
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}
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// Determine how many operations to perform on this connection
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uint32_t nops = config_->pickOpsPerConnection();
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// Perform operations on the connection
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for (uint32_t n = 0; n < nops; ++n) {
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// Only send as fast as requested
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if (!intervalTimer_->sleep()) {
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T_ERROR("can't keep up with requested QPS rate");
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}
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uint32_t opType = config_->pickOpType();
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scoreboard_->opStarted(opType);
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try {
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performOperation(client, opType);
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scoreboard_->opSucceeded(opType);
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} catch (const std::exception& ex) {
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scoreboard_->opFailed(opType);
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ErrorAction action = handleOpError(opType, ex);
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if (action == EA_CONTINUE) {
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// nothing to do; continue trying to use this connection
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} else if (action == EA_NEXT_CONNECTION) {
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// break out of the op loop,
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// continue the next connection loop
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break;
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} else if (action == EA_DROP_THREAD) {
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T_ERROR("worker %d exiting after op %d error", id_, opType);
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// return from run()
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alive_ = false;
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return;
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} else if (action == EA_ABORT) {
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T_ERROR("worker %d causing abort after op %d error", id_, opType);
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abort();
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} else {
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T_ERROR("worker %d received unknown op error action %d; aborting",
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id_, action);
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abort();
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}
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}
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}
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}
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assert(false);
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alive_ = false;
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}
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bool isAlive() const {
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return alive_;
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}
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protected:
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// Methods needed for overriding ::run
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const boost::shared_ptr<ScoreBoard>& getScoreBoard() const {
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return scoreboard_;
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}
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void stopWorker() {
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alive_ = false;
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}
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private:
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int id_;
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bool alive_;
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IntervalTimer* intervalTimer_;
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boost::shared_ptr<ConfigT> config_;
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boost::shared_ptr<ScoreBoard> scoreboard_;
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};
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/**
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* Default WorkerFactory implementation.
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*
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* This factory creates Worker objects using the default constructor,
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* then calls init(id, config, scoreboard) on each worker before returning it.
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*/
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template<typename WorkerT, typename ConfigT = LoadConfig>
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class SimpleWorkerFactory : public WorkerFactory {
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public:
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SimpleWorkerFactory(const boost::shared_ptr<ConfigT>& config)
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: config_(config) {}
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virtual WorkerT* newWorker(int id,
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const boost::shared_ptr<ScoreBoard>& scoreboard,
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IntervalTimer* itimer) {
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std::auto_ptr<WorkerT> worker(new WorkerT);
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worker->init(id, config_, scoreboard, itimer);
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return worker.release();
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}
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boost::shared_ptr<ConfigT> config_;
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};
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}}} // apache::thrift::loadgen
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#endif // THRIFT_TEST_LOADGEN_WORKER_H_
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