// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. // // WriteBatch holds a collection of updates to apply atomically to a DB. // // The updates are applied in the order in which they are added // to the WriteBatch. For example, the value of "key" will be "v3" // after the following batch is written: // // batch.Put("key", "v1"); // batch.Delete("key"); // batch.Put("key", "v2"); // batch.Put("key", "v3"); // // Multiple threads can invoke const methods on a WriteBatch without // external synchronization, but if any of the threads may call a // non-const method, all threads accessing the same WriteBatch must use // external synchronization. #pragma once #include #include #include #include #include #include #include "rocksdb/status.h" #include "rocksdb/write_batch_base.h" namespace ROCKSDB_NAMESPACE { class Slice; class ColumnFamilyHandle; struct SavePoints; struct SliceParts; struct SavePoint { size_t size; // size of rep_ int count; // count of elements in rep_ uint32_t content_flags; SavePoint() : size(0), count(0), content_flags(0) {} SavePoint(size_t _size, int _count, uint32_t _flags) : size(_size), count(_count), content_flags(_flags) {} void clear() { size = 0; count = 0; content_flags = 0; } bool is_cleared() const { return (size | count | content_flags) == 0; } }; class WriteBatch : public WriteBatchBase { public: explicit WriteBatch(size_t reserved_bytes = 0, size_t max_bytes = 0) : WriteBatch(reserved_bytes, max_bytes, 0, 0) {} // `protection_bytes_per_key` is the number of bytes used to store // protection information for each key entry. Currently supported values are // zero (disabled) and eight. explicit WriteBatch(size_t reserved_bytes, size_t max_bytes, size_t protection_bytes_per_key, size_t default_cf_ts_sz); ~WriteBatch() override; using WriteBatchBase::Put; // Store the mapping "key->value" in the database. // The following Put(..., const Slice& key, ...) API can also be used when // user-defined timestamp is enabled as long as `key` points to a contiguous // buffer with timestamp appended after user key. The caller is responsible // for setting up the memory buffer pointed to by `key`. Status Put(ColumnFamilyHandle* column_family, const Slice& key, const Slice& value) override; Status Put(const Slice& key, const Slice& value) override { return Put(nullptr, key, value); } Status Put(ColumnFamilyHandle* column_family, const Slice& key, const Slice& ts, const Slice& value) override; // Variant of Put() that gathers output like writev(2). The key and value // that will be written to the database are concatenations of arrays of // slices. // The following Put(..., const SliceParts& key, ...) API can be used when // user-defined timestamp is enabled as long as the timestamp is the last // Slice in `key`, a SliceParts (array of Slices). The caller is responsible // for setting up the `key` SliceParts object. Status Put(ColumnFamilyHandle* column_family, const SliceParts& key, const SliceParts& value) override; Status Put(const SliceParts& key, const SliceParts& value) override { return Put(nullptr, key, value); } // Store the mapping "key->{column1:value1, column2:value2, ...}" in the // column family specified by "column_family". using WriteBatchBase::PutEntity; Status PutEntity(ColumnFamilyHandle* column_family, const Slice& key, const WideColumns& columns) override; using WriteBatchBase::Delete; // If the database contains a mapping for "key", erase it. Else do nothing. // The following Delete(..., const Slice& key) can be used when user-defined // timestamp is enabled as long as `key` points to a contiguous buffer with // timestamp appended after user key. The caller is responsible for setting // up the memory buffer pointed to by `key`. Status Delete(ColumnFamilyHandle* column_family, const Slice& key) override; Status Delete(const Slice& key) override { return Delete(nullptr, key); } Status Delete(ColumnFamilyHandle* column_family, const Slice& key, const Slice& ts) override; // variant that takes SliceParts // These two variants of Delete(..., const SliceParts& key) can be used when // user-defined timestamp is enabled as long as the timestamp is the last // Slice in `key`, a SliceParts (array of Slices). The caller is responsible // for setting up the `key` SliceParts object. Status Delete(ColumnFamilyHandle* column_family, const SliceParts& key) override; Status Delete(const SliceParts& key) override { return Delete(nullptr, key); } using WriteBatchBase::SingleDelete; // WriteBatch implementation of DB::SingleDelete(). See db.h. Status SingleDelete(ColumnFamilyHandle* column_family, const Slice& key) override; Status SingleDelete(const Slice& key) override { return SingleDelete(nullptr, key); } Status SingleDelete(ColumnFamilyHandle* column_family, const Slice& key, const Slice& ts) override; // variant that takes SliceParts Status SingleDelete(ColumnFamilyHandle* column_family, const SliceParts& key) override; Status SingleDelete(const SliceParts& key) override { return SingleDelete(nullptr, key); } using WriteBatchBase::DeleteRange; // WriteBatch implementation of DB::DeleteRange(). See db.h. Status DeleteRange(ColumnFamilyHandle* column_family, const Slice& begin_key, const Slice& end_key) override; Status DeleteRange(const Slice& begin_key, const Slice& end_key) override { return DeleteRange(nullptr, begin_key, end_key); } // begin_key and end_key should be user keys without timestamp. Status DeleteRange(ColumnFamilyHandle* column_family, const Slice& begin_key, const Slice& end_key, const Slice& ts) override; // variant that takes SliceParts Status DeleteRange(ColumnFamilyHandle* column_family, const SliceParts& begin_key, const SliceParts& end_key) override; Status DeleteRange(const SliceParts& begin_key, const SliceParts& end_key) override { return DeleteRange(nullptr, begin_key, end_key); } using WriteBatchBase::Merge; // Merge "value" with the existing value of "key" in the database. // "key->merge(existing, value)" Status Merge(ColumnFamilyHandle* column_family, const Slice& key, const Slice& value) override; Status Merge(const Slice& key, const Slice& value) override { return Merge(nullptr, key, value); } Status Merge(ColumnFamilyHandle* /*column_family*/, const Slice& /*key*/, const Slice& /*ts*/, const Slice& /*value*/) override; // variant that takes SliceParts Status Merge(ColumnFamilyHandle* column_family, const SliceParts& key, const SliceParts& value) override; Status Merge(const SliceParts& key, const SliceParts& value) override { return Merge(nullptr, key, value); } using WriteBatchBase::PutLogData; // Append a blob of arbitrary size to the records in this batch. The blob will // be stored in the transaction log but not in any other file. In particular, // it will not be persisted to the SST files. When iterating over this // WriteBatch, WriteBatch::Handler::LogData will be called with the contents // of the blob as it is encountered. Blobs, puts, deletes, and merges will be // encountered in the same order in which they were inserted. The blob will // NOT consume sequence number(s) and will NOT increase the count of the batch // // Example application: add timestamps to the transaction log for use in // replication. Status PutLogData(const Slice& blob) override; using WriteBatchBase::Clear; // Clear all updates buffered in this batch. void Clear() override; // Records the state of the batch for future calls to RollbackToSavePoint(). // May be called multiple times to set multiple save points. void SetSavePoint() override; // Remove all entries in this batch (Put, Merge, Delete, PutLogData) since the // most recent call to SetSavePoint() and removes the most recent save point. // If there is no previous call to SetSavePoint(), Status::NotFound() // will be returned. // Otherwise returns Status::OK(). Status RollbackToSavePoint() override; // Pop the most recent save point. // If there is no previous call to SetSavePoint(), Status::NotFound() // will be returned. // Otherwise returns Status::OK(). Status PopSavePoint() override; // Support for iterating over the contents of a batch. // Objects of subclasses of Handler will be used by WriteBatch::Iterate(). class Handler { public: virtual ~Handler(); // All handler functions in this class provide default implementations so // we won't break existing clients of Handler on a source code level when // adding a new member function. // default implementation will just call Put without column family for // backwards compatibility. If the column family is not default, // the function is noop // If user-defined timestamp is enabled, then `key` includes timestamp. virtual Status PutCF(uint32_t column_family_id, const Slice& key, const Slice& value) { if (column_family_id == 0) { // Put() historically doesn't return status. We didn't want to be // backwards incompatible so we didn't change the return status // (this is a public API). We do an ordinary get and return Status::OK() Put(key, value); return Status::OK(); } return Status::InvalidArgument( "non-default column family and PutCF not implemented"); } // If user-defined timestamp is enabled, then `key` includes timestamp. virtual void Put(const Slice& /*key*/, const Slice& /*value*/) {} // If user-defined timestamp is enabled, then `key` includes timestamp. virtual Status PutEntityCF(uint32_t /* column_family_id */, const Slice& /* key */, const Slice& /* entity */) { return Status::NotSupported("PutEntityCF not implemented"); } // If user-defined timestamp is enabled, then `key` includes timestamp. virtual Status DeleteCF(uint32_t column_family_id, const Slice& key) { if (column_family_id == 0) { Delete(key); return Status::OK(); } return Status::InvalidArgument( "non-default column family and DeleteCF not implemented"); } // If user-defined timestamp is enabled, then `key` includes timestamp. virtual void Delete(const Slice& /*key*/) {} // If user-defined timestamp is enabled, then `key` includes timestamp. virtual Status SingleDeleteCF(uint32_t column_family_id, const Slice& key) { if (column_family_id == 0) { SingleDelete(key); return Status::OK(); } return Status::InvalidArgument( "non-default column family and SingleDeleteCF not implemented"); } // If user-defined timestamp is enabled, then `key` includes timestamp. virtual void SingleDelete(const Slice& /*key*/) {} // If user-defined timestamp is enabled, then `begin_key` and `end_key` // both include timestamp. virtual Status DeleteRangeCF(uint32_t /*column_family_id*/, const Slice& /*begin_key*/, const Slice& /*end_key*/) { return Status::InvalidArgument("DeleteRangeCF not implemented"); } // If user-defined timestamp is enabled, then `key` includes timestamp. virtual Status MergeCF(uint32_t column_family_id, const Slice& key, const Slice& value) { if (column_family_id == 0) { Merge(key, value); return Status::OK(); } return Status::InvalidArgument( "non-default column family and MergeCF not implemented"); } // If user-defined timestamp is enabled, then `key` includes timestamp. virtual void Merge(const Slice& /*key*/, const Slice& /*value*/) {} // If user-defined timestamp is enabled, then `key` includes timestamp. virtual Status PutBlobIndexCF(uint32_t /*column_family_id*/, const Slice& /*key*/, const Slice& /*value*/) { return Status::InvalidArgument("PutBlobIndexCF not implemented"); } // The default implementation of LogData does nothing. virtual void LogData(const Slice& blob); virtual Status MarkBeginPrepare(bool = false) { return Status::InvalidArgument("MarkBeginPrepare() handler not defined."); } virtual Status MarkEndPrepare(const Slice& /*xid*/) { return Status::InvalidArgument("MarkEndPrepare() handler not defined."); } virtual Status MarkNoop(bool /*empty_batch*/) { return Status::InvalidArgument("MarkNoop() handler not defined."); } virtual Status MarkRollback(const Slice& /*xid*/) { return Status::InvalidArgument( "MarkRollbackPrepare() handler not defined."); } virtual Status MarkCommit(const Slice& /*xid*/) { return Status::InvalidArgument("MarkCommit() handler not defined."); } virtual Status MarkCommitWithTimestamp(const Slice& /*xid*/, const Slice& /*commit_ts*/) { return Status::InvalidArgument( "MarkCommitWithTimestamp() handler not defined."); } // Continue is called by WriteBatch::Iterate. If it returns false, // iteration is halted. Otherwise, it continues iterating. The default // implementation always returns true. virtual bool Continue(); protected: friend class WriteBatchInternal; enum class OptionState { kUnknown, kDisabled, kEnabled, }; virtual OptionState WriteAfterCommit() const { return OptionState::kUnknown; } virtual OptionState WriteBeforePrepare() const { return OptionState::kUnknown; } }; Status Iterate(Handler* handler) const; // Retrieve the serialized version of this batch. const std::string& Data() const { return rep_; } // Release the serialized data and clear this batch. std::string Release(); // Retrieve data size of the batch. size_t GetDataSize() const { return rep_.size(); } // Returns the number of updates in the batch uint32_t Count() const; // Returns true if PutCF will be called during Iterate bool HasPut() const; // Returns true if PutEntityCF will be called during Iterate bool HasPutEntity() const; // Returns true if DeleteCF will be called during Iterate bool HasDelete() const; // Returns true if SingleDeleteCF will be called during Iterate bool HasSingleDelete() const; // Returns true if DeleteRangeCF will be called during Iterate bool HasDeleteRange() const; // Returns true if MergeCF will be called during Iterate bool HasMerge() const; // Returns true if MarkBeginPrepare will be called during Iterate bool HasBeginPrepare() const; // Returns true if MarkEndPrepare will be called during Iterate bool HasEndPrepare() const; // Returns true if MarkCommit will be called during Iterate bool HasCommit() const; // Returns true if MarkRollback will be called during Iterate bool HasRollback() const; // Experimental. // // Update timestamps of existing entries in the write batch if // applicable. If a key is intended for a column family that disables // timestamp, then this API won't set the timestamp for this key. // This requires that all keys, if enable timestamp, (possibly from multiple // column families) in the write batch have timestamps of the same format. // // ts_sz_func: callable object to obtain the timestamp sizes of column // families. If ts_sz_func() accesses data structures, then the caller of this // API must guarantee thread-safety. Like other parts of RocksDB, this API is // not exception-safe. Therefore, ts_sz_func() must not throw. // // in: cf, the column family id. // ret: timestamp size of the given column family. Return // std::numeric_limits::max() indicating "don't know or column // family info not found", this will cause UpdateTimestamps() to fail. // size_t ts_sz_func(uint32_t cf); Status UpdateTimestamps(const Slice& ts, std::function ts_sz_func); // Verify the per-key-value checksums of this write batch. // Corruption status will be returned if the verification fails. // If this write batch does not have per-key-value checksum, // OK status will be returned. Status VerifyChecksum() const; using WriteBatchBase::GetWriteBatch; WriteBatch* GetWriteBatch() override { return this; } // Constructor with a serialized string object explicit WriteBatch(const std::string& rep); explicit WriteBatch(std::string&& rep); WriteBatch(const WriteBatch& src); WriteBatch(WriteBatch&& src) noexcept; WriteBatch& operator=(const WriteBatch& src); WriteBatch& operator=(WriteBatch&& src); // marks this point in the WriteBatch as the last record to // be inserted into the WAL, provided the WAL is enabled void MarkWalTerminationPoint(); const SavePoint& GetWalTerminationPoint() const { return wal_term_point_; } void SetMaxBytes(size_t max_bytes) override { max_bytes_ = max_bytes; } struct ProtectionInfo; size_t GetProtectionBytesPerKey() const; private: friend class WriteBatchInternal; friend class LocalSavePoint; // TODO(myabandeh): this is needed for a hack to collapse the write batch and // remove duplicate keys. Remove it when the hack is replaced with a proper // solution. friend class WriteBatchWithIndex; std::unique_ptr save_points_; // When sending a WriteBatch through WriteImpl we might want to // specify that only the first x records of the batch be written to // the WAL. SavePoint wal_term_point_; // Is the content of the batch the application's latest state that meant only // to be used for recovery? Refer to // TransactionOptions::use_only_the_last_commit_time_batch_for_recovery for // more details. bool is_latest_persistent_state_ = false; // False if all keys are from column families that disable user-defined // timestamp OR UpdateTimestamps() has been called at least once. // This flag will be set to true if any of the above Put(), Delete(), // SingleDelete(), etc. APIs are called at least once. // Calling Put(ts), Delete(ts), SingleDelete(ts), etc. will not set this flag // to true because the assumption is that these APIs have already set the // timestamps to desired values. bool needs_in_place_update_ts_ = false; // True if the write batch contains at least one key from a column family // that enables user-defined timestamp. bool has_key_with_ts_ = false; // For HasXYZ. Mutable to allow lazy computation of results mutable std::atomic content_flags_; // Performs deferred computation of content_flags if necessary uint32_t ComputeContentFlags() const; // Maximum size of rep_. size_t max_bytes_; std::unique_ptr prot_info_; size_t default_cf_ts_sz_ = 0; protected: std::string rep_; // See comment in write_batch.cc for the format of rep_ }; } // namespace ROCKSDB_NAMESPACE