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rocksdb/db/write_batch_internal.h

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include "rocksdb/types.h"
#include "rocksdb/write_batch.h"
#include "rocksdb/db.h"
#include "rocksdb/options.h"
namespace rocksdb {
class MemTable;
// WriteBatchInternal provides static methods for manipulating a
// WriteBatch that we don't want in the public WriteBatch interface.
class WriteBatchInternal {
public:
// Return the number of entries in the batch.
static int Count(const WriteBatch* batch);
// Set the count for the number of entries in the batch.
static void SetCount(WriteBatch* batch, int n);
// Return the seqeunce number for the start of this batch.
static SequenceNumber Sequence(const WriteBatch* batch);
// Store the specified number as the seqeunce number for the start of
// this batch.
static void SetSequence(WriteBatch* batch, SequenceNumber seq);
static Slice Contents(const WriteBatch* batch) {
return Slice(batch->rep_);
}
static size_t ByteSize(const WriteBatch* batch) {
return batch->rep_.size();
}
static void SetContents(WriteBatch* batch, const Slice& contents);
// Inserts batch entries into memtable
// Drops deletes in batch if filter_del is set to true and
// db->KeyMayExist returns false
static Status InsertInto(const WriteBatch* batch, MemTable* memtable,
const Options* opts = nullptr, DB* db = nullptr,
const bool filter_del = false);
static void Append(WriteBatch* dst, const WriteBatch* src);
};
} // namespace rocksdb