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rocksdb/java/org/rocksdb/RocksObject.java

125 lines
4.2 KiB

// Copyright (c) 2014, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
package org.rocksdb;
/**
* RocksObject is the base-class of all RocksDB classes that has a pointer to
* some c++ {@code rocksdb} object.
*
* <p>
* RocksObject has {@code dispose()} function, which releases its associated c++
* resource.</p>
* <p>
* This function can be either called manually, or being called automatically
* during the regular Java GC process. However, since Java may wrongly assume a
* RocksObject only contains a long member variable and think it is small in size,
* Java may give {@code RocksObject} low priority in the GC process. For this, it is
* suggested to call {@code dispose()} manually. However, it is safe to let
* {@code RocksObject} go out-of-scope without manually calling {@code dispose()}
* as {@code dispose()} will be called in the finalizer during the
* regular GC process.</p>
*/
public abstract class RocksObject {
protected RocksObject() {
nativeHandle_ = 0;
owningHandle_ = true;
}
/**
* Release the c++ object manually pointed by the native handle.
* <p>
* Note that {@code dispose()} will also be called during the GC process
* if it was not called before its {@code RocksObject} went out-of-scope.
* However, since Java may wrongly wrongly assume those objects are
* small in that they seems to only hold a long variable. As a result,
* they might have low priority in the GC process. To prevent this,
* it is suggested to call {@code dispose()} manually.
* </p>
* <p>
* Note that once an instance of {@code RocksObject} has been disposed,
* calling its function will lead undefined behavior.
* </p>
*/
public final synchronized void dispose() {
if (isOwningNativeHandle() && isInitialized()) {
disposeInternal();
}
nativeHandle_ = 0;
disOwnNativeHandle();
}
/**
* The helper function of {@code dispose()} which all subclasses of
* {@code RocksObject} must implement to release their associated
* C++ resource.
*/
protected abstract void disposeInternal();
/**
* Revoke ownership of the native object.
* <p>
* This will prevent the object from attempting to delete the underlying
* native object in its finalizer. This must be used when another object
* takes over ownership of the native object or both will attempt to delete
* the underlying object when garbage collected.
* <p>
* When {@code disOwnNativeHandle()} is called, {@code dispose()} will simply set
* {@code nativeHandle_} to 0 without releasing its associated C++ resource.
* As a result, incorrectly use this function may cause memory leak, and this
* function call will not affect the return value of {@code isInitialized()}.
* </p>
* @see #dispose()
* @see #isInitialized()
*/
protected void disOwnNativeHandle() {
owningHandle_ = false;
}
/**
* Returns true if the current {@code RocksObject} is responsible to release
* its native handle.
*
* @return true if the current {@code RocksObject} is responsible to release
* its native handle.
*
* @see #disOwnNativeHandle()
* @see #dispose()
*/
protected boolean isOwningNativeHandle() {
return owningHandle_;
}
/**
* Returns true if the associated native handle has been initialized.
*
* @return true if the associated native handle has been initialized.
*
* @see #dispose()
*/
protected boolean isInitialized() {
return (nativeHandle_ != 0);
}
/**
* Simply calls {@code dispose()} and release its c++ resource if it has not
* yet released.
*/
@Override protected void finalize() throws Throwable {
dispose();
super.finalize();
}
/**
* A long variable holding c++ pointer pointing to some RocksDB C++ object.
*/
protected long nativeHandle_;
/**
* A flag indicating whether the current {@code RocksObject} is responsible to
* release the c++ object stored in its {@code nativeHandle_}.
*/
private boolean owningHandle_;
}