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rocksdb/utilities/transactions/transaction_base.h

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14 KiB

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#ifndef ROCKSDB_LITE
#include <stack>
#include <string>
#include <vector>
#include "db/write_batch_internal.h"
#include "rocksdb/db.h"
#include "rocksdb/slice.h"
#include "rocksdb/snapshot.h"
#include "rocksdb/status.h"
#include "rocksdb/types.h"
#include "rocksdb/utilities/transaction.h"
#include "rocksdb/utilities/transaction_db.h"
#include "rocksdb/utilities/write_batch_with_index.h"
#include "util/autovector.h"
#include "utilities/transactions/lock/lock_tracker.h"
#include "utilities/transactions/transaction_util.h"
namespace ROCKSDB_NAMESPACE {
class TransactionBaseImpl : public Transaction {
public:
TransactionBaseImpl(DB* db, const WriteOptions& write_options,
const LockTrackerFactory& lock_tracker_factory);
~TransactionBaseImpl() override;
// Remove pending operations queued in this transaction.
virtual void Clear();
void Reinitialize(DB* db, const WriteOptions& write_options);
// Called before executing Put, Merge, Delete, and GetForUpdate. If TryLock
// returns non-OK, the Put/Merge/Delete/GetForUpdate will be failed.
// do_validate will be false if called from PutUntracked, DeleteUntracked,
// MergeUntracked, or GetForUpdate(do_validate=false)
virtual Status TryLock(ColumnFamilyHandle* column_family, const Slice& key,
bool read_only, bool exclusive,
const bool do_validate = true,
const bool assume_tracked = false) = 0;
void SetSavePoint() override;
Status RollbackToSavePoint() override;
Status PopSavePoint() override;
using Transaction::Get;
Status Get(const ReadOptions& options, ColumnFamilyHandle* column_family,
const Slice& key, std::string* value) override;
Status Get(const ReadOptions& options, ColumnFamilyHandle* column_family,
const Slice& key, PinnableSlice* value) override;
Status Get(const ReadOptions& options, const Slice& key,
std::string* value) override {
return Get(options, db_->DefaultColumnFamily(), key, value);
}
using Transaction::GetForUpdate;
Status GetForUpdate(const ReadOptions& options,
ColumnFamilyHandle* column_family, const Slice& key,
std::string* value, bool exclusive,
const bool do_validate) override;
Status GetForUpdate(const ReadOptions& options,
ColumnFamilyHandle* column_family, const Slice& key,
PinnableSlice* pinnable_val, bool exclusive,
const bool do_validate) override;
Status GetForUpdate(const ReadOptions& options, const Slice& key,
std::string* value, bool exclusive,
const bool do_validate) override {
return GetForUpdate(options, db_->DefaultColumnFamily(), key, value,
exclusive, do_validate);
}
using Transaction::MultiGet;
std::vector<Status> MultiGet(
const ReadOptions& options,
const std::vector<ColumnFamilyHandle*>& column_family,
const std::vector<Slice>& keys,
std::vector<std::string>* values) override;
std::vector<Status> MultiGet(const ReadOptions& options,
const std::vector<Slice>& keys,
std::vector<std::string>* values) override {
return MultiGet(options, std::vector<ColumnFamilyHandle*>(
keys.size(), db_->DefaultColumnFamily()),
keys, values);
}
void MultiGet(const ReadOptions& options, ColumnFamilyHandle* column_family,
const size_t num_keys, const Slice* keys, PinnableSlice* values,
Status* statuses, const bool sorted_input = false) override;
using Transaction::MultiGetForUpdate;
std::vector<Status> MultiGetForUpdate(
const ReadOptions& options,
const std::vector<ColumnFamilyHandle*>& column_family,
const std::vector<Slice>& keys,
std::vector<std::string>* values) override;
std::vector<Status> MultiGetForUpdate(
const ReadOptions& options, const std::vector<Slice>& keys,
std::vector<std::string>* values) override {
return MultiGetForUpdate(options,
std::vector<ColumnFamilyHandle*>(
keys.size(), db_->DefaultColumnFamily()),
keys, values);
}
Iterator* GetIterator(const ReadOptions& read_options) override;
Iterator* GetIterator(const ReadOptions& read_options,
ColumnFamilyHandle* column_family) override;
Status Put(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value, const bool assume_tracked = false) override;
Status Put(const Slice& key, const Slice& value) override {
return Put(nullptr, key, value);
}
Status Put(ColumnFamilyHandle* column_family, const SliceParts& key,
const SliceParts& value,
const bool assume_tracked = false) override;
Status Put(const SliceParts& key, const SliceParts& value) override {
return Put(nullptr, key, value);
}
Status Merge(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value, const bool assume_tracked = false) override;
Status Merge(const Slice& key, const Slice& value) override {
return Merge(nullptr, key, value);
}
Status Delete(ColumnFamilyHandle* column_family, const Slice& key,
const bool assume_tracked = false) override;
Status Delete(const Slice& key) override { return Delete(nullptr, key); }
Status Delete(ColumnFamilyHandle* column_family, const SliceParts& key,
const bool assume_tracked = false) override;
Status Delete(const SliceParts& key) override { return Delete(nullptr, key); }
Status SingleDelete(ColumnFamilyHandle* column_family, const Slice& key,
const bool assume_tracked = false) override;
Status SingleDelete(const Slice& key) override {
return SingleDelete(nullptr, key);
}
Status SingleDelete(ColumnFamilyHandle* column_family, const SliceParts& key,
const bool assume_tracked = false) override;
Status SingleDelete(const SliceParts& key) override {
return SingleDelete(nullptr, key);
}
Status PutUntracked(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value) override;
Status PutUntracked(const Slice& key, const Slice& value) override {
return PutUntracked(nullptr, key, value);
}
Status PutUntracked(ColumnFamilyHandle* column_family, const SliceParts& key,
const SliceParts& value) override;
Status PutUntracked(const SliceParts& key, const SliceParts& value) override {
return PutUntracked(nullptr, key, value);
}
Status MergeUntracked(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value) override;
Status MergeUntracked(const Slice& key, const Slice& value) override {
return MergeUntracked(nullptr, key, value);
}
Status DeleteUntracked(ColumnFamilyHandle* column_family,
const Slice& key) override;
Status DeleteUntracked(const Slice& key) override {
return DeleteUntracked(nullptr, key);
}
Status DeleteUntracked(ColumnFamilyHandle* column_family,
const SliceParts& key) override;
Status DeleteUntracked(const SliceParts& key) override {
return DeleteUntracked(nullptr, key);
}
Status SingleDeleteUntracked(ColumnFamilyHandle* column_family,
const Slice& key) override;
Status SingleDeleteUntracked(const Slice& key) override {
return SingleDeleteUntracked(nullptr, key);
}
void PutLogData(const Slice& blob) override;
WriteBatchWithIndex* GetWriteBatch() override;
virtual void SetLockTimeout(int64_t /*timeout*/) override { /* Do nothing */
}
const Snapshot* GetSnapshot() const override {
// will return nullptr when there is no snapshot
return snapshot_.get();
}
virtual void SetSnapshot() override;
void SetSnapshotOnNextOperation(
std::shared_ptr<TransactionNotifier> notifier = nullptr) override;
void ClearSnapshot() override {
snapshot_.reset();
snapshot_needed_ = false;
snapshot_notifier_ = nullptr;
}
void DisableIndexing() override { indexing_enabled_ = false; }
void EnableIndexing() override { indexing_enabled_ = true; }
bool IndexingEnabled() const { return indexing_enabled_; }
uint64_t GetElapsedTime() const override;
uint64_t GetNumPuts() const override;
uint64_t GetNumDeletes() const override;
uint64_t GetNumMerges() const override;
uint64_t GetNumKeys() const override;
void UndoGetForUpdate(ColumnFamilyHandle* column_family,
const Slice& key) override;
void UndoGetForUpdate(const Slice& key) override {
return UndoGetForUpdate(nullptr, key);
};
WriteOptions* GetWriteOptions() override { return &write_options_; }
void SetWriteOptions(const WriteOptions& write_options) override {
write_options_ = write_options;
}
// Used for memory management for snapshot_
void ReleaseSnapshot(const Snapshot* snapshot, DB* db);
// iterates over the given batch and makes the appropriate inserts.
// used for rebuilding prepared transactions after recovery.
virtual Status RebuildFromWriteBatch(WriteBatch* src_batch) override;
WriteBatch* GetCommitTimeWriteBatch() override;
LockTracker& GetTrackedLocks() { return *tracked_locks_; }
protected:
// Add a key to the list of tracked keys.
//
// seqno is the earliest seqno this key was involved with this transaction.
// readonly should be set to true if no data was written for this key
void TrackKey(uint32_t cfh_id, const std::string& key, SequenceNumber seqno,
bool readonly, bool exclusive);
// Called when UndoGetForUpdate determines that this key can be unlocked.
virtual void UnlockGetForUpdate(ColumnFamilyHandle* column_family,
const Slice& key) = 0;
// Sets a snapshot if SetSnapshotOnNextOperation() has been called.
void SetSnapshotIfNeeded();
// Initialize write_batch_ for 2PC by inserting Noop.
inline void InitWriteBatch(bool clear = false) {
if (clear) {
write_batch_.Clear();
}
assert(write_batch_.GetDataSize() == WriteBatchInternal::kHeader);
auto s = WriteBatchInternal::InsertNoop(write_batch_.GetWriteBatch());
assert(s.ok());
}
WriteBatchBase* GetBatchForWrite();
DB* db_;
DBImpl* dbimpl_;
WriteOptions write_options_;
const Comparator* cmp_;
const LockTrackerFactory& lock_tracker_factory_;
// Stores that time the txn was constructed, in microseconds.
uint64_t start_time_;
// Stores the current snapshot that was set by SetSnapshot or null if
// no snapshot is currently set.
std::shared_ptr<const Snapshot> snapshot_;
// Count of various operations pending in this transaction
uint64_t num_puts_ = 0;
uint64_t num_deletes_ = 0;
uint64_t num_merges_ = 0;
struct SavePoint {
std::shared_ptr<const Snapshot> snapshot_;
bool snapshot_needed_ = false;
std::shared_ptr<TransactionNotifier> snapshot_notifier_;
uint64_t num_puts_ = 0;
uint64_t num_deletes_ = 0;
uint64_t num_merges_ = 0;
// Record all locks tracked since the last savepoint
std::shared_ptr<LockTracker> new_locks_;
SavePoint(std::shared_ptr<const Snapshot> snapshot, bool snapshot_needed,
std::shared_ptr<TransactionNotifier> snapshot_notifier,
uint64_t num_puts, uint64_t num_deletes, uint64_t num_merges,
const LockTrackerFactory& lock_tracker_factory)
: snapshot_(snapshot),
snapshot_needed_(snapshot_needed),
snapshot_notifier_(snapshot_notifier),
num_puts_(num_puts),
num_deletes_(num_deletes),
num_merges_(num_merges),
new_locks_(lock_tracker_factory.Create()) {}
explicit SavePoint(const LockTrackerFactory& lock_tracker_factory)
: new_locks_(lock_tracker_factory.Create()) {}
};
// Records writes pending in this transaction
WriteBatchWithIndex write_batch_;
// For Pessimistic Transactions this is the set of acquired locks.
// Optimistic Transactions will keep note the requested locks (not actually
// locked), and do conflict checking until commit time based on the tracked
// lock requests.
std::unique_ptr<LockTracker> tracked_locks_;
// Stack of the Snapshot saved at each save point. Saved snapshots may be
// nullptr if there was no snapshot at the time SetSavePoint() was called.
std::unique_ptr<std::stack<TransactionBaseImpl::SavePoint,
autovector<TransactionBaseImpl::SavePoint>>>
save_points_;
private:
friend class WritePreparedTxn;
// Extra data to be persisted with the commit. Note this is only used when
// prepare phase is not skipped.
WriteBatch commit_time_batch_;
// If true, future Put/Merge/Deletes will be indexed in the
// WriteBatchWithIndex.
// If false, future Put/Merge/Deletes will be inserted directly into the
// underlying WriteBatch and not indexed in the WriteBatchWithIndex.
bool indexing_enabled_;
// SetSnapshotOnNextOperation() has been called and the snapshot has not yet
// been reset.
bool snapshot_needed_ = false;
// SetSnapshotOnNextOperation() has been called and the caller would like
// a notification through the TransactionNotifier interface
std::shared_ptr<TransactionNotifier> snapshot_notifier_ = nullptr;
Status TryLock(ColumnFamilyHandle* column_family, const SliceParts& key,
bool read_only, bool exclusive, const bool do_validate = true,
const bool assume_tracked = false);
void SetSnapshotInternal(const Snapshot* snapshot);
};
} // namespace ROCKSDB_NAMESPACE
#endif // ROCKSDB_LITE