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rocksdb/include/rocksdb/options.h

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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_ROCKSDB_INCLUDE_OPTIONS_H_
#define STORAGE_ROCKSDB_INCLUDE_OPTIONS_H_
#include <stddef.h>
#include <stdint.h>
#include <string>
#include <memory>
#include <vector>
#include <limits>
#include <unordered_map>
#include "rocksdb/listener.h"
#include "rocksdb/universal_compaction.h"
#include "rocksdb/version.h"
#include "rocksdb/write_buffer_manager.h"
#ifdef max
#undef max
#endif
namespace rocksdb {
class Cache;
class CompactionFilter;
class CompactionFilterFactory;
class Comparator;
class Env;
enum InfoLogLevel : unsigned char;
class SstFileManager;
class FilterPolicy;
class Logger;
class MergeOperator;
class Snapshot;
class TableFactory;
class MemTableRepFactory;
class TablePropertiesCollectorFactory;
class RateLimiter;
class Slice;
class SliceTransform;
class Statistics;
class InternalKeyComparator;
class WalFilter;
// DB contents are stored in a set of blocks, each of which holds a
// sequence of key,value pairs. Each block may be compressed before
// being stored in a file. The following enum describes which
// compression method (if any) is used to compress a block.
enum CompressionType : unsigned char {
// NOTE: do not change the values of existing entries, as these are
// part of the persistent format on disk.
kNoCompression = 0x0,
kSnappyCompression = 0x1,
kZlibCompression = 0x2,
kBZip2Compression = 0x3,
kLZ4Compression = 0x4,
kLZ4HCCompression = 0x5,
kXpressCompression = 0x6,
// zstd format is not finalized yet so it's subject to changes.
kZSTDNotFinalCompression = 0x40,
// kDisableCompressionOption is used to disable some compression options.
kDisableCompressionOption = 0xff,
};
enum CompactionStyle : char {
// level based compaction style
kCompactionStyleLevel = 0x0,
// Universal compaction style
// Not supported in ROCKSDB_LITE.
kCompactionStyleUniversal = 0x1,
// FIFO compaction style
// Not supported in ROCKSDB_LITE
kCompactionStyleFIFO = 0x2,
// Disable background compaction. Compaction jobs are submitted
// via CompactFiles().
// Not supported in ROCKSDB_LITE
kCompactionStyleNone = 0x3,
};
// In Level-based comapction, it Determines which file from a level to be
// picked to merge to the next level. We suggest people try
// kMinOverlappingRatio first when you tune your database.
enum CompactionPri : char {
// Slightly Priotize larger files by size compensated by #deletes
kByCompensatedSize = 0x0,
// First compact files whose data's latest update time is oldest.
// Try this if you only update some hot keys in small ranges.
kOldestLargestSeqFirst = 0x1,
// First compact files whose range hasn't been compacted to the next level
// for the longest. If your updates are random across the key space,
// write amplification is slightly better with this option.
kOldestSmallestSeqFirst = 0x2,
// First compact files whose ratio between overlapping size in next level
// and its size is the smallest. It in many cases can optimize write
// amplification.
kMinOverlappingRatio = 0x3,
};
enum class WALRecoveryMode : char {
// Original levelDB recovery
// We tolerate incomplete record in trailing data on all logs
// Use case : This is legacy behavior (default)
kTolerateCorruptedTailRecords = 0x00,
// Recover from clean shutdown
// We don't expect to find any corruption in the WAL
// Use case : This is ideal for unit tests and rare applications that
// can require high consistency guarantee
kAbsoluteConsistency = 0x01,
// Recover to point-in-time consistency
// We stop the WAL playback on discovering WAL inconsistency
// Use case : Ideal for systems that have disk controller cache like
// hard disk, SSD without super capacitor that store related data
kPointInTimeRecovery = 0x02,
// Recovery after a disaster
// We ignore any corruption in the WAL and try to salvage as much data as
// possible
// Use case : Ideal for last ditch effort to recover data or systems that
// operate with low grade unrelated data
kSkipAnyCorruptedRecords = 0x03,
};
struct CompactionOptionsFIFO {
// once the total sum of table files reaches this, we will delete the oldest
// table file
// Default: 1GB
uint64_t max_table_files_size;
CompactionOptionsFIFO() : max_table_files_size(1 * 1024 * 1024 * 1024) {}
};
// Compression options for different compression algorithms like Zlib
struct CompressionOptions {
int window_bits;
int level;
int strategy;
// Maximum size of dictionary used to prime the compression library. Currently
// this dictionary will be constructed by sampling the first output file in a
// subcompaction when the target level is bottommost. This dictionary will be
// loaded into the compression library before compressing/uncompressing each
// data block of subsequent files in the subcompaction. Effectively, this
// improves compression ratios when there are repetitions across data blocks.
// A value of 0 indicates the feature is disabled.
// Default: 0.
uint32_t max_dict_bytes;
CompressionOptions()
: window_bits(-14), level(-1), strategy(0), max_dict_bytes(0) {}
CompressionOptions(int wbits, int _lev, int _strategy, int _max_dict_bytes)
: window_bits(wbits),
level(_lev),
strategy(_strategy),
max_dict_bytes(_max_dict_bytes) {}
};
enum UpdateStatus { // Return status For inplace update callback
UPDATE_FAILED = 0, // Nothing to update
UPDATED_INPLACE = 1, // Value updated inplace
UPDATED = 2, // No inplace update. Merged value set
};
struct DbPath {
std::string path;
uint64_t target_size; // Target size of total files under the path, in byte.
DbPath() : target_size(0) {}
DbPath(const std::string& p, uint64_t t) : path(p), target_size(t) {}
};
struct Options;
struct ColumnFamilyOptions {
// The function recovers options to a previous version. Only 4.6 or later
// versions are supported.
ColumnFamilyOptions* OldDefaults(int rocksdb_major_version = 4,
int rocksdb_minor_version = 6);
// Some functions that make it easier to optimize RocksDB
// Use this if your DB is very small (like under 1GB) and you don't want to
// spend lots of memory for memtables.
ColumnFamilyOptions* OptimizeForSmallDb();
// Use this if you don't need to keep the data sorted, i.e. you'll never use
// an iterator, only Put() and Get() API calls
//
// Not supported in ROCKSDB_LITE
ColumnFamilyOptions* OptimizeForPointLookup(
uint64_t block_cache_size_mb);
// Default values for some parameters in ColumnFamilyOptions are not
// optimized for heavy workloads and big datasets, which means you might
// observe write stalls under some conditions. As a starting point for tuning
// RocksDB options, use the following two functions:
// * OptimizeLevelStyleCompaction -- optimizes level style compaction
// * OptimizeUniversalStyleCompaction -- optimizes universal style compaction
// Universal style compaction is focused on reducing Write Amplification
// Factor for big data sets, but increases Space Amplification. You can learn
// more about the different styles here:
// https://github.com/facebook/rocksdb/wiki/Rocksdb-Architecture-Guide
// Make sure to also call IncreaseParallelism(), which will provide the
// biggest performance gains.
// Note: we might use more memory than memtable_memory_budget during high
// write rate period
//
// OptimizeUniversalStyleCompaction is not supported in ROCKSDB_LITE
ColumnFamilyOptions* OptimizeLevelStyleCompaction(
uint64_t memtable_memory_budget = 512 * 1024 * 1024);
ColumnFamilyOptions* OptimizeUniversalStyleCompaction(
uint64_t memtable_memory_budget = 512 * 1024 * 1024);
// -------------------
// Parameters that affect behavior
// Comparator used to define the order of keys in the table.
// Default: a comparator that uses lexicographic byte-wise ordering
//
// REQUIRES: The client must ensure that the comparator supplied
// here has the same name and orders keys *exactly* the same as the
// comparator provided to previous open calls on the same DB.
const Comparator* comparator;
// REQUIRES: The client must provide a merge operator if Merge operation
// needs to be accessed. Calling Merge on a DB without a merge operator
// would result in Status::NotSupported. The client must ensure that the
// merge operator supplied here has the same name and *exactly* the same
// semantics as the merge operator provided to previous open calls on
// the same DB. The only exception is reserved for upgrade, where a DB
// previously without a merge operator is introduced to Merge operation
// for the first time. It's necessary to specify a merge operator when
// openning the DB in this case.
// Default: nullptr
std::shared_ptr<MergeOperator> merge_operator;
// A single CompactionFilter instance to call into during compaction.
// Allows an application to modify/delete a key-value during background
// compaction.
//
// If the client requires a new compaction filter to be used for different
// compaction runs, it can specify compaction_filter_factory instead of this
// option. The client should specify only one of the two.
// compaction_filter takes precedence over compaction_filter_factory if
// client specifies both.
//
// If multithreaded compaction is being used, the supplied CompactionFilter
// instance may be used from different threads concurrently and so should be
// thread-safe.
//
// Default: nullptr
const CompactionFilter* compaction_filter;
// This is a factory that provides compaction filter objects which allow
// an application to modify/delete a key-value during background compaction.
//
// A new filter will be created on each compaction run. If multithreaded
// compaction is being used, each created CompactionFilter will only be used
// from a single thread and so does not need to be thread-safe.
//
// Default: nullptr
std::shared_ptr<CompactionFilterFactory> compaction_filter_factory;
// -------------------
// Parameters that affect performance
// Amount of data to build up in memory (backed by an unsorted log
// on disk) before converting to a sorted on-disk file.
//
// Larger values increase performance, especially during bulk loads.
// Up to max_write_buffer_number write buffers may be held in memory
// at the same time,
// so you may wish to adjust this parameter to control memory usage.
// Also, a larger write buffer will result in a longer recovery time
// the next time the database is opened.
//
// Note that write_buffer_size is enforced per column family.
// See db_write_buffer_size for sharing memory across column families.
//
// Default: 64MB
//
// Dynamically changeable through SetOptions() API
size_t write_buffer_size;
// The maximum number of write buffers that are built up in memory.
// The default and the minimum number is 2, so that when 1 write buffer
// is being flushed to storage, new writes can continue to the other
// write buffer.
// If max_write_buffer_number > 3, writing will be slowed down to
// options.delayed_write_rate if we are writing to the last write buffer
// allowed.
//
// Default: 2
//
// Dynamically changeable through SetOptions() API
int max_write_buffer_number;
// The minimum number of write buffers that will be merged together
// before writing to storage. If set to 1, then
// all write buffers are flushed to L0 as individual files and this increases
// read amplification because a get request has to check in all of these
// files. Also, an in-memory merge may result in writing lesser
// data to storage if there are duplicate records in each of these
// individual write buffers. Default: 1
int min_write_buffer_number_to_merge;
// The total maximum number of write buffers to maintain in memory including
// copies of buffers that have already been flushed. Unlike
// max_write_buffer_number, this parameter does not affect flushing.
// This controls the minimum amount of write history that will be available
// in memory for conflict checking when Transactions are used.
//
// When using an OptimisticTransactionDB:
// If this value is too low, some transactions may fail at commit time due
// to not being able to determine whether there were any write conflicts.
//
// When using a TransactionDB:
// If Transaction::SetSnapshot is used, TransactionDB will read either
// in-memory write buffers or SST files to do write-conflict checking.
// Increasing this value can reduce the number of reads to SST files
// done for conflict detection.
//
// Setting this value to 0 will cause write buffers to be freed immediately
// after they are flushed.
// If this value is set to -1, 'max_write_buffer_number' will be used.
//
// Default:
// If using a TransactionDB/OptimisticTransactionDB, the default value will
// be set to the value of 'max_write_buffer_number' if it is not explicitly
// set by the user. Otherwise, the default is 0.
int max_write_buffer_number_to_maintain;
// Compress blocks using the specified compression algorithm. This
// parameter can be changed dynamically.
//
// Default: kSnappyCompression, if it's supported. If snappy is not linked
// with the library, the default is kNoCompression.
//
// Typical speeds of kSnappyCompression on an Intel(R) Core(TM)2 2.4GHz:
// ~200-500MB/s compression
// ~400-800MB/s decompression
// Note that these speeds are significantly faster than most
// persistent storage speeds, and therefore it is typically never
// worth switching to kNoCompression. Even if the input data is
// incompressible, the kSnappyCompression implementation will
// efficiently detect that and will switch to uncompressed mode.
CompressionType compression;
// Different levels can have different compression policies. There
// are cases where most lower levels would like to use quick compression
// algorithms while the higher levels (which have more data) use
// compression algorithms that have better compression but could
// be slower. This array, if non-empty, should have an entry for
// each level of the database; these override the value specified in
// the previous field 'compression'.
//
// NOTICE if level_compaction_dynamic_level_bytes=true,
// compression_per_level[0] still determines L0, but other elements
// of the array are based on base level (the level L0 files are merged
// to), and may not match the level users see from info log for metadata.
// If L0 files are merged to level-n, then, for i>0, compression_per_level[i]
// determines compaction type for level n+i-1.
// For example, if we have three 5 levels, and we determine to merge L0
// data to L4 (which means L1..L3 will be empty), then the new files go to
// L4 uses compression type compression_per_level[1].
// If now L0 is merged to L2. Data goes to L2 will be compressed
// according to compression_per_level[1], L3 using compression_per_level[2]
// and L4 using compression_per_level[3]. Compaction for each level can
// change when data grows.
std::vector<CompressionType> compression_per_level;
// Compression algorithm that will be used for the bottommost level that
// contain files. If level-compaction is used, this option will only affect
// levels after base level.
//
// Default: kDisableCompressionOption (Disabled)
CompressionType bottommost_compression;
// different options for compression algorithms
CompressionOptions compression_opts;
// If non-nullptr, use the specified function to determine the
// prefixes for keys. These prefixes will be placed in the filter.
// Depending on the workload, this can reduce the number of read-IOP
// cost for scans when a prefix is passed via ReadOptions to
// db.NewIterator(). For prefix filtering to work properly,
// "prefix_extractor" and "comparator" must be such that the following
// properties hold:
//
// 1) key.starts_with(prefix(key))
// 2) Compare(prefix(key), key) <= 0.
// 3) If Compare(k1, k2) <= 0, then Compare(prefix(k1), prefix(k2)) <= 0
// 4) prefix(prefix(key)) == prefix(key)
//
// Default: nullptr
std::shared_ptr<const SliceTransform> prefix_extractor;
// Number of levels for this database
int num_levels;
// Number of files to trigger level-0 compaction. A value <0 means that
// level-0 compaction will not be triggered by number of files at all.
//
// Default: 4
//
// Dynamically changeable through SetOptions() API
int level0_file_num_compaction_trigger;
// Soft limit on number of level-0 files. We start slowing down writes at this
// point. A value <0 means that no writing slow down will be triggered by
// number of files in level-0.
//
// Dynamically changeable through SetOptions() API
int level0_slowdown_writes_trigger;
// Maximum number of level-0 files. We stop writes at this point.
//
// Dynamically changeable through SetOptions() API
int level0_stop_writes_trigger;
// This does not do anything anymore. Deprecated.
int max_mem_compaction_level;
// Target file size for compaction.
// target_file_size_base is per-file size for level-1.
// Target file size for level L can be calculated by
// target_file_size_base * (target_file_size_multiplier ^ (L-1))
// For example, if target_file_size_base is 2MB and
// target_file_size_multiplier is 10, then each file on level-1 will
// be 2MB, and each file on level 2 will be 20MB,
// and each file on level-3 will be 200MB.
//
// Default: 64MB.
//
// Dynamically changeable through SetOptions() API
uint64_t target_file_size_base;
// By default target_file_size_multiplier is 1, which means
// by default files in different levels will have similar size.
//
// Dynamically changeable through SetOptions() API
int target_file_size_multiplier;
// Control maximum total data size for a level.
// max_bytes_for_level_base is the max total for level-1.
// Maximum number of bytes for level L can be calculated as
// (max_bytes_for_level_base) * (max_bytes_for_level_multiplier ^ (L-1))
// For example, if max_bytes_for_level_base is 200MB, and if
// max_bytes_for_level_multiplier is 10, total data size for level-1
// will be 200MB, total file size for level-2 will be 2GB,
// and total file size for level-3 will be 20GB.
//
// Default: 256MB.
//
// Dynamically changeable through SetOptions() API
uint64_t max_bytes_for_level_base;
// If true, RocksDB will pick target size of each level dynamically.
// We will pick a base level b >= 1. L0 will be directly merged into level b,
// instead of always into level 1. Level 1 to b-1 need to be empty.
// We try to pick b and its target size so that
// 1. target size is in the range of
// (max_bytes_for_level_base / max_bytes_for_level_multiplier,
// max_bytes_for_level_base]
// 2. target size of the last level (level num_levels-1) equals to extra size
// of the level.
// At the same time max_bytes_for_level_multiplier and
// max_bytes_for_level_multiplier_additional are still satisfied.
//
// With this option on, from an empty DB, we make last level the base level,
// which means merging L0 data into the last level, until it exceeds
// max_bytes_for_level_base. And then we make the second last level to be
// base level, to start to merge L0 data to second last level, with its
// target size to be 1/max_bytes_for_level_multiplier of the last level's
// extra size. After the data accumulates more so that we need to move the
// base level to the third last one, and so on.
//
// For example, assume max_bytes_for_level_multiplier=10, num_levels=6,
// and max_bytes_for_level_base=10MB.
// Target sizes of level 1 to 5 starts with:
// [- - - - 10MB]
// with base level is level. Target sizes of level 1 to 4 are not applicable
// because they will not be used.
// Until the size of Level 5 grows to more than 10MB, say 11MB, we make
// base target to level 4 and now the targets looks like:
// [- - - 1.1MB 11MB]
// While data are accumulated, size targets are tuned based on actual data
// of level 5. When level 5 has 50MB of data, the target is like:
// [- - - 5MB 50MB]
// Until level 5's actual size is more than 100MB, say 101MB. Now if we keep
// level 4 to be the base level, its target size needs to be 10.1MB, which
// doesn't satisfy the target size range. So now we make level 3 the target
// size and the target sizes of the levels look like:
// [- - 1.01MB 10.1MB 101MB]
// In the same way, while level 5 further grows, all levels' targets grow,
// like
// [- - 5MB 50MB 500MB]
// Until level 5 exceeds 1000MB and becomes 1001MB, we make level 2 the
// base level and make levels' target sizes like this:
// [- 1.001MB 10.01MB 100.1MB 1001MB]
// and go on...
//
// By doing it, we give max_bytes_for_level_multiplier a priority against
// max_bytes_for_level_base, for a more predictable LSM tree shape. It is
// useful to limit worse case space amplification.
//
// max_bytes_for_level_multiplier_additional is ignored with this flag on.
//
// Turning this feature on or off for an existing DB can cause unexpected
// LSM tree structure so it's not recommended.
//
// NOTE: this option is experimental
//
// Default: false
bool level_compaction_dynamic_level_bytes;
// Default: 10.
//
// Dynamically changeable through SetOptions() API
int max_bytes_for_level_multiplier;
// Different max-size multipliers for different levels.
// These are multiplied by max_bytes_for_level_multiplier to arrive
// at the max-size of each level.
//
// Default: 1
//
// Dynamically changeable through SetOptions() API
std::vector<int> max_bytes_for_level_multiplier_additional;
// Maximum number of bytes in all compacted files. We avoid expanding
// the lower level file set of a compaction if it would make the
// total compaction cover more than
// (expanded_compaction_factor * targetFileSizeLevel()) many bytes.
//
// Dynamically changeable through SetOptions() API
int expanded_compaction_factor;
// Maximum number of bytes in all source files to be compacted in a
// single compaction run. We avoid picking too many files in the
// source level so that we do not exceed the total source bytes
// for compaction to exceed
// (source_compaction_factor * targetFileSizeLevel()) many bytes.
// Default:1, i.e. pick maxfilesize amount of data as the source of
// a compaction.
//
// Dynamically changeable through SetOptions() API
int source_compaction_factor;
// Control maximum bytes of overlaps in grandparent (i.e., level+2) before we
// stop building a single file in a level->level+1 compaction.
//
// Dynamically changeable through SetOptions() API
int max_grandparent_overlap_factor;
// DEPRECATED -- this options is no longer used
// Puts are delayed to options.delayed_write_rate when any level has a
// compaction score that exceeds soft_rate_limit. This is ignored when == 0.0.
//
// Default: 0 (disabled)
//
// Dynamically changeable through SetOptions() API
double soft_rate_limit;
// DEPRECATED -- this options is no longer used
double hard_rate_limit;
// All writes will be slowed down to at least delayed_write_rate if estimated
// bytes needed to be compaction exceed this threshold.
//
// Default: 64GB
uint64_t soft_pending_compaction_bytes_limit;
// All writes are stopped if estimated bytes needed to be compaction exceed
// this threshold.
//
// Default: 256GB
uint64_t hard_pending_compaction_bytes_limit;
// DEPRECATED -- this options is no longer used
unsigned int rate_limit_delay_max_milliseconds;
// size of one block in arena memory allocation.
// If <= 0, a proper value is automatically calculated (usually 1/8 of
// writer_buffer_size, rounded up to a multiple of 4KB).
//
// There are two additional restriction of the The specified size:
// (1) size should be in the range of [4096, 2 << 30] and
// (2) be the multiple of the CPU word (which helps with the memory
// alignment).
//
// We'll automatically check and adjust the size number to make sure it
// conforms to the restrictions.
//
// Default: 0
//
// Dynamically changeable through SetOptions() API
size_t arena_block_size;
// Disable automatic compactions. Manual compactions can still
// be issued on this column family
//
// Dynamically changeable through SetOptions() API
bool disable_auto_compactions;
// DEPREACTED
// Does not have any effect.
bool purge_redundant_kvs_while_flush;
// The compaction style. Default: kCompactionStyleLevel
CompactionStyle compaction_style;
// If level compaction_style = kCompactionStyleLevel, for each level,
// which files are prioritized to be picked to compact.
// Default: kByCompensatedSize
CompactionPri compaction_pri;
// If true, compaction will verify checksum on every read that happens
// as part of compaction
//
// Default: true
//
// Dynamically changeable through SetOptions() API
bool verify_checksums_in_compaction;
// The options needed to support Universal Style compactions
CompactionOptionsUniversal compaction_options_universal;
// The options for FIFO compaction style
CompactionOptionsFIFO compaction_options_fifo;
// An iteration->Next() sequentially skips over keys with the same
// user-key unless this option is set. This number specifies the number
// of keys (with the same userkey) that will be sequentially
// skipped before a reseek is issued.
//
// Default: 8
//
// Dynamically changeable through SetOptions() API
uint64_t max_sequential_skip_in_iterations;
// This is a factory that provides MemTableRep objects.
// Default: a factory that provides a skip-list-based implementation of
// MemTableRep.
std::shared_ptr<MemTableRepFactory> memtable_factory;
// This is a factory that provides TableFactory objects.
// Default: a block-based table factory that provides a default
// implementation of TableBuilder and TableReader with default
// BlockBasedTableOptions.
std::shared_ptr<TableFactory> table_factory;
// Block-based table related options are moved to BlockBasedTableOptions.
// Related options that were originally here but now moved include:
// no_block_cache
// block_cache
// block_cache_compressed
// block_size
// block_size_deviation
// block_restart_interval
// filter_policy
// whole_key_filtering
// If you'd like to customize some of these options, you will need to
// use NewBlockBasedTableFactory() to construct a new table factory.
// This option allows user to collect their own interested statistics of
// the tables.
// Default: empty vector -- no user-defined statistics collection will be
// performed.
typedef std::vector<std::shared_ptr<TablePropertiesCollectorFactory>>
TablePropertiesCollectorFactories;
TablePropertiesCollectorFactories table_properties_collector_factories;
// Allows thread-safe inplace updates. If this is true, there is no way to
// achieve point-in-time consistency using snapshot or iterator (assuming
// concurrent updates). Hence iterator and multi-get will return results
// which are not consistent as of any point-in-time.
// If inplace_callback function is not set,
// Put(key, new_value) will update inplace the existing_value iff
// * key exists in current memtable
// * new sizeof(new_value) <= sizeof(existing_value)
// * existing_value for that key is a put i.e. kTypeValue
// If inplace_callback function is set, check doc for inplace_callback.
// Default: false.
bool inplace_update_support;
// Number of locks used for inplace update
// Default: 10000, if inplace_update_support = true, else 0.
//
// Dynamically changeable through SetOptions() API
size_t inplace_update_num_locks;
// existing_value - pointer to previous value (from both memtable and sst).
// nullptr if key doesn't exist
// existing_value_size - pointer to size of existing_value).
// nullptr if key doesn't exist
// delta_value - Delta value to be merged with the existing_value.
// Stored in transaction logs.
// merged_value - Set when delta is applied on the previous value.
// Applicable only when inplace_update_support is true,
// this callback function is called at the time of updating the memtable
// as part of a Put operation, lets say Put(key, delta_value). It allows the
// 'delta_value' specified as part of the Put operation to be merged with
// an 'existing_value' of the key in the database.
// If the merged value is smaller in size that the 'existing_value',
// then this function can update the 'existing_value' buffer inplace and
// the corresponding 'existing_value'_size pointer, if it wishes to.
// The callback should return UpdateStatus::UPDATED_INPLACE.
// In this case. (In this case, the snapshot-semantics of the rocksdb
// Iterator is not atomic anymore).
// If the merged value is larger in size than the 'existing_value' or the
// application does not wish to modify the 'existing_value' buffer inplace,
// then the merged value should be returned via *merge_value. It is set by
// merging the 'existing_value' and the Put 'delta_value'. The callback should
// return UpdateStatus::UPDATED in this case. This merged value will be added
// to the memtable.
// If merging fails or the application does not wish to take any action,
// then the callback should return UpdateStatus::UPDATE_FAILED.
// Please remember that the original call from the application is Put(key,
// delta_value). So the transaction log (if enabled) will still contain (key,
// delta_value). The 'merged_value' is not stored in the transaction log.
// Hence the inplace_callback function should be consistent across db reopens.
// Default: nullptr
UpdateStatus (*inplace_callback)(char* existing_value,
uint32_t* existing_value_size,
Slice delta_value,
std::string* merged_value);
// if prefix_extractor is set and memtable_prefix_bloom_size_ratio is not 0,
// create prefix bloom for memtable with the size of
// write_buffer_size * memtable_prefix_bloom_size_ratio.
// If it is larger than 0.25, it is santinized to 0.25.
//
// Default: 0 (disable)
//
// Dynamically changeable through SetOptions() API
double memtable_prefix_bloom_size_ratio;
// Page size for huge page for the arena used by the memtable. If <=0, it
// won't allocate from huge page but from malloc.
// Users are responsible to reserve huge pages for it to be allocated. For
// example:
// sysctl -w vm.nr_hugepages=20
// See linux doc Documentation/vm/hugetlbpage.txt
// If there isn't enough free huge page available, it will fall back to
// malloc.
//
// Dynamically changeable through SetOptions() API
size_t memtable_huge_page_size;
// Control locality of bloom filter probes to improve cache miss rate.
// This option only applies to memtable prefix bloom and plaintable
// prefix bloom. It essentially limits every bloom checking to one cache line.
// This optimization is turned off when set to 0, and positive number to turn
// it on.
// Default: 0
uint32_t bloom_locality;
// Maximum number of successive merge operations on a key in the memtable.
//
// When a merge operation is added to the memtable and the maximum number of
// successive merges is reached, the value of the key will be calculated and
// inserted into the memtable instead of the merge operation. This will
// ensure that there are never more than max_successive_merges merge
// operations in the memtable.
//
// Default: 0 (disabled)
//
// Dynamically changeable through SetOptions() API
size_t max_successive_merges;
// The number of partial merge operands to accumulate before partial
// merge will be performed. Partial merge will not be called
// if the list of values to merge is less than min_partial_merge_operands.
//
// If min_partial_merge_operands < 2, then it will be treated as 2.
//
// Default: 2
uint32_t min_partial_merge_operands;
// This flag specifies that the implementation should optimize the filters
// mainly for cases where keys are found rather than also optimize for keys
// missed. This would be used in cases where the application knows that
// there are very few misses or the performance in the case of misses is not
// important.
//
// For now, this flag allows us to not store filters for the last level i.e
// the largest level which contains data of the LSM store. For keys which
// are hits, the filters in this level are not useful because we will search
// for the data anyway. NOTE: the filters in other levels are still useful
// even for key hit because they tell us whether to look in that level or go
// to the higher level.
//
// Default: false
bool optimize_filters_for_hits;
// After writing every SST file, reopen it and read all the keys.
// Default: false
bool paranoid_file_checks;
// Measure IO stats in compactions and flushes, if true.
// Default: false
bool report_bg_io_stats;
// Create ColumnFamilyOptions with default values for all fields
ColumnFamilyOptions();
// Create ColumnFamilyOptions from Options
explicit ColumnFamilyOptions(const Options& options);
void Dump(Logger* log) const;
};
struct DBOptions {
// The function recovers options to the option as in version 4.6.
DBOptions* OldDefaults(int rocksdb_major_version = 4,
int rocksdb_minor_version = 6);
// Some functions that make it easier to optimize RocksDB
// Use this if your DB is very small (like under 1GB) and you don't want to
// spend lots of memory for memtables.
DBOptions* OptimizeForSmallDb();
#ifndef ROCKSDB_LITE
// By default, RocksDB uses only one background thread for flush and
// compaction. Calling this function will set it up such that total of
// `total_threads` is used. Good value for `total_threads` is the number of
// cores. You almost definitely want to call this function if your system is
// bottlenecked by RocksDB.
DBOptions* IncreaseParallelism(int total_threads = 16);
#endif // ROCKSDB_LITE
// If true, the database will be created if it is missing.
// Default: false
bool create_if_missing;
// If true, missing column families will be automatically created.
// Default: false
bool create_missing_column_families;
// If true, an error is raised if the database already exists.
// Default: false
bool error_if_exists;
// If true, RocksDB will aggressively check consistency of the data.
// Also, if any of the writes to the database fails (Put, Delete, Merge,
// Write), the database will switch to read-only mode and fail all other
// Write operations.
// In most cases you want this to be set to true.
// Default: true
bool paranoid_checks;
// Use the specified object to interact with the environment,
// e.g. to read/write files, schedule background work, etc.
// Default: Env::Default()
Env* env;
// Use to control write rate of flush and compaction. Flush has higher
// priority than compaction. Rate limiting is disabled if nullptr.
// If rate limiter is enabled, bytes_per_sync is set to 1MB by default.
// Default: nullptr
std::shared_ptr<RateLimiter> rate_limiter;
// Use to track SST files and control their file deletion rate.
//
// Features:
// - Throttle the deletion rate of the SST files.
// - Keep track the total size of all SST files.
// - Set a maximum allowed space limit for SST files that when reached
// the DB wont do any further flushes or compactions and will set the
// background error.
// - Can be shared between multiple dbs.
// Limitations:
// - Only track and throttle deletes of SST files in
// first db_path (db_name if db_paths is empty).
//
// Default: nullptr
std::shared_ptr<SstFileManager> sst_file_manager;
// Any internal progress/error information generated by the db will
// be written to info_log if it is non-nullptr, or to a file stored
// in the same directory as the DB contents if info_log is nullptr.
// Default: nullptr
std::shared_ptr<Logger> info_log;
InfoLogLevel info_log_level;
// Number of open files that can be used by the DB. You may need to
// increase this if your database has a large working set. Value -1 means
// files opened are always kept open. You can estimate number of files based
// on target_file_size_base and target_file_size_multiplier for level-based
// compaction. For universal-style compaction, you can usually set it to -1.
// Default: -1
int max_open_files;
// If max_open_files is -1, DB will open all files on DB::Open(). You can
// use this option to increase the number of threads used to open the files.
// Default: 16
int max_file_opening_threads;
// Once write-ahead logs exceed this size, we will start forcing the flush of
// column families whose memtables are backed by the oldest live WAL file
// (i.e. the ones that are causing all the space amplification). If set to 0
// (default), we will dynamically choose the WAL size limit to be
// [sum of all write_buffer_size * max_write_buffer_number] * 4
// Default: 0
uint64_t max_total_wal_size;
// If non-null, then we should collect metrics about database operations
// Statistics objects should not be shared between DB instances as
// it does not use any locks to prevent concurrent updates.
std::shared_ptr<Statistics> statistics;
// If true, then the contents of manifest and data files are not synced
// to stable storage. Their contents remain in the OS buffers till the
// OS decides to flush them. This option is good for bulk-loading
// of data. Once the bulk-loading is complete, please issue a
// sync to the OS to flush all dirty buffesrs to stable storage.
// Default: false
bool disableDataSync;
// If true, then every store to stable storage will issue a fsync.
// If false, then every store to stable storage will issue a fdatasync.
// This parameter should be set to true while storing data to
// filesystem like ext3 that can lose files after a reboot.
// Default: false
bool use_fsync;
// A list of paths where SST files can be put into, with its target size.
// Newer data is placed into paths specified earlier in the vector while
// older data gradually moves to paths specified later in the vector.
//
// For example, you have a flash device with 10GB allocated for the DB,
// as well as a hard drive of 2TB, you should config it to be:
// [{"/flash_path", 10GB}, {"/hard_drive", 2TB}]
//
// The system will try to guarantee data under each path is close to but
// not larger than the target size. But current and future file sizes used
// by determining where to place a file are based on best-effort estimation,
// which means there is a chance that the actual size under the directory
// is slightly more than target size under some workloads. User should give
// some buffer room for those cases.
//
// If none of the paths has sufficient room to place a file, the file will
// be placed to the last path anyway, despite to the target size.
//
// Placing newer data to earlier paths is also best-efforts. User should
// expect user files to be placed in higher levels in some extreme cases.
//
// If left empty, only one path will be used, which is db_name passed when
// opening the DB.
// Default: empty
std::vector<DbPath> db_paths;
// This specifies the info LOG dir.
// If it is empty, the log files will be in the same dir as data.
// If it is non empty, the log files will be in the specified dir,
// and the db data dir's absolute path will be used as the log file
// name's prefix.
std::string db_log_dir;
// This specifies the absolute dir path for write-ahead logs (WAL).
// If it is empty, the log files will be in the same dir as data,
// dbname is used as the data dir by default
// If it is non empty, the log files will be in kept the specified dir.
// When destroying the db,
// all log files in wal_dir and the dir itself is deleted
std::string wal_dir;
// The periodicity when obsolete files get deleted. The default
// value is 6 hours. The files that get out of scope by compaction
// process will still get automatically delete on every compaction,
// regardless of this setting
uint64_t delete_obsolete_files_period_micros;
// Suggested number of concurrent background compaction jobs, submitted to
// the default LOW priority thread pool.
//
// Default: 1
int base_background_compactions;
// Maximum number of concurrent background compaction jobs, submitted to
// the default LOW priority thread pool.
// We first try to schedule compactions based on
// `base_background_compactions`. If the compaction cannot catch up , we
// will increase number of compaction threads up to
// `max_background_compactions`.
//
// If you're increasing this, also consider increasing number of threads in
// LOW priority thread pool. For more information, see
// Env::SetBackgroundThreads
// Default: 1
int max_background_compactions;
// This value represents the maximum number of threads that will
// concurrently perform a compaction job by breaking it into multiple,
// smaller ones that are run simultaneously.
// Default: 1 (i.e. no subcompactions)
uint32_t max_subcompactions;
// Maximum number of concurrent background memtable flush jobs, submitted to
// the HIGH priority thread pool.
//
// By default, all background jobs (major compaction and memtable flush) go
// to the LOW priority pool. If this option is set to a positive number,
// memtable flush jobs will be submitted to the HIGH priority pool.
// It is important when the same Env is shared by multiple db instances.
// Without a separate pool, long running major compaction jobs could
// potentially block memtable flush jobs of other db instances, leading to
// unnecessary Put stalls.
//
// If you're increasing this, also consider increasing number of threads in
// HIGH priority thread pool. For more information, see
// Env::SetBackgroundThreads
// Default: 1
int max_background_flushes;
// Specify the maximal size of the info log file. If the log file
// is larger than `max_log_file_size`, a new info log file will
// be created.
// If max_log_file_size == 0, all logs will be written to one
// log file.
size_t max_log_file_size;
// Time for the info log file to roll (in seconds).
// If specified with non-zero value, log file will be rolled
// if it has been active longer than `log_file_time_to_roll`.
// Default: 0 (disabled)
size_t log_file_time_to_roll;
// Maximal info log files to be kept.
// Default: 1000
size_t keep_log_file_num;
// Recycle log files.
// If non-zero, we will reuse previously written log files for new
// logs, overwriting the old data. The value indicates how many
// such files we will keep around at any point in time for later
// use. This is more efficient because the blocks are already
// allocated and fdatasync does not need to update the inode after
// each write.
// Default: 0
size_t recycle_log_file_num;
// manifest file is rolled over on reaching this limit.
// The older manifest file be deleted.
// The default value is MAX_INT so that roll-over does not take place.
uint64_t max_manifest_file_size;
// Number of shards used for table cache.
int table_cache_numshardbits;
// DEPRECATED
// int table_cache_remove_scan_count_limit;
// The following two fields affect how archived logs will be deleted.
// 1. If both set to 0, logs will be deleted asap and will not get into
// the archive.
// 2. If WAL_ttl_seconds is 0 and WAL_size_limit_MB is not 0,
// WAL files will be checked every 10 min and if total size is greater
// then WAL_size_limit_MB, they will be deleted starting with the
// earliest until size_limit is met. All empty files will be deleted.
// 3. If WAL_ttl_seconds is not 0 and WAL_size_limit_MB is 0, then
// WAL files will be checked every WAL_ttl_secondsi / 2 and those that
// are older than WAL_ttl_seconds will be deleted.
// 4. If both are not 0, WAL files will be checked every 10 min and both
// checks will be performed with ttl being first.
uint64_t WAL_ttl_seconds;
uint64_t WAL_size_limit_MB;
// Number of bytes to preallocate (via fallocate) the manifest
// files. Default is 4mb, which is reasonable to reduce random IO
// as well as prevent overallocation for mounts that preallocate
// large amounts of data (such as xfs's allocsize option).
size_t manifest_preallocation_size;
// Hint the OS that it should not buffer disk I/O. Enabling this
// parameter may improve performance but increases pressure on the
// system cache.
//
// The exact behavior of this parameter is platform dependent.
//
// On POSIX systems, after RocksDB reads data from disk it will
// mark the pages as "unneeded". The operating system may - or may not
// - evict these pages from memory, reducing pressure on the system
// cache. If the disk block is requested again this can result in
// additional disk I/O.
//
// On WINDOWS system, files will be opened in "unbuffered I/O" mode
// which means that data read from the disk will not be cached or
// bufferized. The hardware buffer of the devices may however still
// be used. Memory mapped files are not impacted by this parameter.
//
// Default: true
bool allow_os_buffer;
// Allow the OS to mmap file for reading sst tables. Default: false
bool allow_mmap_reads;
// Allow the OS to mmap file for writing.
// DB::SyncWAL() only works if this is set to false.
// Default: false
bool allow_mmap_writes;
// If false, fallocate() calls are bypassed
bool allow_fallocate;
// Disable child process inherit open files. Default: true
bool is_fd_close_on_exec;
// DEPRECATED -- this options is no longer used
bool skip_log_error_on_recovery;
// if not zero, dump rocksdb.stats to LOG every stats_dump_period_sec
// Default: 600 (10 min)
unsigned int stats_dump_period_sec;
// If set true, will hint the underlying file system that the file
// access pattern is random, when a sst file is opened.
// Default: true
bool advise_random_on_open;
// Amount of data to build up in memtables across all column
// families before writing to disk.
//
// This is distinct from write_buffer_size, which enforces a limit
// for a single memtable.
//
// This feature is disabled by default. Specify a non-zero value
// to enable it.
//
// Default: 0 (disabled)
size_t db_write_buffer_size;
// The memory usage of memtable will report to this object. The same object
// can be passed into multiple DBs and it will track the sum of size of all
// the DBs. If the total size of all live memtables of all the DBs exceeds
// a limit, a flush will be triggered in the next DB to which the next write
// is issued.
//
// If the object is only passed to on DB, the behavior is the same as
// db_write_buffer_size. When write_buffer_manager is set, the value set will
// override db_write_buffer_size.
//
// This feature is disabled by default. Specify a non-zero value
// to enable it.
//
// Default: null
std::shared_ptr<WriteBufferManager> write_buffer_manager;
// Specify the file access pattern once a compaction is started.
// It will be applied to all input files of a compaction.
// Default: NORMAL
enum AccessHint {
NONE,
NORMAL,
SEQUENTIAL,
WILLNEED
};
AccessHint access_hint_on_compaction_start;
// If true, always create a new file descriptor and new table reader
// for compaction inputs. Turn this parameter on may introduce extra
// memory usage in the table reader, if it allocates extra memory
// for indexes. This will allow file descriptor prefetch options
// to be set for compaction input files and not to impact file
// descriptors for the same file used by user queries.
// Suggest to enable BlockBasedTableOptions.cache_index_and_filter_blocks
// for this mode if using block-based table.
//
// Default: false
bool new_table_reader_for_compaction_inputs;
// If non-zero, we perform bigger reads when doing compaction. If you're
// running RocksDB on spinning disks, you should set this to at least 2MB.
// That way RocksDB's compaction is doing sequential instead of random reads.
//
// When non-zero, we also force new_table_reader_for_compaction_inputs to
// true.
//
// Default: 0
size_t compaction_readahead_size;
// This is a maximum buffer size that is used by WinMmapReadableFile in
// unbuffered disk I/O mode. We need to maintain an aligned buffer for
// reads. We allow the buffer to grow until the specified value and then
// for bigger requests allocate one shot buffers. In unbuffered mode we
// always bypass read-ahead buffer at ReadaheadRandomAccessFile
// When read-ahead is required we then make use of compaction_readahead_size
// value and always try to read ahead. With read-ahead we always
// pre-allocate buffer to the size instead of growing it up to a limit.
//
// This option is currently honored only on Windows
//
// Default: 1 Mb
//
// Special value: 0 - means do not maintain per instance buffer. Allocate
// per request buffer and avoid locking.
size_t random_access_max_buffer_size;
// This is the maximum buffer size that is used by WritableFileWriter.
// On Windows, we need to maintain an aligned buffer for writes.
// We allow the buffer to grow until it's size hits the limit.
//
// Default: 1024 * 1024 (1 MB)
size_t writable_file_max_buffer_size;
// Use adaptive mutex, which spins in the user space before resorting
// to kernel. This could reduce context switch when the mutex is not
// heavily contended. However, if the mutex is hot, we could end up
// wasting spin time.
// Default: false
bool use_adaptive_mutex;
// Create DBOptions with default values for all fields
DBOptions();
// Create DBOptions from Options
explicit DBOptions(const Options& options);
void Dump(Logger* log) const;
// Allows OS to incrementally sync files to disk while they are being
// written, asynchronously, in the background. This operation can be used
// to smooth out write I/Os over time. Users shouldn't reply on it for
// persistency guarantee.
// Issue one request for every bytes_per_sync written. 0 turns it off.
// Default: 0
//
// You may consider using rate_limiter to regulate write rate to device.
// When rate limiter is enabled, it automatically enables bytes_per_sync
// to 1MB.
//
// This option applies to table files
uint64_t bytes_per_sync;
// Same as bytes_per_sync, but applies to WAL files
// Default: 0, turned off
uint64_t wal_bytes_per_sync;
// A vector of EventListeners which call-back functions will be called
// when specific RocksDB event happens.
std::vector<std::shared_ptr<EventListener>> listeners;
// If true, then the status of the threads involved in this DB will
// be tracked and available via GetThreadList() API.
//
// Default: false
bool enable_thread_tracking;
// The limited write rate to DB if soft_pending_compaction_bytes_limit or
// level0_slowdown_writes_trigger is triggered, or we are writing to the
// last mem table allowed and we allow more than 3 mem tables. It is
// calculated using size of user write requests before compression.
// RocksDB may decide to slow down more if the compaction still
// gets behind further.
// Unit: byte per second.
//
// Default: 2MB/s
uint64_t delayed_write_rate;
// If true, allow multi-writers to update mem tables in parallel.
// Only some memtable_factory-s support concurrent writes; currently it
// is implemented only for SkipListFactory. Concurrent memtable writes
// are not compatible with inplace_update_support or filter_deletes.
// It is strongly recommended to set enable_write_thread_adaptive_yield
// if you are going to use this feature.
//
// Default: false
bool allow_concurrent_memtable_write;
// If true, threads synchronizing with the write batch group leader will
// wait for up to write_thread_max_yield_usec before blocking on a mutex.
// This can substantially improve throughput for concurrent workloads,
// regardless of whether allow_concurrent_memtable_write is enabled.
//
// Default: false
bool enable_write_thread_adaptive_yield;
// The maximum number of microseconds that a write operation will use
// a yielding spin loop to coordinate with other write threads before
// blocking on a mutex. (Assuming write_thread_slow_yield_usec is
// set properly) increasing this value is likely to increase RocksDB
// throughput at the expense of increased CPU usage.
//
// Default: 100
uint64_t write_thread_max_yield_usec;
// The latency in microseconds after which a std::this_thread::yield
// call (sched_yield on Linux) is considered to be a signal that
// other processes or threads would like to use the current core.
// Increasing this makes writer threads more likely to take CPU
// by spinning, which will show up as an increase in the number of
// involuntary context switches.
//
// Default: 3
uint64_t write_thread_slow_yield_usec;
// If true, then DB::Open() will not update the statistics used to optimize
// compaction decision by loading table properties from many files.
// Turning off this feature will improve DBOpen time especially in
// disk environment.
//
// Default: false
bool skip_stats_update_on_db_open;
// Recovery mode to control the consistency while replaying WAL
// Default: kPointInTimeRecovery
WALRecoveryMode wal_recovery_mode;
// if set to false then recovery will fail when a prepared
// transaction is encountered in the WAL
bool allow_2pc = false;
// A global cache for table-level rows.
// Default: nullptr (disabled)
// Not supported in ROCKSDB_LITE mode!
std::shared_ptr<Cache> row_cache;
#ifndef ROCKSDB_LITE
// A filter object supplied to be invoked while processing write-ahead-logs
// (WALs) during recovery. The filter provides a way to inspect log
// records, ignoring a particular record or skipping replay.
// The filter is invoked at startup and is invoked from a single-thread
// currently.
WalFilter* wal_filter;
#endif // ROCKSDB_LITE
// If true, then DB::Open / CreateColumnFamily / DropColumnFamily
// / SetOptions will fail if options file is not detected or properly
// persisted.
//
// DEFAULT: false
bool fail_if_options_file_error;
// If true, then print malloc stats together with rocksdb.stats
// when printing to LOG.
// DEFAULT: false
bool dump_malloc_stats;
// By default RocksDB replay WAL logs and flush them on DB open, which may
// create very small SST files. If this option is enabled, RocksDB will try
// to avoid (but not guarantee not to) flush during recovery. Also, existing
// WAL logs will be kept, so that if crash happened before flush, we still
// have logs to recover from.
//
// DEFAULT: false
bool avoid_flush_during_recovery;
};
// Options to control the behavior of a database (passed to DB::Open)
struct Options : public DBOptions, public ColumnFamilyOptions {
// Create an Options object with default values for all fields.
Options() : DBOptions(), ColumnFamilyOptions() {}
Options(const DBOptions& db_options,
const ColumnFamilyOptions& column_family_options)
: DBOptions(db_options), ColumnFamilyOptions(column_family_options) {}
// The function recovers options to the option as in version 4.6.
Options* OldDefaults(int rocksdb_major_version = 4,
int rocksdb_minor_version = 6);
void Dump(Logger* log) const;
void DumpCFOptions(Logger* log) const;
// Some functions that make it easier to optimize RocksDB
// Set appropriate parameters for bulk loading.
// The reason that this is a function that returns "this" instead of a
// constructor is to enable chaining of multiple similar calls in the future.
//
// All data will be in level 0 without any automatic compaction.
// It's recommended to manually call CompactRange(NULL, NULL) before reading
// from the database, because otherwise the read can be very slow.
Options* PrepareForBulkLoad();
// Use this if your DB is very small (like under 1GB) and you don't want to
// spend lots of memory for memtables.
Options* OptimizeForSmallDb();
};
//
// An application can issue a read request (via Get/Iterators) and specify
// if that read should process data that ALREADY resides on a specified cache
// level. For example, if an application specifies kBlockCacheTier then the
// Get call will process data that is already processed in the memtable or
// the block cache. It will not page in data from the OS cache or data that
// resides in storage.
enum ReadTier {
kReadAllTier = 0x0, // data in memtable, block cache, OS cache or storage
kBlockCacheTier = 0x1, // data in memtable or block cache
kPersistedTier = 0x2 // persisted data. When WAL is disabled, this option
// will skip data in memtable.
// Note that this ReadTier currently only supports
// Get and MultiGet and does not support iterators.
};
// Options that control read operations
struct ReadOptions {
// If true, all data read from underlying storage will be
// verified against corresponding checksums.
// Default: true
bool verify_checksums;
// Should the "data block"/"index block"/"filter block" read for this
// iteration be cached in memory?
// Callers may wish to set this field to false for bulk scans.
// Default: true
bool fill_cache;
// If this option is set and memtable implementation allows, Seek
// might only return keys with the same prefix as the seek-key
//
// ! DEPRECATED: prefix_seek is on by default when prefix_extractor
// is configured
// bool prefix_seek;
// If "snapshot" is non-nullptr, read as of the supplied snapshot
// (which must belong to the DB that is being read and which must
// not have been released). If "snapshot" is nullptr, use an impliicit
// snapshot of the state at the beginning of this read operation.
// Default: nullptr
const Snapshot* snapshot;
// If "prefix" is non-nullptr, and ReadOptions is being passed to
// db.NewIterator, only return results when the key begins with this
// prefix. This field is ignored by other calls (e.g., Get).
// Options.prefix_extractor must also be set, and
// prefix_extractor.InRange(prefix) must be true. The iterator
// returned by NewIterator when this option is set will behave just
// as if the underlying store did not contain any non-matching keys,
// with two exceptions. Seek() only accepts keys starting with the
// prefix, and SeekToLast() is not supported. prefix filter with this
// option will sometimes reduce the number of read IOPs.
// Default: nullptr
//
// ! DEPRECATED
// const Slice* prefix;
// "iterate_upper_bound" defines the extent upto which the forward iterator
// can returns entries. Once the bound is reached, Valid() will be false.
// "iterate_upper_bound" is exclusive ie the bound value is
// not a valid entry. If iterator_extractor is not null, the Seek target
// and iterator_upper_bound need to have the same prefix.
// This is because ordering is not guaranteed outside of prefix domain.
// There is no lower bound on the iterator. If needed, that can be easily
// implemented
//
// Default: nullptr
const Slice* iterate_upper_bound;
// Specify if this read request should process data that ALREADY
// resides on a particular cache. If the required data is not
// found at the specified cache, then Status::Incomplete is returned.
// Default: kReadAllTier
ReadTier read_tier;
// Specify to create a tailing iterator -- a special iterator that has a
// view of the complete database (i.e. it can also be used to read newly
// added data) and is optimized for sequential reads. It will return records
// that were inserted into the database after the creation of the iterator.
// Default: false
// Not supported in ROCKSDB_LITE mode!
bool tailing;
// Specify to create a managed iterator -- a special iterator that
// uses less resources by having the ability to free its underlying
// resources on request.
// Default: false
// Not supported in ROCKSDB_LITE mode!
bool managed;
// Enable a total order seek regardless of index format (e.g. hash index)
// used in the table. Some table format (e.g. plain table) may not support
// this option.
// If true when calling Get(), we also skip prefix bloom when reading from
// block based table. It provides a way to read exisiting data after
// changing implementation of prefix extractor.
bool total_order_seek;
// Enforce that the iterator only iterates over the same prefix as the seek.
// This option is effective only for prefix seeks, i.e. prefix_extractor is
// non-null for the column family and total_order_seek is false. Unlike
// iterate_upper_bound, prefix_same_as_start only works within a prefix
// but in both directions.
// Default: false
bool prefix_same_as_start;
// Keep the blocks loaded by the iterator pinned in memory as long as the
// iterator is not deleted, If used when reading from tables created with
// BlockBasedTableOptions::use_delta_encoding = false,
// Iterator's property "rocksdb.iterator.is-key-pinned" is guaranteed to
// return 1.
// Default: false
bool pin_data;
// If true, when PurgeObsoleteFile is called in CleanupIteratorState, we
// schedule a background job in the flush job queue and delete obsolete files
// in background.
// Default: false
bool background_purge_on_iterator_cleanup;
// If non-zero, NewIterator will create a new table reader which
// performs reads of the given size. Using a large size (> 2MB) can
// improve the performance of forward iteration on spinning disks.
// Default: 0
size_t readahead_size;
ReadOptions();
ReadOptions(bool cksum, bool cache);
};
// Options that control write operations
struct WriteOptions {
// If true, the write will be flushed from the operating system
// buffer cache (by calling WritableFile::Sync()) before the write
// is considered complete. If this flag is true, writes will be
// slower.
//
// If this flag is false, and the machine crashes, some recent
// writes may be lost. Note that if it is just the process that
// crashes (i.e., the machine does not reboot), no writes will be
// lost even if sync==false.
//
// In other words, a DB write with sync==false has similar
// crash semantics as the "write()" system call. A DB write
// with sync==true has similar crash semantics to a "write()"
// system call followed by "fdatasync()".
//
// Default: false
bool sync;
// If true, writes will not first go to the write ahead log,
// and the write may got lost after a crash.
bool disableWAL;
// The option is deprecated. It's not used anymore.
uint64_t timeout_hint_us;
// If true and if user is trying to write to column families that don't exist
// (they were dropped), ignore the write (don't return an error). If there
// are multiple writes in a WriteBatch, other writes will succeed.
// Default: false
bool ignore_missing_column_families;
WriteOptions()
: sync(false),
disableWAL(false),
timeout_hint_us(0),
ignore_missing_column_families(false) {}
};
// Options that control flush operations
struct FlushOptions {
// If true, the flush will wait until the flush is done.
// Default: true
bool wait;
FlushOptions() : wait(true) {}
};
// Create a Logger from provided DBOptions
extern Status CreateLoggerFromOptions(const std::string& dbname,
const DBOptions& options,
std::shared_ptr<Logger>* logger);
// CompactionOptions are used in CompactFiles() call.
struct CompactionOptions {
// Compaction output compression type
// Default: snappy
CompressionType compression;
// Compaction will create files of size `output_file_size_limit`.
// Default: MAX, which means that compaction will create a single file
uint64_t output_file_size_limit;
CompactionOptions()
: compression(kSnappyCompression),
output_file_size_limit(std::numeric_limits<uint64_t>::max()) {}
};
// For level based compaction, we can configure if we want to skip/force
// bottommost level compaction.
enum class BottommostLevelCompaction {
// Skip bottommost level compaction
kSkip,
// Only compact bottommost level if there is a compaction filter
// This is the default option
kIfHaveCompactionFilter,
// Always compact bottommost level
kForce,
};
// CompactRangeOptions is used by CompactRange() call.
struct CompactRangeOptions {
// If true, no other compaction will run at the same time as this
// manual compaction
bool exclusive_manual_compaction = true;
// If true, compacted files will be moved to the minimum level capable
// of holding the data or given level (specified non-negative target_level).
bool change_level = false;
// If change_level is true and target_level have non-negative value, compacted
// files will be moved to target_level.
int target_level = -1;
// Compaction outputs will be placed in options.db_paths[target_path_id].
// Behavior is undefined if target_path_id is out of range.
uint32_t target_path_id = 0;
// By default level based compaction will only compact the bottommost level
// if there is a compaction filter
BottommostLevelCompaction bottommost_level_compaction =
BottommostLevelCompaction::kIfHaveCompactionFilter;
};
} // namespace rocksdb
#endif // STORAGE_ROCKSDB_INCLUDE_OPTIONS_H_