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rocksdb/db/write_callback_test.cc

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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#ifndef ROCKSDB_LITE
#include <atomic>
#include <functional>
#include <string>
#include <utility>
#include <vector>
#include "db/db_impl.h"
#include "db/write_callback.h"
#include "rocksdb/db.h"
#include "rocksdb/write_batch.h"
#include "port/port.h"
#include "util/random.h"
#include "util/sync_point.h"
#include "util/testharness.h"
using std::string;
namespace rocksdb {
class WriteCallbackTest : public testing::Test {
public:
string dbname;
WriteCallbackTest() {
dbname = test::TmpDir() + "/write_callback_testdb";
}
};
class WriteCallbackTestWriteCallback1 : public WriteCallback {
public:
bool was_called = false;
Status Callback(DB *db) override {
was_called = true;
// Make sure db is a DBImpl
DBImpl* db_impl = dynamic_cast<DBImpl*> (db);
if (db_impl == nullptr) {
return Status::InvalidArgument("");
}
return Status::OK();
}
bool AllowWriteBatching() override { return true; }
};
class WriteCallbackTestWriteCallback2 : public WriteCallback {
public:
Status Callback(DB *db) override {
return Status::Busy();
}
bool AllowWriteBatching() override { return true; }
};
class MockWriteCallback : public WriteCallback {
public:
bool should_fail_ = false;
bool allow_batching_ = false;
std::atomic<bool> was_called_{false};
MockWriteCallback() {}
MockWriteCallback(const MockWriteCallback& other) {
should_fail_ = other.should_fail_;
allow_batching_ = other.allow_batching_;
was_called_.store(other.was_called_.load());
}
Status Callback(DB* db) override {
was_called_.store(true);
if (should_fail_) {
return Status::Busy();
} else {
return Status::OK();
}
}
bool AllowWriteBatching() override { return allow_batching_; }
};
TEST_F(WriteCallbackTest, WriteWithCallbackTest) {
struct WriteOP {
WriteOP(bool should_fail = false) { callback_.should_fail_ = should_fail; }
void Put(const string& key, const string& val) {
kvs_.push_back(std::make_pair(key, val));
write_batch_.Put(key, val);
}
void Clear() {
kvs_.clear();
write_batch_.Clear();
callback_.was_called_.store(false);
}
MockWriteCallback callback_;
WriteBatch write_batch_;
std::vector<std::pair<string, string>> kvs_;
};
// In each scenario we'll launch multiple threads to write.
// The size of each array equals to number of threads, and
// each boolean in it denote whether callback of corresponding
// thread should succeed or fail.
std::vector<std::vector<WriteOP>> write_scenarios = {
{true},
{false},
{false, false},
{true, true},
{true, false},
{false, true},
{false, false, false},
{true, true, true},
{false, true, false},
{true, false, true},
{true, false, false, false, false},
{false, false, false, false, true},
{false, false, true, false, true},
};
for (auto& seq_per_batch : {true, false}) {
for (auto& two_queues : {true, false}) {
for (auto& allow_parallel : {true, false}) {
for (auto& allow_batching : {true, false}) {
for (auto& enable_WAL : {true, false}) {
for (auto& enable_pipelined_write : {true, false}) {
for (auto& write_group : write_scenarios) {
Options options;
options.create_if_missing = true;
options.allow_concurrent_memtable_write = allow_parallel;
options.enable_pipelined_write = enable_pipelined_write;
options.two_write_queues = two_queues;
if (options.enable_pipelined_write && seq_per_batch) {
// This combination is not supported
continue;
}
if (options.enable_pipelined_write && options.two_write_queues) {
// This combination is not supported
continue;
}
ReadOptions read_options;
DB* db;
DBImpl* db_impl;
DestroyDB(dbname, options);
DBOptions db_options(options);
ColumnFamilyOptions cf_options(options);
std::vector<ColumnFamilyDescriptor> column_families;
column_families.push_back(
ColumnFamilyDescriptor(kDefaultColumnFamilyName, cf_options));
std::vector<ColumnFamilyHandle*> handles;
auto open_s = DBImpl::Open(db_options, dbname, column_families,
&handles, &db, seq_per_batch);
ASSERT_OK(open_s);
assert(handles.size() == 1);
delete handles[0];
db_impl = dynamic_cast<DBImpl*>(db);
ASSERT_TRUE(db_impl);
// Writers that have called JoinBatchGroup.
std::atomic<uint64_t> threads_joining(0);
// Writers that have linked to the queue
std::atomic<uint64_t> threads_linked(0);
// Writers that pass WriteThread::JoinBatchGroup:Wait sync-point.
std::atomic<uint64_t> threads_verified(0);
std::atomic<uint64_t> seq(db_impl->GetLatestSequenceNumber());
ASSERT_EQ(db_impl->GetLatestSequenceNumber(), 0);
rocksdb::SyncPoint::GetInstance()->SetCallBack(
"WriteThread::JoinBatchGroup:Start", [&](void*) {
uint64_t cur_threads_joining = threads_joining.fetch_add(1);
// Wait for the last joined writer to link to the queue.
// In this way the writers link to the queue one by one.
// This allows us to confidently detect the first writer
// who increases threads_linked as the leader.
while (threads_linked.load() < cur_threads_joining) {
}
});
// Verification once writers call JoinBatchGroup.
rocksdb::SyncPoint::GetInstance()->SetCallBack(
"WriteThread::JoinBatchGroup:Wait", [&](void* arg) {
uint64_t cur_threads_linked = threads_linked.fetch_add(1);
bool is_leader = false;
bool is_last = false;
// who am i
is_leader = (cur_threads_linked == 0);
is_last = (cur_threads_linked == write_group.size() - 1);
// check my state
auto* writer = reinterpret_cast<WriteThread::Writer*>(arg);
if (is_leader) {
ASSERT_TRUE(writer->state ==
WriteThread::State::STATE_GROUP_LEADER);
} else {
ASSERT_TRUE(writer->state ==
WriteThread::State::STATE_INIT);
}
// (meta test) the first WriteOP should indeed be the first
// and the last should be the last (all others can be out of
// order)
if (is_leader) {
ASSERT_TRUE(writer->callback->Callback(nullptr).ok() ==
!write_group.front().callback_.should_fail_);
} else if (is_last) {
ASSERT_TRUE(writer->callback->Callback(nullptr).ok() ==
!write_group.back().callback_.should_fail_);
}
threads_verified.fetch_add(1);
// Wait here until all verification in this sync-point
// callback finish for all writers.
while (threads_verified.load() < write_group.size()) {
}
});
rocksdb::SyncPoint::GetInstance()->SetCallBack(
"WriteThread::JoinBatchGroup:DoneWaiting", [&](void* arg) {
// check my state
auto* writer = reinterpret_cast<WriteThread::Writer*>(arg);
if (!allow_batching) {
// no batching so everyone should be a leader
ASSERT_TRUE(writer->state ==
WriteThread::State::STATE_GROUP_LEADER);
} else if (!allow_parallel) {
ASSERT_TRUE(writer->state ==
WriteThread::State::STATE_COMPLETED ||
(enable_pipelined_write &&
writer->state ==
WriteThread::State::
STATE_MEMTABLE_WRITER_LEADER));
}
});
std::atomic<uint32_t> thread_num(0);
std::atomic<char> dummy_key(0);
// Each write thread create a random write batch and write to DB
// with a write callback.
std::function<void()> write_with_callback_func = [&]() {
uint32_t i = thread_num.fetch_add(1);
Random rnd(i);
// leaders gotta lead
while (i > 0 && threads_verified.load() < 1) {
}
// loser has to lose
while (i == write_group.size() - 1 &&
threads_verified.load() < write_group.size() - 1) {
}
auto& write_op = write_group.at(i);
write_op.Clear();
write_op.callback_.allow_batching_ = allow_batching;
// insert some keys
for (uint32_t j = 0; j < rnd.Next() % 50; j++) {
// grab unique key
char my_key = dummy_key.fetch_add(1);
string skey(5, my_key);
string sval(10, my_key);
write_op.Put(skey, sval);
if (!write_op.callback_.should_fail_ && !seq_per_batch) {
seq.fetch_add(1);
}
}
if (!write_op.callback_.should_fail_ && seq_per_batch) {
seq.fetch_add(1);
}
WriteOptions woptions;
woptions.disableWAL = !enable_WAL;
woptions.sync = enable_WAL;
Status s = db_impl->WriteWithCallback(
woptions, &write_op.write_batch_, &write_op.callback_);
if (write_op.callback_.should_fail_) {
ASSERT_TRUE(s.IsBusy());
} else {
ASSERT_OK(s);
}
};
rocksdb::SyncPoint::GetInstance()->EnableProcessing();
// do all the writes
std::vector<port::Thread> threads;
for (uint32_t i = 0; i < write_group.size(); i++) {
threads.emplace_back(write_with_callback_func);
}
for (auto& t : threads) {
t.join();
}
rocksdb::SyncPoint::GetInstance()->DisableProcessing();
// check for keys
string value;
for (auto& w : write_group) {
ASSERT_TRUE(w.callback_.was_called_.load());
for (auto& kvp : w.kvs_) {
if (w.callback_.should_fail_) {
ASSERT_TRUE(
db->Get(read_options, kvp.first, &value).IsNotFound());
} else {
ASSERT_OK(db->Get(read_options, kvp.first, &value));
ASSERT_EQ(value, kvp.second);
}
}
}
ASSERT_EQ(seq.load(), db_impl->TEST_GetLastVisibleSequence());
delete db;
DestroyDB(dbname, options);
}
}
}
}
}
}
}
}
TEST_F(WriteCallbackTest, WriteCallBackTest) {
Options options;
WriteOptions write_options;
ReadOptions read_options;
string value;
DB* db;
DBImpl* db_impl;
DestroyDB(dbname, options);
options.create_if_missing = true;
Status s = DB::Open(options, dbname, &db);
ASSERT_OK(s);
db_impl = dynamic_cast<DBImpl*> (db);
ASSERT_TRUE(db_impl);
WriteBatch wb;
wb.Put("a", "value.a");
wb.Delete("x");
// Test a simple Write
s = db->Write(write_options, &wb);
ASSERT_OK(s);
s = db->Get(read_options, "a", &value);
ASSERT_OK(s);
ASSERT_EQ("value.a", value);
// Test WriteWithCallback
WriteCallbackTestWriteCallback1 callback1;
WriteBatch wb2;
wb2.Put("a", "value.a2");
s = db_impl->WriteWithCallback(write_options, &wb2, &callback1);
ASSERT_OK(s);
ASSERT_TRUE(callback1.was_called);
s = db->Get(read_options, "a", &value);
ASSERT_OK(s);
ASSERT_EQ("value.a2", value);
// Test WriteWithCallback for a callback that fails
WriteCallbackTestWriteCallback2 callback2;
WriteBatch wb3;
wb3.Put("a", "value.a3");
s = db_impl->WriteWithCallback(write_options, &wb3, &callback2);
ASSERT_NOK(s);
s = db->Get(read_options, "a", &value);
ASSERT_OK(s);
ASSERT_EQ("value.a2", value);
delete db;
DestroyDB(dbname, options);
}
} // namespace rocksdb
int main(int argc, char** argv) {
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
#else
#include <stdio.h>
int main(int argc, char** argv) {
fprintf(stderr,
"SKIPPED as WriteWithCallback is not supported in ROCKSDB_LITE\n");
return 0;
}
#endif // !ROCKSDB_LITE