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rocksdb/thrift/lib/cpp/protocol/neutronium/test/neutronium_test.thrift

80 lines
1.4 KiB

namespace cpp apache.thrift.protocol.neutronium.test
cpp_include "folly/FBString.h"
struct TestFixedSizeStruct1 {
1: bool a,
2: bool b,
3: bool c,
4: byte d,
}
struct TestFixedSizeStruct2 {
1: i32 a (neutronium.fixed = 1),
2: i64 b (neutronium.fixed = 1),
}
struct TestNotFixedSizeStruct2 {
1: i32 a,
2: i64 b,
}
struct TestStruct1 {
1: bool a,
2: optional bool b,
3: i32 c (neutronium.fixed = 1),
4: optional i32 d,
5: i64 e,
6: optional i64 f,
7: string g
}
struct TestStruct2 {
1: i32 a,
2: TestStruct1 b,
3: string c,
4: list<i32> d,
5: list<string> e,
6: map<i32, string> f,
}
struct TestStringEncoding1 {
1: i32 a,
2: string b,
3: string c (neutronium.intern = 1),
4: string d1 (neutronium.fixed = 10, neutronium.pad = 'X'),
5: string d2 (neutronium.fixed = 10, neutronium.pad = 'X'),
6: string e (neutronium.terminator = 'X'),
}
enum Foo {
HELLO = 1, // 0
WORLD = 42, // 1
MEOW = 23456, // 3
GOODBYE = 12345 // 2
}
struct TestEnumEncoding1 {
1: Foo a,
2: Foo b (neutronium.strict = 1),
3: bool c,
4: i32 d
}
struct TestEnumEncoding2 {
1: bool a,
2: Foo b (neutronium.strict = 1),
4: optional Foo d (neutronium.strict = 1),
5: Foo e (neutronium.strict = 1),
}
struct BenchStruct1 {
1: required i32 a,
}
struct BenchStruct2 {
1: optional i32 a,
4: optional string b,
5: optional list<i32> c
}