fork of https://github.com/oxigraph/rocksdb and https://github.com/facebook/rocksdb for nextgraph and oxigraph
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1358 lines
55 KiB
1358 lines
55 KiB
// Copyright (c) 2019-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// A FileSystem is an interface used by the rocksdb implementation to access
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// storage functionality like the filesystem etc. Callers
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// may wish to provide a custom FileSystem object when opening a database to
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// get fine gain control; e.g., to rate limit file system operations.
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//
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// All FileSystem implementations are safe for concurrent access from
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// multiple threads without any external synchronization.
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//
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// WARNING: Since this is a new interface, it is expected that there will be
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// some changes as storage systems are ported over.
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#pragma once
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#include <stdint.h>
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#include <chrono>
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#include <cstdarg>
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#include <functional>
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#include <limits>
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#include <memory>
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#include <sstream>
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#include <string>
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#include <vector>
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#include "rocksdb/env.h"
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#include "rocksdb/io_status.h"
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#include "rocksdb/options.h"
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#include "rocksdb/thread_status.h"
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namespace ROCKSDB_NAMESPACE {
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class FileLock;
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class FSDirectory;
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class FSRandomAccessFile;
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class FSRandomRWFile;
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class FSSequentialFile;
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class FSWritableFile;
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class Logger;
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class Slice;
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struct ImmutableDBOptions;
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struct MutableDBOptions;
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class RateLimiter;
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using AccessPattern = RandomAccessFile::AccessPattern;
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using FileAttributes = Env::FileAttributes;
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// Priority of an IO request. This is a hint and does not guarantee any
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// particular QoS.
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// IO_LOW - Typically background reads/writes such as compaction/flush
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// IO_HIGH - Typically user reads/synchronous WAL writes
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enum class IOPriority : uint8_t {
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kIOLow,
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kIOHigh,
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kIOTotal,
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};
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// Type of the data begin read/written. It can be passed down as a flag
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// for the FileSystem implementation to optionally handle different types in
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// different ways
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enum class IOType : uint8_t {
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kData,
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kFilter,
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kIndex,
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kMetadata,
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kWAL,
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kManifest,
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kLog,
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kUnknown,
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kInvalid,
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};
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// Per-request options that can be passed down to the FileSystem
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// implementation. These are hints and are not necessarily guaranteed to be
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// honored. More hints can be added here in the future to indicate things like
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// storage media (HDD/SSD) to be used, replication level etc.
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struct IOOptions {
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// Timeout for the operation in milliseconds
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std::chrono::milliseconds timeout;
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// Priority - high or low
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IOPriority prio;
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// Type of data being read/written
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IOType type;
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};
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// File scope options that control how a file is opened/created and accessed
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// while its open. We may add more options here in the future such as
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// redundancy level, media to use etc.
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struct FileOptions : EnvOptions {
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// Embedded IOOptions to control the parameters for any IOs that need
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// to be issued for the file open/creation
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IOOptions io_options;
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FileOptions() : EnvOptions() {}
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FileOptions(const DBOptions& opts)
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: EnvOptions(opts) {}
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FileOptions(const EnvOptions& opts)
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: EnvOptions(opts) {}
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};
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// A structure to pass back some debugging information from the FileSystem
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// implementation to RocksDB in case of an IO error
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struct IODebugContext {
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// file_path to be filled in by RocksDB in case of an error
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std::string file_path;
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// A map of counter names to values - set by the FileSystem implementation
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std::map<std::string, uint64_t> counters;
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// To be set by the FileSystem implementation
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std::string msg;
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IODebugContext() {}
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void AddCounter(std::string& name, uint64_t value) {
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counters.emplace(name, value);
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}
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std::string ToString() {
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std::ostringstream ss;
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ss << file_path << ", ";
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for (auto counter : counters) {
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ss << counter.first << " = " << counter.second << ",";
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}
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ss << msg;
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return ss.str();
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}
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};
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// The FileSystem, FSSequentialFile, FSRandomAccessFile, FSWritableFile,
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// FSRandomRWFileclass, and FSDIrectory classes define the interface between
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// RocksDB and storage systems, such as Posix filesystems,
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// remote filesystems etc.
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// The interface allows for fine grained control of individual IO operations,
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// such as setting a timeout, prioritization, hints on data placement,
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// different handling based on type of IO etc.
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// This is accomplished by passing an instance of IOOptions to every
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// API call that can potentially perform IO. Additionally, each such API is
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// passed a pointer to a IODebugContext structure that can be used by the
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// storage system to include troubleshooting information. The return values
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// of the APIs is of type IOStatus, which can indicate an error code/sub-code,
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// as well as metadata about the error such as its scope and whether its
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// retryable.
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class FileSystem {
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public:
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FileSystem();
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// No copying allowed
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FileSystem(const FileSystem&) = delete;
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virtual ~FileSystem();
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virtual const char* Name() const = 0;
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static const char* Type() { return "FileSystem"; }
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// Loads the FileSystem specified by the input value into the result
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static Status Load(const std::string& value,
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std::shared_ptr<FileSystem>* result);
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// Return a default fie_system suitable for the current operating
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// system. Sophisticated users may wish to provide their own Env
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// implementation instead of relying on this default file_system
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//
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// The result of Default() belongs to rocksdb and must never be deleted.
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static std::shared_ptr<FileSystem> Default();
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// Create a brand new sequentially-readable file with the specified name.
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// On success, stores a pointer to the new file in *result and returns OK.
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// On failure stores nullptr in *result and returns non-OK. If the file does
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// not exist, returns a non-OK status.
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//
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// The returned file will only be accessed by one thread at a time.
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virtual IOStatus NewSequentialFile(const std::string& fname,
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const FileOptions& file_opts,
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std::unique_ptr<FSSequentialFile>* result,
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IODebugContext* dbg) = 0;
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// Create a brand new random access read-only file with the
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// specified name. On success, stores a pointer to the new file in
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// *result and returns OK. On failure stores nullptr in *result and
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// returns non-OK. If the file does not exist, returns a non-OK
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// status.
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//
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// The returned file may be concurrently accessed by multiple threads.
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virtual IOStatus NewRandomAccessFile(
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const std::string& fname, const FileOptions& file_opts,
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std::unique_ptr<FSRandomAccessFile>* result,
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IODebugContext* dbg) = 0;
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// These values match Linux definition
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// https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/tree/include/uapi/linux/fcntl.h#n56
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enum WriteLifeTimeHint {
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kWLTHNotSet = 0, // No hint information set
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kWLTHNone, // No hints about write life time
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kWLTHShort, // Data written has a short life time
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kWLTHMedium, // Data written has a medium life time
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kWLTHLong, // Data written has a long life time
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kWLTHExtreme, // Data written has an extremely long life time
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};
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// Create an object that writes to a new file with the specified
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// name. Deletes any existing file with the same name and creates a
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// new file. On success, stores a pointer to the new file in
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// *result and returns OK. On failure stores nullptr in *result and
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// returns non-OK.
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//
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// The returned file will only be accessed by one thread at a time.
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virtual IOStatus NewWritableFile(const std::string& fname,
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const FileOptions& file_opts,
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std::unique_ptr<FSWritableFile>* result,
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IODebugContext* dbg) = 0;
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// Create an object that writes to a new file with the specified
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// name. Deletes any existing file with the same name and creates a
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// new file. On success, stores a pointer to the new file in
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// *result and returns OK. On failure stores nullptr in *result and
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// returns non-OK.
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//
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// The returned file will only be accessed by one thread at a time.
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virtual IOStatus ReopenWritableFile(
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const std::string& /*fname*/, const FileOptions& /*options*/,
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std::unique_ptr<FSWritableFile>* /*result*/, IODebugContext* /*dbg*/) {
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return IOStatus::NotSupported();
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}
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// Reuse an existing file by renaming it and opening it as writable.
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virtual IOStatus ReuseWritableFile(const std::string& fname,
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const std::string& old_fname,
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const FileOptions& file_opts,
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std::unique_ptr<FSWritableFile>* result,
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IODebugContext* dbg) = 0;
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// Open `fname` for random read and write, if file doesn't exist the file
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// will be created. On success, stores a pointer to the new file in
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// *result and returns OK. On failure returns non-OK.
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//
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// The returned file will only be accessed by one thread at a time.
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virtual IOStatus NewRandomRWFile(const std::string& /*fname*/,
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const FileOptions& /*options*/,
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std::unique_ptr<FSRandomRWFile>* /*result*/,
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IODebugContext* /*dbg*/) {
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return IOStatus::NotSupported(
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"RandomRWFile is not implemented in this FileSystem");
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}
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// Opens `fname` as a memory-mapped file for read and write (in-place updates
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// only, i.e., no appends). On success, stores a raw buffer covering the whole
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// file in `*result`. The file must exist prior to this call.
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virtual IOStatus NewMemoryMappedFileBuffer(
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const std::string& /*fname*/,
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std::unique_ptr<MemoryMappedFileBuffer>* /*result*/) {
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return IOStatus::NotSupported(
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"MemoryMappedFileBuffer is not implemented in this FileSystem");
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}
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// Create an object that represents a directory. Will fail if directory
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// doesn't exist. If the directory exists, it will open the directory
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// and create a new Directory object.
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//
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// On success, stores a pointer to the new Directory in
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// *result and returns OK. On failure stores nullptr in *result and
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// returns non-OK.
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virtual IOStatus NewDirectory(const std::string& name,
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const IOOptions& io_opts,
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std::unique_ptr<FSDirectory>* result,
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IODebugContext* dbg) = 0;
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// Returns OK if the named file exists.
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// NotFound if the named file does not exist,
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// the calling process does not have permission to determine
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// whether this file exists, or if the path is invalid.
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// IOError if an IO Error was encountered
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virtual IOStatus FileExists(const std::string& fname,
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const IOOptions& options,
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IODebugContext* dbg) = 0;
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// Store in *result the names of the children of the specified directory.
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// The names are relative to "dir".
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// Original contents of *results are dropped.
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// Returns OK if "dir" exists and "*result" contains its children.
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// NotFound if "dir" does not exist, the calling process does not have
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// permission to access "dir", or if "dir" is invalid.
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// IOError if an IO Error was encountered
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virtual IOStatus GetChildren(const std::string& dir, const IOOptions& options,
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std::vector<std::string>* result,
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IODebugContext* dbg) = 0;
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// Store in *result the attributes of the children of the specified directory.
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// In case the implementation lists the directory prior to iterating the files
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// and files are concurrently deleted, the deleted files will be omitted from
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// result.
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// The name attributes are relative to "dir".
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// Original contents of *results are dropped.
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// Returns OK if "dir" exists and "*result" contains its children.
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// NotFound if "dir" does not exist, the calling process does not have
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// permission to access "dir", or if "dir" is invalid.
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// IOError if an IO Error was encountered
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virtual IOStatus GetChildrenFileAttributes(
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const std::string& dir, const IOOptions& options,
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std::vector<FileAttributes>* result, IODebugContext* dbg) {
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assert(result != nullptr);
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std::vector<std::string> child_fnames;
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IOStatus s = GetChildren(dir, options, &child_fnames, dbg);
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if (!s.ok()) {
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return s;
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}
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result->resize(child_fnames.size());
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size_t result_size = 0;
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for (size_t i = 0; i < child_fnames.size(); ++i) {
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const std::string path = dir + "/" + child_fnames[i];
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if (!(s = GetFileSize(path, options, &(*result)[result_size].size_bytes,
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dbg))
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.ok()) {
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if (FileExists(path, options, dbg).IsNotFound()) {
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// The file may have been deleted since we listed the directory
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continue;
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}
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return s;
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}
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(*result)[result_size].name = std::move(child_fnames[i]);
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result_size++;
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}
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result->resize(result_size);
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return IOStatus::OK();
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}
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// Delete the named file.
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virtual IOStatus DeleteFile(const std::string& fname,
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const IOOptions& options,
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IODebugContext* dbg) = 0;
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// Truncate the named file to the specified size.
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virtual IOStatus Truncate(const std::string& /*fname*/, size_t /*size*/,
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const IOOptions& /*options*/,
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IODebugContext* /*dbg*/) {
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return IOStatus::NotSupported("Truncate is not supported for this FileSystem");
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}
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// Create the specified directory. Returns error if directory exists.
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virtual IOStatus CreateDir(const std::string& dirname,
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const IOOptions& options, IODebugContext* dbg) = 0;
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// Creates directory if missing. Return Ok if it exists, or successful in
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// Creating.
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virtual IOStatus CreateDirIfMissing(const std::string& dirname,
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const IOOptions& options,
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IODebugContext* dbg) = 0;
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// Delete the specified directory.
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virtual IOStatus DeleteDir(const std::string& dirname,
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const IOOptions& options, IODebugContext* dbg) = 0;
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// Store the size of fname in *file_size.
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virtual IOStatus GetFileSize(const std::string& fname,
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const IOOptions& options, uint64_t* file_size,
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IODebugContext* dbg) = 0;
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// Store the last modification time of fname in *file_mtime.
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virtual IOStatus GetFileModificationTime(const std::string& fname,
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const IOOptions& options,
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uint64_t* file_mtime,
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IODebugContext* dbg) = 0;
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// Rename file src to target.
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virtual IOStatus RenameFile(const std::string& src, const std::string& target,
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const IOOptions& options,
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IODebugContext* dbg) = 0;
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// Hard Link file src to target.
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virtual IOStatus LinkFile(const std::string& /*src*/,
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const std::string& /*target*/,
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const IOOptions& /*options*/,
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IODebugContext* /*dbg*/) {
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return IOStatus::NotSupported("LinkFile is not supported for this FileSystem");
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}
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virtual IOStatus NumFileLinks(const std::string& /*fname*/,
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const IOOptions& /*options*/,
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uint64_t* /*count*/, IODebugContext* /*dbg*/) {
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return IOStatus::NotSupported(
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"Getting number of file links is not supported for this FileSystem");
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}
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virtual IOStatus AreFilesSame(const std::string& /*first*/,
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const std::string& /*second*/,
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const IOOptions& /*options*/, bool* /*res*/,
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IODebugContext* /*dbg*/) {
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return IOStatus::NotSupported("AreFilesSame is not supported for this FileSystem");
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}
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// Lock the specified file. Used to prevent concurrent access to
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// the same db by multiple processes. On failure, stores nullptr in
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// *lock and returns non-OK.
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//
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// On success, stores a pointer to the object that represents the
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// acquired lock in *lock and returns OK. The caller should call
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// UnlockFile(*lock) to release the lock. If the process exits,
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// the lock will be automatically released.
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//
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// If somebody else already holds the lock, finishes immediately
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// with a failure. I.e., this call does not wait for existing locks
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// to go away.
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//
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// May create the named file if it does not already exist.
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virtual IOStatus LockFile(const std::string& fname, const IOOptions& options,
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FileLock** lock, IODebugContext* dbg) = 0;
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// Release the lock acquired by a previous successful call to LockFile.
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// REQUIRES: lock was returned by a successful LockFile() call
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// REQUIRES: lock has not already been unlocked.
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virtual IOStatus UnlockFile(FileLock* lock, const IOOptions& options,
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IODebugContext* dbg) = 0;
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// *path is set to a temporary directory that can be used for testing. It may
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// or many not have just been created. The directory may or may not differ
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// between runs of the same process, but subsequent calls will return the
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// same directory.
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virtual IOStatus GetTestDirectory(const IOOptions& options, std::string* path,
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IODebugContext* dbg) = 0;
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// Create and returns a default logger (an instance of EnvLogger) for storing
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// informational messages. Derived classes can overide to provide custom
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// logger.
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virtual IOStatus NewLogger(const std::string& fname, const IOOptions& io_opts,
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std::shared_ptr<Logger>* result,
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IODebugContext* dbg) = 0;
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// Get full directory name for this db.
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virtual IOStatus GetAbsolutePath(const std::string& db_path,
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const IOOptions& options,
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std::string* output_path,
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IODebugContext* dbg) = 0;
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// OptimizeForLogRead will create a new FileOptions object that is a copy of
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// the FileOptions in the parameters, but is optimized for reading log files.
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virtual FileOptions OptimizeForLogRead(const FileOptions& file_options) const;
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// OptimizeForManifestRead will create a new FileOptions object that is a copy
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// of the FileOptions in the parameters, but is optimized for reading manifest
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// files.
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virtual FileOptions OptimizeForManifestRead(
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const FileOptions& file_options) const;
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// OptimizeForLogWrite will create a new FileOptions object that is a copy of
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// the FileOptions in the parameters, but is optimized for writing log files.
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// Default implementation returns the copy of the same object.
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virtual FileOptions OptimizeForLogWrite(const FileOptions& file_options,
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const DBOptions& db_options) const;
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// OptimizeForManifestWrite will create a new FileOptions object that is a
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// copy of the FileOptions in the parameters, but is optimized for writing
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// manifest files. Default implementation returns the copy of the same
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// object.
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virtual FileOptions OptimizeForManifestWrite(
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const FileOptions& file_options) const;
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// OptimizeForCompactionTableWrite will create a new FileOptions object that
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// is a copy of the FileOptions in the parameters, but is optimized for
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// writing table files.
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virtual FileOptions OptimizeForCompactionTableWrite(
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const FileOptions& file_options,
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const ImmutableDBOptions& immutable_ops) const;
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// OptimizeForCompactionTableRead will create a new FileOptions object that
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// is a copy of the FileOptions in the parameters, but is optimized for
|
|
// reading table files.
|
|
virtual FileOptions OptimizeForCompactionTableRead(
|
|
const FileOptions& file_options,
|
|
const ImmutableDBOptions& db_options) const;
|
|
|
|
// This seems to clash with a macro on Windows, so #undef it here
|
|
#ifdef GetFreeSpace
|
|
#undef GetFreeSpace
|
|
#endif
|
|
|
|
// Get the amount of free disk space
|
|
virtual IOStatus GetFreeSpace(const std::string& /*path*/,
|
|
const IOOptions& /*options*/,
|
|
uint64_t* /*diskfree*/,
|
|
IODebugContext* /*dbg*/) {
|
|
return IOStatus::NotSupported();
|
|
}
|
|
|
|
// If you're adding methods here, remember to add them to EnvWrapper too.
|
|
|
|
private:
|
|
void operator=(const FileSystem&);
|
|
};
|
|
|
|
// A file abstraction for reading sequentially through a file
|
|
class FSSequentialFile {
|
|
public:
|
|
FSSequentialFile() {}
|
|
|
|
virtual ~FSSequentialFile() {}
|
|
|
|
// Read up to "n" bytes from the file. "scratch[0..n-1]" may be
|
|
// written by this routine. Sets "*result" to the data that was
|
|
// read (including if fewer than "n" bytes were successfully read).
|
|
// May set "*result" to point at data in "scratch[0..n-1]", so
|
|
// "scratch[0..n-1]" must be live when "*result" is used.
|
|
// If an error was encountered, returns a non-OK status.
|
|
//
|
|
// REQUIRES: External synchronization
|
|
virtual IOStatus Read(size_t n, const IOOptions& options, Slice* result,
|
|
char* scratch, IODebugContext* dbg) = 0;
|
|
|
|
// Skip "n" bytes from the file. This is guaranteed to be no
|
|
// slower that reading the same data, but may be faster.
|
|
//
|
|
// If end of file is reached, skipping will stop at the end of the
|
|
// file, and Skip will return OK.
|
|
//
|
|
// REQUIRES: External synchronization
|
|
virtual IOStatus Skip(uint64_t n) = 0;
|
|
|
|
// Indicates the upper layers if the current SequentialFile implementation
|
|
// uses direct IO.
|
|
virtual bool use_direct_io() const { return false; }
|
|
|
|
// Use the returned alignment value to allocate
|
|
// aligned buffer for Direct I/O
|
|
virtual size_t GetRequiredBufferAlignment() const { return kDefaultPageSize; }
|
|
|
|
// Remove any kind of caching of data from the offset to offset+length
|
|
// of this file. If the length is 0, then it refers to the end of file.
|
|
// If the system is not caching the file contents, then this is a noop.
|
|
virtual IOStatus InvalidateCache(size_t /*offset*/, size_t /*length*/) {
|
|
return IOStatus::NotSupported("InvalidateCache not supported.");
|
|
}
|
|
|
|
// Positioned Read for direct I/O
|
|
// If Direct I/O enabled, offset, n, and scratch should be properly aligned
|
|
virtual IOStatus PositionedRead(uint64_t /*offset*/, size_t /*n*/,
|
|
const IOOptions& /*options*/,
|
|
Slice* /*result*/, char* /*scratch*/,
|
|
IODebugContext* /*dbg*/) {
|
|
return IOStatus::NotSupported();
|
|
}
|
|
|
|
// If you're adding methods here, remember to add them to
|
|
// SequentialFileWrapper too.
|
|
};
|
|
|
|
// A read IO request structure for use in MultiRead
|
|
struct FSReadRequest {
|
|
// File offset in bytes
|
|
uint64_t offset;
|
|
|
|
// Length to read in bytes
|
|
size_t len;
|
|
|
|
// A buffer that MultiRead() can optionally place data in. It can
|
|
// ignore this and allocate its own buffer
|
|
char* scratch;
|
|
|
|
// Output parameter set by MultiRead() to point to the data buffer, and
|
|
// the number of valid bytes
|
|
Slice result;
|
|
|
|
// Status of read
|
|
IOStatus status;
|
|
};
|
|
|
|
// A file abstraction for randomly reading the contents of a file.
|
|
class FSRandomAccessFile {
|
|
public:
|
|
FSRandomAccessFile() {}
|
|
|
|
virtual ~FSRandomAccessFile() {}
|
|
|
|
// Read up to "n" bytes from the file starting at "offset".
|
|
// "scratch[0..n-1]" may be written by this routine. Sets "*result"
|
|
// to the data that was read (including if fewer than "n" bytes were
|
|
// successfully read). May set "*result" to point at data in
|
|
// "scratch[0..n-1]", so "scratch[0..n-1]" must be live when
|
|
// "*result" is used. If an error was encountered, returns a non-OK
|
|
// status.
|
|
//
|
|
// Safe for concurrent use by multiple threads.
|
|
// If Direct I/O enabled, offset, n, and scratch should be aligned properly.
|
|
virtual IOStatus Read(uint64_t offset, size_t n, const IOOptions& options,
|
|
Slice* result, char* scratch,
|
|
IODebugContext* dbg) const = 0;
|
|
|
|
// Readahead the file starting from offset by n bytes for caching.
|
|
virtual IOStatus Prefetch(uint64_t /*offset*/, size_t /*n*/,
|
|
const IOOptions& /*options*/,
|
|
IODebugContext* /*dbg*/) {
|
|
return IOStatus::OK();
|
|
}
|
|
|
|
// Read a bunch of blocks as described by reqs. The blocks can
|
|
// optionally be read in parallel. This is a synchronous call, i.e it
|
|
// should return after all reads have completed. The reads will be
|
|
// non-overlapping. If the function return Status is not ok, status of
|
|
// individual requests will be ignored and return status will be assumed
|
|
// for all read requests. The function return status is only meant for any
|
|
// any errors that occur before even processing specific read requests
|
|
virtual IOStatus MultiRead(FSReadRequest* reqs, size_t num_reqs,
|
|
const IOOptions& options, IODebugContext* dbg) {
|
|
assert(reqs != nullptr);
|
|
for (size_t i = 0; i < num_reqs; ++i) {
|
|
FSReadRequest& req = reqs[i];
|
|
req.status =
|
|
Read(req.offset, req.len, options, &req.result, req.scratch, dbg);
|
|
}
|
|
return IOStatus::OK();
|
|
}
|
|
|
|
// Tries to get an unique ID for this file that will be the same each time
|
|
// the file is opened (and will stay the same while the file is open).
|
|
// Furthermore, it tries to make this ID at most "max_size" bytes. If such an
|
|
// ID can be created this function returns the length of the ID and places it
|
|
// in "id"; otherwise, this function returns 0, in which case "id"
|
|
// may not have been modified.
|
|
//
|
|
// This function guarantees, for IDs from a given environment, two unique ids
|
|
// cannot be made equal to each other by adding arbitrary bytes to one of
|
|
// them. That is, no unique ID is the prefix of another.
|
|
//
|
|
// This function guarantees that the returned ID will not be interpretable as
|
|
// a single varint.
|
|
//
|
|
// Note: these IDs are only valid for the duration of the process.
|
|
virtual size_t GetUniqueId(char* /*id*/, size_t /*max_size*/) const {
|
|
return 0; // Default implementation to prevent issues with backwards
|
|
// compatibility.
|
|
};
|
|
|
|
enum AccessPattern { kNormal, kRandom, kSequential, kWillNeed, kWontNeed };
|
|
|
|
virtual void Hint(AccessPattern /*pattern*/) {}
|
|
|
|
// Indicates the upper layers if the current RandomAccessFile implementation
|
|
// uses direct IO.
|
|
virtual bool use_direct_io() const { return false; }
|
|
|
|
// Use the returned alignment value to allocate
|
|
// aligned buffer for Direct I/O
|
|
virtual size_t GetRequiredBufferAlignment() const { return kDefaultPageSize; }
|
|
|
|
// Remove any kind of caching of data from the offset to offset+length
|
|
// of this file. If the length is 0, then it refers to the end of file.
|
|
// If the system is not caching the file contents, then this is a noop.
|
|
virtual IOStatus InvalidateCache(size_t /*offset*/, size_t /*length*/) {
|
|
return IOStatus::NotSupported("InvalidateCache not supported.");
|
|
}
|
|
|
|
// If you're adding methods here, remember to add them to
|
|
// RandomAccessFileWrapper too.
|
|
};
|
|
|
|
// A file abstraction for sequential writing. The implementation
|
|
// must provide buffering since callers may append small fragments
|
|
// at a time to the file.
|
|
class FSWritableFile {
|
|
public:
|
|
FSWritableFile()
|
|
: last_preallocated_block_(0),
|
|
preallocation_block_size_(0),
|
|
io_priority_(Env::IO_TOTAL),
|
|
write_hint_(Env::WLTH_NOT_SET),
|
|
strict_bytes_per_sync_(false) {}
|
|
|
|
explicit FSWritableFile(const FileOptions& options)
|
|
: last_preallocated_block_(0),
|
|
preallocation_block_size_(0),
|
|
io_priority_(Env::IO_TOTAL),
|
|
write_hint_(Env::WLTH_NOT_SET),
|
|
strict_bytes_per_sync_(options.strict_bytes_per_sync) {}
|
|
|
|
virtual ~FSWritableFile() {}
|
|
|
|
// Append data to the end of the file
|
|
// Note: A WriteabelFile object must support either Append or
|
|
// PositionedAppend, so the users cannot mix the two.
|
|
virtual IOStatus Append(const Slice& data, const IOOptions& options,
|
|
IODebugContext* dbg) = 0;
|
|
|
|
// PositionedAppend data to the specified offset. The new EOF after append
|
|
// must be larger than the previous EOF. This is to be used when writes are
|
|
// not backed by OS buffers and hence has to always start from the start of
|
|
// the sector. The implementation thus needs to also rewrite the last
|
|
// partial sector.
|
|
// Note: PositionAppend does not guarantee moving the file offset after the
|
|
// write. A WritableFile object must support either Append or
|
|
// PositionedAppend, so the users cannot mix the two.
|
|
//
|
|
// PositionedAppend() can only happen on the page/sector boundaries. For that
|
|
// reason, if the last write was an incomplete sector we still need to rewind
|
|
// back to the nearest sector/page and rewrite the portion of it with whatever
|
|
// we need to add. We need to keep where we stop writing.
|
|
//
|
|
// PositionedAppend() can only write whole sectors. For that reason we have to
|
|
// pad with zeros for the last write and trim the file when closing according
|
|
// to the position we keep in the previous step.
|
|
//
|
|
// PositionedAppend() requires aligned buffer to be passed in. The alignment
|
|
// required is queried via GetRequiredBufferAlignment()
|
|
virtual IOStatus PositionedAppend(const Slice& /* data */,
|
|
uint64_t /* offset */,
|
|
const IOOptions& /*options*/,
|
|
IODebugContext* /*dbg*/) {
|
|
return IOStatus::NotSupported();
|
|
}
|
|
|
|
// Truncate is necessary to trim the file to the correct size
|
|
// before closing. It is not always possible to keep track of the file
|
|
// size due to whole pages writes. The behavior is undefined if called
|
|
// with other writes to follow.
|
|
virtual IOStatus Truncate(uint64_t /*size*/, const IOOptions& /*options*/,
|
|
IODebugContext* /*dbg*/) {
|
|
return IOStatus::OK();
|
|
}
|
|
virtual IOStatus Close(const IOOptions& options, IODebugContext* dbg) = 0;
|
|
virtual IOStatus Flush(const IOOptions& options, IODebugContext* dbg) = 0;
|
|
virtual IOStatus Sync(const IOOptions& options,
|
|
IODebugContext* dbg) = 0; // sync data
|
|
|
|
/*
|
|
* Sync data and/or metadata as well.
|
|
* By default, sync only data.
|
|
* Override this method for environments where we need to sync
|
|
* metadata as well.
|
|
*/
|
|
virtual IOStatus Fsync(const IOOptions& options, IODebugContext* dbg) {
|
|
return Sync(options, dbg);
|
|
}
|
|
|
|
// true if Sync() and Fsync() are safe to call concurrently with Append()
|
|
// and Flush().
|
|
virtual bool IsSyncThreadSafe() const { return false; }
|
|
|
|
// Indicates the upper layers if the current WritableFile implementation
|
|
// uses direct IO.
|
|
virtual bool use_direct_io() const { return false; }
|
|
|
|
// Use the returned alignment value to allocate
|
|
// aligned buffer for Direct I/O
|
|
virtual size_t GetRequiredBufferAlignment() const { return kDefaultPageSize; }
|
|
|
|
virtual void SetWriteLifeTimeHint(Env::WriteLifeTimeHint hint) {
|
|
write_hint_ = hint;
|
|
}
|
|
|
|
virtual void SetIOPriority(Env::IOPriority pri) { io_priority_ = pri; }
|
|
|
|
virtual Env::IOPriority GetIOPriority() { return io_priority_; }
|
|
|
|
virtual Env::WriteLifeTimeHint GetWriteLifeTimeHint() { return write_hint_; }
|
|
/*
|
|
* Get the size of valid data in the file.
|
|
*/
|
|
virtual uint64_t GetFileSize(const IOOptions& /*options*/,
|
|
IODebugContext* /*dbg*/) {
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* Get and set the default pre-allocation block size for writes to
|
|
* this file. If non-zero, then Allocate will be used to extend the
|
|
* underlying storage of a file (generally via fallocate) if the Env
|
|
* instance supports it.
|
|
*/
|
|
virtual void SetPreallocationBlockSize(size_t size) {
|
|
preallocation_block_size_ = size;
|
|
}
|
|
|
|
virtual void GetPreallocationStatus(size_t* block_size,
|
|
size_t* last_allocated_block) {
|
|
*last_allocated_block = last_preallocated_block_;
|
|
*block_size = preallocation_block_size_;
|
|
}
|
|
|
|
// For documentation, refer to RandomAccessFile::GetUniqueId()
|
|
virtual size_t GetUniqueId(char* /*id*/, size_t /*max_size*/) const {
|
|
return 0; // Default implementation to prevent issues with backwards
|
|
}
|
|
|
|
// Remove any kind of caching of data from the offset to offset+length
|
|
// of this file. If the length is 0, then it refers to the end of file.
|
|
// If the system is not caching the file contents, then this is a noop.
|
|
// This call has no effect on dirty pages in the cache.
|
|
virtual IOStatus InvalidateCache(size_t /*offset*/, size_t /*length*/) {
|
|
return IOStatus::NotSupported("InvalidateCache not supported.");
|
|
}
|
|
|
|
// Sync a file range with disk.
|
|
// offset is the starting byte of the file range to be synchronized.
|
|
// nbytes specifies the length of the range to be synchronized.
|
|
// This asks the OS to initiate flushing the cached data to disk,
|
|
// without waiting for completion.
|
|
// Default implementation does nothing.
|
|
virtual IOStatus RangeSync(uint64_t /*offset*/, uint64_t /*nbytes*/,
|
|
const IOOptions& options, IODebugContext* dbg) {
|
|
if (strict_bytes_per_sync_) {
|
|
return Sync(options, dbg);
|
|
}
|
|
return IOStatus::OK();
|
|
}
|
|
|
|
// PrepareWrite performs any necessary preparation for a write
|
|
// before the write actually occurs. This allows for pre-allocation
|
|
// of space on devices where it can result in less file
|
|
// fragmentation and/or less waste from over-zealous filesystem
|
|
// pre-allocation.
|
|
virtual void PrepareWrite(size_t offset, size_t len, const IOOptions& options,
|
|
IODebugContext* dbg) {
|
|
if (preallocation_block_size_ == 0) {
|
|
return;
|
|
}
|
|
// If this write would cross one or more preallocation blocks,
|
|
// determine what the last preallocation block necessary to
|
|
// cover this write would be and Allocate to that point.
|
|
const auto block_size = preallocation_block_size_;
|
|
size_t new_last_preallocated_block =
|
|
(offset + len + block_size - 1) / block_size;
|
|
if (new_last_preallocated_block > last_preallocated_block_) {
|
|
size_t num_spanned_blocks =
|
|
new_last_preallocated_block - last_preallocated_block_;
|
|
Allocate(block_size * last_preallocated_block_,
|
|
block_size * num_spanned_blocks, options, dbg);
|
|
last_preallocated_block_ = new_last_preallocated_block;
|
|
}
|
|
}
|
|
|
|
// Pre-allocates space for a file.
|
|
virtual IOStatus Allocate(uint64_t /*offset*/, uint64_t /*len*/,
|
|
const IOOptions& /*options*/,
|
|
IODebugContext* /*dbg*/) {
|
|
return IOStatus::OK();
|
|
}
|
|
|
|
// If you're adding methods here, remember to add them to
|
|
// WritableFileWrapper too.
|
|
|
|
protected:
|
|
size_t preallocation_block_size() { return preallocation_block_size_; }
|
|
|
|
private:
|
|
size_t last_preallocated_block_;
|
|
size_t preallocation_block_size_;
|
|
// No copying allowed
|
|
FSWritableFile(const FSWritableFile&);
|
|
void operator=(const FSWritableFile&);
|
|
|
|
protected:
|
|
Env::IOPriority io_priority_;
|
|
Env::WriteLifeTimeHint write_hint_;
|
|
const bool strict_bytes_per_sync_;
|
|
};
|
|
|
|
// A file abstraction for random reading and writing.
|
|
class FSRandomRWFile {
|
|
public:
|
|
FSRandomRWFile() {}
|
|
|
|
virtual ~FSRandomRWFile() {}
|
|
|
|
// Indicates if the class makes use of direct I/O
|
|
// If false you must pass aligned buffer to Write()
|
|
virtual bool use_direct_io() const { return false; }
|
|
|
|
// Use the returned alignment value to allocate
|
|
// aligned buffer for Direct I/O
|
|
virtual size_t GetRequiredBufferAlignment() const { return kDefaultPageSize; }
|
|
|
|
// Write bytes in `data` at offset `offset`, Returns Status::OK() on success.
|
|
// Pass aligned buffer when use_direct_io() returns true.
|
|
virtual IOStatus Write(uint64_t offset, const Slice& data,
|
|
const IOOptions& options, IODebugContext* dbg) = 0;
|
|
|
|
// Read up to `n` bytes starting from offset `offset` and store them in
|
|
// result, provided `scratch` size should be at least `n`.
|
|
// Returns Status::OK() on success.
|
|
virtual IOStatus Read(uint64_t offset, size_t n, const IOOptions& options,
|
|
Slice* result, char* scratch,
|
|
IODebugContext* dbg) const = 0;
|
|
|
|
virtual IOStatus Flush(const IOOptions& options, IODebugContext* dbg) = 0;
|
|
|
|
virtual IOStatus Sync(const IOOptions& options, IODebugContext* dbg) = 0;
|
|
|
|
virtual IOStatus Fsync(const IOOptions& options, IODebugContext* dbg) {
|
|
return Sync(options, dbg);
|
|
}
|
|
|
|
virtual IOStatus Close(const IOOptions& options, IODebugContext* dbg) = 0;
|
|
|
|
// If you're adding methods here, remember to add them to
|
|
// RandomRWFileWrapper too.
|
|
|
|
// No copying allowed
|
|
FSRandomRWFile(const RandomRWFile&) = delete;
|
|
FSRandomRWFile& operator=(const RandomRWFile&) = delete;
|
|
};
|
|
|
|
// MemoryMappedFileBuffer object represents a memory-mapped file's raw buffer.
|
|
// Subclasses should release the mapping upon destruction.
|
|
class FSMemoryMappedFileBuffer {
|
|
public:
|
|
FSMemoryMappedFileBuffer(void* _base, size_t _length)
|
|
: base_(_base), length_(_length) {}
|
|
|
|
virtual ~FSMemoryMappedFileBuffer() = 0;
|
|
|
|
// We do not want to unmap this twice. We can make this class
|
|
// movable if desired, however, since
|
|
FSMemoryMappedFileBuffer(const FSMemoryMappedFileBuffer&) = delete;
|
|
FSMemoryMappedFileBuffer& operator=(const FSMemoryMappedFileBuffer&) = delete;
|
|
|
|
void* GetBase() const { return base_; }
|
|
size_t GetLen() const { return length_; }
|
|
|
|
protected:
|
|
void* base_;
|
|
const size_t length_;
|
|
};
|
|
|
|
// Directory object represents collection of files and implements
|
|
// filesystem operations that can be executed on directories.
|
|
class FSDirectory {
|
|
public:
|
|
virtual ~FSDirectory() {}
|
|
// Fsync directory. Can be called concurrently from multiple threads.
|
|
virtual IOStatus Fsync(const IOOptions& options, IODebugContext* dbg) = 0;
|
|
|
|
virtual size_t GetUniqueId(char* /*id*/, size_t /*max_size*/) const {
|
|
return 0;
|
|
}
|
|
|
|
// If you're adding methods here, remember to add them to
|
|
// DirectoryWrapper too.
|
|
};
|
|
|
|
// Below are helpers for wrapping most of the classes in this file.
|
|
// They forward all calls to another instance of the class.
|
|
// Useful when wrapping the default implementations.
|
|
// Typical usage is to inherit your wrapper from *Wrapper, e.g.:
|
|
//
|
|
// class MySequentialFileWrapper : public
|
|
// ROCKSDB_NAMESPACE::FSSequentialFileWrapper {
|
|
// public:
|
|
// MySequentialFileWrapper(ROCKSDB_NAMESPACE::FSSequentialFile* target):
|
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// ROCKSDB_NAMESPACE::FSSequentialFileWrapper(target) {}
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// Status Read(size_t n, FileSystem::IOOptions& options, Slice* result,
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// char* scratch, FileSystem::IODebugContext* dbg) override {
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// cout << "Doing a read of size " << n << "!" << endl;
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// return ROCKSDB_NAMESPACE::FSSequentialFileWrapper::Read(n, options,
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// result,
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// scratch, dbg);
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// }
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// // All other methods are forwarded to target_ automatically.
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// };
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//
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// This is often more convenient than inheriting the class directly because
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// (a) Don't have to override and forward all methods - the Wrapper will
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// forward everything you're not explicitly overriding.
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// (b) Don't need to update the wrapper when more methods are added to the
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// rocksdb class. Unless you actually want to override the behavior.
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// (And unless rocksdb people forgot to update the *Wrapper class.)
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// An implementation of Env that forwards all calls to another Env.
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// May be useful to clients who wish to override just part of the
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// functionality of another Env.
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class FileSystemWrapper : public FileSystem {
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public:
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// Initialize an EnvWrapper that delegates all calls to *t
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explicit FileSystemWrapper(FileSystem* t) : target_(t) {}
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~FileSystemWrapper() override {}
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// Return the target to which this Env forwards all calls
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FileSystem* target() const { return target_; }
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// The following text is boilerplate that forwards all methods to target()
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IOStatus NewSequentialFile(const std::string& f,
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const FileOptions& file_opts,
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std::unique_ptr<FSSequentialFile>* r,
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IODebugContext* dbg) override {
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return target_->NewSequentialFile(f, file_opts, r, dbg);
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}
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IOStatus NewRandomAccessFile(const std::string& f,
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const FileOptions& file_opts,
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std::unique_ptr<FSRandomAccessFile>* r,
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IODebugContext* dbg) override {
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return target_->NewRandomAccessFile(f, file_opts, r, dbg);
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}
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IOStatus NewWritableFile(const std::string& f, const FileOptions& file_opts,
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std::unique_ptr<FSWritableFile>* r,
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IODebugContext* dbg) override {
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return target_->NewWritableFile(f, file_opts, r, dbg);
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}
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IOStatus ReopenWritableFile(const std::string& fname,
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const FileOptions& file_opts,
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std::unique_ptr<FSWritableFile>* result,
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IODebugContext* dbg) override {
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return target_->ReopenWritableFile(fname, file_opts, result, dbg);
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}
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IOStatus ReuseWritableFile(const std::string& fname,
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const std::string& old_fname,
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const FileOptions& file_opts,
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std::unique_ptr<FSWritableFile>* r,
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IODebugContext* dbg) override {
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return target_->ReuseWritableFile(fname, old_fname, file_opts, r,
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dbg);
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}
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IOStatus NewRandomRWFile(const std::string& fname,
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const FileOptions& file_opts,
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std::unique_ptr<FSRandomRWFile>* result,
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IODebugContext* dbg) override {
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return target_->NewRandomRWFile(fname, file_opts, result, dbg);
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}
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IOStatus NewMemoryMappedFileBuffer(
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const std::string& fname,
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std::unique_ptr<MemoryMappedFileBuffer>* result) override {
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return target_->NewMemoryMappedFileBuffer(fname, result);
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}
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IOStatus NewDirectory(const std::string& name, const IOOptions& io_opts,
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std::unique_ptr<FSDirectory>* result,
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IODebugContext* dbg) override {
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return target_->NewDirectory(name, io_opts, result, dbg);
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}
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IOStatus FileExists(const std::string& f, const IOOptions& io_opts,
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IODebugContext* dbg) override {
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return target_->FileExists(f, io_opts, dbg);
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}
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IOStatus GetChildren(const std::string& dir, const IOOptions& io_opts,
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std::vector<std::string>* r,
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IODebugContext* dbg) override {
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return target_->GetChildren(dir, io_opts, r, dbg);
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}
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IOStatus GetChildrenFileAttributes(const std::string& dir,
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const IOOptions& options,
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std::vector<FileAttributes>* result,
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IODebugContext* dbg) override {
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return target_->GetChildrenFileAttributes(dir, options, result, dbg);
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}
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IOStatus DeleteFile(const std::string& f, const IOOptions& options,
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IODebugContext* dbg) override {
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return target_->DeleteFile(f, options, dbg);
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}
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IOStatus Truncate(const std::string& fname, size_t size,
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const IOOptions& options, IODebugContext* dbg) override {
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return target_->Truncate(fname, size, options, dbg);
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}
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IOStatus CreateDir(const std::string& d, const IOOptions& options,
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IODebugContext* dbg) override {
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return target_->CreateDir(d, options, dbg);
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}
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IOStatus CreateDirIfMissing(const std::string& d, const IOOptions& options,
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IODebugContext* dbg) override {
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return target_->CreateDirIfMissing(d, options, dbg);
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}
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IOStatus DeleteDir(const std::string& d, const IOOptions& options,
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IODebugContext* dbg) override {
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return target_->DeleteDir(d, options, dbg);
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}
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IOStatus GetFileSize(const std::string& f, const IOOptions& options,
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uint64_t* s, IODebugContext* dbg) override {
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return target_->GetFileSize(f, options, s, dbg);
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}
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IOStatus GetFileModificationTime(const std::string& fname,
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const IOOptions& options,
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uint64_t* file_mtime,
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IODebugContext* dbg) override {
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return target_->GetFileModificationTime(fname, options, file_mtime, dbg);
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}
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IOStatus GetAbsolutePath(const std::string& db_path, const IOOptions& options,
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std::string* output_path,
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IODebugContext* dbg) override {
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return target_->GetAbsolutePath(db_path, options, output_path, dbg);
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}
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IOStatus RenameFile(const std::string& s, const std::string& t,
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const IOOptions& options, IODebugContext* dbg) override {
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return target_->RenameFile(s, t, options, dbg);
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}
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IOStatus LinkFile(const std::string& s, const std::string& t,
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const IOOptions& options, IODebugContext* dbg) override {
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return target_->LinkFile(s, t, options, dbg);
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}
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IOStatus NumFileLinks(const std::string& fname, const IOOptions& options,
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uint64_t* count, IODebugContext* dbg) override {
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return target_->NumFileLinks(fname, options, count, dbg);
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}
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IOStatus AreFilesSame(const std::string& first, const std::string& second,
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const IOOptions& options, bool* res,
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IODebugContext* dbg) override {
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return target_->AreFilesSame(first, second, options, res, dbg);
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}
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IOStatus LockFile(const std::string& f, const IOOptions& options,
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FileLock** l, IODebugContext* dbg) override {
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return target_->LockFile(f, options, l, dbg);
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}
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IOStatus UnlockFile(FileLock* l, const IOOptions& options,
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IODebugContext* dbg) override {
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return target_->UnlockFile(l, options, dbg);
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}
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IOStatus GetTestDirectory(const IOOptions& options, std::string* path,
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IODebugContext* dbg) override {
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return target_->GetTestDirectory(options, path, dbg);
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}
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IOStatus NewLogger(const std::string& fname, const IOOptions& options,
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std::shared_ptr<Logger>* result,
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IODebugContext* dbg) override {
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return target_->NewLogger(fname, options, result, dbg);
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}
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FileOptions OptimizeForLogRead(
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const FileOptions& file_options) const override {
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return target_->OptimizeForLogRead(file_options);
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}
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FileOptions OptimizeForManifestRead(
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const FileOptions& file_options) const override {
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return target_->OptimizeForManifestRead(file_options);
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}
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FileOptions OptimizeForLogWrite(const FileOptions& file_options,
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const DBOptions& db_options) const override {
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return target_->OptimizeForLogWrite(file_options, db_options);
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}
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FileOptions OptimizeForManifestWrite(
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const FileOptions& file_options) const override {
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return target_->OptimizeForManifestWrite(file_options);
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}
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FileOptions OptimizeForCompactionTableWrite(
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const FileOptions& file_options,
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const ImmutableDBOptions& immutable_ops) const override {
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return target_->OptimizeForCompactionTableWrite(file_options,
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immutable_ops);
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}
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FileOptions OptimizeForCompactionTableRead(
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const FileOptions& file_options,
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const ImmutableDBOptions& db_options) const override {
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return target_->OptimizeForCompactionTableRead(file_options, db_options);
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}
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IOStatus GetFreeSpace(const std::string& path, const IOOptions& options,
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uint64_t* diskfree, IODebugContext* dbg) override {
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return target_->GetFreeSpace(path, options, diskfree, dbg);
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}
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private:
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FileSystem* target_;
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};
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class FSSequentialFileWrapper : public FSSequentialFile {
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public:
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explicit FSSequentialFileWrapper(FSSequentialFile* target)
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: target_(target) {}
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IOStatus Read(size_t n, const IOOptions& options, Slice* result,
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char* scratch, IODebugContext* dbg) override {
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return target_->Read(n, options, result, scratch, dbg);
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}
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IOStatus Skip(uint64_t n) override { return target_->Skip(n); }
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bool use_direct_io() const override { return target_->use_direct_io(); }
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size_t GetRequiredBufferAlignment() const override {
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return target_->GetRequiredBufferAlignment();
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}
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IOStatus InvalidateCache(size_t offset, size_t length) override {
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return target_->InvalidateCache(offset, length);
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}
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IOStatus PositionedRead(uint64_t offset, size_t n, const IOOptions& options,
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Slice* result, char* scratch,
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IODebugContext* dbg) override {
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return target_->PositionedRead(offset, n, options, result, scratch, dbg);
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}
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private:
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FSSequentialFile* target_;
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};
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class FSRandomAccessFileWrapper : public FSRandomAccessFile {
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public:
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explicit FSRandomAccessFileWrapper(FSRandomAccessFile* target)
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: target_(target) {}
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IOStatus Read(uint64_t offset, size_t n, const IOOptions& options,
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Slice* result, char* scratch,
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IODebugContext* dbg) const override {
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return target_->Read(offset, n, options, result, scratch, dbg);
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}
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IOStatus MultiRead(FSReadRequest* reqs, size_t num_reqs,
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const IOOptions& options, IODebugContext* dbg) override {
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return target_->MultiRead(reqs, num_reqs, options, dbg);
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}
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IOStatus Prefetch(uint64_t offset, size_t n, const IOOptions& options,
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IODebugContext* dbg) override {
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return target_->Prefetch(offset, n, options, dbg);
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}
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size_t GetUniqueId(char* id, size_t max_size) const override {
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return target_->GetUniqueId(id, max_size);
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};
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void Hint(AccessPattern pattern) override { target_->Hint(pattern); }
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bool use_direct_io() const override { return target_->use_direct_io(); }
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size_t GetRequiredBufferAlignment() const override {
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return target_->GetRequiredBufferAlignment();
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}
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IOStatus InvalidateCache(size_t offset, size_t length) override {
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return target_->InvalidateCache(offset, length);
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}
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private:
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FSRandomAccessFile* target_;
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};
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class FSWritableFileWrapper : public FSWritableFile {
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public:
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explicit FSWritableFileWrapper(FSWritableFile* t) : target_(t) {}
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IOStatus Append(const Slice& data, const IOOptions& options,
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IODebugContext* dbg) override {
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return target_->Append(data, options, dbg);
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}
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IOStatus PositionedAppend(const Slice& data, uint64_t offset,
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const IOOptions& options,
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IODebugContext* dbg) override {
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return target_->PositionedAppend(data, offset, options, dbg);
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}
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IOStatus Truncate(uint64_t size, const IOOptions& options,
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IODebugContext* dbg) override {
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return target_->Truncate(size, options, dbg);
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}
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IOStatus Close(const IOOptions& options, IODebugContext* dbg) override {
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return target_->Close(options, dbg);
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}
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IOStatus Flush(const IOOptions& options, IODebugContext* dbg) override {
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return target_->Flush(options, dbg);
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}
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IOStatus Sync(const IOOptions& options, IODebugContext* dbg) override {
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return target_->Sync(options, dbg);
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}
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IOStatus Fsync(const IOOptions& options, IODebugContext* dbg) override {
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return target_->Fsync(options, dbg);
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}
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bool IsSyncThreadSafe() const override { return target_->IsSyncThreadSafe(); }
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bool use_direct_io() const override { return target_->use_direct_io(); }
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|
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size_t GetRequiredBufferAlignment() const override {
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return target_->GetRequiredBufferAlignment();
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}
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void SetWriteLifeTimeHint(Env::WriteLifeTimeHint hint) override {
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target_->SetWriteLifeTimeHint(hint);
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}
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Env::WriteLifeTimeHint GetWriteLifeTimeHint() override {
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return target_->GetWriteLifeTimeHint();
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}
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|
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uint64_t GetFileSize(const IOOptions& options, IODebugContext* dbg) override {
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return target_->GetFileSize(options, dbg);
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}
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void SetPreallocationBlockSize(size_t size) override {
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target_->SetPreallocationBlockSize(size);
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}
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void GetPreallocationStatus(size_t* block_size,
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size_t* last_allocated_block) override {
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target_->GetPreallocationStatus(block_size, last_allocated_block);
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}
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size_t GetUniqueId(char* id, size_t max_size) const override {
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return target_->GetUniqueId(id, max_size);
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}
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IOStatus InvalidateCache(size_t offset, size_t length) override {
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return target_->InvalidateCache(offset, length);
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}
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IOStatus RangeSync(uint64_t offset, uint64_t nbytes, const IOOptions& options,
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IODebugContext* dbg) override {
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return target_->RangeSync(offset, nbytes, options, dbg);
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}
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void PrepareWrite(size_t offset, size_t len, const IOOptions& options,
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IODebugContext* dbg) override {
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target_->PrepareWrite(offset, len, options, dbg);
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}
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|
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IOStatus Allocate(uint64_t offset, uint64_t len, const IOOptions& options,
|
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IODebugContext* dbg) override {
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return target_->Allocate(offset, len, options, dbg);
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}
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|
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private:
|
|
FSWritableFile* target_;
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|
};
|
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|
|
class FSRandomRWFileWrapper : public FSRandomRWFile {
|
|
public:
|
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explicit FSRandomRWFileWrapper(FSRandomRWFile* target) : target_(target) {}
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|
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bool use_direct_io() const override { return target_->use_direct_io(); }
|
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size_t GetRequiredBufferAlignment() const override {
|
|
return target_->GetRequiredBufferAlignment();
|
|
}
|
|
IOStatus Write(uint64_t offset, const Slice& data, const IOOptions& options,
|
|
IODebugContext* dbg) override {
|
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return target_->Write(offset, data, options, dbg);
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|
}
|
|
IOStatus Read(uint64_t offset, size_t n, const IOOptions& options,
|
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Slice* result, char* scratch,
|
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IODebugContext* dbg) const override {
|
|
return target_->Read(offset, n, options, result, scratch, dbg);
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|
}
|
|
IOStatus Flush(const IOOptions& options, IODebugContext* dbg) override {
|
|
return target_->Flush(options, dbg);
|
|
}
|
|
IOStatus Sync(const IOOptions& options, IODebugContext* dbg) override {
|
|
return target_->Sync(options, dbg);
|
|
}
|
|
IOStatus Fsync(const IOOptions& options, IODebugContext* dbg) override {
|
|
return target_->Fsync(options, dbg);
|
|
}
|
|
IOStatus Close(const IOOptions& options, IODebugContext* dbg) override {
|
|
return target_->Close(options, dbg);
|
|
}
|
|
|
|
private:
|
|
FSRandomRWFile* target_;
|
|
};
|
|
|
|
class FSDirectoryWrapper : public FSDirectory {
|
|
public:
|
|
explicit FSDirectoryWrapper(FSDirectory* target) : target_(target) {}
|
|
|
|
IOStatus Fsync(const IOOptions& options, IODebugContext* dbg) override {
|
|
return target_->Fsync(options, dbg);
|
|
}
|
|
size_t GetUniqueId(char* id, size_t max_size) const override {
|
|
return target_->GetUniqueId(id, max_size);
|
|
}
|
|
|
|
private:
|
|
FSDirectory* target_;
|
|
};
|
|
|
|
// A utility routine: read contents of named file into *data
|
|
extern Status ReadFileToString(FileSystem* fs, const std::string& fname,
|
|
std::string* data);
|
|
|
|
} // namespace ROCKSDB_NAMESPACE
|
|
|