fork of https://github.com/oxigraph/rocksdb and https://github.com/facebook/rocksdb for nextgraph and oxigraph
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104 lines
2.6 KiB
104 lines
2.6 KiB
// Copyright (c) 2012 Facebook.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include <string>
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#include "db/dbformat.h"
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#include "db/memtable.h"
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#include "db/write_batch_internal.h"
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#include "leveldb/db.h"
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#include "leveldb/env.h"
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#include "leveldb/iterator.h"
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#include "leveldb/table_builder.h"
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#include "table/block.h"
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#include "table/block_builder.h"
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#include "table/table.h"
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#include "table/format.h"
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#include "util/random.h"
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#include "util/testharness.h"
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#include "util/testutil.h"
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namespace leveldb {
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static std::string RandomString(Random* rnd, int len) {
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std::string r;
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test::RandomString(rnd, len, &r);
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return r;
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}
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class BlockTest {};
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// block test
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TEST(BlockTest, SimpleTest) {
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Random rnd(301);
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Options options = Options();
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std::vector<std::string> keys;
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std::vector<std::string> values;
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BlockBuilder builder(&options);
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int num_records = 100000;
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char buf[10];
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char* p = &buf[0];
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// add a bunch of records to a block
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for (int i = 0; i < num_records; i++) {
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// generate random kvs
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sprintf(p, "%6d", i);
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std::string k(p);
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std::string v = RandomString(&rnd, 100); // 100 byte values
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// write kvs to the block
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Slice key(k);
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Slice value(v);
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builder.Add(key, value);
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// remember kvs in a lookaside array
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keys.push_back(k);
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values.push_back(v);
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}
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// read serialized contents of the block
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Slice rawblock = builder.Finish();
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// create block reader
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BlockContents contents;
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contents.data = rawblock;
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contents.cachable = false;
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contents.heap_allocated = false;
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Block reader(contents);
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// read contents of block sequentially
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int count = 0;
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Iterator* iter = reader.NewIterator(options.comparator);
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for (iter->SeekToFirst();iter->Valid(); count++, iter->Next()) {
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// read kv from block
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Slice k = iter->key();
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Slice v = iter->value();
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// compare with lookaside array
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ASSERT_EQ(k.ToString().compare(keys[count]), 0);
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ASSERT_EQ(v.ToString().compare(values[count]), 0);
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}
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delete iter;
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// read block contents randomly
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iter = reader.NewIterator(options.comparator);
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for (int i = 0; i < num_records; i++) {
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// find a random key in the lookaside array
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int index = rnd.Uniform(num_records);
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Slice k(keys[index]);
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// search in block for this key
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iter->Seek(k);
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ASSERT_TRUE(iter->Valid());
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Slice v = iter->value();
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ASSERT_EQ(v.ToString().compare(values[index]), 0);
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}
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delete iter;
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}
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} // namespace leveldb
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int main(int argc, char** argv) {
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return leveldb::test::RunAllTests();
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}
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