// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #pragma once #include "rocksdb/rocksdb_namespace.h" namespace ROCKSDB_NAMESPACE { class Cleanable { public: Cleanable(); // No copy constructor and copy assignment allowed. Cleanable(Cleanable&) = delete; Cleanable& operator=(Cleanable&) = delete; // Executes all the registered cleanups ~Cleanable(); // Move constructor and move assignment is allowed. Cleanable(Cleanable&&) noexcept; Cleanable& operator=(Cleanable&&) noexcept; // Clients are allowed to register function/arg1/arg2 triples that // will be invoked when this iterator is destroyed. // // Note that unlike all of the preceding methods, this method is // not abstract and therefore clients should not override it. using CleanupFunction = void (*)(void* arg1, void* arg2); // Add another Cleanup to the list void RegisterCleanup(CleanupFunction function, void* arg1, void* arg2); // Move the cleanups owned by this Cleanable to another Cleanable, adding to // any existing cleanups it has void DelegateCleanupsTo(Cleanable* other); // DoCleanup and also resets the pointers for reuse inline void Reset() { DoCleanup(); cleanup_.function = nullptr; cleanup_.next = nullptr; } inline bool HasCleanups() { return cleanup_.function != nullptr; } protected: struct Cleanup { CleanupFunction function; void* arg1; void* arg2; Cleanup* next; }; Cleanup cleanup_; // It also becomes the owner of c void RegisterCleanup(Cleanup* c); private: // Performs all the cleanups. It does not reset the pointers. Making it // private // to prevent misuse inline void DoCleanup() { if (cleanup_.function != nullptr) { (*cleanup_.function)(cleanup_.arg1, cleanup_.arg2); for (Cleanup* c = cleanup_.next; c != nullptr;) { (*c->function)(c->arg1, c->arg2); Cleanup* next = c->next; delete c; c = next; } } } }; // A copyable, reference-counted pointer to a simple Cleanable that only // performs registered cleanups after all copies are destroy. This is like // shared_ptr but works more efficiently with wrapping the pointer // in an outer Cleanable (see RegisterCopyWith() and MoveAsCleanupTo()). // WARNING: if you create a reference cycle, for example: // SharedCleanablePtr scp; // scp.Allocate(); // scp.RegisterCopyWith(&*scp); // It will prevent cleanups from ever happening! class SharedCleanablePtr { public: // Empy/null pointer SharedCleanablePtr() {} // Copy and move constructors and assignment SharedCleanablePtr(const SharedCleanablePtr& from); SharedCleanablePtr(SharedCleanablePtr&& from) noexcept; SharedCleanablePtr& operator=(const SharedCleanablePtr& from); SharedCleanablePtr& operator=(SharedCleanablePtr&& from) noexcept; // Destructor (decrement refcount if non-null) ~SharedCleanablePtr(); // Create a new simple Cleanable and make this assign this pointer to it. // (Reset()s first if necessary.) void Allocate(); // Reset to empty/null (decrement refcount if previously non-null) void Reset(); // Dereference to pointed-to Cleanable Cleanable& operator*(); Cleanable* operator->(); // Get as raw pointer to Cleanable Cleanable* get(); // Creates a (virtual) copy of this SharedCleanablePtr and registers its // destruction with target, so that the cleanups registered with the // Cleanable pointed to by this can only happen after the cleanups in the // target Cleanable are run. // No-op if this is empty (nullptr). void RegisterCopyWith(Cleanable* target); // Moves (virtually) this shared pointer to a new cleanup in the target. // This is essentilly a move semantics version of RegisterCopyWith(), for // performance optimization. No-op if this is empty (nullptr). void MoveAsCleanupTo(Cleanable* target); private: struct Impl; Impl* ptr_ = nullptr; }; } // namespace ROCKSDB_NAMESPACE