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rocksdb/util/lru_cache_handle.h

71 lines
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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <cassert>
#include <cstdint>
#include "port/port.h"
#include "rocksdb/slice.h"
namespace rocksdb {
// An entry is a variable length heap-allocated structure.
// Entries are referenced by cache and/or by any external entity.
// The cache keeps all its entries in table. Some elements
// are also stored on LRU list.
//
// LRUHandle can be in these states:
// 1. Referenced externally AND in hash table.
// In that case the entry is *not* in the LRU. (refs > 1 && in_cache == true)
// 2. Not referenced externally and in hash table. In that case the entry is
// in the LRU and can be freed. (refs == 1 && in_cache == true)
// 3. Referenced externally and not in hash table. In that case the entry is
// in not on LRU and not in table. (refs >= 1 && in_cache == false)
//
// All newly created LRUHandles are in state 1. If you call LRUCache::Release
// on entry in state 1, it will go into state 2. To move from state 1 to
// state 3, either call LRUCache::Erase or LRUCache::Insert with the same key.
// To move from state 2 to state 1, use LRUCache::Lookup.
// Before destruction, make sure that no handles are in state 1. This means
// that any successful LRUCache::Lookup/LRUCache::Insert have a matching
// RUCache::Release (to move into state 2) or LRUCache::Erase (for state 3)
struct LRUHandle {
void* value;
void (*deleter)(const Slice&, void* value);
LRUHandle* next_hash;
LRUHandle* next;
LRUHandle* prev;
size_t charge; // TODO(opt): Only allow uint32_t?
size_t key_length;
uint32_t refs; // a number of refs to this entry
// cache itself is counted as 1
bool in_cache; // true, if this entry is referenced by the hash table
uint32_t hash; // Hash of key(); used for fast sharding and comparisons
char key_data[1]; // Beginning of key
Slice key() const {
// For cheaper lookups, we allow a temporary Handle object
// to store a pointer to a key in "value".
if (next == this) {
return *(reinterpret_cast<Slice*>(value));
} else {
return Slice(key_data, key_length);
}
}
void Free() {
assert((refs == 1 && in_cache) || (refs == 0 && !in_cache));
(*deleter)(key(), value);
delete[] reinterpret_cast<char*>(this);
}
};
} // end namespace rocksdb