You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
rocksdb/db/file_indexer.h

141 lines
6.0 KiB

// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <cstdint>
#include <functional>
#include <limits>
#include <vector>
#include "util/arena.h"
#include "util/autovector.h"
namespace rocksdb {
class Comparator;
struct FileMetaData;
struct FdWithKeyRange;
struct FileLevel;
// The file tree structure in Version is prebuilt and the range of each file
// is known. On Version::Get(), it uses binary search to find a potential file
// and then check if a target key can be found in the file by comparing the key
// to each file's smallest and largest key. The results of these comparisions
// can be reused beyond checking if a key falls into a file's range.
// With some pre-calculated knowledge, each key comparision that has been done
// can serve as a hint to narrow down further searches: if a key compared to
// be smaller than a file's smallest or largest, that comparison can be used
// to find out the right bound of next binary search. Similarly, if a key
// compared to be larger than a file's smallest or largest, it can be utilized
// to find out the left bound of next binary search.
// With these hints: it can greatly reduce the range of binary search,
// especially for bottom levels, given that one file most likely overlaps with
// only N files from level below (where N is max_bytes_for_level_multiplier).
// So on level L, we will only look at ~N files instead of N^L files on the
// naive approach.
class FileIndexer {
public:
explicit FileIndexer(const Comparator* ucmp);
uint32_t NumLevelIndex();
uint32_t LevelIndexSize(uint32_t level);
// Return a file index range in the next level to search for a key based on
// smallest and largest key comparision for the current file specified by
// level and file_index. When *left_index < *right_index, both index should
// be valid and fit in the vector size.
void GetNextLevelIndex(
const uint32_t level, const uint32_t file_index, const int cmp_smallest,
const int cmp_largest, int32_t* left_bound, int32_t* right_bound);
void UpdateIndex(Arena* arena,
const uint32_t num_levels,
std::vector<FileMetaData*>* const files);
enum {
kLevelMaxIndex = std::numeric_limits<int32_t>::max()
};
private:
uint32_t num_levels_;
const Comparator* ucmp_;
struct IndexUnit {
IndexUnit()
: smallest_lb(0), largest_lb(0), smallest_rb(-1), largest_rb(-1) {}
// During file search, a key is compared against smallest and largest
// from a FileMetaData. It can have 3 possible outcomes:
// (1) key is smaller than smallest, implying it is also smaller than
// larger. Precalculated index based on "smallest < smallest" can
// be used to provide right bound.
// (2) key is in between smallest and largest.
// Precalculated index based on "smallest > greatest" can be used to
// provide left bound.
// Precalculated index based on "largest < smallest" can be used to
// provide right bound.
// (3) key is larger than largest, implying it is also larger than smallest.
// Precalculated index based on "largest > largest" can be used to
// provide left bound.
//
// As a result, we will need to do:
// Compare smallest (<=) and largest keys from upper level file with
// smallest key from lower level to get a right bound.
// Compare smallest (>=) and largest keys from upper level file with
// largest key from lower level to get a left bound.
//
// Example:
// level 1: [50 - 60]
// level 2: [1 - 40], [45 - 55], [58 - 80]
// A key 35, compared to be less than 50, 3rd file on level 2 can be
// skipped according to rule (1). LB = 0, RB = 1.
// A key 53, sits in the middle 50 and 60. 1st file on level 2 can be
// skipped according to rule (2)-a, but the 3rd file cannot be skipped
// because 60 is greater than 58. LB = 1, RB = 2.
// A key 70, compared to be larger than 60. 1st and 2nd file can be skipped
// according to rule (3). LB = 2, RB = 2.
//
// Point to a left most file in a lower level that may contain a key,
// which compares greater than smallest of a FileMetaData (upper level)
int32_t smallest_lb;
// Point to a left most file in a lower level that may contain a key,
// which compares greater than largest of a FileMetaData (upper level)
int32_t largest_lb;
// Point to a right most file in a lower level that may contain a key,
// which compares smaller than smallest of a FileMetaData (upper level)
int32_t smallest_rb;
// Point to a right most file in a lower level that may contain a key,
// which compares smaller than largest of a FileMetaData (upper level)
int32_t largest_rb;
};
// Data structure to store IndexUnits in a whole level
struct IndexLevel {
size_t num_index;
IndexUnit* index_units;
IndexLevel(): num_index(0), index_units(nullptr) {}
};
void CalculateLB(const std::vector<FileMetaData*>& upper_files,
const std::vector<FileMetaData*>& lower_files,
IndexLevel* index_level,
std::function<int(const FileMetaData*, const FileMetaData*)> cmp_op,
std::function<void(IndexUnit*, int32_t)> set_index);
void CalculateRB(const std::vector<FileMetaData*>& upper_files,
const std::vector<FileMetaData*>& lower_files,
IndexLevel* index_level,
std::function<int(const FileMetaData*, const FileMetaData*)> cmp_op,
std::function<void(IndexUnit*, int32_t)> set_index);
autovector<IndexLevel> next_level_index_;
int32_t* level_rb_;
};
} // namespace rocksdb