fork of https://github.com/oxigraph/rocksdb and https://github.com/facebook/rocksdb for nextgraph and oxigraph
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2171 lines
91 KiB
2171 lines
91 KiB
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <atomic>
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#include <deque>
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#include <functional>
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#include <limits>
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#include <list>
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#include <map>
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#include <set>
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#include <string>
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#include <utility>
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#include <vector>
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#include "db/column_family.h"
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#include "db/compaction/compaction_job.h"
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#include "db/dbformat.h"
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#include "db/error_handler.h"
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#include "db/event_helpers.h"
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#include "db/external_sst_file_ingestion_job.h"
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#include "db/flush_job.h"
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#include "db/flush_scheduler.h"
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#include "db/import_column_family_job.h"
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#include "db/internal_stats.h"
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#include "db/log_writer.h"
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#include "db/logs_with_prep_tracker.h"
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#include "db/memtable_list.h"
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#include "db/pre_release_callback.h"
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#include "db/range_del_aggregator.h"
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#include "db/read_callback.h"
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#include "db/snapshot_checker.h"
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#include "db/snapshot_impl.h"
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#include "db/trim_history_scheduler.h"
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#include "db/version_edit.h"
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#include "db/wal_manager.h"
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#include "db/write_controller.h"
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#include "db/write_thread.h"
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#include "logging/event_logger.h"
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#include "monitoring/instrumented_mutex.h"
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#include "options/db_options.h"
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#include "port/port.h"
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#include "rocksdb/db.h"
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#include "rocksdb/env.h"
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#include "rocksdb/memtablerep.h"
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#include "rocksdb/status.h"
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#include "rocksdb/trace_reader_writer.h"
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#include "rocksdb/transaction_log.h"
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#include "rocksdb/write_buffer_manager.h"
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#include "table/scoped_arena_iterator.h"
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#include "trace_replay/block_cache_tracer.h"
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#include "trace_replay/trace_replay.h"
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#include "util/autovector.h"
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#include "util/hash.h"
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#include "util/repeatable_thread.h"
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#include "util/stop_watch.h"
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#include "util/thread_local.h"
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namespace ROCKSDB_NAMESPACE {
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class Arena;
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class ArenaWrappedDBIter;
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class InMemoryStatsHistoryIterator;
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class MemTable;
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class PersistentStatsHistoryIterator;
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class TableCache;
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class TaskLimiterToken;
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class Version;
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class VersionEdit;
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class VersionSet;
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class WriteCallback;
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struct JobContext;
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struct ExternalSstFileInfo;
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struct MemTableInfo;
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// Class to maintain directories for all database paths other than main one.
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class Directories {
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public:
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IOStatus SetDirectories(FileSystem* fs, const std::string& dbname,
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const std::string& wal_dir,
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const std::vector<DbPath>& data_paths);
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FSDirectory* GetDataDir(size_t path_id) const {
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assert(path_id < data_dirs_.size());
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FSDirectory* ret_dir = data_dirs_[path_id].get();
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if (ret_dir == nullptr) {
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// Should use db_dir_
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return db_dir_.get();
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}
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return ret_dir;
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}
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FSDirectory* GetWalDir() {
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if (wal_dir_) {
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return wal_dir_.get();
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}
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return db_dir_.get();
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}
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FSDirectory* GetDbDir() { return db_dir_.get(); }
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private:
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std::unique_ptr<FSDirectory> db_dir_;
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std::vector<std::unique_ptr<FSDirectory>> data_dirs_;
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std::unique_ptr<FSDirectory> wal_dir_;
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};
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// While DB is the public interface of RocksDB, and DBImpl is the actual
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// class implementing it. It's the entrance of the core RocksdB engine.
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// All other DB implementations, e.g. TransactionDB, BlobDB, etc, wrap a
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// DBImpl internally.
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// Other than functions implementing the DB interface, some public
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// functions are there for other internal components to call. For
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// example, TransactionDB directly calls DBImpl::WriteImpl() and
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// BlobDB directly calls DBImpl::GetImpl(). Some other functions
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// are for sub-components to call. For example, ColumnFamilyHandleImpl
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// calls DBImpl::FindObsoleteFiles().
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//
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// Since it's a very large class, the definition of the functions is
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// divided in several db_impl_*.cc files, besides db_impl.cc.
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class DBImpl : public DB {
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public:
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DBImpl(const DBOptions& options, const std::string& dbname,
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const bool seq_per_batch = false, const bool batch_per_txn = true);
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// No copying allowed
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DBImpl(const DBImpl&) = delete;
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void operator=(const DBImpl&) = delete;
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virtual ~DBImpl();
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// ---- Implementations of the DB interface ----
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using DB::Resume;
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virtual Status Resume() override;
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using DB::Put;
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virtual Status Put(const WriteOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) override;
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using DB::Merge;
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virtual Status Merge(const WriteOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) override;
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using DB::Delete;
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virtual Status Delete(const WriteOptions& options,
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ColumnFamilyHandle* column_family,
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const Slice& key) override;
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using DB::SingleDelete;
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virtual Status SingleDelete(const WriteOptions& options,
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ColumnFamilyHandle* column_family,
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const Slice& key) override;
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using DB::Write;
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virtual Status Write(const WriteOptions& options,
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WriteBatch* updates) override;
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using DB::Get;
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virtual Status Get(const ReadOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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PinnableSlice* value) override;
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virtual Status Get(const ReadOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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PinnableSlice* value, std::string* timestamp) override;
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using DB::GetMergeOperands;
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Status GetMergeOperands(const ReadOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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PinnableSlice* merge_operands,
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GetMergeOperandsOptions* get_merge_operands_options,
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int* number_of_operands) override {
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GetImplOptions get_impl_options;
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get_impl_options.column_family = column_family;
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get_impl_options.merge_operands = merge_operands;
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get_impl_options.get_merge_operands_options = get_merge_operands_options;
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get_impl_options.number_of_operands = number_of_operands;
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get_impl_options.get_value = false;
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return GetImpl(options, key, get_impl_options);
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}
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using DB::MultiGet;
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virtual std::vector<Status> MultiGet(
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const ReadOptions& options,
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const std::vector<ColumnFamilyHandle*>& column_family,
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const std::vector<Slice>& keys,
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std::vector<std::string>* values) override;
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virtual std::vector<Status> MultiGet(
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const ReadOptions& options,
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const std::vector<ColumnFamilyHandle*>& column_family,
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const std::vector<Slice>& keys, std::vector<std::string>* values,
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std::vector<std::string>* timestamps) override;
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// This MultiGet is a batched version, which may be faster than calling Get
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// multiple times, especially if the keys have some spatial locality that
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// enables them to be queried in the same SST files/set of files. The larger
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// the batch size, the more scope for batching and performance improvement
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// The values and statuses parameters are arrays with number of elements
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// equal to keys.size(). This allows the storage for those to be alloacted
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// by the caller on the stack for small batches
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virtual void MultiGet(const ReadOptions& options,
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ColumnFamilyHandle* column_family,
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const size_t num_keys, const Slice* keys,
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PinnableSlice* values, Status* statuses,
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const bool sorted_input = false) override;
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virtual void MultiGet(const ReadOptions& options,
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ColumnFamilyHandle* column_family,
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const size_t num_keys, const Slice* keys,
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PinnableSlice* values, std::string* timestamps,
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Status* statuses,
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const bool sorted_input = false) override;
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virtual void MultiGet(const ReadOptions& options, const size_t num_keys,
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ColumnFamilyHandle** column_families, const Slice* keys,
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PinnableSlice* values, Status* statuses,
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const bool sorted_input = false) override;
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virtual void MultiGet(const ReadOptions& options, const size_t num_keys,
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ColumnFamilyHandle** column_families, const Slice* keys,
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PinnableSlice* values, std::string* timestamps,
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Status* statuses,
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const bool sorted_input = false) override;
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virtual void MultiGetWithCallback(
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const ReadOptions& options, ColumnFamilyHandle* column_family,
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ReadCallback* callback,
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autovector<KeyContext*, MultiGetContext::MAX_BATCH_SIZE>* sorted_keys);
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virtual Status CreateColumnFamily(const ColumnFamilyOptions& cf_options,
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const std::string& column_family,
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ColumnFamilyHandle** handle) override;
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virtual Status CreateColumnFamilies(
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const ColumnFamilyOptions& cf_options,
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const std::vector<std::string>& column_family_names,
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std::vector<ColumnFamilyHandle*>* handles) override;
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virtual Status CreateColumnFamilies(
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const std::vector<ColumnFamilyDescriptor>& column_families,
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std::vector<ColumnFamilyHandle*>* handles) override;
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virtual Status DropColumnFamily(ColumnFamilyHandle* column_family) override;
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virtual Status DropColumnFamilies(
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const std::vector<ColumnFamilyHandle*>& column_families) override;
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// Returns false if key doesn't exist in the database and true if it may.
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// If value_found is not passed in as null, then return the value if found in
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// memory. On return, if value was found, then value_found will be set to true
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// , otherwise false.
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using DB::KeyMayExist;
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virtual bool KeyMayExist(const ReadOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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std::string* value, std::string* timestamp,
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bool* value_found = nullptr) override;
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using DB::NewIterator;
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virtual Iterator* NewIterator(const ReadOptions& options,
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ColumnFamilyHandle* column_family) override;
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virtual Status NewIterators(
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const ReadOptions& options,
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const std::vector<ColumnFamilyHandle*>& column_families,
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std::vector<Iterator*>* iterators) override;
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virtual const Snapshot* GetSnapshot() override;
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virtual void ReleaseSnapshot(const Snapshot* snapshot) override;
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using DB::GetProperty;
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virtual bool GetProperty(ColumnFamilyHandle* column_family,
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const Slice& property, std::string* value) override;
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using DB::GetMapProperty;
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virtual bool GetMapProperty(
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ColumnFamilyHandle* column_family, const Slice& property,
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std::map<std::string, std::string>* value) override;
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using DB::GetIntProperty;
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virtual bool GetIntProperty(ColumnFamilyHandle* column_family,
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const Slice& property, uint64_t* value) override;
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using DB::GetAggregatedIntProperty;
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virtual bool GetAggregatedIntProperty(const Slice& property,
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uint64_t* aggregated_value) override;
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using DB::GetApproximateSizes;
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virtual Status GetApproximateSizes(const SizeApproximationOptions& options,
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ColumnFamilyHandle* column_family,
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const Range* range, int n,
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uint64_t* sizes) override;
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using DB::GetApproximateMemTableStats;
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virtual void GetApproximateMemTableStats(ColumnFamilyHandle* column_family,
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const Range& range,
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uint64_t* const count,
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uint64_t* const size) override;
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using DB::CompactRange;
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virtual Status CompactRange(const CompactRangeOptions& options,
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ColumnFamilyHandle* column_family,
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const Slice* begin, const Slice* end) override;
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using DB::CompactFiles;
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virtual Status CompactFiles(
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const CompactionOptions& compact_options,
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ColumnFamilyHandle* column_family,
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const std::vector<std::string>& input_file_names, const int output_level,
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const int output_path_id = -1,
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std::vector<std::string>* const output_file_names = nullptr,
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CompactionJobInfo* compaction_job_info = nullptr) override;
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virtual Status PauseBackgroundWork() override;
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virtual Status ContinueBackgroundWork() override;
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virtual Status EnableAutoCompaction(
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const std::vector<ColumnFamilyHandle*>& column_family_handles) override;
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virtual void EnableManualCompaction() override;
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virtual void DisableManualCompaction() override;
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using DB::SetOptions;
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Status SetOptions(
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ColumnFamilyHandle* column_family,
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const std::unordered_map<std::string, std::string>& options_map) override;
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virtual Status SetDBOptions(
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const std::unordered_map<std::string, std::string>& options_map) override;
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using DB::NumberLevels;
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virtual int NumberLevels(ColumnFamilyHandle* column_family) override;
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using DB::MaxMemCompactionLevel;
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virtual int MaxMemCompactionLevel(ColumnFamilyHandle* column_family) override;
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using DB::Level0StopWriteTrigger;
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virtual int Level0StopWriteTrigger(
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ColumnFamilyHandle* column_family) override;
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virtual const std::string& GetName() const override;
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virtual Env* GetEnv() const override;
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virtual FileSystem* GetFileSystem() const override;
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using DB::GetOptions;
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virtual Options GetOptions(ColumnFamilyHandle* column_family) const override;
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using DB::GetDBOptions;
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virtual DBOptions GetDBOptions() const override;
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using DB::Flush;
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virtual Status Flush(const FlushOptions& options,
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ColumnFamilyHandle* column_family) override;
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virtual Status Flush(
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const FlushOptions& options,
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const std::vector<ColumnFamilyHandle*>& column_families) override;
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virtual Status FlushWAL(bool sync) override;
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bool TEST_WALBufferIsEmpty(bool lock = true);
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virtual Status SyncWAL() override;
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virtual Status LockWAL() override;
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virtual Status UnlockWAL() override;
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virtual SequenceNumber GetLatestSequenceNumber() const override;
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virtual bool SetPreserveDeletesSequenceNumber(SequenceNumber seqnum) override;
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virtual Status GetDbIdentity(std::string& identity) const override;
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virtual Status GetDbIdentityFromIdentityFile(std::string* identity) const;
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virtual Status GetDbSessionId(std::string& session_id) const override;
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ColumnFamilyHandle* DefaultColumnFamily() const override;
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ColumnFamilyHandle* PersistentStatsColumnFamily() const;
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virtual Status Close() override;
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virtual Status DisableFileDeletions() override;
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virtual Status EnableFileDeletions(bool force) override;
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virtual bool IsFileDeletionsEnabled() const;
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Status GetStatsHistory(
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uint64_t start_time, uint64_t end_time,
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std::unique_ptr<StatsHistoryIterator>* stats_iterator) override;
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#ifndef ROCKSDB_LITE
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using DB::ResetStats;
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virtual Status ResetStats() override;
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// All the returned filenames start with "/"
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virtual Status GetLiveFiles(std::vector<std::string>&,
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uint64_t* manifest_file_size,
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bool flush_memtable = true) override;
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virtual Status GetSortedWalFiles(VectorLogPtr& files) override;
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virtual Status GetCurrentWalFile(
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std::unique_ptr<LogFile>* current_log_file) override;
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virtual Status GetCreationTimeOfOldestFile(
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uint64_t* creation_time) override;
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virtual Status GetUpdatesSince(
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SequenceNumber seq_number, std::unique_ptr<TransactionLogIterator>* iter,
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const TransactionLogIterator::ReadOptions& read_options =
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TransactionLogIterator::ReadOptions()) override;
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virtual Status DeleteFile(std::string name) override;
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Status DeleteFilesInRanges(ColumnFamilyHandle* column_family,
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const RangePtr* ranges, size_t n,
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bool include_end = true);
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virtual void GetLiveFilesMetaData(
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std::vector<LiveFileMetaData>* metadata) override;
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virtual Status GetLiveFilesChecksumInfo(
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FileChecksumList* checksum_list) override;
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// Obtains the meta data of the specified column family of the DB.
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// Status::NotFound() will be returned if the current DB does not have
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// any column family match the specified name.
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// TODO(yhchiang): output parameter is placed in the end in this codebase.
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virtual void GetColumnFamilyMetaData(ColumnFamilyHandle* column_family,
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ColumnFamilyMetaData* metadata) override;
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Status SuggestCompactRange(ColumnFamilyHandle* column_family,
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const Slice* begin, const Slice* end) override;
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Status PromoteL0(ColumnFamilyHandle* column_family,
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int target_level) override;
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using DB::IngestExternalFile;
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virtual Status IngestExternalFile(
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ColumnFamilyHandle* column_family,
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const std::vector<std::string>& external_files,
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const IngestExternalFileOptions& ingestion_options) override;
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using DB::IngestExternalFiles;
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virtual Status IngestExternalFiles(
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const std::vector<IngestExternalFileArg>& args) override;
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using DB::CreateColumnFamilyWithImport;
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virtual Status CreateColumnFamilyWithImport(
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const ColumnFamilyOptions& options, const std::string& column_family_name,
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const ImportColumnFamilyOptions& import_options,
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const ExportImportFilesMetaData& metadata,
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ColumnFamilyHandle** handle) override;
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using DB::VerifyChecksum;
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virtual Status VerifyChecksum(const ReadOptions& /*read_options*/) override;
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using DB::StartTrace;
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virtual Status StartTrace(
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const TraceOptions& options,
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std::unique_ptr<TraceWriter>&& trace_writer) override;
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using DB::EndTrace;
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virtual Status EndTrace() override;
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using DB::StartBlockCacheTrace;
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Status StartBlockCacheTrace(
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const TraceOptions& options,
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std::unique_ptr<TraceWriter>&& trace_writer) override;
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using DB::EndBlockCacheTrace;
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Status EndBlockCacheTrace() override;
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using DB::GetPropertiesOfAllTables;
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virtual Status GetPropertiesOfAllTables(
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ColumnFamilyHandle* column_family,
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TablePropertiesCollection* props) override;
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virtual Status GetPropertiesOfTablesInRange(
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ColumnFamilyHandle* column_family, const Range* range, std::size_t n,
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TablePropertiesCollection* props) override;
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#endif // ROCKSDB_LITE
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// ---- End of implementations of the DB interface ----
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struct GetImplOptions {
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ColumnFamilyHandle* column_family = nullptr;
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PinnableSlice* value = nullptr;
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std::string* timestamp = nullptr;
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bool* value_found = nullptr;
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ReadCallback* callback = nullptr;
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bool* is_blob_index = nullptr;
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// If true return value associated with key via value pointer else return
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// all merge operands for key via merge_operands pointer
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bool get_value = true;
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// Pointer to an array of size
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// get_merge_operands_options.expected_max_number_of_operands allocated by
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// user
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PinnableSlice* merge_operands = nullptr;
|
|
GetMergeOperandsOptions* get_merge_operands_options = nullptr;
|
|
int* number_of_operands = nullptr;
|
|
};
|
|
|
|
// Function that Get and KeyMayExist call with no_io true or false
|
|
// Note: 'value_found' from KeyMayExist propagates here
|
|
// This function is also called by GetMergeOperands
|
|
// If get_impl_options.get_value = true get value associated with
|
|
// get_impl_options.key via get_impl_options.value
|
|
// If get_impl_options.get_value = false get merge operands associated with
|
|
// get_impl_options.key via get_impl_options.merge_operands
|
|
Status GetImpl(const ReadOptions& options, const Slice& key,
|
|
GetImplOptions& get_impl_options);
|
|
|
|
// If `snapshot` == kMaxSequenceNumber, set a recent one inside the file.
|
|
ArenaWrappedDBIter* NewIteratorImpl(const ReadOptions& options,
|
|
ColumnFamilyData* cfd,
|
|
SequenceNumber snapshot,
|
|
ReadCallback* read_callback,
|
|
bool allow_blob = false,
|
|
bool allow_refresh = true);
|
|
|
|
virtual SequenceNumber GetLastPublishedSequence() const {
|
|
if (last_seq_same_as_publish_seq_) {
|
|
return versions_->LastSequence();
|
|
} else {
|
|
return versions_->LastPublishedSequence();
|
|
}
|
|
}
|
|
|
|
// REQUIRES: joined the main write queue if two_write_queues is disabled, and
|
|
// the second write queue otherwise.
|
|
virtual void SetLastPublishedSequence(SequenceNumber seq);
|
|
// Returns LastSequence in last_seq_same_as_publish_seq_
|
|
// mode and LastAllocatedSequence otherwise. This is useful when visiblility
|
|
// depends also on data written to the WAL but not to the memtable.
|
|
SequenceNumber TEST_GetLastVisibleSequence() const;
|
|
|
|
#ifndef ROCKSDB_LITE
|
|
// Similar to Write() but will call the callback once on the single write
|
|
// thread to determine whether it is safe to perform the write.
|
|
virtual Status WriteWithCallback(const WriteOptions& write_options,
|
|
WriteBatch* my_batch,
|
|
WriteCallback* callback);
|
|
|
|
// Returns the sequence number that is guaranteed to be smaller than or equal
|
|
// to the sequence number of any key that could be inserted into the current
|
|
// memtables. It can then be assumed that any write with a larger(or equal)
|
|
// sequence number will be present in this memtable or a later memtable.
|
|
//
|
|
// If the earliest sequence number could not be determined,
|
|
// kMaxSequenceNumber will be returned.
|
|
//
|
|
// If include_history=true, will also search Memtables in MemTableList
|
|
// History.
|
|
SequenceNumber GetEarliestMemTableSequenceNumber(SuperVersion* sv,
|
|
bool include_history);
|
|
|
|
// For a given key, check to see if there are any records for this key
|
|
// in the memtables, including memtable history. If cache_only is false,
|
|
// SST files will also be checked.
|
|
//
|
|
// If a key is found, *found_record_for_key will be set to true and
|
|
// *seq will be set to the stored sequence number for the latest
|
|
// operation on this key or kMaxSequenceNumber if unknown.
|
|
// If no key is found, *found_record_for_key will be set to false.
|
|
//
|
|
// Note: If cache_only=false, it is possible for *seq to be set to 0 if
|
|
// the sequence number has been cleared from the record. If the caller is
|
|
// holding an active db snapshot, we know the missing sequence must be less
|
|
// than the snapshot's sequence number (sequence numbers are only cleared
|
|
// when there are no earlier active snapshots).
|
|
//
|
|
// If NotFound is returned and found_record_for_key is set to false, then no
|
|
// record for this key was found. If the caller is holding an active db
|
|
// snapshot, we know that no key could have existing after this snapshot
|
|
// (since we do not compact keys that have an earlier snapshot).
|
|
//
|
|
// Only records newer than or at `lower_bound_seq` are guaranteed to be
|
|
// returned. Memtables and files may not be checked if it only contains data
|
|
// older than `lower_bound_seq`.
|
|
//
|
|
// Returns OK or NotFound on success,
|
|
// other status on unexpected error.
|
|
// TODO(andrewkr): this API need to be aware of range deletion operations
|
|
Status GetLatestSequenceForKey(SuperVersion* sv, const Slice& key,
|
|
bool cache_only,
|
|
SequenceNumber lower_bound_seq,
|
|
SequenceNumber* seq,
|
|
bool* found_record_for_key,
|
|
bool* is_blob_index = nullptr);
|
|
|
|
Status TraceIteratorSeek(const uint32_t& cf_id, const Slice& key);
|
|
Status TraceIteratorSeekForPrev(const uint32_t& cf_id, const Slice& key);
|
|
#endif // ROCKSDB_LITE
|
|
|
|
// Similar to GetSnapshot(), but also lets the db know that this snapshot
|
|
// will be used for transaction write-conflict checking. The DB can then
|
|
// make sure not to compact any keys that would prevent a write-conflict from
|
|
// being detected.
|
|
const Snapshot* GetSnapshotForWriteConflictBoundary();
|
|
|
|
// checks if all live files exist on file system and that their file sizes
|
|
// match to our in-memory records
|
|
virtual Status CheckConsistency();
|
|
|
|
// max_file_num_to_ignore allows bottom level compaction to filter out newly
|
|
// compacted SST files. Setting max_file_num_to_ignore to kMaxUint64 will
|
|
// disable the filtering
|
|
Status RunManualCompaction(ColumnFamilyData* cfd, int input_level,
|
|
int output_level,
|
|
const CompactRangeOptions& compact_range_options,
|
|
const Slice* begin, const Slice* end,
|
|
bool exclusive, bool disallow_trivial_move,
|
|
uint64_t max_file_num_to_ignore);
|
|
|
|
// Return an internal iterator over the current state of the database.
|
|
// The keys of this iterator are internal keys (see format.h).
|
|
// The returned iterator should be deleted when no longer needed.
|
|
// If allow_unprepared_value is true, the returned iterator may defer reading
|
|
// the value and so will require PrepareValue() to be called before value();
|
|
// allow_unprepared_value = false is convenient when this optimization is not
|
|
// useful, e.g. when reading the whole column family.
|
|
InternalIterator* NewInternalIterator(
|
|
Arena* arena, RangeDelAggregator* range_del_agg, SequenceNumber sequence,
|
|
ColumnFamilyHandle* column_family = nullptr,
|
|
bool allow_unprepared_value = false);
|
|
|
|
LogsWithPrepTracker* logs_with_prep_tracker() {
|
|
return &logs_with_prep_tracker_;
|
|
}
|
|
|
|
struct BGJobLimits {
|
|
int max_flushes;
|
|
int max_compactions;
|
|
};
|
|
// Returns maximum background flushes and compactions allowed to be scheduled
|
|
BGJobLimits GetBGJobLimits() const;
|
|
// Need a static version that can be called during SanitizeOptions().
|
|
static BGJobLimits GetBGJobLimits(int max_background_flushes,
|
|
int max_background_compactions,
|
|
int max_background_jobs,
|
|
bool parallelize_compactions);
|
|
|
|
// move logs pending closing from job_context to the DB queue and
|
|
// schedule a purge
|
|
void ScheduleBgLogWriterClose(JobContext* job_context);
|
|
|
|
uint64_t MinLogNumberToKeep();
|
|
|
|
// Returns the lower bound file number for SSTs that won't be deleted, even if
|
|
// they're obsolete. This lower bound is used internally to prevent newly
|
|
// created flush/compaction output files from being deleted before they're
|
|
// installed. This technique avoids the need for tracking the exact numbers of
|
|
// files pending creation, although it prevents more files than necessary from
|
|
// being deleted.
|
|
uint64_t MinObsoleteSstNumberToKeep();
|
|
|
|
// Returns the list of live files in 'live' and the list
|
|
// of all files in the filesystem in 'candidate_files'.
|
|
// If force == false and the last call was less than
|
|
// db_options_.delete_obsolete_files_period_micros microseconds ago,
|
|
// it will not fill up the job_context
|
|
void FindObsoleteFiles(JobContext* job_context, bool force,
|
|
bool no_full_scan = false);
|
|
|
|
// Diffs the files listed in filenames and those that do not
|
|
// belong to live files are possibly removed. Also, removes all the
|
|
// files in sst_delete_files and log_delete_files.
|
|
// It is not necessary to hold the mutex when invoking this method.
|
|
// If FindObsoleteFiles() was run, we need to also run
|
|
// PurgeObsoleteFiles(), even if disable_delete_obsolete_files_ is true
|
|
void PurgeObsoleteFiles(JobContext& background_contet,
|
|
bool schedule_only = false);
|
|
|
|
// Schedule a background job to actually delete obsolete files.
|
|
void SchedulePurge();
|
|
|
|
const SnapshotList& snapshots() const { return snapshots_; }
|
|
|
|
// load list of snapshots to `snap_vector` that is no newer than `max_seq`
|
|
// in ascending order.
|
|
// `oldest_write_conflict_snapshot` is filled with the oldest snapshot
|
|
// which satisfies SnapshotImpl.is_write_conflict_boundary_ = true.
|
|
void LoadSnapshots(std::vector<SequenceNumber>* snap_vector,
|
|
SequenceNumber* oldest_write_conflict_snapshot,
|
|
const SequenceNumber& max_seq) const {
|
|
InstrumentedMutexLock l(mutex());
|
|
snapshots().GetAll(snap_vector, oldest_write_conflict_snapshot, max_seq);
|
|
}
|
|
|
|
const ImmutableDBOptions& immutable_db_options() const {
|
|
return immutable_db_options_;
|
|
}
|
|
|
|
// Cancel all background jobs, including flush, compaction, background
|
|
// purging, stats dumping threads, etc. If `wait` = true, wait for the
|
|
// running jobs to abort or finish before returning. Otherwise, only
|
|
// sends the signals.
|
|
void CancelAllBackgroundWork(bool wait);
|
|
|
|
// Find Super version and reference it. Based on options, it might return
|
|
// the thread local cached one.
|
|
// Call ReturnAndCleanupSuperVersion() when it is no longer needed.
|
|
SuperVersion* GetAndRefSuperVersion(ColumnFamilyData* cfd);
|
|
|
|
// Similar to the previous function but looks up based on a column family id.
|
|
// nullptr will be returned if this column family no longer exists.
|
|
// REQUIRED: this function should only be called on the write thread or if the
|
|
// mutex is held.
|
|
SuperVersion* GetAndRefSuperVersion(uint32_t column_family_id);
|
|
|
|
// Un-reference the super version and clean it up if it is the last reference.
|
|
void CleanupSuperVersion(SuperVersion* sv);
|
|
|
|
// Un-reference the super version and return it to thread local cache if
|
|
// needed. If it is the last reference of the super version. Clean it up
|
|
// after un-referencing it.
|
|
void ReturnAndCleanupSuperVersion(ColumnFamilyData* cfd, SuperVersion* sv);
|
|
|
|
// Similar to the previous function but looks up based on a column family id.
|
|
// nullptr will be returned if this column family no longer exists.
|
|
// REQUIRED: this function should only be called on the write thread.
|
|
void ReturnAndCleanupSuperVersion(uint32_t colun_family_id, SuperVersion* sv);
|
|
|
|
// REQUIRED: this function should only be called on the write thread or if the
|
|
// mutex is held. Return value only valid until next call to this function or
|
|
// mutex is released.
|
|
ColumnFamilyHandle* GetColumnFamilyHandle(uint32_t column_family_id);
|
|
|
|
// Same as above, should called without mutex held and not on write thread.
|
|
std::unique_ptr<ColumnFamilyHandle> GetColumnFamilyHandleUnlocked(
|
|
uint32_t column_family_id);
|
|
|
|
// Returns the number of currently running flushes.
|
|
// REQUIREMENT: mutex_ must be held when calling this function.
|
|
int num_running_flushes() {
|
|
mutex_.AssertHeld();
|
|
return num_running_flushes_;
|
|
}
|
|
|
|
// Returns the number of currently running compactions.
|
|
// REQUIREMENT: mutex_ must be held when calling this function.
|
|
int num_running_compactions() {
|
|
mutex_.AssertHeld();
|
|
return num_running_compactions_;
|
|
}
|
|
|
|
const WriteController& write_controller() { return write_controller_; }
|
|
|
|
InternalIterator* NewInternalIterator(
|
|
const ReadOptions&, ColumnFamilyData* cfd, SuperVersion* super_version,
|
|
Arena* arena, RangeDelAggregator* range_del_agg, SequenceNumber sequence,
|
|
bool allow_unprepared_value);
|
|
|
|
// hollow transactions shell used for recovery.
|
|
// these will then be passed to TransactionDB so that
|
|
// locks can be reacquired before writing can resume.
|
|
struct RecoveredTransaction {
|
|
std::string name_;
|
|
bool unprepared_;
|
|
|
|
struct BatchInfo {
|
|
uint64_t log_number_;
|
|
// TODO(lth): For unprepared, the memory usage here can be big for
|
|
// unprepared transactions. This is only useful for rollbacks, and we
|
|
// can in theory just keep keyset for that.
|
|
WriteBatch* batch_;
|
|
// Number of sub-batches. A new sub-batch is created if txn attempts to
|
|
// insert a duplicate key,seq to memtable. This is currently used in
|
|
// WritePreparedTxn/WriteUnpreparedTxn.
|
|
size_t batch_cnt_;
|
|
};
|
|
|
|
// This maps the seq of the first key in the batch to BatchInfo, which
|
|
// contains WriteBatch and other information relevant to the batch.
|
|
//
|
|
// For WriteUnprepared, batches_ can have size greater than 1, but for
|
|
// other write policies, it must be of size 1.
|
|
std::map<SequenceNumber, BatchInfo> batches_;
|
|
|
|
explicit RecoveredTransaction(const uint64_t log, const std::string& name,
|
|
WriteBatch* batch, SequenceNumber seq,
|
|
size_t batch_cnt, bool unprepared)
|
|
: name_(name), unprepared_(unprepared) {
|
|
batches_[seq] = {log, batch, batch_cnt};
|
|
}
|
|
|
|
~RecoveredTransaction() {
|
|
for (auto& it : batches_) {
|
|
delete it.second.batch_;
|
|
}
|
|
}
|
|
|
|
void AddBatch(SequenceNumber seq, uint64_t log_number, WriteBatch* batch,
|
|
size_t batch_cnt, bool unprepared) {
|
|
assert(batches_.count(seq) == 0);
|
|
batches_[seq] = {log_number, batch, batch_cnt};
|
|
// Prior state must be unprepared, since the prepare batch must be the
|
|
// last batch.
|
|
assert(unprepared_);
|
|
unprepared_ = unprepared;
|
|
}
|
|
};
|
|
|
|
bool allow_2pc() const { return immutable_db_options_.allow_2pc; }
|
|
|
|
std::unordered_map<std::string, RecoveredTransaction*>
|
|
recovered_transactions() {
|
|
return recovered_transactions_;
|
|
}
|
|
|
|
RecoveredTransaction* GetRecoveredTransaction(const std::string& name) {
|
|
auto it = recovered_transactions_.find(name);
|
|
if (it == recovered_transactions_.end()) {
|
|
return nullptr;
|
|
} else {
|
|
return it->second;
|
|
}
|
|
}
|
|
|
|
void InsertRecoveredTransaction(const uint64_t log, const std::string& name,
|
|
WriteBatch* batch, SequenceNumber seq,
|
|
size_t batch_cnt, bool unprepared_batch) {
|
|
// For WriteUnpreparedTxn, InsertRecoveredTransaction is called multiple
|
|
// times for every unprepared batch encountered during recovery.
|
|
//
|
|
// If the transaction is prepared, then the last call to
|
|
// InsertRecoveredTransaction will have unprepared_batch = false.
|
|
auto rtxn = recovered_transactions_.find(name);
|
|
if (rtxn == recovered_transactions_.end()) {
|
|
recovered_transactions_[name] = new RecoveredTransaction(
|
|
log, name, batch, seq, batch_cnt, unprepared_batch);
|
|
} else {
|
|
rtxn->second->AddBatch(seq, log, batch, batch_cnt, unprepared_batch);
|
|
}
|
|
logs_with_prep_tracker_.MarkLogAsContainingPrepSection(log);
|
|
}
|
|
|
|
void DeleteRecoveredTransaction(const std::string& name) {
|
|
auto it = recovered_transactions_.find(name);
|
|
assert(it != recovered_transactions_.end());
|
|
auto* trx = it->second;
|
|
recovered_transactions_.erase(it);
|
|
for (const auto& info : trx->batches_) {
|
|
logs_with_prep_tracker_.MarkLogAsHavingPrepSectionFlushed(
|
|
info.second.log_number_);
|
|
}
|
|
delete trx;
|
|
}
|
|
|
|
void DeleteAllRecoveredTransactions() {
|
|
for (auto it = recovered_transactions_.begin();
|
|
it != recovered_transactions_.end(); ++it) {
|
|
delete it->second;
|
|
}
|
|
recovered_transactions_.clear();
|
|
}
|
|
|
|
void AddToLogsToFreeQueue(log::Writer* log_writer) {
|
|
logs_to_free_queue_.push_back(log_writer);
|
|
}
|
|
|
|
void AddSuperVersionsToFreeQueue(SuperVersion* sv) {
|
|
superversions_to_free_queue_.push_back(sv);
|
|
}
|
|
|
|
void SetSnapshotChecker(SnapshotChecker* snapshot_checker);
|
|
|
|
// Fill JobContext with snapshot information needed by flush and compaction.
|
|
void GetSnapshotContext(JobContext* job_context,
|
|
std::vector<SequenceNumber>* snapshot_seqs,
|
|
SequenceNumber* earliest_write_conflict_snapshot,
|
|
SnapshotChecker** snapshot_checker);
|
|
|
|
// Not thread-safe.
|
|
void SetRecoverableStatePreReleaseCallback(PreReleaseCallback* callback);
|
|
|
|
InstrumentedMutex* mutex() const { return &mutex_; }
|
|
|
|
// Initialize a brand new DB. The DB directory is expected to be empty before
|
|
// calling it. Push new manifest file name into `new_filenames`.
|
|
Status NewDB(std::vector<std::string>* new_filenames);
|
|
|
|
// This is to be used only by internal rocksdb classes.
|
|
static Status Open(const DBOptions& db_options, const std::string& name,
|
|
const std::vector<ColumnFamilyDescriptor>& column_families,
|
|
std::vector<ColumnFamilyHandle*>* handles, DB** dbptr,
|
|
const bool seq_per_batch, const bool batch_per_txn);
|
|
|
|
static IOStatus CreateAndNewDirectory(
|
|
FileSystem* fs, const std::string& dirname,
|
|
std::unique_ptr<FSDirectory>* directory);
|
|
|
|
// find stats map from stats_history_ with smallest timestamp in
|
|
// the range of [start_time, end_time)
|
|
bool FindStatsByTime(uint64_t start_time, uint64_t end_time,
|
|
uint64_t* new_time,
|
|
std::map<std::string, uint64_t>* stats_map);
|
|
|
|
// Print information of all tombstones of all iterators to the std::string
|
|
// This is only used by ldb. The output might be capped. Tombstones
|
|
// printed out are not guaranteed to be in any order.
|
|
Status TablesRangeTombstoneSummary(ColumnFamilyHandle* column_family,
|
|
int max_entries_to_print,
|
|
std::string* out_str);
|
|
|
|
#ifndef NDEBUG
|
|
// Compact any files in the named level that overlap [*begin, *end]
|
|
Status TEST_CompactRange(int level, const Slice* begin, const Slice* end,
|
|
ColumnFamilyHandle* column_family = nullptr,
|
|
bool disallow_trivial_move = false);
|
|
|
|
void TEST_SwitchWAL();
|
|
|
|
bool TEST_UnableToReleaseOldestLog() { return unable_to_release_oldest_log_; }
|
|
|
|
bool TEST_IsLogGettingFlushed() {
|
|
return alive_log_files_.begin()->getting_flushed;
|
|
}
|
|
|
|
Status TEST_SwitchMemtable(ColumnFamilyData* cfd = nullptr);
|
|
|
|
// Force current memtable contents to be flushed.
|
|
Status TEST_FlushMemTable(bool wait = true, bool allow_write_stall = false,
|
|
ColumnFamilyHandle* cfh = nullptr);
|
|
|
|
Status TEST_FlushMemTable(ColumnFamilyData* cfd,
|
|
const FlushOptions& flush_opts);
|
|
|
|
// Flush (multiple) ColumnFamilyData without using ColumnFamilyHandle. This
|
|
// is because in certain cases, we can flush column families, wait for the
|
|
// flush to complete, but delete the column family handle before the wait
|
|
// finishes. For example in CompactRange.
|
|
Status TEST_AtomicFlushMemTables(const autovector<ColumnFamilyData*>& cfds,
|
|
const FlushOptions& flush_opts);
|
|
|
|
// Wait for memtable compaction
|
|
Status TEST_WaitForFlushMemTable(ColumnFamilyHandle* column_family = nullptr);
|
|
|
|
// Wait for any compaction
|
|
// We add a bool parameter to wait for unscheduledCompactions_ == 0, but this
|
|
// is only for the special test of CancelledCompactions
|
|
Status TEST_WaitForCompact(bool waitUnscheduled = false);
|
|
|
|
// Return the maximum overlapping data (in bytes) at next level for any
|
|
// file at a level >= 1.
|
|
int64_t TEST_MaxNextLevelOverlappingBytes(
|
|
ColumnFamilyHandle* column_family = nullptr);
|
|
|
|
// Return the current manifest file no.
|
|
uint64_t TEST_Current_Manifest_FileNo();
|
|
|
|
// Returns the number that'll be assigned to the next file that's created.
|
|
uint64_t TEST_Current_Next_FileNo();
|
|
|
|
// get total level0 file size. Only for testing.
|
|
uint64_t TEST_GetLevel0TotalSize();
|
|
|
|
void TEST_GetFilesMetaData(ColumnFamilyHandle* column_family,
|
|
std::vector<std::vector<FileMetaData>>* metadata);
|
|
|
|
void TEST_LockMutex();
|
|
|
|
void TEST_UnlockMutex();
|
|
|
|
// REQUIRES: mutex locked
|
|
void* TEST_BeginWrite();
|
|
|
|
// REQUIRES: mutex locked
|
|
// pass the pointer that you got from TEST_BeginWrite()
|
|
void TEST_EndWrite(void* w);
|
|
|
|
uint64_t TEST_MaxTotalInMemoryState() const {
|
|
return max_total_in_memory_state_;
|
|
}
|
|
|
|
size_t TEST_LogsToFreeSize();
|
|
|
|
uint64_t TEST_LogfileNumber();
|
|
|
|
uint64_t TEST_total_log_size() const { return total_log_size_; }
|
|
|
|
// Returns column family name to ImmutableCFOptions map.
|
|
Status TEST_GetAllImmutableCFOptions(
|
|
std::unordered_map<std::string, const ImmutableCFOptions*>* iopts_map);
|
|
|
|
// Return the lastest MutableCFOptions of a column family
|
|
Status TEST_GetLatestMutableCFOptions(ColumnFamilyHandle* column_family,
|
|
MutableCFOptions* mutable_cf_options);
|
|
|
|
Cache* TEST_table_cache() { return table_cache_.get(); }
|
|
|
|
WriteController& TEST_write_controler() { return write_controller_; }
|
|
|
|
uint64_t TEST_FindMinLogContainingOutstandingPrep();
|
|
uint64_t TEST_FindMinPrepLogReferencedByMemTable();
|
|
size_t TEST_PreparedSectionCompletedSize();
|
|
size_t TEST_LogsWithPrepSize();
|
|
|
|
int TEST_BGCompactionsAllowed() const;
|
|
int TEST_BGFlushesAllowed() const;
|
|
size_t TEST_GetWalPreallocateBlockSize(uint64_t write_buffer_size) const;
|
|
void TEST_WaitForDumpStatsRun(std::function<void()> callback) const;
|
|
void TEST_WaitForPersistStatsRun(std::function<void()> callback) const;
|
|
bool TEST_IsPersistentStatsEnabled() const;
|
|
size_t TEST_EstimateInMemoryStatsHistorySize() const;
|
|
|
|
VersionSet* TEST_GetVersionSet() const { return versions_.get(); }
|
|
|
|
const std::unordered_set<uint64_t>& TEST_GetFilesGrabbedForPurge() const {
|
|
return files_grabbed_for_purge_;
|
|
}
|
|
#endif // NDEBUG
|
|
|
|
protected:
|
|
const std::string dbname_;
|
|
std::string db_id_;
|
|
// db_session_id_ is an identifier that gets reset
|
|
// every time the DB is opened
|
|
std::string db_session_id_;
|
|
std::unique_ptr<VersionSet> versions_;
|
|
// Flag to check whether we allocated and own the info log file
|
|
bool own_info_log_;
|
|
const DBOptions initial_db_options_;
|
|
Env* const env_;
|
|
std::shared_ptr<FileSystem> fs_;
|
|
const ImmutableDBOptions immutable_db_options_;
|
|
MutableDBOptions mutable_db_options_;
|
|
Statistics* stats_;
|
|
std::unordered_map<std::string, RecoveredTransaction*>
|
|
recovered_transactions_;
|
|
std::unique_ptr<Tracer> tracer_;
|
|
InstrumentedMutex trace_mutex_;
|
|
BlockCacheTracer block_cache_tracer_;
|
|
|
|
// State below is protected by mutex_
|
|
// With two_write_queues enabled, some of the variables that accessed during
|
|
// WriteToWAL need different synchronization: log_empty_, alive_log_files_,
|
|
// logs_, logfile_number_. Refer to the definition of each variable below for
|
|
// more description.
|
|
mutable InstrumentedMutex mutex_;
|
|
|
|
ColumnFamilyHandleImpl* default_cf_handle_;
|
|
InternalStats* default_cf_internal_stats_;
|
|
|
|
// only used for dynamically adjusting max_total_wal_size. it is a sum of
|
|
// [write_buffer_size * max_write_buffer_number] over all column families
|
|
uint64_t max_total_in_memory_state_;
|
|
// If true, we have only one (default) column family. We use this to optimize
|
|
// some code-paths
|
|
bool single_column_family_mode_;
|
|
|
|
// The options to access storage files
|
|
const FileOptions file_options_;
|
|
|
|
// Additonal options for compaction and flush
|
|
FileOptions file_options_for_compaction_;
|
|
|
|
std::unique_ptr<ColumnFamilyMemTablesImpl> column_family_memtables_;
|
|
|
|
// Increase the sequence number after writing each batch, whether memtable is
|
|
// disabled for that or not. Otherwise the sequence number is increased after
|
|
// writing each key into memtable. This implies that when disable_memtable is
|
|
// set, the seq is not increased at all.
|
|
//
|
|
// Default: false
|
|
const bool seq_per_batch_;
|
|
// This determines during recovery whether we expect one writebatch per
|
|
// recovered transaction, or potentially multiple writebatches per
|
|
// transaction. For WriteUnprepared, this is set to false, since multiple
|
|
// batches can exist per transaction.
|
|
//
|
|
// Default: true
|
|
const bool batch_per_txn_;
|
|
|
|
// Except in DB::Open(), WriteOptionsFile can only be called when:
|
|
// Persist options to options file.
|
|
// If need_mutex_lock = false, the method will lock DB mutex.
|
|
// If need_enter_write_thread = false, the method will enter write thread.
|
|
Status WriteOptionsFile(bool need_mutex_lock, bool need_enter_write_thread);
|
|
|
|
// The following two functions can only be called when:
|
|
// 1. WriteThread::Writer::EnterUnbatched() is used.
|
|
// 2. db_mutex is NOT held
|
|
Status RenameTempFileToOptionsFile(const std::string& file_name);
|
|
Status DeleteObsoleteOptionsFiles();
|
|
|
|
void NotifyOnFlushBegin(ColumnFamilyData* cfd, FileMetaData* file_meta,
|
|
const MutableCFOptions& mutable_cf_options,
|
|
int job_id);
|
|
|
|
void NotifyOnFlushCompleted(
|
|
ColumnFamilyData* cfd, const MutableCFOptions& mutable_cf_options,
|
|
std::list<std::unique_ptr<FlushJobInfo>>* flush_jobs_info);
|
|
|
|
void NotifyOnCompactionBegin(ColumnFamilyData* cfd, Compaction* c,
|
|
const Status& st,
|
|
const CompactionJobStats& job_stats, int job_id);
|
|
|
|
void NotifyOnCompactionCompleted(ColumnFamilyData* cfd, Compaction* c,
|
|
const Status& st,
|
|
const CompactionJobStats& job_stats,
|
|
int job_id);
|
|
void NotifyOnMemTableSealed(ColumnFamilyData* cfd,
|
|
const MemTableInfo& mem_table_info);
|
|
|
|
#ifndef ROCKSDB_LITE
|
|
void NotifyOnExternalFileIngested(
|
|
ColumnFamilyData* cfd, const ExternalSstFileIngestionJob& ingestion_job);
|
|
#endif // !ROCKSDB_LITE
|
|
|
|
void NewThreadStatusCfInfo(ColumnFamilyData* cfd) const;
|
|
|
|
void EraseThreadStatusCfInfo(ColumnFamilyData* cfd) const;
|
|
|
|
void EraseThreadStatusDbInfo() const;
|
|
|
|
// If disable_memtable is set the application logic must guarantee that the
|
|
// batch will still be skipped from memtable during the recovery. An excption
|
|
// to this is seq_per_batch_ mode, in which since each batch already takes one
|
|
// seq, it is ok for the batch to write to memtable during recovery as long as
|
|
// it only takes one sequence number: i.e., no duplicate keys.
|
|
// In WriteCommitted it is guarnateed since disable_memtable is used for
|
|
// prepare batch which will be written to memtable later during the commit,
|
|
// and in WritePrepared it is guaranteed since it will be used only for WAL
|
|
// markers which will never be written to memtable. If the commit marker is
|
|
// accompanied with CommitTimeWriteBatch that is not written to memtable as
|
|
// long as it has no duplicate keys, it does not violate the one-seq-per-batch
|
|
// policy.
|
|
// batch_cnt is expected to be non-zero in seq_per_batch mode and
|
|
// indicates the number of sub-patches. A sub-patch is a subset of the write
|
|
// batch that does not have duplicate keys.
|
|
Status WriteImpl(const WriteOptions& options, WriteBatch* updates,
|
|
WriteCallback* callback = nullptr,
|
|
uint64_t* log_used = nullptr, uint64_t log_ref = 0,
|
|
bool disable_memtable = false, uint64_t* seq_used = nullptr,
|
|
size_t batch_cnt = 0,
|
|
PreReleaseCallback* pre_release_callback = nullptr);
|
|
|
|
Status PipelinedWriteImpl(const WriteOptions& options, WriteBatch* updates,
|
|
WriteCallback* callback = nullptr,
|
|
uint64_t* log_used = nullptr, uint64_t log_ref = 0,
|
|
bool disable_memtable = false,
|
|
uint64_t* seq_used = nullptr);
|
|
|
|
// Write only to memtables without joining any write queue
|
|
Status UnorderedWriteMemtable(const WriteOptions& write_options,
|
|
WriteBatch* my_batch, WriteCallback* callback,
|
|
uint64_t log_ref, SequenceNumber seq,
|
|
const size_t sub_batch_cnt);
|
|
|
|
// Whether the batch requires to be assigned with an order
|
|
enum AssignOrder : bool { kDontAssignOrder, kDoAssignOrder };
|
|
// Whether it requires publishing last sequence or not
|
|
enum PublishLastSeq : bool { kDontPublishLastSeq, kDoPublishLastSeq };
|
|
|
|
// Join the write_thread to write the batch only to the WAL. It is the
|
|
// responsibility of the caller to also write the write batch to the memtable
|
|
// if it required.
|
|
//
|
|
// sub_batch_cnt is expected to be non-zero when assign_order = kDoAssignOrder
|
|
// indicating the number of sub-batches in my_batch. A sub-patch is a subset
|
|
// of the write batch that does not have duplicate keys. When seq_per_batch is
|
|
// not set, each key is a separate sub_batch. Otherwise each duplicate key
|
|
// marks start of a new sub-batch.
|
|
Status WriteImplWALOnly(
|
|
WriteThread* write_thread, const WriteOptions& options,
|
|
WriteBatch* updates, WriteCallback* callback, uint64_t* log_used,
|
|
const uint64_t log_ref, uint64_t* seq_used, const size_t sub_batch_cnt,
|
|
PreReleaseCallback* pre_release_callback, const AssignOrder assign_order,
|
|
const PublishLastSeq publish_last_seq, const bool disable_memtable);
|
|
|
|
// write cached_recoverable_state_ to memtable if it is not empty
|
|
// The writer must be the leader in write_thread_ and holding mutex_
|
|
Status WriteRecoverableState();
|
|
|
|
// Actual implementation of Close()
|
|
Status CloseImpl();
|
|
|
|
// Recover the descriptor from persistent storage. May do a significant
|
|
// amount of work to recover recently logged updates. Any changes to
|
|
// be made to the descriptor are added to *edit.
|
|
// recovered_seq is set to less than kMaxSequenceNumber if the log's tail is
|
|
// skipped.
|
|
virtual Status Recover(
|
|
const std::vector<ColumnFamilyDescriptor>& column_families,
|
|
bool read_only = false, bool error_if_log_file_exist = false,
|
|
bool error_if_data_exists_in_logs = false,
|
|
uint64_t* recovered_seq = nullptr);
|
|
|
|
virtual bool OwnTablesAndLogs() const { return true; }
|
|
|
|
// REQUIRES: db mutex held when calling this function, but the db mutex can
|
|
// be released and re-acquired. Db mutex will be held when the function
|
|
// returns.
|
|
// After best-efforts recovery, there may be SST files in db/cf paths that are
|
|
// not referenced in the MANIFEST. We delete these SST files. In the
|
|
// meantime, we find out the largest file number present in the paths, and
|
|
// bump up the version set's next_file_number_ to be 1 + largest_file_number.
|
|
Status FinishBestEffortsRecovery();
|
|
|
|
// SetDbSessionId() should be called in the constuctor DBImpl()
|
|
// to ensure that db_session_id_ gets updated every time the DB is opened
|
|
void SetDbSessionId();
|
|
|
|
private:
|
|
friend class DB;
|
|
friend class ErrorHandler;
|
|
friend class InternalStats;
|
|
friend class PessimisticTransaction;
|
|
friend class TransactionBaseImpl;
|
|
friend class WriteCommittedTxn;
|
|
friend class WritePreparedTxn;
|
|
friend class WritePreparedTxnDB;
|
|
friend class WriteBatchWithIndex;
|
|
friend class WriteUnpreparedTxnDB;
|
|
friend class WriteUnpreparedTxn;
|
|
|
|
#ifndef ROCKSDB_LITE
|
|
friend class ForwardIterator;
|
|
#endif
|
|
friend struct SuperVersion;
|
|
friend class CompactedDBImpl;
|
|
friend class DBTest_ConcurrentFlushWAL_Test;
|
|
friend class DBTest_MixedSlowdownOptionsStop_Test;
|
|
friend class DBCompactionTest_CompactBottomLevelFilesWithDeletions_Test;
|
|
friend class DBCompactionTest_CompactionDuringShutdown_Test;
|
|
friend class StatsHistoryTest_PersistentStatsCreateColumnFamilies_Test;
|
|
#ifndef NDEBUG
|
|
friend class DBTest2_ReadCallbackTest_Test;
|
|
friend class WriteCallbackPTest_WriteWithCallbackTest_Test;
|
|
friend class XFTransactionWriteHandler;
|
|
friend class DBBlobIndexTest;
|
|
friend class WriteUnpreparedTransactionTest_RecoveryTest_Test;
|
|
#endif
|
|
|
|
struct CompactionState;
|
|
struct PrepickedCompaction;
|
|
struct PurgeFileInfo;
|
|
|
|
struct WriteContext {
|
|
SuperVersionContext superversion_context;
|
|
autovector<MemTable*> memtables_to_free_;
|
|
|
|
explicit WriteContext(bool create_superversion = false)
|
|
: superversion_context(create_superversion) {}
|
|
|
|
~WriteContext() {
|
|
superversion_context.Clean();
|
|
for (auto& m : memtables_to_free_) {
|
|
delete m;
|
|
}
|
|
}
|
|
};
|
|
|
|
struct LogFileNumberSize {
|
|
explicit LogFileNumberSize(uint64_t _number) : number(_number) {}
|
|
void AddSize(uint64_t new_size) { size += new_size; }
|
|
uint64_t number;
|
|
uint64_t size = 0;
|
|
bool getting_flushed = false;
|
|
};
|
|
|
|
struct LogWriterNumber {
|
|
// pass ownership of _writer
|
|
LogWriterNumber(uint64_t _number, log::Writer* _writer)
|
|
: number(_number), writer(_writer) {}
|
|
|
|
log::Writer* ReleaseWriter() {
|
|
auto* w = writer;
|
|
writer = nullptr;
|
|
return w;
|
|
}
|
|
Status ClearWriter() {
|
|
Status s = writer->WriteBuffer();
|
|
delete writer;
|
|
writer = nullptr;
|
|
return s;
|
|
}
|
|
|
|
uint64_t number;
|
|
// Visual Studio doesn't support deque's member to be noncopyable because
|
|
// of a std::unique_ptr as a member.
|
|
log::Writer* writer; // own
|
|
// true for some prefix of logs_
|
|
bool getting_synced = false;
|
|
};
|
|
|
|
// PurgeFileInfo is a structure to hold information of files to be deleted in
|
|
// purge_files_
|
|
struct PurgeFileInfo {
|
|
std::string fname;
|
|
std::string dir_to_sync;
|
|
FileType type;
|
|
uint64_t number;
|
|
int job_id;
|
|
PurgeFileInfo(std::string fn, std::string d, FileType t, uint64_t num,
|
|
int jid)
|
|
: fname(fn), dir_to_sync(d), type(t), number(num), job_id(jid) {}
|
|
};
|
|
|
|
// Argument required by background flush thread.
|
|
struct BGFlushArg {
|
|
BGFlushArg()
|
|
: cfd_(nullptr), max_memtable_id_(0), superversion_context_(nullptr) {}
|
|
BGFlushArg(ColumnFamilyData* cfd, uint64_t max_memtable_id,
|
|
SuperVersionContext* superversion_context)
|
|
: cfd_(cfd),
|
|
max_memtable_id_(max_memtable_id),
|
|
superversion_context_(superversion_context) {}
|
|
|
|
// Column family to flush.
|
|
ColumnFamilyData* cfd_;
|
|
// Maximum ID of memtable to flush. In this column family, memtables with
|
|
// IDs smaller than this value must be flushed before this flush completes.
|
|
uint64_t max_memtable_id_;
|
|
// Pointer to a SuperVersionContext object. After flush completes, RocksDB
|
|
// installs a new superversion for the column family. This operation
|
|
// requires a SuperVersionContext object (currently embedded in JobContext).
|
|
SuperVersionContext* superversion_context_;
|
|
};
|
|
|
|
// Argument passed to flush thread.
|
|
struct FlushThreadArg {
|
|
DBImpl* db_;
|
|
|
|
Env::Priority thread_pri_;
|
|
};
|
|
|
|
// Information for a manual compaction
|
|
struct ManualCompactionState {
|
|
ColumnFamilyData* cfd;
|
|
int input_level;
|
|
int output_level;
|
|
uint32_t output_path_id;
|
|
Status status;
|
|
bool done;
|
|
bool in_progress; // compaction request being processed?
|
|
bool incomplete; // only part of requested range compacted
|
|
bool exclusive; // current behavior of only one manual
|
|
bool disallow_trivial_move; // Force actual compaction to run
|
|
const InternalKey* begin; // nullptr means beginning of key range
|
|
const InternalKey* end; // nullptr means end of key range
|
|
InternalKey* manual_end; // how far we are compacting
|
|
InternalKey tmp_storage; // Used to keep track of compaction progress
|
|
InternalKey tmp_storage1; // Used to keep track of compaction progress
|
|
};
|
|
struct PrepickedCompaction {
|
|
// background compaction takes ownership of `compaction`.
|
|
Compaction* compaction;
|
|
// caller retains ownership of `manual_compaction_state` as it is reused
|
|
// across background compactions.
|
|
ManualCompactionState* manual_compaction_state; // nullptr if non-manual
|
|
// task limiter token is requested during compaction picking.
|
|
std::unique_ptr<TaskLimiterToken> task_token;
|
|
};
|
|
|
|
struct CompactionArg {
|
|
// caller retains ownership of `db`.
|
|
DBImpl* db;
|
|
// background compaction takes ownership of `prepicked_compaction`.
|
|
PrepickedCompaction* prepicked_compaction;
|
|
};
|
|
|
|
// Initialize the built-in column family for persistent stats. Depending on
|
|
// whether on-disk persistent stats have been enabled before, it may either
|
|
// create a new column family and column family handle or just a column family
|
|
// handle.
|
|
// Required: DB mutex held
|
|
Status InitPersistStatsColumnFamily();
|
|
|
|
// Persistent Stats column family has two format version key which are used
|
|
// for compatibility check. Write format version if it's created for the
|
|
// first time, read format version and check compatibility if recovering
|
|
// from disk. This function requires DB mutex held at entrance but may
|
|
// release and re-acquire DB mutex in the process.
|
|
// Required: DB mutex held
|
|
Status PersistentStatsProcessFormatVersion();
|
|
|
|
Status ResumeImpl();
|
|
|
|
void MaybeIgnoreError(Status* s) const;
|
|
|
|
const Status CreateArchivalDirectory();
|
|
|
|
Status CreateColumnFamilyImpl(const ColumnFamilyOptions& cf_options,
|
|
const std::string& cf_name,
|
|
ColumnFamilyHandle** handle);
|
|
|
|
Status DropColumnFamilyImpl(ColumnFamilyHandle* column_family);
|
|
|
|
// Delete any unneeded files and stale in-memory entries.
|
|
void DeleteObsoleteFiles();
|
|
// Delete obsolete files and log status and information of file deletion
|
|
void DeleteObsoleteFileImpl(int job_id, const std::string& fname,
|
|
const std::string& path_to_sync, FileType type,
|
|
uint64_t number);
|
|
|
|
// Background process needs to call
|
|
// auto x = CaptureCurrentFileNumberInPendingOutputs()
|
|
// auto file_num = versions_->NewFileNumber();
|
|
// <do something>
|
|
// ReleaseFileNumberFromPendingOutputs(x)
|
|
// This will protect any file with number `file_num` or greater from being
|
|
// deleted while <do something> is running.
|
|
// -----------
|
|
// This function will capture current file number and append it to
|
|
// pending_outputs_. This will prevent any background process to delete any
|
|
// file created after this point.
|
|
std::list<uint64_t>::iterator CaptureCurrentFileNumberInPendingOutputs();
|
|
// This function should be called with the result of
|
|
// CaptureCurrentFileNumberInPendingOutputs(). It then marks that any file
|
|
// created between the calls CaptureCurrentFileNumberInPendingOutputs() and
|
|
// ReleaseFileNumberFromPendingOutputs() can now be deleted (if it's not live
|
|
// and blocked by any other pending_outputs_ calls)
|
|
void ReleaseFileNumberFromPendingOutputs(
|
|
std::unique_ptr<std::list<uint64_t>::iterator>& v);
|
|
|
|
IOStatus SyncClosedLogs(JobContext* job_context);
|
|
|
|
// Flush the in-memory write buffer to storage. Switches to a new
|
|
// log-file/memtable and writes a new descriptor iff successful. Then
|
|
// installs a new super version for the column family.
|
|
Status FlushMemTableToOutputFile(
|
|
ColumnFamilyData* cfd, const MutableCFOptions& mutable_cf_options,
|
|
bool* madeProgress, JobContext* job_context,
|
|
SuperVersionContext* superversion_context,
|
|
std::vector<SequenceNumber>& snapshot_seqs,
|
|
SequenceNumber earliest_write_conflict_snapshot,
|
|
SnapshotChecker* snapshot_checker, LogBuffer* log_buffer,
|
|
Env::Priority thread_pri);
|
|
|
|
// Flush the memtables of (multiple) column families to multiple files on
|
|
// persistent storage.
|
|
Status FlushMemTablesToOutputFiles(
|
|
const autovector<BGFlushArg>& bg_flush_args, bool* made_progress,
|
|
JobContext* job_context, LogBuffer* log_buffer, Env::Priority thread_pri);
|
|
|
|
Status AtomicFlushMemTablesToOutputFiles(
|
|
const autovector<BGFlushArg>& bg_flush_args, bool* made_progress,
|
|
JobContext* job_context, LogBuffer* log_buffer, Env::Priority thread_pri);
|
|
|
|
// REQUIRES: log_numbers are sorted in ascending order
|
|
// corrupted_log_found is set to true if we recover from a corrupted log file.
|
|
Status RecoverLogFiles(const std::vector<uint64_t>& log_numbers,
|
|
SequenceNumber* next_sequence, bool read_only,
|
|
bool* corrupted_log_found);
|
|
|
|
// The following two methods are used to flush a memtable to
|
|
// storage. The first one is used at database RecoveryTime (when the
|
|
// database is opened) and is heavyweight because it holds the mutex
|
|
// for the entire period. The second method WriteLevel0Table supports
|
|
// concurrent flush memtables to storage.
|
|
Status WriteLevel0TableForRecovery(int job_id, ColumnFamilyData* cfd,
|
|
MemTable* mem, VersionEdit* edit);
|
|
|
|
// Restore alive_log_files_ and total_log_size_ after recovery.
|
|
// It needs to run only when there's no flush during recovery
|
|
// (e.g. avoid_flush_during_recovery=true). May also trigger flush
|
|
// in case total_log_size > max_total_wal_size.
|
|
Status RestoreAliveLogFiles(const std::vector<uint64_t>& log_numbers);
|
|
|
|
// num_bytes: for slowdown case, delay time is calculated based on
|
|
// `num_bytes` going through.
|
|
Status DelayWrite(uint64_t num_bytes, const WriteOptions& write_options);
|
|
|
|
Status ThrottleLowPriWritesIfNeeded(const WriteOptions& write_options,
|
|
WriteBatch* my_batch);
|
|
|
|
// REQUIRES: mutex locked and in write thread.
|
|
Status ScheduleFlushes(WriteContext* context);
|
|
|
|
void MaybeFlushStatsCF(autovector<ColumnFamilyData*>* cfds);
|
|
|
|
Status TrimMemtableHistory(WriteContext* context);
|
|
|
|
Status SwitchMemtable(ColumnFamilyData* cfd, WriteContext* context);
|
|
|
|
void SelectColumnFamiliesForAtomicFlush(autovector<ColumnFamilyData*>* cfds);
|
|
|
|
// Force current memtable contents to be flushed.
|
|
Status FlushMemTable(ColumnFamilyData* cfd, const FlushOptions& options,
|
|
FlushReason flush_reason, bool writes_stopped = false);
|
|
|
|
Status AtomicFlushMemTables(
|
|
const autovector<ColumnFamilyData*>& column_family_datas,
|
|
const FlushOptions& options, FlushReason flush_reason,
|
|
bool writes_stopped = false);
|
|
|
|
// Wait until flushing this column family won't stall writes
|
|
Status WaitUntilFlushWouldNotStallWrites(ColumnFamilyData* cfd,
|
|
bool* flush_needed);
|
|
|
|
// Wait for memtable flushed.
|
|
// If flush_memtable_id is non-null, wait until the memtable with the ID
|
|
// gets flush. Otherwise, wait until the column family don't have any
|
|
// memtable pending flush.
|
|
// resuming_from_bg_err indicates whether the caller is attempting to resume
|
|
// from background error.
|
|
Status WaitForFlushMemTable(ColumnFamilyData* cfd,
|
|
const uint64_t* flush_memtable_id = nullptr,
|
|
bool resuming_from_bg_err = false) {
|
|
return WaitForFlushMemTables({cfd}, {flush_memtable_id},
|
|
resuming_from_bg_err);
|
|
}
|
|
// Wait for memtables to be flushed for multiple column families.
|
|
Status WaitForFlushMemTables(
|
|
const autovector<ColumnFamilyData*>& cfds,
|
|
const autovector<const uint64_t*>& flush_memtable_ids,
|
|
bool resuming_from_bg_err);
|
|
|
|
inline void WaitForPendingWrites() {
|
|
mutex_.AssertHeld();
|
|
TEST_SYNC_POINT("DBImpl::WaitForPendingWrites:BeforeBlock");
|
|
// In case of pipelined write is enabled, wait for all pending memtable
|
|
// writers.
|
|
if (immutable_db_options_.enable_pipelined_write) {
|
|
// Memtable writers may call DB::Get in case max_successive_merges > 0,
|
|
// which may lock mutex. Unlocking mutex here to avoid deadlock.
|
|
mutex_.Unlock();
|
|
write_thread_.WaitForMemTableWriters();
|
|
mutex_.Lock();
|
|
}
|
|
|
|
if (!immutable_db_options_.unordered_write) {
|
|
// Then the writes are finished before the next write group starts
|
|
return;
|
|
}
|
|
|
|
// Wait for the ones who already wrote to the WAL to finish their
|
|
// memtable write.
|
|
if (pending_memtable_writes_.load() != 0) {
|
|
std::unique_lock<std::mutex> guard(switch_mutex_);
|
|
switch_cv_.wait(guard,
|
|
[&] { return pending_memtable_writes_.load() == 0; });
|
|
}
|
|
}
|
|
|
|
// REQUIRES: mutex locked and in write thread.
|
|
void AssignAtomicFlushSeq(const autovector<ColumnFamilyData*>& cfds);
|
|
|
|
// REQUIRES: mutex locked and in write thread.
|
|
Status SwitchWAL(WriteContext* write_context);
|
|
|
|
// REQUIRES: mutex locked and in write thread.
|
|
Status HandleWriteBufferFull(WriteContext* write_context);
|
|
|
|
// REQUIRES: mutex locked
|
|
Status PreprocessWrite(const WriteOptions& write_options, bool* need_log_sync,
|
|
WriteContext* write_context);
|
|
|
|
WriteBatch* MergeBatch(const WriteThread::WriteGroup& write_group,
|
|
WriteBatch* tmp_batch, size_t* write_with_wal,
|
|
WriteBatch** to_be_cached_state);
|
|
|
|
IOStatus WriteToWAL(const WriteBatch& merged_batch, log::Writer* log_writer,
|
|
uint64_t* log_used, uint64_t* log_size);
|
|
|
|
IOStatus WriteToWAL(const WriteThread::WriteGroup& write_group,
|
|
log::Writer* log_writer, uint64_t* log_used,
|
|
bool need_log_sync, bool need_log_dir_sync,
|
|
SequenceNumber sequence);
|
|
|
|
IOStatus ConcurrentWriteToWAL(const WriteThread::WriteGroup& write_group,
|
|
uint64_t* log_used,
|
|
SequenceNumber* last_sequence, size_t seq_inc);
|
|
|
|
// Used by WriteImpl to update bg_error_ if paranoid check is enabled.
|
|
void WriteStatusCheck(const Status& status);
|
|
|
|
// Used by WriteImpl to update bg_error_ when IO error happens, e.g., write
|
|
// WAL, sync WAL fails, if paranoid check is enabled.
|
|
void IOStatusCheck(const IOStatus& status);
|
|
|
|
// Used by WriteImpl to update bg_error_ in case of memtable insert error.
|
|
void MemTableInsertStatusCheck(const Status& memtable_insert_status);
|
|
|
|
#ifndef ROCKSDB_LITE
|
|
|
|
Status CompactFilesImpl(const CompactionOptions& compact_options,
|
|
ColumnFamilyData* cfd, Version* version,
|
|
const std::vector<std::string>& input_file_names,
|
|
std::vector<std::string>* const output_file_names,
|
|
const int output_level, int output_path_id,
|
|
JobContext* job_context, LogBuffer* log_buffer,
|
|
CompactionJobInfo* compaction_job_info);
|
|
|
|
// Wait for current IngestExternalFile() calls to finish.
|
|
// REQUIRES: mutex_ held
|
|
void WaitForIngestFile();
|
|
|
|
#else
|
|
// IngestExternalFile is not supported in ROCKSDB_LITE so this function
|
|
// will be no-op
|
|
void WaitForIngestFile() {}
|
|
#endif // ROCKSDB_LITE
|
|
|
|
ColumnFamilyData* GetColumnFamilyDataByName(const std::string& cf_name);
|
|
|
|
void MaybeScheduleFlushOrCompaction();
|
|
|
|
// A flush request specifies the column families to flush as well as the
|
|
// largest memtable id to persist for each column family. Once all the
|
|
// memtables whose IDs are smaller than or equal to this per-column-family
|
|
// specified value, this flush request is considered to have completed its
|
|
// work of flushing this column family. After completing the work for all
|
|
// column families in this request, this flush is considered complete.
|
|
typedef std::vector<std::pair<ColumnFamilyData*, uint64_t>> FlushRequest;
|
|
|
|
void GenerateFlushRequest(const autovector<ColumnFamilyData*>& cfds,
|
|
FlushRequest* req);
|
|
|
|
void SchedulePendingFlush(const FlushRequest& req, FlushReason flush_reason);
|
|
|
|
void SchedulePendingCompaction(ColumnFamilyData* cfd);
|
|
void SchedulePendingPurge(std::string fname, std::string dir_to_sync,
|
|
FileType type, uint64_t number, int job_id);
|
|
static void BGWorkCompaction(void* arg);
|
|
// Runs a pre-chosen universal compaction involving bottom level in a
|
|
// separate, bottom-pri thread pool.
|
|
static void BGWorkBottomCompaction(void* arg);
|
|
static void BGWorkFlush(void* arg);
|
|
static void BGWorkPurge(void* arg);
|
|
static void UnscheduleCompactionCallback(void* arg);
|
|
static void UnscheduleFlushCallback(void* arg);
|
|
void BackgroundCallCompaction(PrepickedCompaction* prepicked_compaction,
|
|
Env::Priority thread_pri);
|
|
void BackgroundCallFlush(Env::Priority thread_pri);
|
|
void BackgroundCallPurge();
|
|
Status BackgroundCompaction(bool* madeProgress, JobContext* job_context,
|
|
LogBuffer* log_buffer,
|
|
PrepickedCompaction* prepicked_compaction,
|
|
Env::Priority thread_pri);
|
|
Status BackgroundFlush(bool* madeProgress, JobContext* job_context,
|
|
LogBuffer* log_buffer, FlushReason* reason,
|
|
Env::Priority thread_pri);
|
|
|
|
bool EnoughRoomForCompaction(ColumnFamilyData* cfd,
|
|
const std::vector<CompactionInputFiles>& inputs,
|
|
bool* sfm_bookkeeping, LogBuffer* log_buffer);
|
|
|
|
// Request compaction tasks token from compaction thread limiter.
|
|
// It always succeeds if force = true or limiter is disable.
|
|
bool RequestCompactionToken(ColumnFamilyData* cfd, bool force,
|
|
std::unique_ptr<TaskLimiterToken>* token,
|
|
LogBuffer* log_buffer);
|
|
|
|
// Schedule background tasks
|
|
void StartTimedTasks();
|
|
|
|
void PrintStatistics();
|
|
|
|
size_t EstimateInMemoryStatsHistorySize() const;
|
|
|
|
// persist stats to column family "_persistent_stats"
|
|
void PersistStats();
|
|
|
|
// dump rocksdb.stats to LOG
|
|
void DumpStats();
|
|
|
|
// Return the minimum empty level that could hold the total data in the
|
|
// input level. Return the input level, if such level could not be found.
|
|
int FindMinimumEmptyLevelFitting(ColumnFamilyData* cfd,
|
|
const MutableCFOptions& mutable_cf_options,
|
|
int level);
|
|
|
|
// Move the files in the input level to the target level.
|
|
// If target_level < 0, automatically calculate the minimum level that could
|
|
// hold the data set.
|
|
Status ReFitLevel(ColumnFamilyData* cfd, int level, int target_level = -1);
|
|
|
|
// helper functions for adding and removing from flush & compaction queues
|
|
void AddToCompactionQueue(ColumnFamilyData* cfd);
|
|
ColumnFamilyData* PopFirstFromCompactionQueue();
|
|
FlushRequest PopFirstFromFlushQueue();
|
|
|
|
// Pick the first unthrottled compaction with task token from queue.
|
|
ColumnFamilyData* PickCompactionFromQueue(
|
|
std::unique_ptr<TaskLimiterToken>* token, LogBuffer* log_buffer);
|
|
|
|
// helper function to call after some of the logs_ were synced
|
|
void MarkLogsSynced(uint64_t up_to, bool synced_dir, const Status& status);
|
|
|
|
SnapshotImpl* GetSnapshotImpl(bool is_write_conflict_boundary,
|
|
bool lock = true);
|
|
|
|
uint64_t GetMaxTotalWalSize() const;
|
|
|
|
FSDirectory* GetDataDir(ColumnFamilyData* cfd, size_t path_id) const;
|
|
|
|
Status CloseHelper();
|
|
|
|
void WaitForBackgroundWork();
|
|
|
|
// Background threads call this function, which is just a wrapper around
|
|
// the InstallSuperVersion() function. Background threads carry
|
|
// sv_context which can have new_superversion already
|
|
// allocated.
|
|
// All ColumnFamily state changes go through this function. Here we analyze
|
|
// the new state and we schedule background work if we detect that the new
|
|
// state needs flush or compaction.
|
|
void InstallSuperVersionAndScheduleWork(
|
|
ColumnFamilyData* cfd, SuperVersionContext* sv_context,
|
|
const MutableCFOptions& mutable_cf_options);
|
|
|
|
bool GetIntPropertyInternal(ColumnFamilyData* cfd,
|
|
const DBPropertyInfo& property_info,
|
|
bool is_locked, uint64_t* value);
|
|
bool GetPropertyHandleOptionsStatistics(std::string* value);
|
|
|
|
bool HasPendingManualCompaction();
|
|
bool HasExclusiveManualCompaction();
|
|
void AddManualCompaction(ManualCompactionState* m);
|
|
void RemoveManualCompaction(ManualCompactionState* m);
|
|
bool ShouldntRunManualCompaction(ManualCompactionState* m);
|
|
bool HaveManualCompaction(ColumnFamilyData* cfd);
|
|
bool MCOverlap(ManualCompactionState* m, ManualCompactionState* m1);
|
|
#ifndef ROCKSDB_LITE
|
|
void BuildCompactionJobInfo(const ColumnFamilyData* cfd, Compaction* c,
|
|
const Status& st,
|
|
const CompactionJobStats& compaction_job_stats,
|
|
const int job_id, const Version* current,
|
|
CompactionJobInfo* compaction_job_info) const;
|
|
// Reserve the next 'num' file numbers for to-be-ingested external SST files,
|
|
// and return the current file_number in 'next_file_number'.
|
|
// Write a version edit to the MANIFEST.
|
|
Status ReserveFileNumbersBeforeIngestion(
|
|
ColumnFamilyData* cfd, uint64_t num,
|
|
std::unique_ptr<std::list<uint64_t>::iterator>& pending_output_elem,
|
|
uint64_t* next_file_number);
|
|
#endif //! ROCKSDB_LITE
|
|
|
|
bool ShouldPurge(uint64_t file_number) const;
|
|
void MarkAsGrabbedForPurge(uint64_t file_number);
|
|
|
|
size_t GetWalPreallocateBlockSize(uint64_t write_buffer_size) const;
|
|
Env::WriteLifeTimeHint CalculateWALWriteHint() { return Env::WLTH_SHORT; }
|
|
|
|
IOStatus CreateWAL(uint64_t log_file_num, uint64_t recycle_log_number,
|
|
size_t preallocate_block_size, log::Writer** new_log);
|
|
|
|
// Validate self-consistency of DB options
|
|
static Status ValidateOptions(const DBOptions& db_options);
|
|
// Validate self-consistency of DB options and its consistency with cf options
|
|
static Status ValidateOptions(
|
|
const DBOptions& db_options,
|
|
const std::vector<ColumnFamilyDescriptor>& column_families);
|
|
|
|
// Utility function to do some debug validation and sort the given vector
|
|
// of MultiGet keys
|
|
void PrepareMultiGetKeys(
|
|
const size_t num_keys, bool sorted,
|
|
autovector<KeyContext*, MultiGetContext::MAX_BATCH_SIZE>* key_ptrs);
|
|
|
|
// A structure to hold the information required to process MultiGet of keys
|
|
// belonging to one column family. For a multi column family MultiGet, there
|
|
// will be a container of these objects.
|
|
struct MultiGetColumnFamilyData {
|
|
ColumnFamilyHandle* cf;
|
|
ColumnFamilyData* cfd;
|
|
|
|
// For the batched MultiGet which relies on sorted keys, start specifies
|
|
// the index of first key belonging to this column family in the sorted
|
|
// list.
|
|
size_t start;
|
|
|
|
// For the batched MultiGet case, num_keys specifies the number of keys
|
|
// belonging to this column family in the sorted list
|
|
size_t num_keys;
|
|
|
|
// SuperVersion for the column family obtained in a manner that ensures a
|
|
// consistent view across all column families in the DB
|
|
SuperVersion* super_version;
|
|
MultiGetColumnFamilyData(ColumnFamilyHandle* column_family,
|
|
SuperVersion* sv)
|
|
: cf(column_family),
|
|
cfd(static_cast<ColumnFamilyHandleImpl*>(cf)->cfd()),
|
|
start(0),
|
|
num_keys(0),
|
|
super_version(sv) {}
|
|
|
|
MultiGetColumnFamilyData(ColumnFamilyHandle* column_family, size_t first,
|
|
size_t count, SuperVersion* sv)
|
|
: cf(column_family),
|
|
cfd(static_cast<ColumnFamilyHandleImpl*>(cf)->cfd()),
|
|
start(first),
|
|
num_keys(count),
|
|
super_version(sv) {}
|
|
|
|
MultiGetColumnFamilyData() = default;
|
|
};
|
|
|
|
// A common function to obtain a consistent snapshot, which can be implicit
|
|
// if the user doesn't specify a snapshot in read_options, across
|
|
// multiple column families for MultiGet. It will attempt to get an implicit
|
|
// snapshot without acquiring the db_mutes, but will give up after a few
|
|
// tries and acquire the mutex if a memtable flush happens. The template
|
|
// allows both the batched and non-batched MultiGet to call this with
|
|
// either an std::unordered_map or autovector of column families.
|
|
//
|
|
// If callback is non-null, the callback is refreshed with the snapshot
|
|
// sequence number
|
|
//
|
|
// A return value of true indicates that the SuperVersions were obtained
|
|
// from the ColumnFamilyData, whereas false indicates they are thread
|
|
// local
|
|
template <class T>
|
|
bool MultiCFSnapshot(
|
|
const ReadOptions& read_options, ReadCallback* callback,
|
|
std::function<MultiGetColumnFamilyData*(typename T::iterator&)>&
|
|
iter_deref_func,
|
|
T* cf_list, SequenceNumber* snapshot);
|
|
|
|
// The actual implementation of the batching MultiGet. The caller is expected
|
|
// to have acquired the SuperVersion and pass in a snapshot sequence number
|
|
// in order to construct the LookupKeys. The start_key and num_keys specify
|
|
// the range of keys in the sorted_keys vector for a single column family.
|
|
Status MultiGetImpl(
|
|
const ReadOptions& read_options, size_t start_key, size_t num_keys,
|
|
autovector<KeyContext*, MultiGetContext::MAX_BATCH_SIZE>* sorted_keys,
|
|
SuperVersion* sv, SequenceNumber snap_seqnum, ReadCallback* callback,
|
|
bool* is_blob_index);
|
|
|
|
Status DisableFileDeletionsWithLock();
|
|
|
|
// table_cache_ provides its own synchronization
|
|
std::shared_ptr<Cache> table_cache_;
|
|
|
|
// Lock over the persistent DB state. Non-nullptr iff successfully acquired.
|
|
FileLock* db_lock_;
|
|
|
|
// In addition to mutex_, log_write_mutex_ protected writes to stats_history_
|
|
InstrumentedMutex stats_history_mutex_;
|
|
// In addition to mutex_, log_write_mutex_ protected writes to logs_ and
|
|
// logfile_number_. With two_write_queues it also protects alive_log_files_,
|
|
// and log_empty_. Refer to the definition of each variable below for more
|
|
// details.
|
|
// Note: to avoid dealock, if needed to acquire both log_write_mutex_ and
|
|
// mutex_, the order should be first mutex_ and then log_write_mutex_.
|
|
InstrumentedMutex log_write_mutex_;
|
|
|
|
std::atomic<bool> shutting_down_;
|
|
std::atomic<bool> manual_compaction_paused_;
|
|
// This condition variable is signaled on these conditions:
|
|
// * whenever bg_compaction_scheduled_ goes down to 0
|
|
// * if AnyManualCompaction, whenever a compaction finishes, even if it hasn't
|
|
// made any progress
|
|
// * whenever a compaction made any progress
|
|
// * whenever bg_flush_scheduled_ or bg_purge_scheduled_ value decreases
|
|
// (i.e. whenever a flush is done, even if it didn't make any progress)
|
|
// * whenever there is an error in background purge, flush or compaction
|
|
// * whenever num_running_ingest_file_ goes to 0.
|
|
// * whenever pending_purge_obsolete_files_ goes to 0.
|
|
// * whenever disable_delete_obsolete_files_ goes to 0.
|
|
// * whenever SetOptions successfully updates options.
|
|
// * whenever a column family is dropped.
|
|
InstrumentedCondVar bg_cv_;
|
|
// Writes are protected by locking both mutex_ and log_write_mutex_, and reads
|
|
// must be under either mutex_ or log_write_mutex_. Since after ::Open,
|
|
// logfile_number_ is currently updated only in write_thread_, it can be read
|
|
// from the same write_thread_ without any locks.
|
|
uint64_t logfile_number_;
|
|
std::deque<uint64_t>
|
|
log_recycle_files_; // a list of log files that we can recycle
|
|
bool log_dir_synced_;
|
|
// Without two_write_queues, read and writes to log_empty_ are protected by
|
|
// mutex_. Since it is currently updated/read only in write_thread_, it can be
|
|
// accessed from the same write_thread_ without any locks. With
|
|
// two_write_queues writes, where it can be updated in different threads,
|
|
// read and writes are protected by log_write_mutex_ instead. This is to avoid
|
|
// expesnive mutex_ lock during WAL write, which update log_empty_.
|
|
bool log_empty_;
|
|
|
|
ColumnFamilyHandleImpl* persist_stats_cf_handle_;
|
|
|
|
bool persistent_stats_cfd_exists_ = true;
|
|
|
|
// Without two_write_queues, read and writes to alive_log_files_ are
|
|
// protected by mutex_. However since back() is never popped, and push_back()
|
|
// is done only from write_thread_, the same thread can access the item
|
|
// reffered by back() without mutex_. With two_write_queues_, writes
|
|
// are protected by locking both mutex_ and log_write_mutex_, and reads must
|
|
// be under either mutex_ or log_write_mutex_.
|
|
std::deque<LogFileNumberSize> alive_log_files_;
|
|
// Log files that aren't fully synced, and the current log file.
|
|
// Synchronization:
|
|
// - push_back() is done from write_thread_ with locked mutex_ and
|
|
// log_write_mutex_
|
|
// - pop_front() is done from any thread with locked mutex_ and
|
|
// log_write_mutex_
|
|
// - reads are done with either locked mutex_ or log_write_mutex_
|
|
// - back() and items with getting_synced=true are not popped,
|
|
// - The same thread that sets getting_synced=true will reset it.
|
|
// - it follows that the object referred by back() can be safely read from
|
|
// the write_thread_ without using mutex
|
|
// - it follows that the items with getting_synced=true can be safely read
|
|
// from the same thread that has set getting_synced=true
|
|
std::deque<LogWriterNumber> logs_;
|
|
// Signaled when getting_synced becomes false for some of the logs_.
|
|
InstrumentedCondVar log_sync_cv_;
|
|
// This is the app-level state that is written to the WAL but will be used
|
|
// only during recovery. Using this feature enables not writing the state to
|
|
// memtable on normal writes and hence improving the throughput. Each new
|
|
// write of the state will replace the previous state entirely even if the
|
|
// keys in the two consecuitive states do not overlap.
|
|
// It is protected by log_write_mutex_ when two_write_queues_ is enabled.
|
|
// Otherwise only the heaad of write_thread_ can access it.
|
|
WriteBatch cached_recoverable_state_;
|
|
std::atomic<bool> cached_recoverable_state_empty_ = {true};
|
|
std::atomic<uint64_t> total_log_size_;
|
|
|
|
// If this is non-empty, we need to delete these log files in background
|
|
// threads. Protected by db mutex.
|
|
autovector<log::Writer*> logs_to_free_;
|
|
|
|
bool is_snapshot_supported_;
|
|
|
|
std::map<uint64_t, std::map<std::string, uint64_t>> stats_history_;
|
|
|
|
std::map<std::string, uint64_t> stats_slice_;
|
|
|
|
bool stats_slice_initialized_ = false;
|
|
|
|
Directories directories_;
|
|
|
|
WriteBufferManager* write_buffer_manager_;
|
|
|
|
WriteThread write_thread_;
|
|
WriteBatch tmp_batch_;
|
|
// The write thread when the writers have no memtable write. This will be used
|
|
// in 2PC to batch the prepares separately from the serial commit.
|
|
WriteThread nonmem_write_thread_;
|
|
|
|
WriteController write_controller_;
|
|
|
|
// Size of the last batch group. In slowdown mode, next write needs to
|
|
// sleep if it uses up the quota.
|
|
// Note: This is to protect memtable and compaction. If the batch only writes
|
|
// to the WAL its size need not to be included in this.
|
|
uint64_t last_batch_group_size_;
|
|
|
|
FlushScheduler flush_scheduler_;
|
|
|
|
TrimHistoryScheduler trim_history_scheduler_;
|
|
|
|
SnapshotList snapshots_;
|
|
|
|
// For each background job, pending_outputs_ keeps the current file number at
|
|
// the time that background job started.
|
|
// FindObsoleteFiles()/PurgeObsoleteFiles() never deletes any file that has
|
|
// number bigger than any of the file number in pending_outputs_. Since file
|
|
// numbers grow monotonically, this also means that pending_outputs_ is always
|
|
// sorted. After a background job is done executing, its file number is
|
|
// deleted from pending_outputs_, which allows PurgeObsoleteFiles() to clean
|
|
// it up.
|
|
// State is protected with db mutex.
|
|
std::list<uint64_t> pending_outputs_;
|
|
|
|
// flush_queue_ and compaction_queue_ hold column families that we need to
|
|
// flush and compact, respectively.
|
|
// A column family is inserted into flush_queue_ when it satisfies condition
|
|
// cfd->imm()->IsFlushPending()
|
|
// A column family is inserted into compaction_queue_ when it satisfied
|
|
// condition cfd->NeedsCompaction()
|
|
// Column families in this list are all Ref()-erenced
|
|
// TODO(icanadi) Provide some kind of ReferencedColumnFamily class that will
|
|
// do RAII on ColumnFamilyData
|
|
// Column families are in this queue when they need to be flushed or
|
|
// compacted. Consumers of these queues are flush and compaction threads. When
|
|
// column family is put on this queue, we increase unscheduled_flushes_ and
|
|
// unscheduled_compactions_. When these variables are bigger than zero, that
|
|
// means we need to schedule background threads for flush and compaction.
|
|
// Once the background threads are scheduled, we decrease unscheduled_flushes_
|
|
// and unscheduled_compactions_. That way we keep track of number of
|
|
// compaction and flush threads we need to schedule. This scheduling is done
|
|
// in MaybeScheduleFlushOrCompaction()
|
|
// invariant(column family present in flush_queue_ <==>
|
|
// ColumnFamilyData::pending_flush_ == true)
|
|
std::deque<FlushRequest> flush_queue_;
|
|
// invariant(column family present in compaction_queue_ <==>
|
|
// ColumnFamilyData::pending_compaction_ == true)
|
|
std::deque<ColumnFamilyData*> compaction_queue_;
|
|
|
|
// A map to store file numbers and filenames of the files to be purged
|
|
std::unordered_map<uint64_t, PurgeFileInfo> purge_files_;
|
|
|
|
// A vector to store the file numbers that have been assigned to certain
|
|
// JobContext. Current implementation tracks table and blob files only.
|
|
std::unordered_set<uint64_t> files_grabbed_for_purge_;
|
|
|
|
// A queue to store log writers to close
|
|
std::deque<log::Writer*> logs_to_free_queue_;
|
|
std::deque<SuperVersion*> superversions_to_free_queue_;
|
|
int unscheduled_flushes_;
|
|
int unscheduled_compactions_;
|
|
|
|
// count how many background compactions are running or have been scheduled in
|
|
// the BOTTOM pool
|
|
int bg_bottom_compaction_scheduled_;
|
|
|
|
// count how many background compactions are running or have been scheduled
|
|
int bg_compaction_scheduled_;
|
|
|
|
// stores the number of compactions are currently running
|
|
int num_running_compactions_;
|
|
|
|
// number of background memtable flush jobs, submitted to the HIGH pool
|
|
int bg_flush_scheduled_;
|
|
|
|
// stores the number of flushes are currently running
|
|
int num_running_flushes_;
|
|
|
|
// number of background obsolete file purge jobs, submitted to the HIGH pool
|
|
int bg_purge_scheduled_;
|
|
|
|
std::deque<ManualCompactionState*> manual_compaction_dequeue_;
|
|
|
|
// shall we disable deletion of obsolete files
|
|
// if 0 the deletion is enabled.
|
|
// if non-zero, files will not be getting deleted
|
|
// This enables two different threads to call
|
|
// EnableFileDeletions() and DisableFileDeletions()
|
|
// without any synchronization
|
|
int disable_delete_obsolete_files_;
|
|
|
|
// Number of times FindObsoleteFiles has found deletable files and the
|
|
// corresponding call to PurgeObsoleteFiles has not yet finished.
|
|
int pending_purge_obsolete_files_;
|
|
|
|
// last time when DeleteObsoleteFiles with full scan was executed. Originally
|
|
// initialized with startup time.
|
|
uint64_t delete_obsolete_files_last_run_;
|
|
|
|
// last time stats were dumped to LOG
|
|
std::atomic<uint64_t> last_stats_dump_time_microsec_;
|
|
|
|
// The thread that wants to switch memtable, can wait on this cv until the
|
|
// pending writes to memtable finishes.
|
|
std::condition_variable switch_cv_;
|
|
// The mutex used by switch_cv_. mutex_ should be acquired beforehand.
|
|
std::mutex switch_mutex_;
|
|
// Number of threads intending to write to memtable
|
|
std::atomic<size_t> pending_memtable_writes_ = {};
|
|
|
|
// Each flush or compaction gets its own job id. this counter makes sure
|
|
// they're unique
|
|
std::atomic<int> next_job_id_;
|
|
|
|
// A flag indicating whether the current rocksdb database has any
|
|
// data that is not yet persisted into either WAL or SST file.
|
|
// Used when disableWAL is true.
|
|
std::atomic<bool> has_unpersisted_data_;
|
|
|
|
// if an attempt was made to flush all column families that
|
|
// the oldest log depends on but uncommitted data in the oldest
|
|
// log prevents the log from being released.
|
|
// We must attempt to free the dependent memtables again
|
|
// at a later time after the transaction in the oldest
|
|
// log is fully commited.
|
|
bool unable_to_release_oldest_log_;
|
|
|
|
static const int KEEP_LOG_FILE_NUM = 1000;
|
|
// MSVC version 1800 still does not have constexpr for ::max()
|
|
static const uint64_t kNoTimeOut = port::kMaxUint64;
|
|
|
|
std::string db_absolute_path_;
|
|
|
|
// Number of running IngestExternalFile() or CreateColumnFamilyWithImport()
|
|
// calls.
|
|
// REQUIRES: mutex held
|
|
int num_running_ingest_file_;
|
|
|
|
#ifndef ROCKSDB_LITE
|
|
WalManager wal_manager_;
|
|
#endif // ROCKSDB_LITE
|
|
|
|
// Unified interface for logging events
|
|
EventLogger event_logger_;
|
|
|
|
// A value of > 0 temporarily disables scheduling of background work
|
|
int bg_work_paused_;
|
|
|
|
// A value of > 0 temporarily disables scheduling of background compaction
|
|
int bg_compaction_paused_;
|
|
|
|
// Guard against multiple concurrent refitting
|
|
bool refitting_level_;
|
|
|
|
// Indicate DB was opened successfully
|
|
bool opened_successfully_;
|
|
|
|
// The min threshold to triggere bottommost compaction for removing
|
|
// garbages, among all column families.
|
|
SequenceNumber bottommost_files_mark_threshold_ = kMaxSequenceNumber;
|
|
|
|
LogsWithPrepTracker logs_with_prep_tracker_;
|
|
|
|
// Callback for compaction to check if a key is visible to a snapshot.
|
|
// REQUIRES: mutex held
|
|
std::unique_ptr<SnapshotChecker> snapshot_checker_;
|
|
|
|
// Callback for when the cached_recoverable_state_ is written to memtable
|
|
// Only to be set during initialization
|
|
std::unique_ptr<PreReleaseCallback> recoverable_state_pre_release_callback_;
|
|
|
|
// handle for scheduling stats dumping at fixed intervals
|
|
// REQUIRES: mutex locked
|
|
std::unique_ptr<ROCKSDB_NAMESPACE::RepeatableThread> thread_dump_stats_;
|
|
|
|
// handle for scheduling stats snapshoting at fixed intervals
|
|
// REQUIRES: mutex locked
|
|
std::unique_ptr<ROCKSDB_NAMESPACE::RepeatableThread> thread_persist_stats_;
|
|
|
|
// When set, we use a separate queue for writes that don't write to memtable.
|
|
// In 2PC these are the writes at Prepare phase.
|
|
const bool two_write_queues_;
|
|
const bool manual_wal_flush_;
|
|
|
|
// LastSequence also indicates last published sequence visibile to the
|
|
// readers. Otherwise LastPublishedSequence should be used.
|
|
const bool last_seq_same_as_publish_seq_;
|
|
// It indicates that a customized gc algorithm must be used for
|
|
// flush/compaction and if it is not provided vis SnapshotChecker, we should
|
|
// disable gc to be safe.
|
|
const bool use_custom_gc_;
|
|
// Flag to indicate that the DB instance shutdown has been initiated. This
|
|
// different from shutting_down_ atomic in that it is set at the beginning
|
|
// of shutdown sequence, specifically in order to prevent any background
|
|
// error recovery from going on in parallel. The latter, shutting_down_,
|
|
// is set a little later during the shutdown after scheduling memtable
|
|
// flushes
|
|
std::atomic<bool> shutdown_initiated_;
|
|
// Flag to indicate whether sst_file_manager object was allocated in
|
|
// DB::Open() or passed to us
|
|
bool own_sfm_;
|
|
|
|
// Clients must periodically call SetPreserveDeletesSequenceNumber()
|
|
// to advance this seqnum. Default value is 0 which means ALL deletes are
|
|
// preserved. Note that this has no effect if DBOptions.preserve_deletes
|
|
// is set to false.
|
|
std::atomic<SequenceNumber> preserve_deletes_seqnum_;
|
|
const bool preserve_deletes_;
|
|
|
|
// Flag to check whether Close() has been called on this DB
|
|
bool closed_;
|
|
|
|
ErrorHandler error_handler_;
|
|
|
|
// Conditional variable to coordinate installation of atomic flush results.
|
|
// With atomic flush, each bg thread installs the result of flushing multiple
|
|
// column families, and different threads can flush different column
|
|
// families. It's difficult to rely on one thread to perform batch
|
|
// installation for all threads. This is different from the non-atomic flush
|
|
// case.
|
|
// atomic_flush_install_cv_ makes sure that threads install atomic flush
|
|
// results sequentially. Flush results of memtables with lower IDs get
|
|
// installed to MANIFEST first.
|
|
InstrumentedCondVar atomic_flush_install_cv_;
|
|
|
|
bool wal_in_db_path_;
|
|
};
|
|
|
|
extern Options SanitizeOptions(const std::string& db, const Options& src);
|
|
|
|
extern DBOptions SanitizeOptions(const std::string& db, const DBOptions& src);
|
|
|
|
extern CompressionType GetCompressionFlush(
|
|
const ImmutableCFOptions& ioptions,
|
|
const MutableCFOptions& mutable_cf_options);
|
|
|
|
// Return the earliest log file to keep after the memtable flush is
|
|
// finalized.
|
|
// `cfd_to_flush` is the column family whose memtable (specified in
|
|
// `memtables_to_flush`) will be flushed and thus will not depend on any WAL
|
|
// file.
|
|
// The function is only applicable to 2pc mode.
|
|
extern uint64_t PrecomputeMinLogNumberToKeep(
|
|
VersionSet* vset, const ColumnFamilyData& cfd_to_flush,
|
|
autovector<VersionEdit*> edit_list,
|
|
const autovector<MemTable*>& memtables_to_flush,
|
|
LogsWithPrepTracker* prep_tracker);
|
|
|
|
// `cfd_to_flush` is the column family whose memtable will be flushed and thus
|
|
// will not depend on any WAL file. nullptr means no memtable is being flushed.
|
|
// The function is only applicable to 2pc mode.
|
|
extern uint64_t FindMinPrepLogReferencedByMemTable(
|
|
VersionSet* vset, const ColumnFamilyData* cfd_to_flush,
|
|
const autovector<MemTable*>& memtables_to_flush);
|
|
|
|
// Fix user-supplied options to be reasonable
|
|
template <class T, class V>
|
|
static void ClipToRange(T* ptr, V minvalue, V maxvalue) {
|
|
if (static_cast<V>(*ptr) > maxvalue) *ptr = maxvalue;
|
|
if (static_cast<V>(*ptr) < minvalue) *ptr = minvalue;
|
|
}
|
|
|
|
} // namespace ROCKSDB_NAMESPACE
|
|
|