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rocksdb/db/memtable.h

132 lines
4.3 KiB

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_DB_MEMTABLE_H_
#define STORAGE_LEVELDB_DB_MEMTABLE_H_
#include <string>
#include <memory>
#include <deque>
#include "leveldb/db.h"
#include "db/dbformat.h"
#include "db/skiplist.h"
#include "db/version_set.h"
#include "leveldb/memtablerep.h"
#include "util/arena_impl.h"
namespace leveldb {
class Mutex;
class MemTableIterator;
class MemTable {
public:
struct KeyComparator : public MemTableRep::KeyComparator {
const InternalKeyComparator comparator;
explicit KeyComparator(const InternalKeyComparator& c) : comparator(c) { }
virtual int operator()(const char* a, const char* b) const;
};
// MemTables are reference counted. The initial reference count
// is zero and the caller must call Ref() at least once.
explicit MemTable(
const InternalKeyComparator& comparator,
std::shared_ptr<MemTableRepFactory> table_factory,
int numlevel = 7,
const Options& options = Options());
// Increase reference count.
void Ref() { ++refs_; }
// Drop reference count. Delete if no more references exist.
void Unref() {
--refs_;
assert(refs_ >= 0);
if (refs_ <= 0) {
delete this;
}
}
// Returns an estimate of the number of bytes of data in use by this
// data structure.
//
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable.
size_t ApproximateMemoryUsage();
// Return an iterator that yields the contents of the memtable.
//
// The caller must ensure that the underlying MemTable remains live
// while the returned iterator is live. The keys returned by this
// iterator are internal keys encoded by AppendInternalKey in the
// db/dbformat.{h,cc} module.
Iterator* NewIterator();
// Add an entry into memtable that maps key to value at the
// specified sequence number and with the specified type.
// Typically value will be empty if type==kTypeDeletion.
void Add(SequenceNumber seq, ValueType type,
const Slice& key,
const Slice& value);
// If memtable contains a value for key, store it in *value and return true.
// If memtable contains a deletion for key, store a NotFound() error
// in *status and return true.
// If memtable contains Merge operation as the most recent entry for a key,
// and the merge process does not stop (not reaching a value or delete),
// prepend the current merge operand to *operands.
// store MergeInProgress in s, and return false.
// Else, return false.
bool Get(const LookupKey& key, std::string* value, Status* s,
std::deque<std::string>* operands, const Options& options);
// Returns the edits area that is needed for flushing the memtable
VersionEdit* GetEdits() { return &edit_; }
// Returns the sequence number of the first element that was inserted
// into the memtable
SequenceNumber GetFirstSequenceNumber() { return first_seqno_; }
// Returns the logfile number that can be safely deleted when this
// memstore is flushed to storage
uint64_t GetLogNumber() { return mem_logfile_number_; }
// Sets the logfile number that can be safely deleted when this
// memstore is flushed to storage
void SetLogNumber(uint64_t num) { mem_logfile_number_ = num; }
private:
~MemTable(); // Private since only Unref() should be used to delete it
friend class MemTableIterator;
friend class MemTableBackwardIterator;
friend class MemTableList;
KeyComparator comparator_;
int refs_;
ArenaImpl arena_impl_;
shared_ptr<MemTableRep> table_;
// These are used to manage memtable flushes to storage
bool flush_in_progress_; // started the flush
bool flush_completed_; // finished the flush
uint64_t file_number_; // filled up after flush is complete
// The udpates to be applied to the transaction log when this
// memtable is flushed to storage.
VersionEdit edit_;
// The sequence number of the kv that was inserted first
SequenceNumber first_seqno_;
// The log files earlier than this number can be deleted.
uint64_t mem_logfile_number_;
// No copying allowed
MemTable(const MemTable&);
void operator=(const MemTable&);
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_MEMTABLE_H_