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rocksdb/third-party/folly/folly/lang/Launder.h

51 lines
1.6 KiB

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#include <new>
#include <folly/Portability.h>
/***
* include or backport:
* * std::launder
*/
namespace folly {
/**
* Approximate backport from C++17 of std::launder. It should be `constexpr`
* but that can't be done without specific support from the compiler.
*/
template <typename T>
FOLLY_NODISCARD inline T* launder(T* in) noexcept {
#if FOLLY_HAS_BUILTIN(__builtin_launder) || __GNUC__ >= 7
// The builtin has no unwanted side-effects.
return __builtin_launder(in);
#elif __GNUC__
// This inline assembler block declares that `in` is an input and an output,
// so the compiler has to assume that it has been changed inside the block.
__asm__("" : "+r"(in));
return in;
#elif defined(_WIN32)
// MSVC does not currently have optimizations around const members of structs.
// _ReadWriteBarrier() will prevent compiler reordering memory accesses.
_ReadWriteBarrier();
return in;
#else
static_assert(
false, "folly::launder is not implemented for this environment");
#endif
}
/* The standard explicitly forbids laundering these */
void launder(void*) = delete;
void launder(void const*) = delete;
void launder(void volatile*) = delete;
void launder(void const volatile*) = delete;
template <typename T, typename... Args>
void launder(T (*)(Args...)) = delete;
} // namespace folly