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rocksdb/thrift/lib/cpp/test/loadgen/IntervalTimer.h

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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef THRIFT_TEST_LOADGEN_INTERVALTIMER_H_
#define THRIFT_TEST_LOADGEN_INTERVALTIMER_H_ 1
#include "thrift/lib/cpp/concurrency/Util.h"
#include "thrift/lib/cpp/concurrency/Mutex.h"
#include "thrift/lib/cpp/TLogging.h"
#include <unistd.h>
namespace apache { namespace thrift { namespace loadgen {
/**
* IntervalTimer helps perform tasks at a desired rate.
*
* Call sleep() in between each operation, and it will sleep the required
* amount of time to hit the target rate. It accounts for the time required to
* perform each operation, and it also adjusts the subsequent intervals if the
* system sleep call wakes up later than requested. This allows good accuracy
* for the average rate, even when the requested interval is very small. Works
* between multiple threads.
*/
class IntervalTimer {
public:
/**
* Create a new IntervalTimer
*
* @param intervalNsec The desired number of ns each interval should take.
* @param maxBacklog If we can't keep up with the requested rate, reset
* when we fall more than maxBacklog microseconds
* behind. If the rate does eventually recover, this
* will setting helps reduce the amount of time that the
* timer goes too fast in order to catch up to the
* average rate.
*/
IntervalTimer(uint64_t intervalNsec,
uint64_t maxBacklog = 3 * concurrency::Util::US_PER_S)
: numTimes_(0)
, intervalNsec_(intervalNsec)
, intervalStart_(0)
, maxBacklog_(maxBacklog) { }
void setIntervalNsec(uint64_t interval) {
intervalNsec_ = interval;
}
void setRatePerSec(uint64_t rate) {
if (rate == 0) intervalNsec_ = 0;
else intervalNsec_ = concurrency::Util::NS_PER_S / rate;
}
/**
* Start the timer.
*
* Call this method before the first interval.
*/
void start() {
intervalStart_ = concurrency::Util::currentTimeUsec();
}
/**
* Sleep until the next interval should start.
*
* @return Returns true during normal operations, and false if the maxBacklog
* was hit and the timer has reset the average rate calculation.
*/
bool sleep() {
// Go as fast as possible when intervalNsec_ is 0
if (intervalNsec_ == 0) {
return true;
}
uint64_t waitUntil, now;
{
concurrency::Guard guard(mutex_);
// intervalStart_ is when the just previous interval started (or when it
// was supposed to start, if we aren't able to keep up with the requested
// rate).
//
// Update it to be when the next interval is supposed to start
numTimes_++;
now = concurrency::Util::currentTimeUsec();
waitUntil = intervalStart_ + (intervalNsec_ * numTimes_) / 1000;
if (now > waitUntil) {
// If we can't keep up with the requested rate, we'll keep falling
// farther and farther behind.
//
// If we fall farther than maxBacklog_ behind, reset intervalStart_ to
// the current time. This way, if the operations eventually do speed up
// and we are able to meet the requested rate, we won't exceed it for
// too long trying to catch up.
uint64_t delta = now - waitUntil;
if (delta > maxBacklog_) {
intervalStart_ = now;
numTimes_ = 0;
return false;
}
return true;
}
}
usleep(waitUntil - now);
return true;
}
private:
uint64_t numTimes_;
uint64_t intervalNsec_;
uint64_t intervalStart_;
uint64_t maxBacklog_;
concurrency::Mutex mutex_;
};
}}} // apache::thrift::loadgen
#endif // THRIFT_TEST_LOADGEN_INTERVALTIMER_H_