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rocksdb/util/transformrep.cc

336 lines
9.5 KiB

#include <unordered_map>
#include <set>
#include <vector>
#include <algorithm>
#include <iostream>
#include "leveldb/memtablerep.h"
#include "leveldb/arena.h"
#include "leveldb/slice.h"
#include "leveldb/slice_transform.h"
#include "port/port.h"
#include "util/mutexlock.h"
#include "util/murmurhash.h"
#include "util/stl_wrappers.h"
namespace std {
template <>
struct hash<leveldb::Slice> {
size_t operator()(const leveldb::Slice& slice) const {
return MurmurHash(slice.data(), slice.size(), 0);
}
};
}
namespace leveldb {
namespace {
using namespace stl_wrappers;
class TransformRep : public MemTableRep {
public:
TransformRep(const KeyComparator& compare, Arena* arena,
const SliceTransform* transform, size_t bucket_size,
size_t num_locks);
virtual void Insert(const char* key) override;
virtual bool Contains(const char* key) const override;
virtual size_t ApproximateMemoryUsage() override;
virtual ~TransformRep() { }
virtual std::shared_ptr<MemTableRep::Iterator> GetIterator() override;
virtual std::shared_ptr<MemTableRep::Iterator> GetIterator(
const Slice& slice) override;
std::shared_ptr<MemTableRep::Iterator> GetTransformIterator(
const Slice& transformed);
private:
typedef std::set<const char*, Compare> Bucket;
typedef std::unordered_map<Slice, std::shared_ptr<Bucket>> BucketMap;
// Maps slices (which are transformed user keys) to buckets of keys sharing
// the same transform.
BucketMap buckets_;
// rwlock_ protects access to the buckets_ data structure itself. Each bucket
// has its own read-write lock as well.
mutable port::RWMutex rwlock_;
// Keep track of approximately how much memory is being used.
size_t memory_usage_ = 0;
// The user-supplied transform whose domain is the user keys.
const SliceTransform* transform_;
// Get a bucket from buckets_. If the bucket hasn't been initialized yet,
// initialize it before returning. Must be externally synchronized.
std::shared_ptr<Bucket>& GetBucket(const Slice& transformed);
port::RWMutex* GetLock(const Slice& transformed) const;
mutable std::vector<port::RWMutex> locks_;
const KeyComparator& compare_;
class Iterator : public MemTableRep::Iterator {
public:
explicit Iterator(std::shared_ptr<Bucket> items);
virtual ~Iterator() { };
// Returns true iff the iterator is positioned at a valid node.
virtual bool Valid() const;
// Returns the key at the current position.
// REQUIRES: Valid()
virtual const char* key() const;
// Advances to the next position.
// REQUIRES: Valid()
virtual void Next();
// Advances to the previous position.
// REQUIRES: Valid()
virtual void Prev();
// Advance to the first entry with a key >= target
virtual void Seek(const char* target);
// Position at the first entry in collection.
// Final state of iterator is Valid() iff collection is not empty.
virtual void SeekToFirst();
// Position at the last entry in collection.
// Final state of iterator is Valid() iff collection is not empty.
virtual void SeekToLast();
private:
std::shared_ptr<Bucket> items_;
Bucket::const_iterator cit_;
};
class EmptyIterator : public MemTableRep::Iterator {
// This is used when there wasn't a bucket. It is cheaper than
// instantiating an empty bucket over which to iterate.
public:
virtual bool Valid() const {
return false;
}
virtual const char* key() const {
assert(false);
return nullptr;
}
virtual void Next() { }
virtual void Prev() { }
virtual void Seek(const char* target) { }
virtual void SeekToFirst() { }
virtual void SeekToLast() { }
static std::shared_ptr<EmptyIterator> GetInstance();
private:
static std::shared_ptr<EmptyIterator> instance;
EmptyIterator() { }
};
class TransformIterator : public Iterator {
public:
explicit TransformIterator(std::shared_ptr<Bucket> items,
port::RWMutex* rwlock);
virtual ~TransformIterator() { }
private:
const ReadLock l_;
};
};
class PrefixHashRep : public TransformRep {
public:
PrefixHashRep(const KeyComparator& compare, Arena* arena,
const SliceTransform* transform, size_t bucket_size,
size_t num_locks) : TransformRep(compare, arena, transform,
bucket_size, num_locks) { }
virtual std::shared_ptr<MemTableRep::Iterator> GetPrefixIterator(
const Slice& prefix) override;
};
std::shared_ptr<TransformRep::Bucket>& TransformRep::GetBucket(
const Slice& transformed) {
WriteLock l(&rwlock_);
auto& bucket = buckets_[transformed];
if (!bucket) {
bucket.reset(
new decltype(buckets_)::mapped_type::element_type(Compare(compare_)));
// To memory_usage_ we add the size of the std::set and the size of the
// std::pair (decltype(buckets_)::value_type) which includes the
// Slice and the std::shared_ptr
memory_usage_ += sizeof(*bucket) +
sizeof(decltype(buckets_)::value_type);
}
return bucket;
}
port::RWMutex* TransformRep::GetLock(const Slice& transformed) const {
return &locks_[std::hash<Slice>()(transformed) % locks_.size()];
}
TransformRep::TransformRep(const KeyComparator& compare, Arena* arena,
const SliceTransform* transform, size_t bucket_size,
size_t num_locks)
: buckets_(bucket_size),
transform_(transform),
locks_(num_locks),
compare_(compare) { }
void TransformRep::Insert(const char* key) {
assert(!Contains(key));
auto transformed = transform_->Transform(UserKey(key));
auto& bucket = GetBucket(transformed);
WriteLock bl(GetLock(transformed));
bucket->insert(key);
memory_usage_ += sizeof(key);
}
bool TransformRep::Contains(const char* key) const {
ReadLock l(&rwlock_);
auto transformed = transform_->Transform(UserKey(key));
auto bucket = buckets_.find(transformed);
if (bucket == buckets_.end()) {
return false;
}
ReadLock bl(GetLock(transformed));
return bucket->second->count(key) != 0;
}
size_t TransformRep::ApproximateMemoryUsage() {
return memory_usage_;
}
std::shared_ptr<TransformRep::EmptyIterator>
TransformRep::EmptyIterator::GetInstance() {
if (!instance) {
instance.reset(new TransformRep::EmptyIterator);
}
return instance;
}
TransformRep::Iterator::Iterator(std::shared_ptr<Bucket> items)
: items_(items),
cit_(items_->begin()) { }
// Returns true iff the iterator is positioned at a valid node.
bool TransformRep::Iterator::Valid() const {
return cit_ != items_->end();
}
// Returns the key at the current position.
// REQUIRES: Valid()
const char* TransformRep::Iterator::key() const {
assert(Valid());
return *cit_;
}
// Advances to the next position.
// REQUIRES: Valid()
void TransformRep::Iterator::Next() {
assert(Valid());
if (cit_ == items_->end()) {
return;
}
++cit_;
}
// Advances to the previous position.
// REQUIRES: Valid()
void TransformRep::Iterator::Prev() {
assert(Valid());
if (cit_ == items_->begin()) {
// If you try to go back from the first element, the iterator should be
// invalidated. So we set it to past-the-end. This means that you can
// treat the container circularly.
cit_ = items_->end();
} else {
--cit_;
}
}
// Advance to the first entry with a key >= target
void TransformRep::Iterator::Seek(const char* target) {
cit_ = items_->lower_bound(target);
}
// Position at the first entry in collection.
// Final state of iterator is Valid() iff collection is not empty.
void TransformRep::Iterator::SeekToFirst() {
cit_ = items_->begin();
}
void TransformRep::Iterator::SeekToLast() {
cit_ = items_->end();
if (items_->size() != 0) {
--cit_;
}
}
TransformRep::TransformIterator::TransformIterator(
std::shared_ptr<Bucket> items, port::RWMutex* rwlock)
: Iterator(items), l_(rwlock) { }
std::shared_ptr<MemTableRep::Iterator> TransformRep::GetIterator() {
auto items = std::make_shared<Bucket>(Compare(compare_));
// Hold read locks on all locks
ReadLock l(&rwlock_);
std::for_each(locks_.begin(), locks_.end(), [] (port::RWMutex& lock) {
lock.ReadLock();
});
for (auto& bucket : buckets_) {
items->insert(bucket.second->begin(), bucket.second->end());
}
std::for_each(locks_.begin(), locks_.end(), [] (port::RWMutex& lock) {
lock.Unlock();
});
return std::make_shared<Iterator>(std::move(items));
}
std::shared_ptr<MemTableRep::Iterator> TransformRep::GetTransformIterator(
const Slice& transformed) {
ReadLock l(&rwlock_);
auto bucket = buckets_.find(transformed);
if (bucket == buckets_.end()) {
return EmptyIterator::GetInstance();
}
return std::make_shared<TransformIterator>(bucket->second,
GetLock(transformed));
}
std::shared_ptr<MemTableRep::Iterator> TransformRep::GetIterator(
const Slice& slice) {
auto transformed = transform_->Transform(slice);
return GetTransformIterator(transformed);
}
std::shared_ptr<TransformRep::EmptyIterator>
TransformRep::EmptyIterator::instance;
} // anon namespace
std::shared_ptr<MemTableRep> TransformRepFactory::CreateMemTableRep(
MemTableRep::KeyComparator& compare, Arena* arena) {
return std::make_shared<TransformRep>(compare, arena, transform_,
bucket_count_, num_locks_);
}
std::shared_ptr<MemTableRep> PrefixHashRepFactory::CreateMemTableRep(
MemTableRep::KeyComparator& compare, Arena* arena) {
return std::make_shared<PrefixHashRep>(compare, arena, transform_,
bucket_count_, num_locks_);
}
std::shared_ptr<MemTableRep::Iterator> PrefixHashRep::GetPrefixIterator(
const Slice& prefix) {
return TransformRep::GetTransformIterator(prefix);
}
} // namespace leveldb